Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
No adverts like this in the forums anymore.
Times and dates in your local timezone.
Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
Email notifications for threads you want to watch closely.
Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.
2021/05/05 15:01:23
Subject: Marvel Crisis Protocol from Atomic Mass Games - X-Men pg.19
So he has like, 3 guns.
My guess is he will have his wrist guns as his builder, rockets as a kid range ignore Los, and the Gatling gun as a big spender.
5000pts 6000pts 3000pts
2021/05/28 20:40:57
Subject: Marvel Crisis Protocol from Atomic Mass Games - X-Men pg.19
Maybe a surprise at 3 threat, but a very solid character. A bit of movement, an objective grab, and a guaranteed stagger on a spender attack. I would not be surprised to see her in a lot of lists.
Kraven panel to play:
https://www.atomicmassgames.com/transmissions/panel-to-play-kraven Not a lot to go with here, but this is my guess: range 3, strength 5 building spear, a "charge" attack spender (range 2 strength 7), a hit and run, bloodhound like Lockjaw, and a reroll like Zemo. If the awkward phrase from the panel "until the end of the turn" continues to read "IF AN OPPONENT MOVES", that would be awesome.
Speaking of out of the blue; Sam Wilson Cap and War Machine cards and starts:
https://imgur.com/a/DjRHpsM#foCtOMC https://imgur.com/a/2IH0bP7 War Machine is a pure breatstick as expected. I like Sam's utility and the new leadership sounds very intriguing. He's just going to be running low on power.
2021/05/29 20:12:51
Subject: Marvel Crisis Protocol from Atomic Mass Games - X-Men pg.19
Well despite being Charles Mummudrai, Cassandra is very much a Jean villain.
Sam is to me very interesting. HE seems better under Steves leadership where he can carge for 1 or reposition for 1 or several things.
Warmachine with Doomed Prophecy is a scary Concept. Either he has a 9str beam attack or up to 4 rockect barrages that are str 8. OR if you 100% need something dead, use his spender with a 12 dice attack
5000pts 6000pts 3000pts
2021/06/02 18:46:07
Subject: Marvel Crisis Protocol from Atomic Mass Games - X-Men pg.19
Innate rerolls are fun but I was hoping for an aura reroll to help out Spider-Foes' notorious four-strength builders. A reskinned Interdimensional Bloodhound is nice but a lot easier for Lockjaw to pull off than Kraven.
Corner the Beast seems clutch, and no restrictions per turn so if you have the power you could hand out unshakeable bleeds to each character in range. Having advance triggers on both his attacks is awesome, and the auto-bleed on his builder is nice.
I suppose we'll wait for the tactics cards but I was hoping for more of a force multiplier with Kraven. Something to help out Doc Ock, Gobbo, and Mysterio with those four-die builders. Spider-Foes' action economy could use some help. I hardly ever have the power to actually use the leadership ability.
In fact, I remember I played a game the other week on TTS using my Syndicate/Spider-Foes roster. Opponent selected a flip secure so I went with Spider-Foes. I think I ran Goblin, Doc Ock, Taskmaster, Lockjaw, and MODOK in 18 points. Managed to squeak out a close game without ever using the leadership.
My painting log is full of snakes Have any retro, vintage, or out of print models? Show them off here! Games I play: 40k (CSM, Necrons); AoS/Fantasy (Seraphon/Lizardmen); Warcry; Marvel Crisis Protocol; Wargods of Olympus/Aegyptus; Mythos
2021/06/02 18:54:48
Subject: Marvel Crisis Protocol from Atomic Mass Games - X-Men pg.19
I was hoping for a five-die builder... come on AMG, yer killing us Spider Foes over here. Goblin, Doc Ock, Lizard, Mysterio all have four die power-per-damage builders. Kraven as well unless you double attack. Really struggling to see how to improve the Spider Foe power economy.
My painting log is full of snakes Have any retro, vintage, or out of print models? Show them off here! Games I play: 40k (CSM, Necrons); AoS/Fantasy (Seraphon/Lizardmen); Warcry; Marvel Crisis Protocol; Wargods of Olympus/Aegyptus; Mythos
2021/06/08 19:06:19
Subject: Marvel Crisis Protocol from Atomic Mass Games - X-Men pg.19
Haha I guess I was so salty about the builder that I didn't mention the selling points; Medium move on a Medium base, above-average defense stats for a 3 Pointer. Damage reduction and healing factor. Definitely a strong character in-affiliation, I think Spider Foes have a defense problem that Mysterio and Lizard help to negate. Spider Foes have move effects, asset theft, all sorts of throws, and above-average physical defense. All told they're a pretty solid faction in terms of abilities, it's the lack of damage and ability to gain energy from attacks that I think keeps them from thriving as a faction.
I run a Foes/Syndicate list, with Syndicate for lower points values and Foes for when Hammers were in play (+1 attack die? Thank you very much!). Unfortunately at higher point values I think they get outclassed by four- and five-threat characters that just deal more damage. I think I'll try the reverse - Foes at lower point values, Syndicate at 17-20 to run MODOK and a few higher-threat flex characters.
Edited for grammar.
