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Made in us
Blood Angel Terminator with Lightning Claws






New Zealand

Finally, now that it on Steam I bought Final Fantasy Remake Interlude blah blah blah. And downloaded it because we're on a new internet provider and I'm playing it. I'm in the Sector 7 slums, killing monsters with Tifa and enjoying it a lot. They really stayed true to the original with the art design and atmosphere it's translated well to HD modern graphics. A bit OTT in places though lol. Barrett is the largest ham that has ever hammed but that's true to his character, I suppose but the old game had the excuse of limited expressions and graphics.

"The best way to lie is to tell the truth." Attelus Kaltos.
My story! Secret War
After his organisation is hired to hunt down an influential gang leader on the Hive world, Omnartus. Attelus Kaltos is embroiled deeper into the complex world of the Assassin. This is the job which will change him, for better or for worse. Forevermore. Chapter 1.

The Angaran Chronicles: Hamar Noir. After coming back from a dangerous mission which left his friend and partner, the werewolf: Emilia in a coma. Anargrin is sent on another mission: to hunt down a rogue vampire. A rogue vampire with no consistent modus operandi and who is exceedingly good at hiding its tracks. So much so even the veteran Anargrin is forced into desperate speculation. But worst of all: drive him into desperate measures. Measures which drives Anargrin to wonder; does the ends, justify the means?

 
   
Made in us
Executing Exarch




 Adrassil wrote:
Finally, now that it on Steam I bought Final Fantasy Remake Interlude blah blah blah. And downloaded it because we're on a new internet provider and I'm playing it. I'm in the Sector 7 slums, killing monsters with Tifa and enjoying it a lot. They really stayed true to the original with the art design and atmosphere it's translated well to HD modern graphics. A bit OTT in places though lol. Barrett is the largest ham that has ever hammed but that's true to his character, I suppose but the old game had the excuse of limited expressions and graphics.


I started playing it when it was free on the Playstation a while back. But I'm not happy with the changes to the story. I'm sure that many would argue that the changes are minor (at least so far as I played through it). And I suspect that the reason for the changes is because they were turning one large game into three(?) much smaller ones and needed to change the pacing up as a result. But I can't say that I'm happy with the result.
   
Made in us
Morally-Flexible Malleus Hearing Whispers




I started playing the demo for Turbo Overkill, and it's super fun. Ultra difficult though, need fast reflexes. Can't wait for the actual game. It's really awesome to see Apogee come out with this type of banger on their re-awakening. I still remember wasting HOURS playing the OG Duke Nukem, and Bio menace, and Commander Keen....
   
Made in us
Blood Angel Terminator with Lightning Claws






New Zealand

Eumerin wrote:
I started playing it when it was free on the Playstation a while back. But I'm not happy with the changes to the story. I'm sure that many would argue that the changes are minor (at least so far as I played through it). And I suspect that the reason for the changes is because they were turning one large game into three(?) much smaller ones and needed to change the pacing up as a result. But I can't say that I'm happy with the result.


Ah, yes, I can understand that; good thing you stopped playing, as from what I've heard by the end, it goes in a WHOLE different direction. A different direction that, let's just say, allows Square Enix to make many more DLC and milk it for a long time more. So far, for me, I like the changes so far, such as getting to know Jessie, Biggs and Wedge a lot more than in the original, and also meeting and fighting another SOLDIER who wasn't Sephiroth was interesting to me.

Back OT I've just fallen into the church and defeated Reno, which was a fun boss fight especially compared to all of the big mechs I've fought so far.

"The best way to lie is to tell the truth." Attelus Kaltos.
My story! Secret War
After his organisation is hired to hunt down an influential gang leader on the Hive world, Omnartus. Attelus Kaltos is embroiled deeper into the complex world of the Assassin. This is the job which will change him, for better or for worse. Forevermore. Chapter 1.

The Angaran Chronicles: Hamar Noir. After coming back from a dangerous mission which left his friend and partner, the werewolf: Emilia in a coma. Anargrin is sent on another mission: to hunt down a rogue vampire. A rogue vampire with no consistent modus operandi and who is exceedingly good at hiding its tracks. So much so even the veteran Anargrin is forced into desperate speculation. But worst of all: drive him into desperate measures. Measures which drives Anargrin to wonder; does the ends, justify the means?

 
   
Made in us
Executing Exarch




 Adrassil wrote:
Eumerin wrote:
I started playing it when it was free on the Playstation a while back. But I'm not happy with the changes to the story. I'm sure that many would argue that the changes are minor (at least so far as I played through it). And I suspect that the reason for the changes is because they were turning one large game into three(?) much smaller ones and needed to change the pacing up as a result. But I can't say that I'm happy with the result.


