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Made in dk
Regular Dakkanaut




It’ll be very interesting to see what kind of counter measures we will get against the new IK codex. I have no idea what to currently do vs the 18” 3d6 str 7 -2ap dmg 2 flamer (re-rolling to wound), except try to tie it up with a shield dread, then get wulfen in there to avoid them being killed to overwatch.

I hope Russ is coming back, to show all other primarchs how CC is done
   
Made in us
Regular Dakkanaut




What are the odds we retire this thread and start a new one once the Codex drops?
   
Made in dk
Regular Dakkanaut




phydaux wrote:
What are the odds we retire this thread and start a new one once the Codex drops?


Good enough for me to take it
   
Made in us
Longtime Dakkanaut




COLD CASH wrote:
Whats a bet they cheap out on us and leman russ only transforms into a hairy Tank!!!!DERP!!!!!



And suddenly I want to take a leman Russ battle tank and put fur all over it with googly eyes. ..
   
Made in ca
Commander of the Mysterious 2nd Legion





phydaux wrote:
What are the odds we retire this thread and start a new one once the Codex drops?


I'd like to see it done, having to search through 35 pages just to find info on how to use it with the codex would be annoying.

Opinions are not facts please don't confuse the two 
   
Made in us
Nurgle Chosen Marine on a Palanquin






I think its a grand idea, the other index-codex threads havent done it and it can be frustrating to skim back through old posts.

I am a bit tired of facing Ultramarine gunline armies, especially when they object to a reasonable amount of terrain.

   
Made in dk
Regular Dakkanaut




 gwarsh41 wrote:
I am a bit tired of facing Ultramarine gunline armies, especially when they object to a reasonable amount of terrain.


Me too, it is hard to endure ones tactical units getting shot up in t1 and 2. I usually outflank wulfen with other units against gunlines, so that when they come in, they can all re-roll their 9” charge.

I’m thinking about a list with 3 shield dreads with a culexus in front, that protects Ragnar and an iron priest. Then outflank wulfen, 3xbloodclaws and Lukas to come in from the back. Dreads pop smoke t1 for -1 to hit them, which will be the only targets bar the culexus, which is only hit on 6s. Simply to minimalize casualties waiting for the t2 reinforcements. Immune to smite formation. In this way, everyone gets to re-roll their charges due to Ragnar and Wulfen. This is 1400ish points with the reserves.

———Culexus———
Dread—Priest—Dread
———Ragnar———-
———-Dread———

This message was edited 2 times. Last update was at 2018/06/04 22:23:46


 
   
Made in us
Dakka Veteran






BrianDavion wrote:
phydaux wrote:
What are the odds we retire this thread and start a new one once the Codex drops?


I'd like to see it done, having to search through 35 pages just to find info on how to use it with the codex would be annoying.


I planned on remaking the thread for this very reason. I don't foresee an issue in our Codex with stuff being left in the index like Slaanesh heralds on chariots so it should be an easy transition.

Let's all throw out some potential names. I tried to make this one a little more fun than just "SW Tactica"
   
Made in dk
Regular Dakkanaut




“The return of RUSS - tactica”
   
Made in ca
Commander of the Mysterious 2nd Legion





Here's a random experiment.. I call it the "Stormguard" list


1500 points

333
Battalion Detachment:
Bjorn the Felhanded with assault canon
1 Wolf Lord with Stormbolter
1 Wolf Guard Battle Leader with Stormbolter
3 5 man Grey Hunter Squads.(squad Leader has a stormbolter)
Predator with Autocanno and sponson mounted las cannons
2 Cyberwolves

Vanguard Detachment:
2x Rune Preists with Stormbolters
3 10 man Wolfguard squads with stormshield and stormbolter each



yeah this list wou;dn't be great in a compeitive lsit, but it might be fun vs a hoard list or something


Opinions are not facts please don't confuse the two 
   
Made in us
Dakka Veteran






BrianDavion wrote:
Here's a random experiment.. I call it the "Stormguard" list


1500 points

333
Battalion Detachment:
Bjorn the Felhanded with assault canon
1 Wolf Lord with Stormbolter
1 Wolf Guard Battle Leader with Stormbolter
3 5 man Grey Hunter Squads.(squad Leader has a stormbolter)
Predator with Autocanno and sponson mounted las cannons
2 Cyberwolves

Vanguard Detachment:
2x Rune Preists with Stormbolters
3 10 man Wolfguard squads with stormshield and stormbolter each



yeah this list wou;dn't be great in a compeitive lsit, but it might be fun vs a hoard list or something



I think that list sounds fun. Though I am partial to giving them frost weapons instead of storm shields.
   
