Switch Theme:

Harlequins Codex Tactics - The Laughing God play time!  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Unrelenting Rubric Terminator of Tzeentch





I’d drop a death jester and the solitaire and get more regular troupes into your list.

"Backfield? I have no backfield." 
   
Made in ua
Fresh-Faced New User




I read last errata and have some question:

‘Each time this unit makes a Normal Move, Advances, Falls
Back or makes a charge move, until that move is finished,
models in this unit can move horizontally through models and
terrain features (they cannot finish a move on top of another
model, or its base).’

So can i finish move on top of the terrain feature (top of bulding for example)?

Second question, what about Yncarne? Is she good on 9ed for including in harlequins army?

This message was edited 1 time. Last update was at 2020/11/28 13:48:07


 
   
Made in gb
Longtime Dakkanaut




UK

Scarband wrote:


Second question, what about Yncarne? Is she good on 9ed for including in harlequins army?



Came here for this same question.

Though this is from a month ago... kinda surprised the Harlequin tactica is so dead, you'd think all the elf players would be in here atm considering we are the only elves that aren't garbage-tier right now.
   
Made in us
Fixture of Dakka






Niiru wrote:
Scarband wrote:


Second question, what about Yncarne? Is she good on 9ed for including in harlequins army?



Came here for this same question.

Though this is from a month ago... kinda surprised the Harlequin tactica is so dead, you'd think all the elf players would be in here atm considering we are the only elves that aren't garbage-tier right now.


Honestly, its a very small faction of players and its tactics are well known, there is talk about the Yncarne already in here somewhere. Finally many players are not really using forums anymore and instead Discord as its a live discusion, easier to navigate, and not so limiting.

With that said, the Yncarne is really good in Quins.

This message was edited 1 time. Last update was at 2020/12/28 23:53:42


   
Made in gb
Longtime Dakkanaut




UK

 Amishprn86 wrote:
Niiru wrote:
Scarband wrote:


Second question, what about Yncarne? Is she good on 9ed for including in harlequins army?



Came here for this same question.

Though this is from a month ago... kinda surprised the Harlequin tactica is so dead, you'd think all the elf players would be in here atm considering we are the only elves that aren't garbage-tier right now.


Honestly, its a very small faction of players and its tactics are well known, there is talk about the Yncarne already in here somewhere. Finally many players are not really using forums anymore and instead Discord as its a live discusion, easier to navigate, and not so limiting.

With that said, the Yncarne is really good in Quins.



Good point, and I use discord a lot for various hobbies including 40k. I think I'm even in an aeldari discord haha. Just don't visit it enough. May have to get into the habit
   
Made in us
Fixture of Dakka






There is a Harlequins one too, and Drukhari, etc...

   
Made in us
Fresh-Faced New User





Automatically Appended Next Post:
Wow, I hadn't really looked carefully at Twilit (yay spelling) Encore - that is super powerful, because unlike the white scars version you can end your consolidate back within combat range, and you can also use it even if you're still in combat with something else - even if you're based, because it says you can end closer to either the closest model or the unit that's falling back. That's crazily powerful for 1CP. Most units are simply not going to be able to get out of combat with a troupe unit now,



I have a question about twilit pathway. the strat reads that each model must "move closer to the closest model from the unit that Fell Back, or, if another enemy unit is now closer, the closest enemy model." not to sound like a grammer nazi but the ",or," has a comma on either side which creates a break in the sentence. Rules as written wouldn't it read as "either-or?" either the unit that fell back, or, another unit that has now become closest? i.e a model in base contact.

also pg.231 of the core rules book says that a consolidating units must end closer the closest enemy model. i don't understand how this consolidation move is allowed to bypass that core rule. thanks for the help!

This message was edited 1 time. Last update was at 2021/01/22 07:43:43


 
   
Made in us
Furious Fire Dragon




USA

ghenghis_Ken wrote:

Automatically Appended Next Post:
Wow, I hadn't really looked carefully at Twilit (yay spelling) Encore - that is super powerful, because unlike the white scars version you can end your consolidate back within combat range, and you can also use it even if you're still in combat with something else - even if you're based, because it says you can end closer to either the closest model or the unit that's falling back. That's crazily powerful for 1CP. Most units are simply not going to be able to get out of combat with a troupe unit now,



I have a question about twilit pathway. the strat reads that each model must "move closer to the closest model from the unit that Fell Back, or, if another enemy unit is now closer, the closest enemy model." not to sound like a grammer nazi but the ",or," has a comma on either side which creates a break in the sentence. Rules as written wouldn't it read as "either-or?" either the unit that fell back, or, another unit that has now become closest? i.e a model in base contact.

also pg.231 of the core rules book says that a consolidating units must end closer the closest enemy model. i don't understand how this consolidation move is allowed to bypass that core rule. thanks for the help!
Twilight Pathways is a psychic power that allows a unit to move/advance again in the psychic phase.
Twilit Encore is the stratagem that can be used after an enemy unit within 1" of a Troupe falls back. When that happens, there are two possibilities for the Troupe:
1) If the unit that fell back is still the closest unit to the Troupe, then each model in the Troupe can move up to 6" ending its consolidate closer to the unit falling back than it was when it started its consolidate move.
2) The unit that fell back is NOT the closest unit to the Troupe anymore, in which case, each model in the Troupe can move up to 6" ending its consolidate closer to the unit which is now closest to them when it started its consolidate move.

