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![[Post New]](/s/i/i.gif) 2012/06/18 13:14:02
Subject: The Dust Tactics (& Dust Warfare) News and Rumors Thread
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Lord of the Fleet
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Oh my, that'll certainly put an nice dent into anything other than air
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![[Post New]](/s/i/i.gif) 2012/06/20 05:45:34
Subject: The Dust Tactics (& Dust Warfare) News and Rumors Thread
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Trustworthy Shas'vre
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I hated the helicopter initially (and still don't like it much) but after a little research, this is what helicopters in WW2 really looked like:
Not particularly pretty creatures either.
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This message was edited 1 time. Last update was at 2012/06/20 05:46:13
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![[Post New]](/s/i/i.gif) 2012/07/12 07:24:46
Subject: Re:The Dust Tactics (& Dust Warfare) News and Rumors Thread
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[MOD]
Decrepit Dakkanaut
Cozy cockpit of an Archer ARC-5S
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Arise, thread, arise from the fourth page!
http://new.fantasyflightgames.com/edge_news.asp?eidn=3412
Fantasy Flight Games is proud to announce the upcoming release of Operation “Hades” for Dust Tactics!
When invading Axis forces descended into the sewers of Stalingrad to move about the city unimpeded, the Soviets sent their own troops underground to stop them. The bitter fighting that took place there marked the beginning of the RattenKrieg, or “Rats’ War.” The confined spaces and narrow sewer tunnels became a hellish battlefield, unlike any before seen in the history of warfare. The claustrophobic environment was perfect for traps and ambushes, and every squad knew that death could be waiting for them around the next corner. The Rats’ War may have come to life in Stalingrad, but it plays an even larger and deadlier role beneath the city of Zverograd.
Scheduled to arrive in the fourth quarter of 2012, Operation “Hades” introduces new rules for subterranean warfare, superhuman soldiers, new skills, and richly detailed information about the city and battleground of Zverograd. It also brings you thirty-one tiles, a Zverograd city poster, a map of the Zverograd metro, six new scenarios, and over two dozen objectives to serve as the basis of your own scenarios. Finally, Operation “Hades” marks the arrival of Winter Child, the game’s first superhuman soldier.
War in the Underground
Operation “Hades” introduces new rules for underground fighting, as well as rules more specifically designated for scenarios fought in Zverograd’s sewers and metro.
During underground combat, troops must cope with dim lighting and confined quarters. There is very little light beneath the city of Zverograd. Units can hear enemies coming,
but they are hard to make out in the darkness. As a result, it’s not uncommon for soldiers in such tense conditions to fire blindly into the shadows ahead of them when they hear enemies approaching. The darkness of the underground grants a unit increasing levels of cover the farther it is from an attacking unit, and units cannot target foes with four or more spaces between them.
Additionally, there’s not much headroom underground. In caves or in the sewers, the ceilings are very low. It’s only slightly better in the metro. The stress and darkness may cause troops to waste ammo, firing blindly into the dark, but troops are also limited in their movements. Units cannot use the Jump skill while fighting underground.
With these rules (which we’ll explore in greater detail later), players can experience entire scenarios set in Zverograd’s sewers and metro, or they can join two or more boards together and designate locations where units can exit one map and enter the other. Altogether, the subterranean combat of Operation “Hades” opens up exciting new dimensions for the battles of Dust Tactics!
Winter Child
For years, Earth’s major powers have been working on different ways to create superhuman soldiers. Many of these research programs began long before the war, but
they received considerably more funding when it began. The SSU were years late in the discovery and practical applications of VK, but while the Axis were creating the first combat walkers, the SSU spent their time working on ways to create superhumans by enhancing the powers of the mind.
At length, their trials bore fruit, but the SSU were unable to duplicate their results. Thus, Colonel Ivan Vasiliev, the first SSU superhuman, remains a hero apart from the rest of humanity. In his magnificently crafted battle armor, Colonel Vasiliev, also known as “Winter Child,” towers above those around him, but few of them expect that their fantastic hero wears such armor not to protect himself, but to protect them from the inhuman energy he constantly radiates.
Operation “Hades” introduces new rules for superhumans, and these powerful units function like heroes, except that they cannot join other squads. Still, their tremendous abilities, defense, hit points, and attack lines are likely to make superhumans like Winter Child an exciting part of Dust Tactics as the game moves forward.