Made in ca
Commander of the Mysterious 2nd Legion





ArmchairArbiter wrote:
BrianDavion wrote:
Here's a random experiment.. I call it the "Stormguard" list


1500 points

333
Battalion Detachment:
Bjorn the Felhanded with assault canon
1 Wolf Lord with Stormbolter
1 Wolf Guard Battle Leader with Stormbolter
3 5 man Grey Hunter Squads.(squad Leader has a stormbolter)
Predator with Autocanno and sponson mounted las cannons
2 Cyberwolves

Vanguard Detachment:
2x Rune Preists with Stormbolters
3 10 man Wolfguard squads with stormshield and stormbolter each



yeah this list wou;dn't be great in a compeitive lsit, but it might be fun vs a hoard list or something



I think that list sounds fun. Though I am partial to giving them frost weapons instead of storm shields.


the idea is to make it shooty and annoying hard to take down. the list'd collapse if it went against a large MC or tank heavy list, but for a infantry bash it'd be amusing

Opinions are not facts please don't confuse the two 
   
Made in dk
Regular Dakkanaut




Ragnar Blackmane w/ Svangnir and Fafnir
Iron Priest w/ helfrost pistol

6 Blood Claws w/ plas pistol and gun
- BCPL w/ power sword
- WGPL w/ combi plas and power fist

6 Blood Claws w/ plas pistol and gun
- BCPL w/ power sword
- WGPL w/ combi plas and power fist

5 Grey hunters (for the 5 battalion CP, objective holders)

3 x ven dread w/ shield and axe

5 wulfen, 3 x TH & SS, 1 x GFA

Lukas the Trickster

Culexus

1500 pts, 8 CP (using 4 CP to outflank with BCs, Lukas and Wulfen)

Deployed as mentioned above, with Ragnar doing heroic intervention within 6” if charged. When BCs and Lukas a deployed, they will fire 11 overcharged plasma shots, with +1 modifier (6 shots hitting on 3s, 4 shots hitting on 2s and 1 autohitting).

Question: does Svangir snd Fafnir get to heroic intervene with Ragnar, and if not, how does it work? With the unit being in combat, they get to pile in i suppose(?), so if they are able to get within 1” of Ragnar, then they would be able to attack?

This message was edited 1 time. Last update was at 2018/06/05 09:13:47


 
   
Made in gb
Steadfast Grey Hunter






Sounds nasty... i like it lol! I love Lukas, I thought he was awesome in 7th, and even better in 8th!

I think im going to pick up a culexus or two to run with wolves or custodes. Love thier anti psycher bit.

Zap Brannigan -
"In the game of chess you can never let your adversary see your pieces."
"If we hit that bullseye, the rest of the dominoes should fall like a house of cards. Checkmate."
"Rock breaks scissors. But paper covers rock, and scissors cut paper! Kiff: we have a conundrum...... Search them for paper... and bring me a rock." 
   
Made in dk
Regular Dakkanaut




I think the daemons player would refuse to play me if i fielded two culexus

This message was edited 1 time. Last update was at 2018/06/05 16:56:09


 
   
Made in us
Nurgle Chosen Marine on a Palanquin






Northern85Star wrote:
I think the daemons player would refuse to play me if i fielded two culexus


Nah, unless its tzeentch. Daemon spells are nice, but not as important as they were last edition. I feel like CSM, DG and 1ksons all have nicer, and more critical spells than daemons.

   
Made in dk
Regular Dakkanaut




 gwarsh41 wrote:
Northern85Star wrote:
I think the daemons player would refuse to play me if i fielded two culexus


Nah, unless its tzeentch. Daemon spells are nice, but not as important as they were last edition. I feel like CSM, DG and 1ksons all have nicer, and more critical spells than daemons.


He plays Nurgle mainly, with a little DG and small bloodletter bomb with khorne daemon prince. He absolutely hates the culexus, because not only does it annul smite, it makes everything harder to cast AND it can tank daemon princes quite well. His only answer is that twin flamer drone, so i kill that asap. Without the culexus, i simply cant see myself winning to all that smite, because it is so easy to cast and bang, d3 wounds. Most stuff has to go through hitting, wounding and saves.

He could of course just go three of those drones, and then i would have a problem, because with warptime in t1 (when the culexus is out of range) it can travel 24” and shoot 8”.

