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Do you prefer the classic or modern GW naming convention?
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Made in au
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Versteckt in den Schatten deines Geistes.

 catbarf wrote:
Grundstok Thunderers can just be Thunderers. I get that those prefixes are some kind of descriptor/classifier, but they don't need to be part of the name.
People have brought this up in the thread so far, and it's a point I hadn't considered:

If there was a unit called Grundstok [Something Else], then that first word wouldn't be as obnoxious. If that first word had a specific meaning, as a group signifier, and then the second word was the specific unit within that group, I don't think these sorts of names would stand out. Like the new Slaangor Fiendbloods. If there were Slaangor [Other Things], it wouldn't be as stupid.

Tycho wrote:
For me, the new stuff really goes off the rails with things like the newer Ork vehicles. "Ruk-a-Truk-whositwhatsit, Shockjumpdragsta, etc etc.
There are many things wrong with those Ork buggiest. IMO the names are the least of those problems.

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There are two Grundstock units; Thunderers and Gunhauler. At the time there was also another unit called Thunderers so the distinction was necessary. In the lore, Grundstock is the main mercenary company within Kharadron society, so it is also distinguishing them fluff-wise as hired assets to the main expedition. Kharadron Overlords (the second word is a pun; they are literally *over* you because they are in the sky) are probably one of the best-named factions out there, and certainly are standouts for the extra word in a name actually having a reason to be there.

This message was edited 2 times. Last update was at 2020/12/16 21:47:24


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Is that one of the ships?

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Yeah, the small one that doesn't transport anything. And I would bet that when KO eventually get new models there will be "grundstock something" among them.

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 NinthMusketeer wrote:
There are two Grundstock units; Thunderers and Gunhauler. At the time there was also another unit called Thunderers so the distinction was necessary. In the lore, Grundstock is the main mercenary company within Kharadron society, so it is also distinguishing them fluff-wise as hired assets to the main expedition. Kharadron Overlords (the second word is a pun; they are literally *over* you because they are in the sky) are probably one of the best-named factions out there, and certainly are standouts for the extra word in a name actually having a reason to be there.


In that case, wouldn't it be better if the Grundstock company were a subfaction? There've gotta be thunderers and gunhaulers used by other KO groups.
   
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 Mangod wrote:


 H.B.M.C. wrote:
Foetid Bloat-drone
Biologus Putrifier
Foul Blightspawn
Feculent Gnarlmaw
Myphitic Blight-hauler
Pusgoyle Blightlords
Putrid Blightkings
Sloppity Bilepiper


These are just word-salad - what the fudge is a Gnarlmaw?

DG is the worst but really even without the useless second name I'd probably still refer to them as: Drones, Flamer dude, grenade dude, buggies. The names are overly long and refering to them as that is just way easier. In general even without the word salad I prefer the old names if only because they are clearer. IG, nice and easy, same for (Dark) Eldar. Although it's not as bad as AoS were they apparently feel the need to needlessly butcher common fantasy names for no reason.
   
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I'm fearful of what the orks will get with whatever new units they eventually get. Yeah the nurgle factions have a lotta wordsalad units but orks are creeping up behind them.

Boomdakka Snazzwagon
Deffkilla Wartrike
Shokkjump Dragsta
Kustom Boosta Blasta
Megatrakk Scrapjet

And that's just the one release wave.

Admittedly most players just cut off the first part which is usually pointless, the second portion actually describes the unit. Wartrike, Dragsta, yup I understand what they might be.
   
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Tycho wrote:
For me, the new stuff really goes off the rails with things like the newer Ork vehicles. "Ruk-a-Truk-whositwhatsit, Shockjumpdragsta, etc etc.

Even a lot of the die-hard Ork players I know struggle to tell the difference. It often becomes "the one that shoots the rivet gun, the one that teleports, etc".



Wait...

Teleporting Ork Trukks??!?!?!


Every day I'm reaffirmed that my decision to stay with 3rd Ed. was the correct one.

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 CthuluIsSpy wrote:
Its AoS, it doesn't have to make sense.
 
   
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 Just Tony wrote:
Tycho wrote:
For me, the new stuff really goes off the rails with things like the newer Ork vehicles. "Ruk-a-Truk-whositwhatsit, Shockjumpdragsta, etc etc.

Even a lot of the die-hard Ork players I know struggle to tell the difference. It often becomes "the one that shoots the rivet gun, the one that teleports, etc".



Wait...