Remember that special rules allow for the override of core rules.

We mortals are but shadows and dust...
6k
:harlequin: 2k
2k
2k 
   
Made in ca
Veteran Wolf Guard Squad Leader






So, my local club has a few Dark Angels players, who will be playing a lot of Deathwing Terminators coming up. Worried about 3w models, with very good armour saves, and always-on Transhuman. Worried about how to tackle them, as they will be good candidates for while we stand we fight.

Here is my list (without relics/stuff)

Harlequins Battalion Detachment ( 3CP - 1999PT )
SUB-FACTION: Dreaming Shadow

HQ
Shadowseer (115)
PSYCHIC POWERS: Twilight Pathways, Webway Dance


WARLORD: Troupe Master (70) Fusion pistol
TRAITS: Player of the Twilight


Troupe Master (76) Fusion pistol, Harlequin’s kiss

TROOPS
Troupe (103)
1x Player: Fusion pistol, Harlequin’s kiss
2x Player: Fusion pistol
2x Player: Harlequin’s kiss

Troupe (109)
1x Player: Fusion pistol
2x Player: Fusion pistol, Harlequin’s caress
2x Player: Harlequin’s caress

Troupe (105)
1x Player: Fusion pistol
2x Player: Fusion pistol, Harlequin’s embrace
2x Player: Harlequin’s embrace

Troupe (103)
1x Player: Fusion pistol, Harlequin’s kiss
2x Player: Fusion pistol
2x Player: Harlequin’s kiss

Troupe (106)
1x Player: Fusion pistol
1x Player: Fusion pistol, Harlequin’s caress
1x Player: Fusion pistol, Harlequin’s embrace
2x Player: Harlequin’s embrace

Troupe (140)
10x Player

ELITES
Death Jester (50)

Death Jester (50)

Death Jester (50)

Solitaire (102)
RELICS: Cegorach’s Rose
STRATAGEMS: Enigmas of the Black Library

FAST ATTACK
Skyweavers (210)
1x Skyweaver
3x Skyweaver: Haywire cannon, Zephyrglaive

Skyweavers (210)
1x Skyweaver
3x Skyweaver: Haywire cannon, Zephyrglaive

DEDICATED TRANSPORT
Starweaver (80)

Starweaver (80)

Starweaver (80)

Starweaver (80)

Starweaver (80)



I just can't see how my dudes will do anything other than bounce off the terminators, and fusion will be a lot less effective.


Here are the lists my clubmates are looking to run.

Deathwing
Adeptus Astartes - Strikeforce - Eternal War ( 8CP - 2000PT - 0PT )

Adeptus Astartes Vanguard Detachment ( 3CP - 1380PT )
SUB-FACTION: Dark Angels
HQ
WARLORD: Azrael (170)
TRAITS: Brilliant Strategist
Deathwing Strikemaster (110) Mace of absolution, Storm shield
RELICS: Master-Crafted Weapon (Dark Angels)

ELITES
Deathwing Knights (240)
4x Deathwing Knights
1x Knight Master: Watcher in the Dark

Deathwing Terminator Squad (430)
1x Deathwing Sergeant
7x Deathwing Terminator
2x Deathwing Terminator: Cyclone missile launcher, Storm bolter

Deathwing Terminator Squad (430)
1x Deathwing Sergeant
7x Deathwing Terminator
2x Deathwing Terminator: Cyclone missile launcher, Storm bolter

Adeptus Astartes Outrider Detachment ( 3CP - 620PT )
SUB-FACTION: Dark Angels
HQ
Primaris Chaplain on Bike (115)

ELITES
Ravenwing Apothecary (115) Plasma talon
UPGRADE: Chief Apothecary

Ravenwing Black Knights (120)
2x Ravenwing Black Knight
1x Ravenwing Huntmaster

FAST ATTACK
Bike Squad (90)
1x Biker Sergeant
2x Space Marine Biker

Bike Squad (90)
1x Biker Sergeant
2x Space Marine Biker

Bike Squad (90)
1x Biker Sergeant
2x Space Marine Biker



Total Command Points: 6/14
Reinforcement Points: 0
Total Points: 2000/2000

[hr]