I think i should get another culexus or two...

Actually, it could ne interestimg to hear what you guys think is the best answer to his army. Not because it is OP, it is pretty balanced IMO.

Daemon prince of Nurgle w/ wings, +2 save with the armour that returns saved CC wounds as MW on a 4+
Daemon prince of Nurgle w/ wings
Daemon prince of Khorne w/ wings (str 12, d6 wounds in CC)
Sorcerer with jumppack (used to cast warptime)

20 plaguebearers
20 bloodletters with 3d6 charge banner (deepstrikes in with khorne prince)
2x3 nurglings, placed as scouts midfield at objectives.

Drone with two plaque flamers

6 plaquemarines with 3 plasma guns (rapid fire within 18”)

I think that is it.
   
Made in gb
Steadfast Grey Hunter






Well you could use a cheap chaff screen in fen wolves to hold his drone back ftom what you need to protect. If he takes more drones he is losing out elsewhere either way. A rune priest to attempt a deny on warptime perhaps?

And just go for 2 culexus. I hate people mixing demons in together lol, so go counter away!

Zap Brannigan -
"In the game of chess you can never let your adversary see your pieces."
"If we hit that bullseye, the rest of the dominoes should fall like a house of cards. Checkmate."
"Rock breaks scissors. But paper covers rock, and scissors cut paper! Kiff: we have a conundrum...... Search them for paper... and bring me a rock." 
   
Made in us
Nurgle Chosen Marine on a Palanquin






Northern85Star wrote:
 gwarsh41 wrote:
Northern85Star wrote:
I think the daemons player would refuse to play me if i fielded two culexus


Nah, unless its tzeentch. Daemon spells are nice, but not as important as they were last edition. I feel like CSM, DG and 1ksons all have nicer, and more critical spells than daemons.


He plays Nurgle mainly, with a little DG and small bloodletter bomb with khorne daemon prince. He absolutely hates the culexus, because not only does it annul smite, it makes everything harder to cast AND it can tank daemon princes quite well. His only answer is that twin flamer drone, so i kill that asap. Without the culexus, i simply cant see myself winning to all that smite, because it is so easy to cast and bang, d3 wounds. Most stuff has to go through hitting, wounding and saves.

He could of course just go three of those drones, and then i would have a problem, because with warptime in t1 (when the culexus is out of range) it can travel 24” and shoot 8”.

I think i should get another culexus or two...

Actually, it could ne interestimg to hear what you guys think is the best answer to his army. Not because it is OP, it is pretty balanced IMO.

Daemon prince of Nurgle w/ wings, +2 save with the armour that returns saved CC wounds as MW on a 4+
Daemon prince of Nurgle w/ wings
Daemon prince of Khorne w/ wings (str 12, d6 wounds in CC)
Sorcerer with jumppack (used to cast warptime)

20 plaguebearers
20 bloodletters with 3d6 charge banner (deepstrikes in with khorne prince)
2x3 nurglings, placed as scouts midfield at objectives.

Drone with two plaque flamers

6 plaquemarines with 3 plasma guns (rapid fire within 18”)

I think that is it.


Are you guys playing with the new smite rules? +1 to it's casting cost for every time it is cast. Means his 3rd smite will be on a 7. His list really isn't anything that hot or cheesy. Honestly it's a little sub optimal. There are a ton of little tweeks he could do. I'm wondering what his detachments are though. I can't really make sense of it. The DG sorcerer doesn't have warptime, so he would have to use a CSM one. His DP could hit S11 with the relic axe, but I don't know where his extra +1 is coming from. If guess he could run a Nurgle detachment and a Khorne detachment, but he wouldn't get any stratagems with it, and he can't have 2 relics that way. That list is really soupy, don't forget that CHAOS and IMPERIUM can't be used to make lists anymore. Something is wonky here, I would double check it.

Maybe a HERETEK ASTARTES and a DAEMONS detachments? But then how is he getting 2 relics from 2 books, that is impossible. 2 relics from 1 book, sure, but not bound to a codex means no stratagems for second relic. All I can think of is:

Patrol Detachment: Khorne DP, all the daemon troops. Now a daemon detachment, but to take the axe, his warlord has to be from this detachment.
Patrol with DG for 2 DP and 6 PM
AUX for sorcerer

Meaning he would have 2 CP at the start of the game, and cannot have the Khorne DP with the relic axe, as well as the Death guard DP with the relic armor. I'm also a little surprised by this being his smite spam list. Malefic plaguecasters are much better smite dumpsters.