Teleporting Ork Trukks??!?!?!


Every day I'm reaffirmed that my decision to stay with 3rd Ed. was the correct one.


They're basically doing a "back to the future" and driving through a portal they create. It can lead to some fun plays tbh.
   
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Versteckt in den Schatten deines Geistes.

Unsurprisingly, dropping one word in most cases fixes everything...

cody.d. wrote:
Boomdakka Snazzwagon
Deffkilla Wartrike
Shokkjump Dragsta ---> This one is ok. It's a Dragsta, and the type is 'Shockkjump' as it does describe how it operates!
Kustom Boosta Blasta ---> This one sounds like a gun!
Megatrakk Scrapjet ---> Could even clear this one up by calling it a Trakkjet, as Scrapjet sounds too much like an aircraft




This message was edited 3 times. Last update was at 2020/12/17 04:57:25


 
   
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Dublin

Tycho wrote:
For me, the new stuff really goes off the rails with things like the newer Ork vehicles. "Ruk-a-Truk-whositwhatsit, Shockjumpdragsta, etc etc.


Agreed. Bonecrusha, Bowelburna and Death Kopta were amusing and cool. The modern range of light attack vehicles just sound like comething from Inspector Gadget. Also I don't know why they ever felt the need to change "Deathkopta" to "Deffkopta." It was funnier the way it was.

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 thegreatchimp wrote:

Also I don't know why they ever felt the need to change "Deathkopta" to "Deffkopta." It was funnier the way it was.


GW have gone back and forth on Death/Deff over the years. I seem to recall some weapons in Epic that were Deff for a while and then went back to Death again.

Most words seem more Orky if you get rid of any 'th' sounds and eff them up, e.g. 'fing' instead of 'thing'. But for some reason 'deff' always turns out looking and sounding wrong, probably because it sounds like 'deaf'. So in this one case Ork words need to keep the 'th'.

The Deathskull clan really should be Deffskulls by Orky pronunciation conventions... except that's just effin' stoopid.

(Don't tell me they're called Deffskullz now. Are they called Deffskullz now? I bet they are.)

/'ardcore Ork grammar nazi


On the naming conventions more generally: I wonder if it's purely a GW copyright issue. There seems to be a general trend toward more bespoke names for fantasy things in gaming--possibly driven by video games. It annoys the heck out of me, but it's not limited to GW alone.

I recently got into the Talisman boardgame, having somehow missed it all these years. The current 4th edition started out by reprinting cards from the original 80s edition, so monsters have straightforward names that everyone in your family would recognise: Dragon, Goblin, Spectre, Ape, Lion. (And nothing says 80s fantasy like a carefree attitude to slaughtering endangered wildlife.) But as the years went on, and FFG brought out more and more expansions, the names for enemies started to get more and more adjective-heavy and convoluted. What's a 'Wrathborn Sorceress'? I know what a Sorceress is, but what does Wrathborn even mean? That she was born cranky?

It started to sound more 'for the geeks' as time went on. The last expansion in the 2010s gave practically every new creature a placename-noun treatment: Rusthill Marauders, Blightwood Cultists and the like. (Going by memory as I don't have the cards with me, but you get the idea.)
   
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I prefer the older, more functional names. I'm not big on the new ones. Not that they're all bad, but the proliferation of the same unwieldy, formulaic naming format is what makes a lot of new stuff blend together into an unintelligible mess for me. It's not improved my inability to picture how some of the new names would be legit in universe references.

Would there really ever be a point in calling something a Heavytread Fyrebox* if that something was as mundane as a mine? What is so glamorous about your rank and file swordsmen that they have to have a name that goes beyond their function?

In the old naming approach specific names were more commonly reserved for units that had some prestige attached to them in universe, or so it seemed to me for all these years, while common troops would use common, descriptive terms because they don't warrant special attention. To me this made sense and gave elite units an easy signifier that elevated them into that elite position. These days I can hardly tell anymore if a unit is of higher standing in the background than another because everyone is special even when they're not.



* I was going to use the no less made up name Longstabby Poleboyos instead, but I found that I would totally call my pikemen that. Much to their annoyance, I would bet.

 NinthMusketeer wrote:
There are two Grundstock units; Thunderers and Gunhauler. At the time there was also another unit called Thunderers so the distinction was necessary. In the lore, Grundstock is the main mercenary company within Kharadron society, so it is also distinguishing them fluff-wise as hired assets to the main expedition. Kharadron Overlords (the second word is a pun; they are literally *over* you because they are in the sky) are probably one of the best-named factions out there, and certainly are standouts for the extra word in a name actually having a reason to be there.