Dark Angels DW Soup
Adeptus Astartes - Strikeforce - Grand Tournament ( 8CP - 2000PT - 0PT )

Adeptus Astartes Vanguard Detachment ( 3CP - 1585PT )
SUB-FACTION: Dark Angels
HQ
WARLORD: Azrael (170)
TRAITS: Brilliant Strategist
Deathwing Strikemaster (110) Mace of absolution, Storm shield

ELITES
Bladeguard Ancient (85)
Bladeguard Veteran Squad (210)
5x Bladeguard Veteran
1x Bladeguard Veteran Sergeant

Deathwing Knights (240)
4x Deathwing Knights
1x Knight Master: Watcher in the Dark

Deathwing Knights (240)
4x Deathwing Knights
1x Knight Master: Watcher in the Dark

Deathwing Terminator Squad (415)
1x Deathwing Sergeant
7x Deathwing Terminator
1x Deathwing Terminator: Cyclone missile launcher, Storm bolter
1x Deathwing Terminator: Plasma cannon

Ravenwing Apothecary (115)
UPGRADE: Chief Apothecary
TRAITS: Selfless Healer
STRATAGEMS: Hero of the Chapter

Adeptus Astartes Patrol Detachment ( 2CP - 315PT )
SUB-FACTION: Dark Angels
HQ
Primaris Chaplain on Bike (115)
TRAITS: Rites of War (Aura)
LITANIES: Canticle of Hate (Aura)
RELICS: Reliquary of the Repentant
STRATAGEMS: Hero of the Chapter

TROOPS
Assault Intercessor Squad (200)
9x Assault Intercessor
1x Assault Intercessor Sergeant: Power fist

STRATAGEMS
Hero of the Chapter (1CP)
Hero of the Chapter (1CP)

Total Command Points: 6/14
Reinforcement Points: 0
Total Points: 2000/2000

This message was edited 2 times. Last update was at 2021/02/12 18:58:57


Wolfspear's 2k
Harlequins 2k
Chaos Knights 2k
Spiderfangs 2k
Ossiarch Bonereapers 1k 
   
Made in au
Hissing Hybrid Metamorph






Hey murder clowns, was considering starting up a little force of these weirdos and was curious what a typical 1k list would look like. I commonly fight Ultras, Space Wolves, Necrons, DG, Tyranids and Sisters of Battle.

I don’t want to go cheese, it’s a friendly group (for the most part), but would like to be able to have fun and close games.

Thanks

EDIT: A cool combat patrol idea would also be nice to get started with, if anyone had any suggestions.

EDIT 2: How would this be for a Combat Patrol:

HQ
- Shadowseer w/ Fog of Dreams, Veil of Tears, Shield From Harm
- Troupe Master
TROOPS
- 5x Players w/ 2x fusion pistols, 3x Shurikan, 5x Caras
FAST ATTACK
- 4x Skyweavers w/ 1x Bolas, 3x Zephyrglaives, 4x Haywire Cannons

Not really sure on what relic or warlord trait to take, but I’m thinking of going The Frozen Stars Mask Form.

This message was edited 3 times. Last update was at 2021/02/18 15:21:00


 
   
Made in at
Longtime Dakkanaut




I could use some advice from the more experienced harlequin players on here. My best friend and I both started new armies. I chose quins and he has a small force of death guard. We are going to play a 1k friendly game and I need some advice on the list, especially on warlord traits and relics as I can't really add different models because the list basically encompasses every model I own for harlequins.

I came up with two lists that basically only differ regarding warlord traits. In the first one my thinking was to make the troupe master more of very fast support character with a foot on the future and prince of light to give reroll charges, to make sure my dudes arrive where they need to. I also thought that the solitaire with rose would be interesting to hunt death guard characters since he at least essentially gets damage 2 against them in melee.

Spoiler:

Harlequins (BBCode)

++ Battalion Detachment 0CP (Aeldari - Harlequins) [49 PL, 4CP, 997pts] ++

+ Configuration +

Battle Size [6CP]: 2. Incursion (51-100 Total PL / 501-1000 Points)

Detachment Command Cost

Masque Form: The Frozen Stars: Hysterical Fury

+ Stratagems +

Enigmas of the Black Library (1 Relic) [-1CP]

+ HQ +

Shadowseer [6 PL, 115pts]: Shield From Harm, Shuriken Pistol, The Shadowstone, Twilight Pathways, Webway Dance

Troupe Master [4 PL, -1CP, 76pts]: 3: A Foot in the Future, Choreographer of War, Fusion Pistol, Harlequin's Caress, Prince of Light, Stratagem: Pivotal Role, Warlord

