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Made in us
Knight of the Inner Circle




Montreal, QC Canada

I was feeling burnt out with Strategy and RPG games so I just wanted to play a game where I shoot stuff. Titanfall 2 was 10 bucks on Steam so I bought it.

Titanfall 2 is very good and lots of fun.

Commodus Leitdorf Paints all of the Things!!
The Breaking of the Averholme: An AoS Adventure
"We have clearly reached the point where only rampant and unchecked stabbing can save us." -Black Mage 
   
Made in gb
Assassin with Black Lotus Poison





Bristol

 Pacific wrote:
 A Town Called Malus wrote:
balmong7 wrote:
I can't play Alien Isolation. The game terrifies me sure. But more than that it just stresses me out beyond all belief. So I had to put it down.


Let me guess, San Cristobal Medical Facility section?


This comment has now made me want to stop replaying the game as I haven't reached that bit yet


My advice, just keep walking (not crouching, walking at max speed, no sprinting). The Alien cannot see you as it is doing its emerge from the vent animation after you get the door code so just walk right past and enter the code to unlock the door and then just keep going. Once you reach the save point near the corridor on fire make use of it and the fact that when you reload, you have a brief window where the alien is in the vents and must come back down, this can get you a bit of time to reach the next objective. Basically, learn all the little tricks with the Alien AI and abuse the hell out of them.

Source: my no death run for the achievement

The Laws of Thermodynamics:
1) You cannot win. 2) You cannot break even. 3) You cannot stop playing the game.

Colonel Flagg wrote:You think you're real smart. But you're not smart; you're dumb. Very dumb. But you've met your match in me.
 
   
Made in us
Purposeful Hammerhead Pilot




United States

 A Town Called Malus wrote:
balmong7 wrote:
I can't play Alien Isolation. The game terrifies me sure. But more than that it just stresses me out beyond all belief. So I had to put it down.


Let me guess, San Cristobal Medical Facility section?


How did you guess? lol. I don't remember specifically which part of that chapter I was on. But I know it was a section with both human survivors and the alien in the same general area. I got spotted, shot at, and then killed by the alien. Never picked it up again. lol.
   
Made in gb
Leader of the Sept







Titanfall 2 is indeed awesomepants. I had a lot of fun with it.

I am currently playing “Rain on your parade” in which you play a cloud. That rains on people. There is a Metal Gear Solid level called Cardboard Gear Cloud.

There is often a little person in the level with a sign that says “I love cloud”.

It is gloriously stupid.


Please excuse any spelling errors. I use a tablet frequently and software keyboards are a pain!

Terranwing - w3;d1;l1
51st Dunedinw2;d0;l0
Cadre Coronal Afterglow w1;d0;l0 
   
Made in us
Executing Exarch




 Flinty wrote:
Titanfall 2 is indeed awesomepants. I had a lot of fun with it.

I am currently playing “Rain on your parade” in which you play a cloud. That rains on people. There is a Metal Gear Solid level called Cardboard Gear Cloud.

There is often a little person in the level with a sign that says “I love cloud”.

It is gloriously stupid.



Has there been an appearence by a blonde guy with spiky hair and a really big sword?
   
Made in gb
Joined the Military for Authentic Experience





On an Express Elevator to Hell!!

 A Town Called Malus wrote:
 Pacific wrote:
 A Town Called Malus wrote:
balmong7 wrote:
I can't play Alien Isolation. The game terrifies me sure. But more than that it just stresses me out beyond all belief. So I had to put it down.


Let me guess, San Cristobal Medical Facility section?


This comment has now made me want to stop replaying the game as I haven't reached that bit yet


My advice, just keep walking (not crouching, walking at max speed, no sprinting). The Alien cannot see you as it is doing its emerge from the vent animation after you get the door code so just walk right past and enter the code to unlock the door and then just keep going. Once you reach the save point near the corridor on fire make use of it and the fact that when you reload, you have a brief window where the alien is in the vents and must come back down, this can get you a bit of time to reach the next objective. Basically, learn all the little tricks with the Alien AI and abuse the hell out of them.