It's funny Kharadron Overlords would have been my go to name for something that tells the uninformed reader absolutely nothing about the faction. What are they? Lizard people? Evil sorcerers? Ancient Mesopotamian sky watchers? There's no clue in there that I can see. And correct me if I'm wrong, but what actually warrants the overlord descriptor in a literal sense? I can see the pun, but the faction doesn't seem to rule over anybody else, and there rule is no less uncontested than that of any other Order faction as far as I know.

Contrast that to Nighthaunt. You look at the name and your go to image should be ghosts, because haunt is a common enough synonym and ghosts coming out at night is pretty much the stereotype. It's short and tells you all you need to know. Kharadron Overlords does not.

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H.B.M.C. wrote:People have brought this up in the thread so far, and it's a point I hadn't considered:

If there was a unit called Grundstok [Something Else], then that first word wouldn't be as obnoxious. If that first word had a specific meaning, as a group signifier, and then the second word was the specific unit within that group, I don't think these sorts of names would stand out. Like the new Slaangor Fiendbloods. If there were Slaangor [Other Things], it wouldn't be as stupid.


NinthMusketeer wrote:There are two Grundstock units; Thunderers and Gunhauler. At the time there was also another unit called Thunderers so the distinction was necessary. In the lore, Grundstock is the main mercenary company within Kharadron society, so it is also distinguishing them fluff-wise as hired assets to the main expedition.


I can think of lots of prior examples of that not being necessary, though- like all the Beastclaw Raiders units under the Ogre Mawtribes umbrella constitute a different subfaction, but there's no need to append 'Beastclaw' to their names. There's no non-Grundstok Gunhauler. There's no non-Grundstok Thunderer within the KO roster, for that matter, and precedent exists for reused names across factions anyways- we never got Empire Crossbowmen and Dark Elf Crossbowmen confused. No reason why there can't just be Kharadron Thunderers and Disposessed Thunderers as two different flavors of gun-armed Dwarf.

Going back to Ogres, this distinction would be like if Maneaters were called Sellsword Maneaters to reinforce the fact that they're often brought in as mercenaries from other tribes. But they don't need that; we know that that's what a Maneater is to begin with. We have Butchers and Slaughtermasters and know that those are the spellcasters gifted with magic, they don't need to be Gutcasting Butchers and Gutcasting Slaughtermasters to embody that distinction as an extra few syllables in the name.

Or look at Skaven. Stormfiends, Ratling Guns, and Warlock Engineers are all Skryre, but they don't get a goofy prefix to convey that. The ones that do have that sort of prefix, like most of the Pestilens stuff, are just Plague + normal word. Plague monk, plague censer bearer, plague priest. You don't need to call them Corruptskitter Postulants and append the Corruptskitter prefix to everything diseased to remember that they're Pestilens.

   
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 Geifer wrote:
 NinthMusketeer wrote:
There are two Grundstock units; Thunderers and Gunhauler. At the time there was also another unit called Thunderers so the distinction was necessary. In the lore, Grundstock is the main mercenary company within Kharadron society, so it is also distinguishing them fluff-wise as hired assets to the main expedition. Kharadron Overlords (the second word is a pun; they are literally *over* you because they are in the sky) are probably one of the best-named factions out there, and certainly are standouts for the extra word in a name actually having a reason to be there.


It's funny Kharadron Overlords would have been my go to name for something that tells the uninformed reader absolutely nothing about the faction. What are they? Lizard people? Evil sorcerers? Ancient Mesopotamian sky watchers? There's no clue in there that I can see. And correct me if I'm wrong, but what actually warrants the overlord descriptor in a literal sense? I can see the pun, but the faction doesn't seem to rule over anybody else, and there rule is no less uncontested than that of any other Order faction as far as I know.

Contrast that to Nighthaunt. You look at the name and your go to image should be ghosts, because haunt is a common enough synonym and ghosts coming out at night is pretty much the stereotype. It's short and tells you all you need to know. Kharadron Overlords does not.
"Overlords" is indicating that they are the dominant force in the skies of AoS, because in that sphere of influence they are very much top dog in a dramatically different fashion to how things look for Order on the ground. To the uninformed reader it only tells them that they are the overlords of something, but not all names have to be descriptive. Some of the criticism of GW naming even comes from them overusing that angle. Besides...