+ Troops +

Troupe [7 PL, 175pts]
. Player: Fusion Pistol, Harlequin's Caress
. Player: Fusion Pistol, Harlequin's Caress
. Player: Fusion Pistol, Harlequin's Caress
. Player: Fusion Pistol, Harlequin's Caress
. Player: Fusion Pistol, Harlequin's Caress
. Player: Fusion Pistol, Harlequin's Caress
. Player: Fusion Pistol, Harlequin's Caress

Troupe [5 PL, 125pts]
. Player: Fusion Pistol, Harlequin's Caress
. Player: Fusion Pistol, Harlequin's Caress
. Player: Fusion Pistol, Harlequin's Caress
. Player: Fusion Pistol, Harlequin's Caress
. Player: Fusion Pistol, Harlequin's Caress

Troupe [6 PL, 84pts]
. Player: Harlequin's Blade, Shuriken Pistol
. Player: Harlequin's Blade, Shuriken Pistol
. Player: Harlequin's Blade, Shuriken Pistol
. Player: Harlequin's Blade, Shuriken Pistol
. Player: Harlequin's Blade, Shuriken Pistol
. Player: Harlequin's Blade, Shuriken Pistol

+ Elites +

Death Jester [3 PL, 50pts]: The Jest Inescapable

Death Jester [3 PL, 50pts]: Humbling Cruelty

Solitaire [5 PL, 102pts]: Blitz, Cegorach's Rose

+ Fast Attack +

Skyweavers [10 PL, 220pts]
. Skyweaver: Haywire Cannon, Zephyrglaive
. Skyweaver: Haywire Cannon, Zephyrglaive
. Skyweaver: Haywire Cannon, Zephyrglaive
. Skyweaver: Haywire Cannon, Zephyrglaive

++ Total: [49 PL, 4CP, 997pts] ++

Created with BattleScribe
,


In the second list I basically tried to make the troupe master into a beatstick who has a lot of attacks and can dish out mortal wounds.

Spoiler:

Harlequins (BBCode)

++ Battalion Detachment 0CP (Aeldari - Harlequins) [49 PL, 4CP, 997pts] ++

+ Configuration +

Battle Size [6CP]: 2. Incursion (51-100 Total PL / 501-1000 Points)

Detachment Command Cost

Masque Form: The Frozen Stars: Hysterical Fury

+ Stratagems +

Enigmas of the Black Library (1 Relic) [-1CP]

+ HQ +

Shadowseer [6 PL, 115pts]: Shield From Harm, Shuriken Pistol, The Shadowstone, Twilight Pathways, Webway Dance

Troupe Master [4 PL, -1CP, 70pts]: 5: Player of the Dark, Choreographer of War, Darkness' Bite, Fusion Pistol, Harlequin's Blade, Stratagem: Pivotal Role, The Twilight Fang, Warlord

+ Troops +

Troupe [7 PL, 175pts]
. Player: Fusion Pistol, Harlequin's Caress
. Player: Fusion Pistol, Harlequin's Caress
. Player: Fusion Pistol, Harlequin's Caress
. Player: Fusion Pistol, Harlequin's Caress
. Player: Fusion Pistol, Harlequin's Caress
. Player: Fusion Pistol, Harlequin's Caress
. Player: Fusion Pistol, Harlequin's Caress

Troupe [5 PL, 125pts]
. Player: Fusion Pistol, Harlequin's Caress
. Player: Fusion Pistol, Harlequin's Caress
. Player: Fusion Pistol, Harlequin's Caress
. Player: Fusion Pistol, Harlequin's Caress
. Player: Fusion Pistol, Harlequin's Caress

Troupe [6 PL, 90pts]
. Player: Harlequin's Caress, Shuriken Pistol
. Player: Harlequin's Blade, Shuriken Pistol
. Player: Harlequin's Blade, Shuriken Pistol
. Player: Harlequin's Blade, Shuriken Pistol
. Player: Harlequin's Blade, Shuriken Pistol
. Player: Harlequin's Blade, Shuriken Pistol

+ Elites +

Death Jester [3 PL, 50pts]: The Jest Inescapable

Death Jester [3 PL, 50pts]: Humbling Cruelty

Solitaire [5 PL, 102pts]: Blitz

+ Fast Attack +

Skyweavers [10 PL, 220pts]
. Skyweaver: Haywire Cannon, Zephyrglaive
. Skyweaver: Haywire Cannon, Zephyrglaive
. Skyweaver: Haywire Cannon, Zephyrglaive
. Skyweaver: Haywire Cannon, Zephyrglaive

++ Total: [49 PL, 4CP, 997pts] ++

Created with BattleScribe


My buddy is probably going to play infantry heavy with a focus on blightlord and deathshroud terminators.
   
 
Forum Index » 40K General Discussion
Go to: