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Made in ro
Rampaging Khorne Dreadnought






So um...scale creep is a thing lol
[Thumb - 2020-10-28 21.32.34.jpg]

   
Made in ro
Rampaging Khorne Dreadnought






Wondering if I should add stuff to the chain but I think it's already pushing it as is.
[Thumb - 2020-11-02 01.50.03.jpg]

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Made in au
Ragin' Ork Dreadnought






Albany, Australia

It is looking good - and sometime less is more. Is the chain going to to hang correctly when it is in place? (It is a bit hard to tell from the images).

   
Made in ro
Rampaging Khorne Dreadnought






The chain is glued in place, it's not meant to hang relaxed. I intended it to be rocking back from the recoil.
And Less is more is what I'm going for indeed, glad that came over.
The last few models have me thinking I'm going a bit too far and straying from my original intent/models.

This message was edited 1 time. Last update was at 2020/11/02 01:35:32


 
   
Made in au
Ragin' Ork Dreadnought






Albany, Australia

I hadn't considered rocking back from the recoil - so that is probably why it wasn't clear to me what was going on. I look forward to seeing the effect when it is in place.

   
Made in ro
Rampaging Khorne Dreadnought






Getting dangerously close to "too much".
Also this was a bit more than I can handle, but too late to stop,
still need to add rivets, which goes for a bunch of models probably.
[Thumb - 2020-11-10 22.20.15.jpg]

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Made in lu
Rampaging Khorne Dreadnought






Attempt to imitate the justaerin shins.
More or less successful, though I'm not all that happy with the eye above the spikes.
Also need to modify the skull somehow since I'm re-using the same leg in the same pose as a previous terminator.
[Thumb - 2020-11-11 05.14.33.jpg]

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Made in lu
Rampaging Khorne Dreadnought






Pose testing. Not sure what to rest his foot on, but with the current pose I think I could simply add a small step.
Considering an industrial base.
[Thumb - 2020-11-12 04.28.37.jpg]

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Made in au
Alluring Mounted Daemonette




Australia

An industrial base would definitely match all the industrial details you have going on this fella! Could be resting his foot on a cog or a crate or a pipe.

I think the chain's movement makes sense with him holding the gun forward for a shot like that.

I love the running guy from last page too. And the axe guys from the page before. You are really nailing the hulking/imposing aspect of the terminators here - how they were always meant to be!

t z you are k 
   
Made in lu
Rampaging Khorne Dreadnought






Think I can call this base done.
The whole cork and plain plasticard will be concrete. The idea was to keep it relatively clean.
With CSM turning up as a result of a sabotage for example more then then showing wartorn rubble, much as I like that.
[Thumb - 2020-11-16 08.11.16.jpg]

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Made in lu
Rampaging Khorne Dreadnought






Calling this base done, it's supposed to be relatively clean.
Planning to add some age to it, ie, cracked paint, hairline cracks in the concrete and such (the whole cork and plain plasticard should be concrete.)

I was going more for a sabotage theme than the usual wartorn rubble, hence the hacked auspex as a teleport beacon or something along those lines.
[Thumb - 2020-11-16 08.11.16.jpg]

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Made in lu
Rampaging Khorne Dreadnought






Actual torso this time with the proper legs.
Also added the tabard with fur, although a bit less crisp this time since I wanted the eye to press down on the fur.
And I sense that I am going to struggle getting a good pose with the gun. I fear it's not going to fit unless I make him gangsta aim with the autocannon.
[Thumb - 2020-11-18 00.45.02.jpg]

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Made in au
Ragin' Ork Dreadnought






Albany, Australia

Yes, the torso doesn't appear to follow the line of the front leg anymore. Two potential alternatives - angle the gun out to his right, so it once again follows the front leg direction (and mirrors the angle of the chainfist on the other side), or, angle it up. Either way, if you make his head follow the gun it should look like he is aiming/firing, otherwise it will just look like he is moving (or in the first case, trying for a wolverine look but with a gun and chainfist...)

This message was edited 1 time. Last update was at 2020/11/18 00:54:03


   
Made in us
Deranged Necron Destroyer






Nicely done on the base, love seeing the auspex's guts. Impressive sculpting on the tabard and sundry.

My painting log is full of snakes
Have any retro, vintage, or out of print models? Show them off here!
Games I play: 40k (CSM, Necrons); AoS/Fantasy (Seraphon/Lizardmen); Warcry; Marvel Crisis Protocol; Wargods of Olympus/Aegyptus; Mythos 
   
Made in lu
Rampaging Khorne Dreadnought






I'll see about the gun tonight. As for the tabard, thanks, tried flattening it and letting it cure for once before working with it. Drives me nuts though lol, you see tutorials and it cuts nicely and stays in shape....nope. Never mind having to wait for it to cure, don't have the patience heh.
   
Made in us
Deranged Necron Destroyer






 Roknar wrote:
I'll see about the gun tonight. As for the tabard, thanks, tried flattening it and letting it cure for once before working with it. Drives me nuts though lol, you see tutorials and it cuts nicely and stays in shape....nope. Never mind having to wait for it to cure, don't have the patience heh.


Totally hear you - only experience I have is with sculpting reigns, I just put it to the side and let it cure overnight. I knew that if I left it in eyesight on my desk, I'd just keep poking at it!