Your Dust Tactics Campaign Toolbox
Operation “Hades” comes with six pre-built scenarios that thrust you squarely into the tense action of underground fighting. However, the possibilities are all but endless when it comes to the scenarios that can be generated within the besieged city of Zverograd.
Going beyond the basic scenarios, Operation “Hades” provides you a wealth of information, which you can use to create your own custom scenarios. You can learn about the city’s layout from a poster, map, and pages of detailed information on a number of key locations. Meanwhile, key objectives are scattered throughout the city, each with its own special properties and tactical advantages, and many are linked to each other by Zverograd’s metro tunnels and sewer lines, creating unique combat situations both above and below ground.
Operation “Hades” encourages players to create their own scenarios in the war-torn city of Zverograd, and it offers numerous Gaming Notes to help spur your imagination.
Dust Tactics Premium Edition
As with all our Dust Tactics products, players will have the opportunity to pick up Operation “Zverograd” in either the unpainted Dust Tactics version or the masterfully pre-painted Dust Tactics Premium Edition version.
The Premium version of Operation “Zverograd” brings you a Winter Child professionally painted in loving detail, according to the art direction of Vincent Fontaine, the head of Dust Studio. With his fine metallic armor and the pulsing blue of his radiation beam, the Premium Winter Child is an intimidating presence on the battlefield and a stunning addition to any SSU army.
Winter Child comes unpainted in the Dust Tactics version of Operation “Hades” (left), where the Dust Tactics Dust Tactics Premium Edition version comes with one Winter Child miniature and two heads. You can choose whether to fully enclose Winter Child in his armor and helmet (center) or to remove his helmet to give him a more personal view of the battlefield (right).
War is Hell
Despite soldiers’ bravery and the inspiring leadership of an army’s greatest heroes, war claims its toll. Now, as the fighting in Zverograd moves toward the terrifying enclosures of the city’s sewers and metro, the darkness is everywhere, and the sounds of gunfire are inescapable. Is that a zombie’s guttural growl you hear through the darkness? Is that the echoing footfall of an armored soldier? Are those words of Russian real or manifestations of your fears?
Get ready for some of the tensest, deadliest, and most thrilling battles of Dust Tactics when you explore the wealth of options brought to you in Operation “Hades.”
The fifth campaign expansion for Dust Tactics, Operation “Hades” is scheduled to arrive in the fourth quarter of 2012.
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Fatum Iustum Stultorum
Fiat justitia ruat caelum
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![[Post New]](/s/i/i.gif) 2012/07/12 13:19:08
Subject: The Dust Tactics (& Dust Warfare) News and Rumors Thread
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Lord of the Fleet
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Noooo! Premium only models
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![[Post New]](/s/i/i.gif) 2012/07/12 13:19:57
Subject: The Dust Tactics (& Dust Warfare) News and Rumors Thread
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Trustworthy Shas'vre
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Only the alternate head is Premium.
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André Winter L'Art Noir - Game Design and Translation Studio |
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![[Post New]](/s/i/i.gif) 2012/07/12 13:38:06
Subject: The Dust Tactics (& Dust Warfare) News and Rumors Thread
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Lord of the Fleet
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I know, but I like the head
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![[Post New]](/s/i/i.gif) 2012/07/12 14:49:36
Subject: The Dust Tactics (& Dust Warfare) News and Rumors Thread
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[DCM]
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kenshin620 wrote:I know, but I like the head
...
Anyway...
I too decry the introduction of 'exclusive' miniatures with 'limited availability' but oh well!
Love the introduction of "Superhumans" though - is it too much to hope for an American Super Soldier to eventually hit the battlefield?!?
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![[Post New]](/s/i/i.gif) 2012/07/12 15:16:39
Subject: The Dust Tactics (& Dust Warfare) News and Rumors Thread
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Moustache-twirling Princeps
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They are exclusive for one variant only - generic Winter Child will be available in the Campaign box set; premium is a premium set only deal.
I can't wait to see some of the new goodies SSU get.
Also, I hear Zverograd will hit for DW this week or next.
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![[Post New]](/s/i/i.gif) 2012/07/12 20:47:42
Subject: Re:The Dust Tactics (& Dust Warfare) News and Rumors Thread
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Anointed Dark Priest of Chaos
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How about some Warfare rules for SSU...