Ah, yes, I can understand that; good thing you stopped playing, as from what I've heard by the end, it goes in a WHOLE different direction. A different direction that, let's just say, allows Square Enix to make many more DLC and milk it for a long time more. So far, for me, I like the changes so far, such as getting to know Jessie, Biggs and Wedge a lot more than in the original, and also meeting and fighting another SOLDIER who wasn't Sephiroth was interesting to me.

Back OT I've just fallen into the church and defeated Reno, which was a fun boss fight especially compared to all of the big mechs I've fought so far.


You're getting close to the part where I finally quit playing.

The fight with the other Soldier was annoying to me. He's an arrogant, egotistical loose cannon completely not fitting in with a company like Shinra (or any military organization, either). I also found him too much of a buffoon to take seriously. Even worse, it looks like I'd probably have to fight him at least one more time if I started playing again. The focus on Jessie, Biggs, and Wedge, is what I view as part of the padding added in this game. They're not really important to the long-term story. And the new background on Jessie's Dad is supposed to make us feel more hostile to Shinra. But because why? We already know that they're killing the planet. We need additional reasons to want to stop them? Do we also need a scene of President Shinra kicking a puppy and stealing candy from a toddler? Plus, Cloud is consistently depicted as mildly indifferent to everyone and everything at this point in the original game (for good reason, though we don't find out why until much later). He's only involved with Avalanche because he's being paid. Throwing the Jesse background stuff in there messes with that.

Finally, there's the appearance of Sephiroth early on. I don't recall whether he gets mentioned early on in the original game (the first mention I can remember is when Cloud finally meets President Shinra, and Cloud name-drops Sephiroth). But he doesn't show up until what would be roughly around the end of this game's story (except, you come upon his trail instead of actually seeing him). You don't know who he is aside from his name, and it's not really clear that Sephiroth is supposed to be a big bad. In fact, given that the first time you see anything about him, you're following his trail of destruction through Shinra HQ, he might even be an ally (since he's also opposed to Shinra). But in the remake, Cloud has a hallucinated encounter with him almost immediately. Why? It doesn't really help with the story (in fact, I think it detracts from it). But the writers have apparently upended the story (yes, I'm aware of what happens at the end of this false remake; someone was complaining about it here a while back), so they need to introduce a character whose presence isn't even felt in the original until after what would be the end of this game.

The original was well-received in large part due to the story. Unfortunately, the supposed remake can't resist meddling with the story (which means that it's not really a remake), and in doing so makes things worse every single time.
   
Made in us
Blood Angel Terminator with Lightning Claws






New Zealand

Eumerin wrote:
You're getting close to the part where I finally quit playing.

The fight with the other Soldier was annoying to me. He's an arrogant, egotistical loose cannon completely not fitting in with a company like Shinra (or any military organization, either). I also found him too much of a buffoon to take seriously. Even worse, it looks like I'd probably have to fight him at least one more time if I started playing again. The focus on Jessie, Biggs, and Wedge, is what I view as part of the padding added in this game. They're not really important to the long-term story. And the new background on Jessie's Dad is supposed to make us feel more hostile to Shinra. But because why? We already know that they're killing the planet. We need additional reasons to want to stop them? Do we also need a scene of President Shinra kicking a puppy and stealing candy from a toddler? Plus, Cloud is consistently depicted as mildly indifferent to everyone and everything at this point in the original game (for good reason, though we don't find out why until much later). He's only involved with Avalanche because he's being paid. Throwing the Jesse background stuff in there messes with that.

Finally, there's the appearance of Sephiroth early on. I don't recall whether he gets mentioned early on in the original game (the first mention I can remember is when Cloud finally meets President Shinra, and Cloud name-drops Sephiroth). But he doesn't show up until what would be roughly around the end of this game's story (except, you come upon his trail instead of actually seeing him). You don't know who he is aside from his name, and it's not really clear that Sephiroth is supposed to be a big bad. In fact, given that the first time you see anything about him, you're following his trail of destruction through Shinra HQ, he might even be an ally (since he's also opposed to Shinra). But in the remake, Cloud has a hallucinated encounter with him almost immediately. Why? It doesn't really help with the story (in fact, I think it detracts from it). But the writers have apparently upended the story (yes, I'm aware of what happens at the end of this false remake; someone was complaining about it here a while back), so they need to introduce a character whose presence isn't even felt in the original until after what would be the end of this game.