My painting log is full of snakes
Have any retro, vintage, or out of print models? Show them off here!
Games I play: 40k (CSM, Necrons); AoS/Fantasy (Seraphon/Lizardmen); Warcry; Marvel Crisis Protocol; Wargods of Olympus/Aegyptus; Mythos 
   
Made in lu
Rampaging Khorne Dreadnought






That work? not quite the original pose I had in mind but there is no way I can fit in the autocannon such that he is holding it straight and also shooting forward
Even this is a bigger gap in the shoulder than I'd like, but he'll be getting something similar to the tabard to hide the gaps from the cataphracti shoulders....so hopefully that won't be too noticable
Holding the gun in a different stance altogether might work, but I already added the ammo, so it looks off.

That FW autocannon is a hecking chonker and I still have no idea what to do with the chainfist
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Made in us
Deranged Necron Destroyer






This is working for me, it looks like he's bracing his front leg against the recoil. The fist looks good lowered to the side like that, if possibly you could tuck in the elbow more as if he were providing counterbalance.

My painting log is full of snakes
Have any retro, vintage, or out of print models? Show them off here!
Games I play: 40k (CSM, Necrons); AoS/Fantasy (Seraphon/Lizardmen); Warcry; Marvel Crisis Protocol; Wargods of Olympus/Aegyptus; Mythos 
   
Made in au
Ragin' Ork Dreadnought






Albany, Australia

I think that works - but your opinion matters the most . It can be challenging when things don't go exactly to plan, but often less than reworking it entirely . Sometimes it even comes out better...

   
Made in lu
Rampaging Khorne Dreadnought






Last of the Bringers of despair
That said, I need to go back to some of the earlier ones, they don't seem quite up to snuff.
And they need bases....and rivets no doubt, hate doing tiny rivets.
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Made in us
Deranged Necron Destroyer






This dude is bad business! Really good model composition, all the detail has space to breathe. How long did the spikes on the shinguard take?

My painting log is full of snakes
Have any retro, vintage, or out of print models? Show them off here!
Games I play: 40k (CSM, Necrons); AoS/Fantasy (Seraphon/Lizardmen); Warcry; Marvel Crisis Protocol; Wargods of Olympus/Aegyptus; Mythos 
   
Made in lu
Rampaging Khorne Dreadnought






Not that long actually, but I had a dremel tool with a sanding attachement to help. By hand would have taken quite a bit longer. Attaching them was also fairly fast with the tamya extra thin, that stuff dries almost instantly and gets into all the cracks. The spikes were also much less finnicky than the shoulder spikes, those are all sorts of crooked lol, but they're too small to tell

They're square spikes and I don't know if I would say I found a better way of doing them, but at least at that scale it kind of works.
I filed down a flat piece of plasicard at an angle, then cut triangular pieces off. You need to cut off the pieces at an angle but I can't cut straight to save my life anyway so that works in my favour lol.
And it's much more convenient than trying to angle a square rod of plastic. The melting of the glue allows you to adjust the base so that it's flush, assuming it's plastic on plastic,
[Thumb - OG_paint.png]

This message was edited 3 times. Last update was at 2020/11/23 18:26:23


 
   
Made in us
Deranged Necron Destroyer






Nice, thanks for sharing! You inspired me to pick up a box of terminators and have fun kitbashing them, I'm going to experiment with making some of them extra spiky.

My painting log is full of snakes
Have any retro, vintage, or out of print models? Show them off here!
Games I play: 40k (CSM, Necrons); AoS/Fantasy (Seraphon/Lizardmen); Warcry; Marvel Crisis Protocol; Wargods of Olympus/Aegyptus; Mythos 
   
Made in lu
Rampaging Khorne Dreadnought






Well colour me curious
   
Made in lu
Rampaging Khorne Dreadnought






Ghetto group shot
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Made in au
Ragin' Ork Dreadnought






Albany, Australia

Looking good all together!

   
Made in lu
Rampaging Khorne Dreadnought






Question: What should I work on next?

I need go over some of the earlier termies and obviously do their bases (painting is still waaaay off)
Or I could continue on with cult terminators. I still have a ton of cataphractii parts left over from this conversion. (and no clue what to do with tzeentch since they don't get anything out of a mark of tzeentch, because reasons....)
Or work on a 20 man strong regular astartes. Think hounds of abaddon. Although I don't have enough dudes for this at the moment (only got like 10).
Characters are off limits since I don't know what relics to go with or even if things like the council will survive 9th.
Other?
   
Made in lu
Rampaging Khorne Dreadnought






Currently working on a second base with flush railtracks.
There will be a chaos icon with a skull in the rail road part.
Not sure what else to add yet, but I'm still open for suggestions for what to work on next.
[Thumb - 2020-11-29 06.55.19.jpg]

   
Made in au
Morphing Obliterator





rAdelaide

Those termies look fantastic in their group mate - every one of them is really individual and characterful. Great stuff.

as for what to work on next... tbh I dont know. I always like to do things broken up into little parts, so if you've done termies for a while, you might benefit from a break by doing your hounds of Abbadon?
   
Made in lu
Rampaging Khorne Dreadnought






Servo skull WIP, probably going to ave another chaos icon on the round part and have the skull tap into that.
Idea being that it would connect to a few other distant skulls or ritual sites or whatever to create large scale chaos star or other chaos insignia.
And/or inject some daemonic scrap code, a forgeworld using tracks would probably have a pretty vast network, might pay off to corrupt.

hounds of abaddon, going One?
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