Daughters of Khaine
Fyreslayers
Idoneth Deepkin
Lumineth Realm-Lords
Skaven
Legions of Nagash
Sons of Behemat
Adepta Sororitas
Adeptus Custodes
Imperial Knights
Chaos Knights
Death Guard
Thousand Sons
Craftworlds
Drukhari
Necrons
T'au Empire
Tyranids

On paper all of those offer as little or less than Kharadron Overlords does. But that's why every army book and codex has a clear cover evoking the theme and image of what the army is. Once you combine these with the cover of their relevant rulebook almost all of them give at least a decent idea of what the army is. Same with KO; when you see it next to the cover it is clear 'oh these are sky dwarves in metal skyships'.


But this is all moot of course, because the pun justifies itself.

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I can tell I have been out of the GW loop for a long time. I have no idea what half of those names are, and for all I know could be War Jacks in War Machine, or something from Malifaux.....




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Dublin

Zenithfleet wrote:
What's a 'Wrathborn Sorceress'? I know what a Sorceress is, but what does Wrathborn even mean? That she was born cranky?
Oh that got a laugh out of me! Yep, too many adjectives being fired around these days.

I let the dogs out 
   
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North Carolina

I much prefer the old naming convention and name choices. And I use them instead of the "lawyer friendly" titles.

Proud Purveyor Of The Unconventional In 40k 
   
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 Just Tony wrote:
Tycho wrote:
For me, the new stuff really goes off the rails with things like the newer Ork vehicles. "Ruk-a-Truk-whositwhatsit, Shockjumpdragsta, etc etc.

Even a lot of the die-hard Ork players I know struggle to tell the difference. It often becomes "the one that shoots the rivet gun, the one that teleports, etc".



Wait...

Teleporting Ork Trukks??!?!?!


Every day I'm reaffirmed that my decision to stay with 3rd Ed. was the correct one.


Yeah, basically the Orks were like- A Shock Attack Gun is a great Idea, Lets hook it onto a truck!!!

I mean, hey, what could go wrong?



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I literally still don't know what my Death Guard not-Dark-Apostle-County-Man is actually called.

I just refer to the characters as Bell Guy, Potion Seller, Medic, and Sorcerer.
   
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 TheGenuineMetz wrote:
I feel like there's a lot of emphasis placed on having two words in a name. Idoneth Deepkin feels unnecessary when Deepkin would do, with "Idoneth" being the in-setting name they have for themselves, like Asuryani for high elves.

The Death Guard book is particularly guilty of this. Many distinct names with two parts which all blend into each other.


I'm not defending the practice but I think you could consider that they're trying to broaden copyright claims. They could potentially be sued if someone else named something jester(fake example) but by using Hollowed Grave Jester they have more robust protection. It also allows them to claim copyright infringement on other things to protect their brand if someone else happens to use one or two of the names.

I've actually recently been talking to copyright lawyers for my wargame it's actually pretty cutthroat people will make claims against anything. Simply because it's really hard for joe random to pay for the legal battle.


Automatically Appended Next Post:
 thegreatchimp wrote:
Zenithfleet wrote:
What's a 'Wrathborn Sorceress'? I know what a Sorceress is, but what does Wrathborn even mean? That she was born cranky?
Oh that got a laugh out of me! Yep, too many adjectives being fired around these days.


This is pretty easy to answer actually it's a play on words. A lot of fantasy gaming especially in England is based on the contemporary understandings of JRR Tolkien's works. Tolkien was an English language purist to my limited understanding. And a lot of the specific etymology of words was learned by the nerds that grew up reading his works. So it's no wonder that this kind of stuff pops up from time to time. Especially from GWs. The company is no doubt filled with Tolkien fans. Tolkien fans are often very enthusiastic about the deeper meaning of wordplay and his works have deeply influenced literature, gaming, and other media.

Funny thing for anyone that does not know, Lord of The Rings character Bilbo was ripped off or inspired by the works of William Makepeace Thackeray, from something called the Rose and The Ring. Tolkien often drew inspiration from many classical and industrial era, songs, stories, and poems, sagas and history its self.

The Rose and The Ring is a satirical work of fantasy fiction written by William Makepeace Thackeray, originally published at Christmas 1854 (though dated 1855).[1] It criticizes, to some extent, the attitudes of the monarchy and those at the top of society and challenges their ideas of beauty and marriage.

