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Made in us
Longtime Dakkanaut





If a single sqauds charge is declared vs multiple units, and they are all found to be in range, can a unit charge them all? 

How would such a unit maintain coherency if their charge moves subsequently violated 2 inch cohernecy?

A ...they cant do all the charges.

B ...they must restore coherency later.

C ...they must move a few models to maintain coherency even if that means they are not directly charging something.

D    Something else?

   
Made in au
[MOD]
Making Stuff






Under the couch

How would such a unit maintain coherency if their charge moves subsequently violated 2 inch cohernecy?


Their charge moves can not violate the 2" coherency.

I would suggest reading page 37 of the rulebook, where it details how charging units are moved.

 
   
Made in us
Longtime Dakkanaut





Regardless of amount of targets charged and direction, if a unit can reach them all and maintain coherency then it can charge them all.
   
Made in au
[MOD]
Making Stuff






Under the couch

So long as it follows all the rules for charging, yes.

That means that models MUST move into base contact with an enemy, within coherency of a friendly model, if they can do so.

You can't just string models out so that you can charge multile squads.

 
   
Made in us
Longtime Dakkanaut





Yes you can, if the models can't reach a close combat they actually must be strung out to maintain coherency.

I set up this strawman.  I suspected this from the begining.  I got a bad ruling recently where a judge said "you must pick a single target to charge".  I knew he was wrong but I'm not in the habit of arguing with judges, (of course, it was my opponent who called the judge...)

   
Made in au
[MOD]
Making Stuff






Under the couch

Yes you can, if the models can't reach a close combat they actually must be strung out to maintain coherency.


Uh, no.

Coherency is checked as you move each model. No model can finish its move outside of coherency of another model from the unit which has already moved.

You don't have to pick a single unit to assault. But you can only charge the second unit if they are close enough to the first that your charging model is still within coherency of another model from his unit who has already moved.

 
   
Made in us
Longtime Dakkanaut





insaniak> Coherency is checked as you move each model.

OK, that really makes no sense. If that were true you'd have to pick up the whole sqaud all at once.  How can you check coherency as you move each model, that's not in the RAW.

The last point in the rules really gets it, if it is impossible to involve a model in a close combat then it simply hasd to move to keep coherency.

   
Made in us
[ADMIN]
President of the Mat Ward Fan Club






Los Angeles, CA


Augustus,

I suggest reading page 37 as Insaniak mentioned. It completely answers your question.

The FIRST model in the unit must be moved towards the closest enemy model in the primary target enemy unit. AFTER THAT all models must be moved in a way that they finish their move within coherency of a model that has already moved.

The rules are crystal clear on this point and you seem to be combative towards Insaniak without even going back and reading the rules.

The answer to your original query is 'A'.

 

 


I play (click on icons to see pics): DQ:70+S++G(FAQ)M++B-I++Pw40k92/f-D+++A+++/areWD104R+T(D)DM+++
yakface's 40K rule #1: Although the rules allow you to use modeling to your advantage, how badly do you need to win your toy soldier games?
yakface's 40K rule #2: Friends don't let friends start a MEQ army.
yakface's 40K rule #3: Codex does not ALWAYS trump the rulebook, so please don't say that!
Waaagh Dakka: click the banner to learn more! 
   
Made in us
Longtime Dakkanaut





Wrong, the answer is not A.  I'm very surprised, I have never seen Yakface obviously supporting something wrong.

It's very clear in the steps outlined in the section, (that you keep arrogantly suggesting be read) all the models that can reach close combat, via base to base or in 2 inches, must do so and then all the remaining models, that can't, must be strung out to maintain unit coherency. So it's clear that a unit, particularly a large one, could easily charge in multiple directions asuming enough of its models that couldn't reach within 2 inches of a combat can be strung out to maintain coherency.

I suggest you two go re-read the section, I don't see why either of you are arguing the point, other than obstinancy.

   
Made in au
[MOD]
Making Stuff






Under the couch

I don't see why either of you are arguing the point, other than obstinancy.

...or because you're wrong...


It's very clear in the steps outlined in the section, (that you keep arrogantly suggesting be read) all the models that can reach close combat, via base to base or in 2 inches, must do so and then all the remaining models, that can't, must be strung out to maintain unit coherency.


There is no 'stringing out' involved.