Source: my no death run for the achievement


Thanks for that. I usually just try and run even though I know it will get me killed!

No death run? Super impressive. I looked at that in the trophies list and knew this was one game I wasn't going to get a platinum for..

Epic 30K&40K! A new players guide, contributors welcome https://www.dakkadakka.com/dakkaforum/posts/list/751316.page
Small but perfectly formed! A Great Crusade Epic 6mm project: https://www.dakkadakka.com/dakkaforum/posts/list/694411.page

 
   
Made in gb
Assassin with Black Lotus Poison





Bristol

 Pacific wrote:


Thanks for that. I usually just try and run even though I know it will get me killed!

No death run? Super impressive. I looked at that in the trophies list and knew this was one game I wasn't going to get a platinum for..


There's a little exploit you can make use of for getting the no death playthrough. It only counts as a death when it takes you to the reload screen. If you get grabbed by the alien you can manually reload before it finishes killing you and it doesn't count


Automatically Appended Next Post:
balmong7 wrote:


How did you guess? lol. I don't remember specifically which part of that chapter I was on. But I know it was a section with both human survivors and the alien in the same general area. I got spotted, shot at, and then killed by the alien. Never picked it up again. lol.


San Cristobal is up there as one of the most difficult parts of the game as you have no weapons which can repel the alien (though if I remember correctly you find the schematic for the petrol bomb there) and the alien ai is also set to never get too far from the player nor to go back into the vents until a certain point is reached.

I got very frustrated there my first time through, though now it has become one of my favourite sections as once you get weapons which can repel the alien and its ai becomes more predictable the game gets a fair bit easier.

This message was edited 1 time. Last update was at 2021/04/26 11:26:18


The Laws of Thermodynamics:
1) You cannot win. 2) You cannot break even. 3) You cannot stop playing the game.

Colonel Flagg wrote:You think you're real smart. But you're not smart; you're dumb. Very dumb. But you've met your match in me.
 
   
Made in nl
[MOD]
Decrepit Dakkanaut






Cozy cockpit of an Imperial Knight

San Cristobal has a very annoying bottleneck when you first need to enter the facility, which paired with the AI set to never be too far from you, can make for an annoying experience. I know I was stuck on that section for aaaaaages myself.



Fatum Iustum Stultorum



Fiat justitia ruat caelum

 
   
Made in us
Calculating Commissar




pontiac, michigan; usa

Back on to xcom 2 long war mod. I had one squad wipe in a couple months of game time and lost one soldier due to kinda lame reasons. That totals to 6 dead soldiers so far. I have Guerilla tactics school, proving ground and advanced warfare center. The only one I'm maybe regretting is the proving ground since I'm not really building anything worthwhile yet and I'm hurting for supplies. It's been about 2 and a half months in game time and I can assault one of my regions regional advent hqs which will liberate a region if successful. However I could use more laser weapons for this mission. Enemy corpses and resources would also be nice for development.

I currently have about 4 scientists and 2 engineers and it's about mid-May in game time.

------

Sometimes I also play barotrauma but I should just decide to paint wh40k models already. At least it might feel more rewarding afterwards even if playing xcom 2 on long war on commander difficulty on ironman and succeeding sometimes is a testament to pretty good skill at the game.

Join skavenblight today!

http://the-under-empire.proboards.com/ (my skaven forum) 
   
Made in gb
Joined the Military for Authentic Experience





On an Express Elevator to Hell!!

 A Town Called Malus wrote:
 Pacific wrote:


Thanks for that. I usually just try and run even though I know it will get me killed!

No death run? Super impressive. I looked at that in the trophies list and knew this was one game I wasn't going to get a platinum for..


There's a little exploit you can make use of for getting the no death playthrough. It only counts as a death when it takes you to the reload screen. If you get grabbed by the alien you can manually reload before it finishes killing you and it doesn't count

Interesting! So you're saying, I hit the reset button on my PS4 the moment I am about to become Alien food I can achieve the same thing?

