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Made in fi
Raging-on-the-Inside Blood Angel Sergeant





Btw,
how do you guys interpret Calgar's guard. If I understand correctly they aren't really primaris, they are old veterans. Or am I misinterpreting? In the case if they aren't primaris, would you still accept them in a pure primaris list Maybe a bit nit-picking, but what do you think.

Just picked up my Calgar and the boys from post.
   
Made in us
Longtime Dakkanaut






I'd include them because they match the look and feel.

Battlescribe Catalog Editor - Please report bugs here http://battlescribedata.appspot.com/#/repo/wh40k 
   
Made in us
Longtime Dakkanaut





Xirax wrote:
Btw,
how do you guys interpret Calgar's guard. If I understand correctly they aren't really primaris, they are old veterans. Or am I misinterpreting? In the case if they aren't primaris, would you still accept them in a pure primaris list Maybe a bit nit-picking, but what do you think.

Just picked up my Calgar and the boys from post.


They have three wounds and are wearing Primaris armor. I think they were upgraded to Primaris the same way Calgar was.

 
   
Made in us
The Marine Standing Behind Marneus Calgar





Upstate, New York

They have the Primaris keyword.

Looks like a primaris, Quacks like a primaris, labeled as a primaris. I think they are safe to include in primaris lists.

   
Made in us
Longtime Dakkanaut






 Nevelon wrote:
They have the Primaris keyword.
this is the right answer!

This message was edited 1 time. Last update was at 2019/01/12 02:56:06


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Made in gb
Longtime Dakkanaut




So, I played a unit of 10 Intercessors with the rapid fire rifle at an event over the weekend, using the Vigilus detachment to allow them to go to rapid fire 2.

The base 3 attacks per model really caught some people out, as did the 40 str 4, -1ap shots. However, once they nuked a couple of units in a single turn, people got the hint and they pretty much instantly died in the turn after. :’(

I used them as Raven Guard and use the 9” move strat on them as well, often allowing me to jump into an “enclosed building” pre-turn 1.

I do think that having a couple of units of these guys supporting a well thought out Imperium Soup list will work well, but, you need the soup for the CP.
   
Made in gb
Fresh-Faced New User





Are Calgar and Vitrix Guard worth it ?

In a mixed AdMech/Primaris army, I'd like to put Calgar and escort in a Repulsor and throw it at the enemy as a distraction carnifex.

Considering either builds inside the Repulsor :

Calgar
2 Vitrix Honor Guards
3 Aggressors

OR

Calgar
6 Vitrix Honor Guards
Primaris Apothecary
Primaris Librarian

Knowing that in the first list, if my Librarian is not in the Repulsor, it'll be footslogging next to my Redemptor, denying and putting Might of Heroes on the dreadnought.

Thanks !
   
Made in au
Regular Dakkanaut




 ajax_xaja wrote:
Are you running basically all minimum squads, like this to run a brigade?
no, just a double battalion.
   
Made in us
Longtime Dakkanaut





Gig Harbor, WA

What do people use when facing things with invulnerable saves and multi wounds like deathguard or custodes? My intercessors and hellblasters were having a lot of trouble with them yesterday.
   
Made in us
Chaplain with Hate to Spare





Sioux Falls, SD

 argonak wrote:
What do people use when facing things with invulnerable saves and multi wounds like deathguard or custodes? My intercessors and hellblasters were having a lot of trouble with them yesterday.
Death Guard will never have a solution because of Disgusting Resilience. Invulnerable saves will probably have a solution with the Eliminators. Until then, a Librarian with Null Zone is your best bet, but that requires the Librarian to get up close, which is hard to do with no transports

5250 pts
3850 pts
Deathwatch: 1500 pts
Imperial Knights: 375 pts
30K 2500 pts 
   
Made in de
Stalwart Ultramarine Tactical Marine






Ideally you want weight of fire medium AP and damage. Best job for autocannons. ATM we only have onslaught gatling cannons. But with Str 5 you are wounding Plague Marines and their Termis only on a 4+. Assault cannons would be preferrable.
   
Made in us
Longtime Dakkanaut





Gig Harbor, WA

I had a good game today against some necrons. Small and quick.

I ran the following:

Gravis Captain
Librarian
5 Intercessors
5 Intercessors
5 Intercessors
Primaris Ancient
3 Aggressors
5 Hellblasters
3 Plasma Inceptors

Men of the hour were the aggressors, although I think next time my buddy will hose them down with fire. So . . .many s4 shots. Intercessors did great with the beta bolter rule. Hellblasters were solid as always.

The inceptors completely failed me though, only killing a single immortal, and then his lynchguard squished them like bugs. Pulled the lynchguard out of position though, and the game was won. They just rolled really badly. Next time I'll probably drop them near the captain and use them as a support troop instead.

Librarian didn't get to do much, I positioned him badly and didn't want him to wander off on his own, so he ended up babysitting the hellblasters and a squad of intercessors.
   
Made in us
Dark Angels Librarian with Book of Secrets






Connecticut

Kdash wrote:
So, I played a unit of 10 Intercessors with the rapid fire rifle at an event over the weekend, using the Vigilus detachment to allow them to go to rapid fire 2.

The base 3 attacks per model really caught some people out, as did the 40 str 4, -1ap shots. However, once they nuked a couple of units in a single turn, people got the hint and they pretty much instantly died in the turn after. :’(

I used them as Raven Guard and use the 9” move strat on them as well, often allowing me to jump into an “enclosed building” pre-turn 1.

I do think that having a couple of units of these guys supporting a well thought out Imperium Soup list will work well, but, you need the soup for the CP.
Can any space marine chapter take the Indomitus Crusader's detachment? Could you take one for Deathwatch, Blood Angels, or Dark Angels?
   
Made in us
Esteemed Veteran Space Marine



Ottawa

 labmouse42 wrote:
Kdash wrote:
So, I played a unit of 10 Intercessors with the rapid fire rifle at an event over the weekend, using the Vigilus detachment to allow them to go to rapid fire 2.

The base 3 attacks per model really caught some people out, as did the 40 str 4, -1ap shots. However, once they nuked a couple of units in a single turn, people got the hint and they pretty much instantly died in the turn after. :’(

I used them as Raven Guard and use the 9” move strat on them as well, often allowing me to jump into an “enclosed building” pre-turn 1.

I do think that having a couple of units of these guys supporting a well thought out Imperium Soup list will work well, but, you need the soup for the CP.
Can any space marine chapter take the Indomitus Crusader's detachment? Could you take one for Deathwatch, Blood Angels, or Dark Angels?


No, unfortunately not - they're limited to only the Codex marine chapters per the FAQ.

Q: Is a Blood Angels, Dark Angels, Space Wolves or
Deathwatch Detachment
also a Space Marines Detachment?

A: No. As defined in Codex: Space Marines, a Space
Marines Detachment is a Detachment that only includes
units with one of the following Faction keywords:
<Chapter>, Ultramarines, Imperial Fists,
Salamanders, White Scars, Raven Guard, Iron
Hands, Crimson Fists or Black Templars
.
   
Made in us
Never Forget Isstvan!






Nothing fancy, but pure blue boyz.

AT completely relies on the dreads and guilliman, so its not very good againgst t8 armor spam, but againgst such a list you have decent mortal wounds spam and can probably force some saves at -1ap.


Spoiler:
+++ Primaris (Warhammer 40,000 8th Edition) [121 PL, 11CP, 1994pts] +++

++ Battalion Detachment +5CP (Imperium - Space Marines) ++

+ No Force Org Slot +

**Chapter Selection**: Ultramarines

Detachment CP

Relics of the Chapter (2 Relics)

Specialist Detachment: Indomitus Crusaders

+ HQ +

Primaris Librarian: 4) Fury of the Ancients, 5) Psychic Fortress, Force sword, Reliquary of Gathalamor

Primaris Lieutenants
. Primaris Lieutenant: Greyshield, Master-crafted auto bolt rifle, Stratagem: Field Commander