The original was well-received in large part due to the story. Unfortunately, the supposed remake can't resist meddling with the story (which means that it's not really a remake), and in doing so makes things worse every single time.


I agree that it shouldn't have been labelled a "remake" as it isn't and I understand your disappointment in that fact, because it really isn't. More a "retelling" maybe?

Well, while Jessie, Biggs and Wedge are not important to the larger plot (well, sorta) I appreciate the characterisation given to her in that chapter, it definitely makes her more than the flirty, happy-go-lucky girl. Now I see her motivations for going against Shinra and it's damned understandable, and how much she truly regrets blowing up the reactor and wishes to try to make it less likely to happen to be willing to infiltrate a high-security Shinra facility to get more explosives. I appreciate characterisation and it made me care more about her, much more so than the original where she was 2 dimensional at best and how far Biggs and Wedge are willing to go to help them too, by proxy. It also expanded on the world-building with the other Avalanche members attacking the facility (them attacking that same night was a bit of a contrived coincidence in my eyes, but I digress) It also foreshadows the fact that maybe they have joined forces with Wutai which is also for the way Shinra is manipulating things. Cloud helping her doesn't seem too out of the wheelhouse at all, he's a Jerk With a Heart of Gold trope to a "T".

Yeah, that SOLDIER is annoying, but, I dunno, the FF series has had weird and wacky things about it for ages now and it made it all the better to beat the crap outta him for me at least. It was good having a member of the vaunted SOLDIER beside the main characters and it expanded the world a bit more in my eyes.

Sephiroth appearing is just sorta "meh" to me, he's so over exposed and every man and their dog know about him so there was no way the fact that he's "alive" and he murders almost all of Shinra won't be nearly as impactful if they attempted to make the exact same way.

I think we should just agree to disagree

I'm enjoying it a lot, although the "dodge" seems to suck, what's the point of a dodge without any frames of invulnerability? lol Just fought Rude outside Aerith's place and quit in frustration he's much more annoying than Reno was.

"The best way to lie is to tell the truth." Attelus Kaltos.
My story! Secret War
After his organisation is hired to hunt down an influential gang leader on the Hive world, Omnartus. Attelus Kaltos is embroiled deeper into the complex world of the Assassin. This is the job which will change him, for better or for worse. Forevermore. Chapter 1.

The Angaran Chronicles: Hamar Noir. After coming back from a dangerous mission which left his friend and partner, the werewolf: Emilia in a coma. Anargrin is sent on another mission: to hunt down a rogue vampire. A rogue vampire with no consistent modus operandi and who is exceedingly good at hiding its tracks. So much so even the veteran Anargrin is forced into desperate speculation. But worst of all: drive him into desperate measures. Measures which drives Anargrin to wonder; does the ends, justify the means?

 
   
Made in us
Grim Dark Angels Interrogator-Chaplain






A Protoss colony world

I finally decided to try out Warhammer 40,000: Space Wolf. It's been sitting in my Steam library for a year or two now without me touching it (got it free from that issue of White Dwarf that included a code for a bunch of Warhammer games). It's actually kind of fun, if a bit of an odd mashup of game mechanics.

My armies (re-counted and updated on 11/1/23, including modeled wargear options):
Dark Angels: ~15000 Astra Militarum: ~1200 | Adeptus Custodes: ~1900 | Imperial Knights: ~2000 | Sisters of Battle: ~3500 | Leagues of Votann: ~1200 | Tyranids: ~2600 | Stormcast Eternals: ~5000
Check out my P&M Blogs: ZergSmasher's P&M Blog | Imperial Knights blog | Board Games blog | Total models painted in 2023: 40 | Total models painted in 2024: 7 | Current main painting project: Dark Angels
 Mr_Rose wrote:
Who doesn’t love crazy mutant squawk-puppies? Eh? Nobody, that’s who.
 
   
Made in gb
Assassin with Black Lotus Poison





Bristol

The problem with the motorbike SOLDIER is that he is just too wacky and unreliable. It makes zero sense for shinra to keep him around. He was actively detrimental to their security. I saw some people trying to defend him back when the game released by saying that his unreliability and volatility is what keeps him 3rd class, but that makes even less sense as 3rd class are more likely to be deployed with the common security forces, such as during the assault on shinra tower where you fight lots of 3rd class SOLDIER members. And they are just normal people who are stronger than the regular guards.

I blame Crisis Core for that kind of change. In the original game, Sephiroth was the freak in SOLDIER. He stood completely alone. Crisis Core made him one of the freaks.

The Laws of Thermodynamics:
1) You cannot win. 2) You cannot break even. 3) You cannot stop playing the game.