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![[Post New]](/s/i/i.gif) 2012/07/12 21:27:24
Subject: The Dust Tactics (& Dust Warfare) News and Rumors Thread
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[MOD]
Decrepit Dakkanaut
Cozy cockpit of an Archer ARC-5S
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Alpharius wrote:Love the introduction of "Superhumans" though - is it too much to hope for an American Super Soldier to eventually hit the battlefield?!?
I'd say OZZ-117 qualifies as one.
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Fatum Iustum Stultorum
Fiat justitia ruat caelum
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![[Post New]](/s/i/i.gif) 2012/07/12 23:33:08
Subject: The Dust Tactics (& Dust Warfare) News and Rumors Thread
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[DCM]
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BrookM wrote:Alpharius wrote:Love the introduction of "Superhumans" though - is it too much to hope for an American Super Soldier to eventually hit the battlefield?!?
I'd say OZZ-117 qualifies as one.
Not being familiar with the game or OZZ-117 - more details/pics, please?
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![[Post New]](/s/i/i.gif) 2012/07/13 01:42:35
Subject: Re:The Dust Tactics (& Dust Warfare) News and Rumors Thread
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Moustache-twirling Princeps
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CT GAMER wrote:How about some Warfare rules for SSU...
Give it a week or two. It should be out if the updated status is correct.
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![[Post New]](/s/i/i.gif) 2012/07/13 03:05:20
Subject: The Dust Tactics (& Dust Warfare) News and Rumors Thread
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[DCM]
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Alpharius wrote:BrookM wrote:Alpharius wrote:Love the introduction of "Superhumans" though - is it too much to hope for an American Super Soldier to eventually hit the battlefield?!?
I'd say OZZ-117 qualifies as one.
Not being familiar with the game or OZZ-117 - more details/pics, please?
I still think he needs a shield...
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![[Post New]](/s/i/i.gif) 2012/07/13 07:57:16
Subject: The Dust Tactics (& Dust Warfare) News and Rumors Thread
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Calculating Commissar
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I'd also guess that Ozz isn't classed as a Superhuman, given that they don't think he is
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![[Post New]](/s/i/i.gif) 2012/07/13 08:02:05
Subject: The Dust Tactics (& Dust Warfare) News and Rumors Thread
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[MOD]
Decrepit Dakkanaut
Cozy cockpit of an Archer ARC-5S
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He has the power armour and when he punched he does so with tiny rockets, he might not be a genetically grown uber-mensch, but the power armour certainly helps!
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Fatum Iustum Stultorum
Fiat justitia ruat caelum
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![[Post New]](/s/i/i.gif) 2012/07/14 02:49:58
Subject: Re:The Dust Tactics (& Dust Warfare) News and Rumors Thread
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Dakka Veteran
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The hades expansion reminds me of incursion/space hulk. Can't wait to see the tiles.
Also those pics of SSU troops make me wish I had another job. I swore i was going to stick to allies & germans but my will is weakening  Too much cool stuff for my bank account!!!
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![[Post New]](/s/i/i.gif) 2012/07/16 23:01:38
Subject: Re:The Dust Tactics (& Dust Warfare) News and Rumors Thread
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Fresh-Faced New User
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![[Post New]](/s/i/i.gif) 2012/07/16 23:04:07
Subject: The Dust Tactics (& Dust Warfare) News and Rumors Thread
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Lord of the Fleet
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Coolio!
I hope the other factions get tanks. I always have a soft spot for tanks
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![[Post New]](/s/i/i.gif) 2012/07/16 23:23:23
Subject: The Dust Tactics (& Dust Warfare) News and Rumors Thread
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Longtime Dakkanaut
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Very disappointed with the tanks. It's essentially a KV turret on a Panther like chassis. I want mechs, not boxes on tracks...
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![[Post New]](/s/i/i.gif) 2012/07/17 02:17:57
Subject: The Dust Tactics (& Dust Warfare) News and Rumors Thread
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Moustache-twirling Princeps
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His Master's Voice wrote:Very disappointed with the tanks. It's essentially a KV turret on a Panther like chassis. I want mechs, not boxes on tracks...
The SSU has walkers, but they are behind and usethem tanks to supplement. Also, they look amazing and will probably be insanely cheap. What is not to love?