Read the very first bullet point on page 37. Each model must finish its move in coherency with another already-moved model from the same unit.

The process, then, is as follows:

- You declare the charge.
- You move the first model into base contact with an enemy model.
- You move the second model. This model must end its move within 2" of the first model, in base contact with an enemy if possible.
- You move the third model. This model must end its move within 2" of the first or second model, in base contact with an enemy if possible.
- repeat until you run out of models.

You can't move models off in different directions and then fill in the gaps. Each model you move must end its move in coherency with another model from the same unit that has already moved.

It's that simple.

 
   
Made in us
Longtime Dakkanaut





insaniak> You can't move models off in different directions and then fill in the gaps. Each model you move must end its move in coherency with another model from the same unit that has already moved.

insaniak> It's that simple.

No it's not that simple. The example in question never involves moving models in different directions and filling in the gaps, although one might as well, because after the 6 inches are checked it has the same effect...

Following the same sequence, and assuming there are multiple models that can't reach within 2 inches of a combat multiple charge directions could be achieved following all those rules.  One could easily move each model as directed, maintaining coherency at every move, then, once models can't reach a CC anymore, move individuals toward a 2nd enemy unit until one of the models can reach it, maintaining coherency with each model, then continue through the sequence engaging the new unit once models can.  It is possible to repeat the sequence for 2 or even more units.  That still follows all the rules outlined in the section on P37 and could easily result in charging multiple directions.  Like this simplified linear example, where each character is an inch; each "o" or "O" representing a base:

OOOOO-----o-o-oooooo-o-o------OOOOO

could legally become:

OOOOOo-o--o--o--o--o--o--o-o-oOOOOO

Where a unit has declared a charge versus 2 opponents, (the big Ohs "O"), confirmed they were both in 6 inches or less, (5 inches in the diagram above on the left) followed the movement sequence by charging on the left first, started placing models at 2 inch intervals once they could no longer reach the enemy, working from left to right, and finally charging the last model into combat on the right, maintianing cohernecy per the first bullet at every step.

See?

The clincher is bullet 5 where it stipulates a model that can not reach to within 2 inches of a CC only has to maintain coherency.

   
Made in au
[MOD]
Making Stuff






Under the couch

So... in order to prove that models can charge different units even if that charge would take them out of coherency, you have come up with an example of a situation that would practically never arise, in which models charge different units and DO maintain coherency?


Did you actually have a point, or are you just trolling?

 
   
Made in us
[ADMIN]
President of the Mat Ward Fan Club






Los Angeles, CA


The problem with your example Augustus is that you ignore the fact that models in a unit are going to be able to move around models from their own unit to get within engaged distance (supporting within 2" of a friendly model in base contact). Remember that if you can't reach an actual enemy model in base contact you still must move in a position to support a friendly model that is in base contact.

You are correct, with a large enough unit and a perfect enough environment it could possibly occur. However even if you wanted to achieve such a goal the chance that such a situation could arise is negligible.

So I retract my previous answer and instead say that 99% of the time the answer is 'A'. The other 1% of the time the answer is 'C'.


 

Edit: Upon further reflection, I'm going to rescind my retraction, because the diagram in your last post does not match up with your original premise:

How would such a unit maintain coherency if their charge moves subsequently violated 2 inch cohernecy?

 

Your diagram above shows a legal charge of multiple units: one where each model was supposedly moved in a way that after their movement they were within 2" of a model that had already made a charge move.

Your original question was how can a unit charge multiple units if it cannot maintain it's 2" coherency, and the answer to that is still 'C'. It is not possible to charge all the units if you cannot follow the charging rules and keep each charging model within coherency of a model in the unit that has already moved.

If you follow the charging rules to the letter, there is absolutely no way that you can charge multiple units without maintaining normal unit coherency.




 


I play (click on icons to see pics): DQ:70+S++G(FAQ)M++B-I++Pw40k92/f-D+++A+++/areWD104R+T(D)DM+++
yakface's 40K rule #1: Although the rules allow you to use modeling to your advantage, how badly do you need to win your toy soldier games?
yakface's 40K rule #2: Friends don't let friends start a MEQ army.
yakface's 40K rule #3: Codex does not ALWAYS trump the rulebook, so please don't say that!
Waaagh Dakka: click the banner to learn more! 
   
 
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