This message was edited 1 time. Last update was at 2021/04/27 11:23:28


Epic 30K&40K! A new players guide, contributors welcome https://www.dakkadakka.com/dakkaforum/posts/list/751316.page
Small but perfectly formed! A Great Crusade Epic 6mm project: https://www.dakkadakka.com/dakkaforum/posts/list/694411.page

 
   
Made in gb
Assassin with Black Lotus Poison





Bristol

 BrookM wrote:
San Cristobal has a very annoying bottleneck when you first need to enter the facility, which paired with the AI set to never be too far from you, can make for an annoying experience. I know I was stuck on that section for aaaaaages myself.


If that is the bit where the Alien first emerges from the vent then you can just walk straight past it

It is blind as it is doing the scripted "slowly emerge from vent" animation in that scene, so just stroll on by and to the door you got the code for at the end of the corridor

Dispels the immersion a bit but eh, better than the alternative!

The Laws of Thermodynamics:
1) You cannot win. 2) You cannot break even. 3) You cannot stop playing the game.

Colonel Flagg wrote:You think you're real smart. But you're not smart; you're dumb. Very dumb. But you've met your match in me.
 
   
Made in us
Member of the Ethereal Council






played through all of Hitman 3.
There are sadly not a lot of levels i feel like replaying like in 1/2
Berlin has a cool concept and its pretty cool. The train one was fun. The vinyard one is frusterating because to get to one of the guys, you have to do a mission story properly.
Really only China was a good mission. But even then, No one in the ICA headquaters recognized Agent 47?

5000pts 6000pts 3000pts
 
   
Made in au
Stubborn Dark Angels Veteran Sergeant




Behind you

Pokemon snap 2. Pretty awesome game, but A bit annoyed that the twist got dispelled at the beginning of the game...oof.

 
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

Astroneer is a wonderfully relaxing and slow paced game with low stakes and a soothing peaceful soundtrack.

And yesterday, it made me ragequit.

There's only so many times you can go underground, slip into a hole, die, and lose everything you have, making recovery a massive fething chore.

This message was edited 1 time. Last update was at 2021/05/02 22:47:45


Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in us
Calculating Commissar




pontiac, michigan; usa

My xcom 2 long war commander ironman campaign is going oddly well right now. It worries me somewhat because things are too quiet. I am scanning for my 7th region (in western europe) which isn't too shabby all things considered even at about mid-August in game time. Western Africa's avatar facility and eastern Europe's black site are close enough that if I build a relay in western Europe I can reach both regions without much issue.

I don't know how but one of my regions has 8 advent strength (I sent my rebel civvies here to hiding so they don't get massacred), one has 3, 1 is liberated (and is giving me supplies) and I think the other three are at 1 advent strength which is ridiculous for August esp. Considering most of my regions are maxed out on rebels doing Intel. It should attract a lot of heat within a months time but I'm not seeing it. Perhaps it's because I've been spreading out so much. 4 regions that are mostly maxed out on rebels and going for Intel is pretty solid though.

What scares me is the imminent threat an 8 advent strength region near my liberated region could do. If they assault my liberated region with that region i might just be better off to let them destroy it and re-take it. I've been trying to force additional heat to territories bordering the 8 advent strength territory by finding more rebels for those territories and getting them near max level and going on maybe 3 to 4 missions in the same 1 advent strength region in eastern usa including some get advent attention missions which won't seem to get advent attention oddly.

My current regions are western usa: liberated, mexico: 8 advent strength, new arctic: 3 advent strength, brazil, eastern usa and east asia: 1 advent strength per region.

I guess we will see how it goes.

This message was edited 1 time. Last update was at 2021/05/03 08:54:52


Join skavenblight today!

http://the-under-empire.proboards.com/ (my skaven forum) 
   
Made in ch
The Dread Evil Lord Varlak





Rome remastered.
Mini review if interest:

The good:
It's rome 1.
It's improved some units and factions into playable/ actual fun. ATM running around with spaniards, great fun.
the modding scene got early access and allready some really fething awesome things.