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![[Post New]](/s/i/i.gif) 2012/07/17 02:19:38
Subject: The Dust Tactics (& Dust Warfare) News and Rumors Thread
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Anointed Dark Priest of Chaos
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em_en_oh_pee wrote:His Master's Voice wrote:Very disappointed with the tanks. It's essentially a KV turret on a Panther like chassis. I want mechs, not boxes on tracks...
The SSU has walkers, but they are behind and usethem tanks to supplement. Also, they look amazing and will probably be insanely cheap. What is not to love?
I'll buy a boat load if and when they can get the SSU warfare rules out and they are usable in that system.
I'll be in my bunk...
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![[Post New]](/s/i/i.gif) 2012/07/17 08:26:03
Subject: The Dust Tactics (& Dust Warfare) News and Rumors Thread
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[MOD]
Decrepit Dakkanaut
Cozy cockpit of an Archer ARC-5S
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His Master's Voice wrote:Very disappointed with the tanks. It's essentially a KV turret on a Panther like chassis. I want mechs, not boxes on tracks...
JS-3 chassis actually.
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Fatum Iustum Stultorum
Fiat justitia ruat caelum
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![[Post New]](/s/i/i.gif) 2012/07/17 08:40:27
Subject: The Dust Tactics (& Dust Warfare) News and Rumors Thread
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Longtime Dakkanaut
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BrookM wrote:His Master's Voice wrote:Very disappointed with the tanks. It's essentially a KV turret on a Panther like chassis. I want mechs, not boxes on tracks...
JS-3 chassis actually.
Completely different track setup. More like a longer version of T-44. Whatever, I have no interest in those, no matter the price.
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This message was edited 1 time. Last update was at 2012/07/17 08:46:22
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![[Post New]](/s/i/i.gif) 2012/07/17 08:53:49
Subject: Re:The Dust Tactics (& Dust Warfare) News and Rumors Thread
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Warning From Magnus? Not Listening!
Berlin
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Strange tank design indeed.
It has hull design elements of an IS-3 with a different track assembly.
see one of my models:
The turret looks a bit like a KV-2.
Not sure if I like the design but the more I look at it, the more it "grows" on me..
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![[Post New]](/s/i/i.gif) 2012/07/17 12:09:52
Subject: The Dust Tactics (& Dust Warfare) News and Rumors Thread
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Trustworthy Shas'vre
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I think they're great! It should also give those of us who have 1:48 tanks some rules guidelines for using them in the game.
As you've shown above, they're a reasonably realistic design, and the advanced tech is still pretty new, there's got to be some elements of all armies that are still coping with older vehicles.
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![[Post New]](/s/i/i.gif) 2012/07/17 12:46:11
Subject: The Dust Tactics (& Dust Warfare) News and Rumors Thread
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Calculating Commissar
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I really like those; far more than I probably should.
How many of those turrets will end up being used as Demolishers and Hydras though?
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![[Post New]](/s/i/i.gif) 2012/07/17 13:01:41
Subject: The Dust Tactics (& Dust Warfare) News and Rumors Thread
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Fresh-Faced New User
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![[Post New]](/s/i/i.gif) 2012/07/17 23:08:48
Subject: Re:The Dust Tactics (& Dust Warfare) News and Rumors Thread
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Dakka Veteran
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Whoa! That's a big fat Russian heavy tank! I can just see squads of Russian infantry huddled up behind this beast as it advances. I think its really going to add to dusts atmosphere to see the tanks intermixed with the walkers. Maybe we'll get rules for infantry to ride it?
Oddly enough tamiya also just released their 1:48 IS-2 heavy tank and it looks really good too!
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![[Post New]](/s/i/i.gif) 2012/07/17 23:19:02
Subject: The Dust Tactics (& Dust Warfare) News and Rumors Thread
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The Last Chancer Who Survived
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Tanks look cool, but I wonder if you can find model kits out there that will look better?
I was thinking of getting some WWII tank models eventually to mix them in with my army and make up my own rules based on the guns the walkers have
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![[Post New]](/s/i/i.gif) 2012/07/17 23:28:12
Subject: The Dust Tactics (& Dust Warfare) News and Rumors Thread
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Lord of the Fleet
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Necros wrote:Tanks look cool, but I wonder if you can find model kits out there that will look better?
I was thinking of getting some WWII tank models eventually to mix them in with my army and make up my own rules based on the guns the walkers have
Seems reasonable, I believe there are some fan stats for some of the more popular tanks during WW2
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