Colonel Flagg wrote:You think you're real smart. But you're not smart; you're dumb. Very dumb. But you've met your match in me.
 
   
Made in us
Calculating Commissar




pontiac, michigan; usa

I’ve been playing xcom 2 long war of the chosen mod and it’s going insanely well. Ofc I tend to say that and after a while my guys get destroyed from something (usually a chosen led avenger defense).

I’ve been trying new things this time and have some officers with good ranks. They actually help a lot with some skills. I also have most of the buildings and I’m busy building a resistance ring.

My alloys are feeling a bit low as well as scientists but I built a lab and got it fully staffed.

Anyway things are going well. I liberated west Asia which holds parts of Russia and is funny it was held by a ridiculously oppressive regime before my rebels took it. Difference is we liberated it from aliens.

Well funny coincidences aside that’s all for now.

Join skavenblight today!

http://the-under-empire.proboards.com/ (my skaven forum) 
   
Made in us
Executing Exarch




Started a new Hearts of Iron 4 game as the USSR. Sent volunteers to Spain to fight in the civil war. When my troops arrived, I assigned them to cut off a small over-extended group of Nationalist troops not far from Valencia. My regulars failed miserably, being completely unable to push forward on the narrow front I'd selected for them. So I decided to have them hold the line until an opportunity presented itself. And then I waited. And waited. The Anarchists eventually broke away in the northeast while I waited, still under constant pressure from the Nationalists. The slim sliver of Republican territory between the Anarchists and Nationalists was wiped out, but then the line solidified, with the two sides seemingly ignoring each other. Meanwhile, the Nationalists mostly encircled Madrid, but progress against it was slow. The Nationalist main effort was instead against the port of Valencia. Only after the Nationalists had finally ground it down, cut it off from the rest of the Republican-controlled territory, and then completely overrun it (and of course wiped out the volunteers that I'd sent) did they finally start to make serious efforts against the other two fronts.

What a waste. And definitely one of those times when the computer seemed to have it in for me, specifically.

It was also over awfully quickly. I'm used to the civil war taking years. But iirc it only took about 13-14 months from start to finish.
   
Made in ch
The Dread Evil Lord Varlak





Eumerin wrote:
Started a new Hearts of Iron 4 game as the USSR. Sent volunteers to Spain to fight in the civil war. When my troops arrived, I assigned them to cut off a small over-extended group of Nationalist troops not far from Valencia. My regulars failed miserably, being completely unable to push forward on the narrow front I'd selected for them. So I decided to have them hold the line until an opportunity presented itself. And then I waited. And waited. The Anarchists eventually broke away in the northeast while I waited, still under constant pressure from the Nationalists. The slim sliver of Republican territory between the Anarchists and Nationalists was wiped out, but then the line solidified, with the two sides seemingly ignoring each other. Meanwhile, the Nationalists mostly encircled Madrid, but progress against it was slow. The Nationalist main effort was instead against the port of Valencia. Only after the Nationalists had finally ground it down, cut it off from the rest of the Republican-controlled territory, and then completely overrun it (and of course wiped out the volunteers that I'd sent) did they finally start to make serious efforts against the other two fronts.

What a waste. And definitely one of those times when the computer seemed to have it in for me, specifically.

It was also over awfully quickly. I'm used to the civil war taking years. But iirc it only took about 13-14 months from start to finish.


Have you checked the provinces for the unplanned offensive modifier.

The AI needs to remove it, if it doesn't then it doesn't matter if you throw in your best 30-40 width tank division against the 6-12 width civil war infantry since the modifier is crippling offensives heavily.

Also if you want the republicans to win (which isn't even particulary beneficial, especially if you play ahistorical), you not only need to send volunteers but also mostly infantry equipment and some artillery. Further you WILL require air volunteers to stand any realistic chances of winning it.
Especially since if you are purging the army is in shambles anyways and more pressingly the army is in shambles before due to the red/ russian army modifier.

This message was edited 1 time. Last update was at 2022/07/07 08:13:05


https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page
A Mostly Renegades and Heretics blog.
GW:"Space marines got too many options to balance, therefore we decided to legends HH units."
Players: "why?!? Now we finally got decent plastic kits and you cut them?"
Chaos marines players: "Since when are Daemonengines 30k models and why do i have NO droppods now?"
GW" MONEY.... erm i meant TOO MANY OPTIONS (to resell your army to you again by disalowing former units)! Do you want specific tyranid fighiting Primaris? Even a new sabotage lieutnant!"
Chaos players: Guess i stop playing or go to HH.  
   