+ Troops +

Intercessor Squad: Auxiliary Grenade Launcher, Bolt rifle
. 4x Intercessor
. Intercessor Sergeant: Power sword

Intercessor Squad: Auxiliary Grenade Launcher, Bolt rifle
. 5x Intercessor
. Intercessor Sergeant: Power sword

Intercessor Squad: Auxiliary Grenade Launcher, Bolt rifle, Veteran Intercessors
. 9x Intercessor
. Intercessor Sergeant: Power Fist

+ Elites +

Redemptor Dreadnought: 2x Storm Bolters, Heavy Onslaught Gatling Cannon, Icarus Rocket Pod, Onslaught Gatling Cannon

++ Battalion Detachment +5CP (Imperium - Space Marines) ++

+ No Force Org Slot +

**Chapter Selection**: Ultramarines

Battle-forged CP

Detachment CP

+ HQ +

Primaris Captain w/Power Fist: Plasma pistol, Power fist

Primaris Captain w/Power Fist: Plasma pistol, Power fist, The Sanctic Halo

+ Troops +

Intercessor Squad: Auxiliary Grenade Launcher, Bolt rifle
. 4x Intercessor
. Intercessor Sergeant: Power sword

Intercessor Squad: Auxiliary Grenade Launcher, Bolt rifle
. 4x Intercessor
. Intercessor Sergeant: Power sword

Intercessor Squad: Auxiliary Grenade Launcher, Bolt rifle
. 4x Intercessor
. Intercessor Sergeant: Power sword

+ Elites +

Redemptor Dreadnought: 2x Storm Bolters, Heavy Onslaught Gatling Cannon, Icarus Rocket Pod, Onslaught Gatling Cannon

++ Supreme Command Detachment +1CP (Imperium - Space Marines) ++

+ No Force Org Slot +

**Chapter Selection**: Ultramarines

Detachment CP

+ HQ +

Primaris Librarian: 1) Veil of Time, 3) Psychic Scourge, Force sword

Primaris Librarian: 2) Might of Heroes, 6) Null Zone, Force sword, The Armour Indomitus

Primaris Lieutenants
. Primaris Lieutenant: Master-crafted stalker bolt rifle

+ Lord of War +

Roboute Guilliman: Warlord

This message was edited 1 time. Last update was at 2019/02/26 08:39:07


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Made in us
Dark Angels Librarian with Book of Secrets






Connecticut

Is the best chapter for a pure primaris DW?
Are there good arguments for other chapters?
Thanks!
   
Made in gb
Ship's Officer



London

 labmouse42 wrote:
Is the best chapter for a pure primaris DW?
Are there good arguments for other chapters?
Thanks!

As mentioned above, the vigilus detachment for veteran intercessors is a pretty strong argument for vanilla marines. They perform very differently to Deathwatch guys, though the deathwatch Primaris do have significantly better guns.

I've been using nearly 30 veteran intercessors lately and I think they are great. I think one 10-man squad isn't enough, because an opponent will focus on them. But when you have a lot they tend to get left alone more, and nowadays they actually do a bunch of damage.

The missions in the most recent chapter approved really tend to favour having a lot of troops in and around the middle of the board. These guys are now able to hold ground better than most other troops unit.

They aren't an army by themselves of course., You need ways to get rid of knights and smaller vehicles, but they score you VPs.
   
Made in us
Longtime Dakkanaut





Gig Harbor, WA

Has anyone ran Marneus Calgar in his new Primaris form? Is he effective for his two hundred points? He seems quite a bargain when compared to a gravis captain.

What about his two buddies?


Automatically Appended Next Post:
Mandragola wrote:
 labmouse42 wrote:
Is the best chapter for a pure primaris DW?
Are there good arguments for other chapters?
Thanks!

As mentioned above, the vigilus detachment for veteran intercessors is a pretty strong argument for vanilla marines. They perform very differently to Deathwatch guys, though the deathwatch Primaris do have significantly better guns.

I've been using nearly 30 veteran intercessors lately and I think they are great. I think one 10-man squad isn't enough, because an opponent will focus on them. But when you have a lot they tend to get left alone more, and nowadays they actually do a bunch of damage.