The Ugly:
The UI is ... worse than the original.. from basically 20 years ago... HOW!
Also fixed keybinds for a lot of things... which is just not okay.

The Bad:
The game is unstable, Yup for a remaster that is a shame.
The game runs not on anything under win 10 artificially.
The Factions could've gotten a slightly bit more love, like an expanded roster and maybee one or the other province and building line more.

This message was edited 1 time. Last update was at 2021/05/03 13:00:57


https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page
A Mostly Renegades and Heretics blog.
GW:"Space marines got too many options to balance, therefore we decided to legends HH units."
Players: "why?!? Now we finally got decent plastic kits and you cut them?"
Chaos marines players: "Since when are Daemonengines 30k models and why do i have NO droppods now?"
GW" MONEY.... erm i meant TOO MANY OPTIONS (to resell your army to you again by disalowing former units)! Do you want specific tyranid fighiting Primaris? Even a new sabotage lieutnant!"
Chaos players: Guess i stop playing or go to HH.  
   
Made in gb
Mad Gyrocopter Pilot





Northumberland

Been playing more of Hunt: Showdown which is enjoyable as much as it is mildly irritating.


I was sorely tempted by Rome remastered but to be honest, it looks like the android/apple tablet release just on PC and it's 12 quid. But I can quite happily play the old game. I dunno, is it worth it Not Online?

One and a half feet in the hobby


My Painting Log of various minis:
# Olthannon's Oscillating Orchard of Opportunity #

 
   
Made in ch
The Dread Evil Lord Varlak





 Olthannon wrote:
Been playing more of Hunt: Showdown which is enjoyable as much as it is mildly irritating.


I was sorely tempted by Rome remastered but to be honest, it looks like the android/apple tablet release just on PC and it's 12 quid. But I can quite happily play the old game. I dunno, is it worth it Not Online?


It's better than the old one as in that i think the rebalancing done to it and the graphical upgrade are quite well done. ( imagine, iberian infantry is now usefull, so your spain / cartaghe campaign is actually not hamstrung for once for just being reliant on them!)
But yeah, only get it with the discount for owning the old one. Full price they demand 35 CHF, or attempt to anyways, which is insulting quite frankly. For the record i'd be with it if indeed it would be a remaster in a sense that it would expand and polish to the nth degree, which didn't happen, most factions still suffer from a rather bland unit roster and cities didn't get an increase in building type aswell either. Also neither got cut content implemented (at some point ilyrians were supposed to be a playable faction) nor are the additions they implemented (merchant) really groundbreaking.

This message was edited 1 time. Last update was at 2021/05/04 08:37:01


https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page
A Mostly Renegades and Heretics blog.
GW:"Space marines got too many options to balance, therefore we decided to legends HH units."
Players: "why?!? Now we finally got decent plastic kits and you cut them?"
Chaos marines players: "Since when are Daemonengines 30k models and why do i have NO droppods now?"
GW" MONEY.... erm i meant TOO MANY OPTIONS (to resell your army to you again by disalowing former units)! Do you want specific tyranid fighiting Primaris? Even a new sabotage lieutnant!"
Chaos players: Guess i stop playing or go to HH.  
   
Made in us
Impassive Inquisitorial Interrogator






Been replaying LBX on the 3ds for the billionth time. One of the biggest hidden gems on the 3ds IMO, up there with Codename S.T.E.A.M.

This message was edited 1 time. Last update was at 2021/05/04 20:24:54


 
   
Made in us
Executing Exarch




Recently finally finished Cyberpunk 2077. I'd set it aside for a while, and then came back to it just recently. Turns out I wasn't all that far from the end.

Some quick observations regarding said end -

Spoiler:
I went with the Panam ending. After I finished with it, I jumped over to YouTube and watched some of the other endings. I understand why people were unhappy with them. All of them have a strong downer component, given the six month time limit at the end. Whether a given ending is decent despite that seems to largely depend on what you want. If you want revenge against Yorinobu, then the Arasaka ending gives that. If you want money and fame, then the Rogue ending has that. And if you want a community, then the Panam ending is the best one. But you can only pick one of the three.