This message was edited 1 time. Last update was at 2021/06/08 20:21:57
My painting log is full of snakes Have any retro, vintage, or out of print models? Show them off here! Games I play: 40k (CSM, Necrons); AoS/Fantasy (Seraphon/Lizardmen); Warcry; Marvel Crisis Protocol; Wargods of Olympus/Aegyptus; Mythos
2021/06/08 20:31:09
Subject: Marvel Crisis Protocol from Atomic Mass Games - X-Men pg.19
The good news is he doesn't really need power. On a builder, the Oscorp Tech kind of functions as a neutral +1 dmg that you don't get power for more often than not. A lot of what makes an affiliation powerful these days though is what their tactics cards do and Otto/Norman's team up is very good for a team that mostly hangs out on secures. I'll be curious to see what other cards they bring to the table.
2021/06/08 21:56:25
Subject: Marvel Crisis Protocol from Atomic Mass Games - X-Men pg.19
LunarSol wrote: The good news is he doesn't really need power. On a builder, the Oscorp Tech kind of functions as a neutral +1 dmg that you don't get power for more often than not. A lot of what makes an affiliation powerful these days though is what their tactics cards do and Otto/Norman's team up is very good for a team that mostly hangs out on secures. I'll be curious to see what other cards they bring to the table.
Yeah I'm looking forward to seeing the tactics cards for the gang. Definitely agree that Lizard doesn't need much power but Well Laid Plans and other clutch tactic cards tend towards the expensive side, so having to spend a power just to do damage on the builder is kind of frustrating for me. Infinity Formula has been a good fit for me with them for that reason.
My painting log is full of snakes Have any retro, vintage, or out of print models? Show them off here! Games I play: 40k (CSM, Necrons); AoS/Fantasy (Seraphon/Lizardmen); Warcry; Marvel Crisis Protocol; Wargods of Olympus/Aegyptus; Mythos
2021/06/10 08:35:09
Subject: Marvel Crisis Protocol from Atomic Mass Games - X-Men pg.19
LunarSol wrote: The good news is he doesn't really need power. On a builder, the Oscorp Tech kind of functions as a neutral +1 dmg that you don't get power for more often than not. A lot of what makes an affiliation powerful these days though is what their tactics cards do and Otto/Norman's team up is very good for a team that mostly hangs out on secures. I'll be curious to see what other cards they bring to the table.
Forgive a newbie... what's a "builder"?
2021/06/10 13:31:04
Subject: Marvel Crisis Protocol from Atomic Mass Games - X-Men pg.19
LunarSol wrote: The good news is he doesn't really need power. On a builder, the Oscorp Tech kind of functions as a neutral +1 dmg that you don't get power for more often than not. A lot of what makes an affiliation powerful these days though is what their tactics cards do and Otto/Norman's team up is very good for a team that mostly hangs out on secures. I'll be curious to see what other cards they bring to the table.
Forgive a newbie... what's a "builder"?
Generic term the community uses for a character's basic attack that generates power. It's a catch all term for "after this attack is resolved, this character gains power equal to the damage dealt" or similar effects.
2021/06/10 14:23:53
Subject: Marvel Crisis Protocol from Atomic Mass Games - X-Men pg.19
LunarSol wrote: The good news is he doesn't really need power. On a builder, the Oscorp Tech kind of functions as a neutral +1 dmg that you don't get power for more often than not. A lot of what makes an affiliation powerful these days though is what their tactics cards do and Otto/Norman's team up is very good for a team that mostly hangs out on secures. I'll be curious to see what other cards they bring to the table.
Forgive a newbie... what's a "builder"?
Generic term the community uses for a character's basic attack that generates power. It's a catch all term for "after this attack is resolved, this character gains power equal to the damage dealt" or similar effects.
Much appreciated. Thank you.
2021/06/10 14:26:01
Subject: Marvel Crisis Protocol from Atomic Mass Games - X-Men pg.19
Deadpool and Bob showed up today at the FLGS... The box is strange looking...
At Games Workshop, we believe that how you behave does matter. We believe this so strongly that we have written it down in the Games Workshop Book. There is a section in the book where we talk about the values we expect all staff to demonstrate in their working lives. These values are Lawyers, Guns and Money.
2021/06/10 23:22:20
Subject: Marvel Crisis Protocol from Atomic Mass Games - X-Men pg.19
Make sure you pin him. Damn good looking sculpt, though... He's going to be a beast.
At Games Workshop, we believe that how you behave does matter. We believe this so strongly that we have written it down in the Games Workshop Book. There is a section in the book where we talk about the values we expect all staff to demonstrate in their working lives. These values are Lawyers, Guns and Money.
2021/06/23 04:53:08
Subject: Marvel Crisis Protocol from Atomic Mass Games - X-Men pg.19
Wonder if we're going to see Vengeance, and an updated Ghost Rider/ Midnight Sons crew?
At Games Workshop, we believe that how you behave does matter. We believe this so strongly that we have written it down in the Games Workshop Book. There is a section in the book where we talk about the values we expect all staff to demonstrate in their working lives. These values are Lawyers, Guns and Money.