The missions in the most recent chapter approved really tend to favour having a lot of troops in and around the middle of the board. These guys are now able to hold ground better than most other troops unit.

They aren't an army by themselves of course., You need ways to get rid of knights and smaller vehicles, but they score you VPs.


Do you find that the extra attacks on the veterans are worth it, or are you just seeing enough benefit from the strategem? I've been running my intercessors in 5 man blocks with power weapons, with good result. Next game I want to try the detachment with the strategem.

This message was edited 1 time. Last update was at 2019/03/01 03:18:26


 
   
Made in us
Longtime Dakkanaut





Marneus is pretty good IMO, but sadly is overshadowed by Guiliman.

 
   
Made in gb
Ship's Officer



London

 argonak wrote:
Has anyone ran Marneus Calgar in his new Primaris form? Is he effective for his two hundred points? He seems quite a bargain when compared to a gravis captain.

What about his two buddies?


Automatically Appended Next Post:
Mandragola wrote:
 labmouse42 wrote:
Is the best chapter for a pure primaris DW?
Are there good arguments for other chapters?
Thanks!

As mentioned above, the vigilus detachment for veteran intercessors is a pretty strong argument for vanilla marines. They perform very differently to Deathwatch guys, though the deathwatch Primaris do have significantly better guns.

I've been using nearly 30 veteran intercessors lately and I think they are great. I think one 10-man squad isn't enough, because an opponent will focus on them. But when you have a lot they tend to get left alone more, and nowadays they actually do a bunch of damage.

The missions in the most recent chapter approved really tend to favour having a lot of troops in and around the middle of the board. These guys are now able to hold ground better than most other troops unit.

They aren't an army by themselves of course., You need ways to get rid of knights and smaller vehicles, but they score you VPs.


Do you find that the extra attacks on the veterans are worth it, or are you just seeing enough benefit from the strategem? I've been running my intercessors in 5 man blocks with power weapons, with good result. Next game I want to try the detachment with the strategem.


The extra attacks can come in handy at times, though not all the time to be honest. Quite a lot of things are either too tough to really threaten with S4 attacks or they are MSU units that evapourate anyway.

But yes, a lot of the time they do help. A squad sergeant with 4 power fist attacks is no joke to any unit and a meaningful threat to characters and monsters - or at least better than nothing. The time when the attacks really shine is against hordes who want to rush you, because you can charge them instead and tear them up. Something like a unit of bloodletters is going to take real losses fighting intercessors.
   
Made in hu
Death-Dealing Devastator





Any point discussing the Shadowspear leaks?

https://www.reddit.com/r/Warhammer40k/comments/awb3l7/rules_for_shadowsword_units/

If those are true, I think it shake things up quite a bit. Primaris getting mobile heavy weapons and different troops coice is definitely welcome.
   
Made in ca
Commander of the Mysterious 2nd Legion





 Trade_Prince wrote:
Any point discussing the Shadowspear leaks?

https://www.reddit.com/r/Warhammer40k/comments/awb3l7/rules_for_shadowsword_units/

If those are true, I think it shake things up quite a bit. Primaris getting mobile heavy weapons and different troops coice is definitely welcome.


the new troops are gonna be amazing assuming they;re priced well

Opinions are not facts please don't confuse the two 
   
Made in us
Ship's Officer



London

It’s clearly a great set of additions to the range. Alternative troops plus cheaper (I expect) fast and heavy choices make a brigade look more viable at 2k.
   
Made in hu
Death-Dealing Devastator





Infiltrators and Phobos armour in general seems to be the Primaris answer to the Scouts, which is find kinda interesting. Do Primaris go through the regular thing with being a scout and all? Or are they dfferent enough to go straight into Power Armour like SW or back in 30k?

What I would like to know about the Supressors is how they fit in existing lists. Aside from range, they are less shooty that overcharged rapid-fire Hellblasters and that can be overcome by Ravenguard or Space Wolves. Depending on the price, they will compete with Plasma Inceptors as well, the smoke launcher being the one thing that is really in their favour.

However, considering that these guys are jump infantry without using Gravis Armour, makes me homeful that we'll see JP characters for Primaris at some point.

This message was edited 1 time. Last update was at 2019/03/03 11:59:16


 
   
Made in us
Never Forget Isstvan!






Suppresors seem like something chaos would want more than marines, but I can see some use for them.

Assault termies love them, biker vets and characters love them, and certain allies love them. They also make, ironically enough, very good character killers. The points cost will determine their worth.



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Made in hu
Death-Dealing Devastator





 Eihnlazer wrote:
Suppresors seem like something chaos would want more than marines, but I can see some use for them.

Assault termies love them, biker vets and characters love them, and certain allies love them. They also make, ironically enough, very good character killers. The points cost will determine their worth.




Yes, -2 is sort of a sweet spot for killing invulnerable saves. I can see them being used with RG to make use of that -1 on top of smoke or in armies that lack mobility stratagems and don't want to invest into a Repulsor for the Hellblasters.

This message was edited 1 time. Last update was at 2019/03/03 12:25:16


 
   
Made in us
Regular Dakkanaut




I wonder how much the Infiltrators will cost vs Intercessors? I like the gun okay, though shame to give up the Vigilus vet power. But, main thing I’m tempted by if they’re priced low enough is the scrambler to block deep strike landing within 12”. Forcing an opponent to charge an extra 3” or skip rapid fire is pretty nice bubble wrap.
   
Made in hu
Death-Dealing Devastator





bort wrote:
I wonder how much the Infiltrators will cost vs Intercessors? I like the gun okay, though shame to give up the Vigilus vet power. But, main thing I’m tempted by if they’re priced low enough is the scrambler to block deep strike landing within 12”. Forcing an opponent to charge an extra 3” or skip rapid fire is pretty nice bubble wrap.


Well, same power level, so probably not that much more. I'd guess between a Reiver and an Intercessor. Though a unit of 10 with the apothecary is pretty neat, especially if they are affected by Bolter Discipline. I'd be happy to drop all non-Primaris from my Troops slot, that's for sure.

According to to GW, they come with a separate mini codex and can be used for any Chapter. SW -1 stacking sounds like fun
   
Made in us
Ultramarine Scout with Sniper Rifle




Seattle

I’m pretty disappointed with these new primaris. Basically we get a replacement for scouts and sniper scouts and a weird unit that doesn’t really have a role. I don’t need jump packs on my heavy guns that have 48 nich range. The AP -2 is nice but it fills a similar role as the hell blasters. I’d rather have them toting lascannons. I need CC, more vehicles, or bikes. I’m still going to buy them but don’t know how I’ll use them.
   
Made in us
Regular Dakkanaut




 Trade_Prince wrote:
bort wrote:
I wonder how much the Infiltrators will cost vs Intercessors? I like the gun okay, though shame to give up the Vigilus vet power. But, main thing I’m tempted by if they’re priced low enough is the scrambler to block deep strike landing within 12”. Forcing an opponent to charge an extra 3” or skip rapid fire is pretty nice bubble wrap.


Well, same power level, so probably not that much more. I'd guess between a Reiver and an Intercessor. Though a unit of 10 with the apothecary is pretty neat, especially if they are affected by Bolter Discipline. I'd be happy to drop all non-Primaris from my Troops slot, that's for sure.

According to to GW, they come with a separate mini codex and can be used for any Chapter. SW -1 stacking sounds like fun


-1 stacking? You mean the smoke grenades that mean you can't shoot that turn?
But yeah, if like 16-19 point range I'd easily consider a unit. Even more once they get their inevitable Vigilus equiv set of strats.

Overall though, I'm not too excited, beyond just awesome looking models. As I'm not tied to pure Primaris, I'd still prob take Scouts over the new sniper guys unless these new ones are costed super low. They have to be costed low to be equiv firepower, but then are still not Troops slots. However, for pure Primaris armies, I see their possible appeal. An option for sniping and indirect fire in 1 unit.
   
 
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