And then there's the Johnny ending.

The six month deadline implies to me that they intend to pick the story up again, though whether it's as a DLC add-on or a planned sequel is anyone's guess.


We know that DLC are planned. I'm curious to see what they have in the pipeline. In the meantime, I'll probably poke around a bit more to see if I can turn up any additional missions with short stories attached to them. The ones I uncovered were some of the more interesting parts of the game.
   
Made in us
Calculating Commissar




pontiac, michigan; usa

More xcom 2 long war commander ironman. Things are going well and it isn't even mid September yet in game time. I've been doing missions like mad. I'm still on 6 scientists and have 4 engineers but I have a laboratory under construction and 2 missions where I can grab a scientist each and one where I can grab an engineer.

I'm doing elerium research currently so I can grab either coilguns or power armor next. My elerium, supplies and to an extent elerium cores are a bit low. I could maybe go for power armor next but it'd probably take a lot of elerium. It'd turn my frontline troops into absolute tanks though.

I'm also about to grab the eastern Europe region (Which will bring me up to 8 regions with eastern Europe, western Europe, east Asia, new arctic which is just above east asia, all of North America and finally brazil) after i get done with the million missions im being bombarded with. Seriously....i did about 13 missions in the last 3 week period alone. So more than one every 2 days. They weren't kidding about calling it long war and it can be absolutely tedious.

I'm basically doing every mission I can attempt to try with influence boosts that seem somewhat decent. I'm also prioritizing find a lead missions since those haven't seemed to be giving me a liberation mission or a facility lead and both are wonderful for those things. I might also grab a skulljack and get the upgraded skulljack powers so I can get an extra hack boost so I can roll over workstations and data vaults without any chance to prevent me receiving goodies.

This message was edited 3 times. Last update was at 2021/05/08 04:59:35


Join skavenblight today!

http://the-under-empire.proboards.com/ (my skaven forum) 
   
Made in se
Willing Inquisitorial Excruciator






I decided to do a bit of hearthstone. Used to play it a lot like two or so years ago. I found the current battlegrounds frustrating because... well simply people where very good at it. Some builds seemed much better then others, in particular quillboars. I guess it’s a bit imbalanced currently. I couldn’t be bothered to learn what is good and what isn’t so moved on to duels. The duels are great fun. You make a deck of 16 cards then it’s like playing cobolts and catacombs against other players. I had a blast with it. Not even going to bother with the regular game. These alternative game modes are fun though.

This message was edited 1 time. Last update was at 2021/05/11 06:05:41


His pattern of returning alive after being declared dead occurred often enough during Cain's career that the Munitorum made a special ruling that Ciaphas Cain is to never be considered dead, despite evidence to the contrary. 
   
Made in au
Stubborn Dark Angels Veteran Sergeant




Behind you

Runescape 3, back to it. Got 4 99's during this double XP time, lots of events and optimizing. Upgraded my weapons to double drygores and a sara godsword. Going to work on masterwork and trimmed masterwork after DXP, plus stocking up for the next one for all my stuff, so summoning charms and reagents, arrows etc. Pretty exhausting. I also have been doing Spelunky two, but that's been just in the background, and pretty redundant. I keep finding gakky dungeon layouts where I can't get either the pet or ghost jar on the first run, which is what I like to do.

 
   
Made in nl
[MOD]
Decrepit Dakkanaut






Cozy cockpit of an Imperial Knight

Decided to give Cyberpunk another go, starting from scratch. Still playing as a corpo rat with a penchant for revolvers, but also took some time to take other skills now. Already thinking of a new build to take for whenever I want to replay again, as the while quick-hacking thing, especially when paired with the right daemons, would make for a fun stealth build.