I would sit down and have him walk you through his list.

This message was edited 1 time. Last update was at 2018/06/06 18:42:25


   
Made in us
Sister Oh-So Repentia



Illinois

So, a buddy of mine (who's eagerly awaiting the Codex) always ties up a bunch of points in the Stormfang gunship, and it never really works out for him. I know because of the high point cost and lack of invulnerable save it's not considered very competitive at the moment, but I'm curious if anyone here uses it as part of their army. How do you make it work?

2k poorly optimized Necrons.
1k poorly assembled Sisters.

DR:90S++G+MB--I+Pw40k16#+D++A+/aWD-R++T(T)DM+
 
   
Made in dk
Regular Dakkanaut




Archebius wrote:
So, a buddy of mine (who's eagerly awaiting the Codex) always ties up a bunch of points in the Stormfang gunship, and it never really works out for him. I know because of the high point cost and lack of invulnerable save it's not considered very competitive at the moment, but I'm curious if anyone here uses it as part of their army. How do you make it work?


If you face a shooty army, you cant make it work. Which is why i dont use it, even though i have the model, which i like, and i like the concept. Your buddy should put it on the shelf, atleast until the codex, or unless he tailors his lists.


Automatically Appended Next Post:
 gwarsh41 wrote:
Are you guys playing with the new smite rules? +1 to it's casting cost for every time it is cast. Means his 3rd smite will be on a 7. His list really isn't anything that hot or cheesy. Honestly it's a little sub optimal. There are a ton of little tweeks he could do. I'm wondering what his detachments are though. I can't really make sense of it. The DG sorcerer doesn't have warptime, so he would have to use a CSM one. His DP could hit S11 with the relic axe, but I don't know where his extra +1 is coming from. If guess he could run a Nurgle detachment and a Khorne detachment, but he wouldn't get any stratagems with it, and he can't have 2 relics that way. That list is really soupy, don't forget that CHAOS and IMPERIUM can't be used to make lists anymore. Something is wonky here, I would double check it.

Maybe a HERETEK ASTARTES and a DAEMONS detachments? But then how is he getting 2 relics from 2 books, that is impossible. 2 relics from 1 book, sure, but not bound to a codex means no stratagems for second relic. All I can think of is:

Patrol Detachment: Khorne DP, all the daemon troops. Now a daemon detachment, but to take the axe, his warlord has to be from this detachment.
Patrol with DG for 2 DP and 6 PM
AUX for sorcerer

Meaning he would have 2 CP at the start of the game, and cannot have the Khorne DP with the relic axe, as well as the Death guard DP with the relic armor. I'm also a little surprised by this being his smite spam list. Malefic plaguecasters are much better smite dumpsters.

I would sit down and have him walk you through his list.


We play with the beta rules, but 7 is easy on 2d6, and three smites a turn is alot (when it happens). So the culexus helps alot here.

About detachments, i think it is two princes, plaguebearers and two units of nurglings for a battalion. He starts with 8cp minus relics and deepstrike shenanigans. I have never asked, but he says nurglings are troops with objective secured that is placed like scouts.

His sorcerer might well be a CSM, he uses a tzeentch model as proxy, so i never thought about it. We just refer to him as “sorcerer”.

Im going to let him explain it in detail next time!

This message was edited 1 time. Last update was at 2018/06/06 19:09:28


 
   
Made in us
Longtime Dakkanaut




Archebius wrote:
So, a buddy of mine (who's eagerly awaiting the Codex) always ties up a bunch of points in the Stormfang gunship, and it never really works out for him. I know because of the high point cost and lack of invulnerable save it's not considered very competitive at the moment, but I'm curious if anyone here uses it as part of their army. How do you make it work?


I don't use one but I use the stormwolf. A LOT. It never fails to kick ass and take names.

I run a dark angels/ space wolf force. I use the boost stratagem to make a da lib on bike get higher leadership and give Lukas the trickster for his additional attacks and performance. Then I run 3 squads of 5 bloodclaws in it with lucas, followed by a wolf guard battle leader on thunderwolf with storm shield and frost sword and a wolf Lord on thunderwolf with thunder hammer and storm shield. (Their names are rock and sock , they work together and are incredible).

On dark angels side I run the lib on bike, Azreal, a full dev squad with plasma cannons (don't have hell blasters and plan on keeping it that way) and either ravenwing bike squads of 3 with plasma guns or flamers, sometimes a dark talon, others a land raider crusader.