Set in the fictional countries of Paflagonia and Crim Tartary, the story revolves around the lives and fortunes of four young royal cousins, Princesses Angelica and Rosalba, and Princes Bulbo and Giglio. Each page is headed by a line of poetry summing up the plot at that point and the storyline as a whole is laid out, as the book states, as "A Fireside Pantomime". The original edition had illustrations by Thackeray who had once intended a career as an illustrator.

Warborn - someone born during or on the eve of war.

Battle Born- someone born during a battle or the eve of battle.

Wrathborn a play on the above.

I would sort of say maybe we need more creative works like the above, we seem to be losing our understanding of language. It means more than just funny words smashed together. Take Sourceress for example where does it come from, what is its history in contemporary media do you know?. Or Warborn BattleBorn what is that tied into, what was its first usage. Is it fiction or is it tied to a specific person or place in history?

Another great example of this is the middle English word for first (ear,Aer also germanic ) Which is something I'm using in the war game I'm developing. Aer or Ear (air) Koning (king, ruler) Aer Konig the First kings. Or Rus Dan Mann (the men who row) two of the factions in the game I'm developing. A play on words for Russ Vikings early Russian Vikings Rus,menn originally. If I didn't study the deeper meaning of the languages I might not be able to come up with that.

Language can be pretty cool.

This message was edited 7 times. Last update was at 2020/12/20 01:41:05


 
   
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*(although let's not get started on paint names, where I'm trying to track down a paint and find it has been changed three times since!)







Well, since you brought it up. Citadel should just use a numerical assession (reference) code for a particular paint shade, that dozen change,
and then they can call them any damn thing they want.

JD 
   
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 jdouglas wrote:


Well, since you brought it up. Citadel should just use a numerical assession (reference) code for a particular paint shade, that dozen change,
and then they can call them any damn thing they want.


You do have 'Federal Standard' codes which are used commonly between the many brands in the plastic kit modelling world. Also RAL and RLM references.
https://hobbylandbg.com/colourtable

I'm not sure if anything similar has been done for GW paints in terms of an actual colour combination 'code' (although there is a very useful conversion chart here on Dakka)

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 Lord Damocles wrote:
I literally still don't know what my Death Guard not-Dark-Apostle-County-Man is actually called.


C’mon dude, there’s a well known song to help you remember.




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So... he's a banana?

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Well... mine may or may not totally have "Bananas" written in the dark tongue of Chaos at the top of his clipboard. Nope.

This message was edited 1 time. Last update was at 2020/12/21 14:01:53



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While I voted for the "old names" line, reading through some of the comments reminds me that my answer is not a 100% all the time one.

As brought up previously, I think that Drukhari is a better name than "dark eldar"

I dislike Astra Militarum, because I play Vostroyans. They are of the Imperial Guard. A buddy of mine plays Cadians. Another Catachans. Those names mean something, "astra militarum" does not. At least to our group.


I get that a lot of the "old names" conventions, at least back a number of editions ago, were based on some bit of lore that it was inquisitors doing "identification and guide books" to know your enemy. Ergo, we know a Necron warrior isn't really called a warrior (in necron language), but for Imperial forces, it is a quick and easy way to denote that you're fighting a base troop warrior, and not some immortals.
   
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 Ensis Ferrae wrote:
As brought up previously, I think that Drukhari is a better name than "dark eldar"


Being named after a... "comedian" is better than a more factual description?

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 Kanluwen wrote:
This is, emphatically, why I will continue suggesting nuking Guard and starting over again. It's a legacy army that needs to be rebooted with a new focal point.

Confirmation of why no-one should listen to Kanluwen when it comes to the IG - he doesn't want the IG, he want's Kan's New Model Army...

tneva82 wrote:
You aren't even trying ty pretend for honest arqument. Open bad faith trolling.
- No reason to keep this here, unless people want to use it for something... 
   
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 Dysartes wrote:
 Ensis Ferrae wrote:
As brought up previously, I think that Drukhari is a better name than "dark eldar"


Being named after a... "comedian" is better than a more factual description?


But they aren't swarthy senior citizens either.
   
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It depend. I like some of the new names like the different names to differenciate the various eldar and elven factions. I also prefer duardin to dwarf which is always a bit weird since dwarfism is also a real thing that's completely unrelated to fantasy dwarves. All in all, I'd say that once the "this is a change" phase has passed, I don't mind the new name.
   
 
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