Fatum Iustum Stultorum



Fiat justitia ruat caelum

 
   
Made in us
Willing Inquisitorial Excruciator






I finally tried out Ash of gods: redemption. It's a game I've been interested in for some time. It's pretty much a copy of banner saga with a less original setting and a more wonky battle system. With that out of the way Ash of gods has been great fun. The world is ending, you set out with a group of soldiers. First goal is to save your daughter from a curse. Second is to reach the capital. Assumedly at some point the goal will be to stop the world from ending. You follow multiple storylines and swap main characters through the game. If you've played and liked banner saga this is a recommend. It's not as good but you're definitely going to enjoy your time with it. If you havn't played banner saga then just buy that instead. It's quite the gem.

This message was edited 1 time. Last update was at 2021/05/13 10:16:56


His pattern of returning alive after being declared dead occurred often enough during Cain's career that the Munitorum made a special ruling that Ciaphas Cain is to never be considered dead, despite evidence to the contrary. 
   
Made in gb
Mad Gyrocopter Pilot





Northumberland

Been playing world of warcraft again with some friends in preparation for burning crusade. Man I love wow, it's just such a great game.

One and a half feet in the hobby


My Painting Log of various minis:
# Olthannon's Oscillating Orchard of Opportunity #

 
   
Made in se
Willing Inquisitorial Excruciator






Subnautica: below zero recently came out of early access. I havn’t quite made up my mind about it yet. It’s certainly a great game. Is it as good as subnautica? No, not at all. That said the feeling of diving under the water for the first time (again) and taking in all the flora and fauna is breathtaking. It seems to be much smaller then subnautica. Which is fine. View this more as an expansion then subnautica 2. The new cold mechanic is welcome. In cold areas a meter goes down until you find as heat source. Swimming under the water makes your heat meter go up which... sort of makes sense? I mean I know water remains at 4C a few meters under the surface but if your close to hypothermia... we’ll whatever. One huge difference is that the main character talks! I found that a bit shocking honestly. It makes sense from the stories perspective. I felt like the blank slate character of subnautica worked really well though. Final thought for now is that it’s a great game. Smaller then the original and with some changes. But diving under the sea and exploring the depths of an alien planet is as magical as ever.

His pattern of returning alive after being declared dead occurred often enough during Cain's career that the Munitorum made a special ruling that Ciaphas Cain is to never be considered dead, despite evidence to the contrary. 
   
Made in ca
Rampaging Carnifex





Toronto, Ontario

Currently playing through Mass Effect Legendary Edition now. The remaster of the first game is actually really damn good. The frame rate is pretty smooth on my Ps4 and the facelift for the most part is excellent. There's some great quality of life improvements too.
   
Made in gb
Assassin with Black Lotus Poison





Bristol

 creeping-deth87 wrote:
Currently playing through Mass Effect Legendary Edition now. The remaster of the first game is actually really damn good. The frame rate is pretty smooth on my Ps4 and the facelift for the most part is excellent. There's some great quality of life improvements too.


Can you go into a bit more detail about what has changed beyond the graphical overhaul? I'm still weighing up whether I think it is worth buying.

This message was edited 1 time. Last update was at 2021/05/18 11:58:01


The Laws of Thermodynamics:
1) You cannot win. 2) You cannot break even. 3) You cannot stop playing the game.

Colonel Flagg wrote:You think you're real smart. But you're not smart; you're dumb. Very dumb. But you've met your match in me.
 
   
Made in it
Waaagh! Ork Warboss




Italy

 hotsauceman1 wrote:
played through all of Hitman 3.
There are sadly not a lot of levels i feel like replaying like in 1/2
Berlin has a cool concept and its pretty cool. The train one was fun. The vinyard one is frusterating because to get to one of the guys, you have to do a mission story properly.
Really only China was a good mission. But even then, No one in the ICA headquaters recognized Agent 47?


The train level was the only one that really disappointed me. It's supposed to be the grand finale but in practise there's only one way to do it, going straight forward and with no consequences if you get caught and start shooting everyone. In fact it's the only level that I've just played once, with no desire to do it again. Definitely the worst level in the entire trilogy. I've completed all the other missions a dozen of times each at least.

The british mansion played as the detective was amazing.

 
   
 
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