My dark angels always get targeted first because you can't let plasma cannons protected by Azreal stay alive to blast away, and a land raider crusader will have a blast killing stuff unchecked, and suddenly that stormwolf is left to do it's job. The point is to make your opponent choose between the stormwolf / stormfang and other targets. And most players think "it just has basic blood claws in it, what can they do?" (With Lucas a LOT)

One game in particular about a month ago my opponent started by firing on the stormwolf and did a few wounds to it when it got in range, doing 8 wounds. Then the plasma devs blew away his Repulser in a single round of shooting. Just FWAP, gone. Suddenly the stormwolf wasn't a concern. Bloodclaws jump out and engage intersessors, stormwolf started shooting at a redemptor dread, brought it down to its knees in shooting, and he was stuck. Finish the flying fridge or try and deal with the devs? He choose the fridge. He lost.

I plan on trying next week one of each in a pure wolf list and want to see how it goes. I just wish they could transport dreadnaughts.
   
Made in us
Nurgle Chosen Marine on a Palanquin






I like the stormwolf+lukas idea. That sounds pretty dang fun!

   
Made in us
Sister Oh-So Repentia



Illinois

Azuza001 wrote:
Archebius wrote:
So, a buddy of mine (who's eagerly awaiting the Codex) always ties up a bunch of points in the Stormfang gunship, and it never really works out for him. I know because of the high point cost and lack of invulnerable save it's not considered very competitive at the moment, but I'm curious if anyone here uses it as part of their army. How do you make it work?


I don't use one but I use the stormwolf. A LOT. It never fails to kick ass and take names[...]

I plan on trying next week one of each in a pure wolf list and want to see how it goes. I just wish they could transport dreadnaughts.
That's solid advice, thanks! You should let me know how that pure wolf list goes.

2k poorly optimized Necrons.
1k poorly assembled Sisters.

DR:90S++G+MB--I+Pw40k16#+D++A+/aWD-R++T(T)DM+
 
   
Made in us
Longtime Dakkanaut




I will. I am looking forward to using all of it.
   
Made in us
Longtime Dakkanaut




So it took longer to get the games in with the stormfang and stormwolf, but I did get 2 games in with them today. Played 1 vs an ad mech/ knights army (spoiler, he stole the initiative and completely kicked my ass, those new knights are no joke) and the other was a 2500 pt game vs another wolf army with a stormlord tank mixed in. He also was using a stormfang.

What I learned.

It doesn't matter if we are facing something like the new knights, vs that we use numbers and close combat. And thunder hammers. As many as we can get. Even then you need to get there. But yeah, big single vehicles and characters with invuns don't mean crap to them.

As far as the stormfang goes my 2nd opponent had the 4 multimeltas on it and it was impressive. It destroyed My stormwolf in 1 round of shooting. That was after it took both fang and wolf shooting at it. I did blow his up 2nd turn but point is if your going to take the big fang for the bigger gun it may be worth going dual laz and quad multimelta on it as well, make it a true vehicle Hunter. It's expensive but it's also damn effective.

This message was edited 1 time. Last update was at 2018/06/17 03:34:44


 
   
Made in us
Dakka Veteran






Thunder hammers are indeed always a good call! I am hoping for a nice relic thunder hammer or frost axe with our new codex!

Sadly we haven't had any additional news since the announcement that Wolves and Orks are next. :( hopefully something comes up this week after tomorrows official release of AOS 2.0!
   
Made in us
Regular Dakkanaut





Allied knights looks like the hotness after this faqDRop!!

Helverins+sumknight seems bloody awesome.
   
Made in us
Steadfast Grey Hunter




COLD CASH wrote:
Allied knights looks like the hotness after this faqDRop!!

Helverins+sumknight seems bloody awesome.


I'm using a Preceptor plus a Helverin and a Warglaive, Griffith because it only seems right to give them +1 on the charge while they're stomping around the space wolves. Haven't quite sorted the Space Wolf side of the list, but I have the wolfed up knights completed.

   
Made in us
Thrall Wizard of Tzeentch




I know the New Codex is coming soon, but until then I want to know if there are any builds built around Fenrisian Wolves and TWolf Calvary/Characters? I have 70 Wolves and 4 Iron Wolves which I am going to convert. I just need to know what I can do with them for now?

I have 2 Rune Priests on Bike and can do the Basic troops as well. I really want to play them, but not going to buy aything until the new Codex drops.
   
 
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