Made in us
Calculating Commissar




pontiac, michigan; usa

Xcom 2 lwotc updates. Things are going well and I’m not really losing soldiers. I’ve got about 6 regions and probably should try to grab more. I have 8 engineers and 8 scientists with a fully staffed lab. I also recently got full mags research done so elerium should probably be next. I think it’s early august in game time but I can’t remember. All but maybe 5 of my guys are at least sergeant level. So about 30 at least at sergeant level and 5 below.

Anyway most things are going well. I have had the resistance ring for a little while now. I’m kinda waiting for the next supply drop to go on a buying spree.

Join skavenblight today!

http://the-under-empire.proboards.com/ (my skaven forum) 
   
Made in se
Willing Inquisitorial Excruciator






Pathfinder kingmaker towards the end. I really really like this game. I’m at a point where I have so much money I could decide to abolish taxes and still roll in cash and BP. The only problem is my kingdom stats aren’t as high as they should. It’s the time it takes to raise them that’s the problem. I want to finish the game with a maxed out kingdom but very much doubt I’ll be able to. I’ve finished all the trade agreements though. Also just finished Darvens quest. That was.... an experience.

This message was edited 1 time. Last update was at 2022/07/07 17:07:10


His pattern of returning alive after being declared dead occurred often enough during Cain's career that the Munitorum made a special ruling that Ciaphas Cain is to never be considered dead, despite evidence to the contrary. 
   
Made in us
Terrifying Doombull




 Nerak wrote:
Pathfinder kingmaker towards the end. I really really like this game. I’m at a point where I have so much money I could decide to abolish taxes and still roll in cash and BP. The only problem is my kingdom stats aren’t as high as they should. It’s the time it takes to raise them that’s the problem. I want to finish the game with a maxed out kingdom but very much doubt I’ll be able to. I’ve finished all the trade agreements though. Also just finished Darvens quest. That was.... an experience.


Actually had to look up who Darven was. I did it early enough (between various patches) that it was less an experience and more a very great annoyance because the next stage didn't proc for a long time, and the Hellknight interactions didn't go the way I expected them to (I expected them to react positively to a lawful, legalistic approach, and that seemed to have no effect). I believe I got frustrated enough with the whole thing that when the resolution came I just butchered everyone to be done with it. Second time around, I think I sided with him for some sort of positive bonus (that didn't really matter because it was so late game)


As far as Kingdom stats go, you can delve into the save files (I think its player.json, rather than party.json, once you open the save archive) and change the timers for stat improvement (and kingdom expansion), but those settings don't show up in the save file until after you establish the kingdom. They're both real annoying for wasting time on something your character really has no reason to supervise to the complete exclusion of everything else. But I'm not a fan of the kingdom system in general- its way too flat, with too much effort on nothing for minor bonuses and occasional pure Random Number Generator failures. It took several patch adjustments before playing it straight (without extreme min/maxing or cheese*) didn't result in almost statistically inevitable kingdom failure, just from RNG results.


*for example, making custom mercs with the stat for each kingdom position maxxed out and buy them the associated stat booster items. Hire them at level 8 and you've got a +9 bonus baseline (+10 at level 16) before rank bonuses, and no personality conflicts for choosing the 'wrong' dialogue options at rank up. Never take them on adventures and change the 'group XP' setting off (which you should do anyway, since you get more if you limit XP to just the active party).

This message was edited 2 times. Last update was at 2022/07/07 17:42:18


Efficiency is the highest virtue. 
   
Made in gb
Mad Gyrocopter Pilot





Northumberland

A couple of friends and I picked up Ultimate Chicken Horse. I believe the game has been out a little while but oh boy is it good fun. Really enjoyable music.

We've also been playing Valheim. I hated it on principle but now I see the game for what it is, an early medieval house building game. In which case, I love it. My village is lovely.

One and a half feet in the hobby


My Painting Log of various minis:
# Olthannon's Oscillating Orchard of Opportunity #

 
   
Made in at
Buttons Should Be Brass, Not Gold!





Vienna, Austria

 Olthannon wrote:
A couple of friends and I picked up Ultimate Chicken Horse. I believe the game has been out a little while but oh boy is it good fun. Really enjoyable music.

We've also been playing Valheim. I hated it on principle but now I see the game for what it is, an early medieval house building game. In which case, I love it. My village is lovely.



Two very entertaining games. I dislike all the supernatural stuff about Valheim, but with a friend it's really fun.

Ultimate Chicken Horse is just silly party fun, and can lead to much aggrevation as mario kart Probably more. Good stuff.




I was feeling under the weather, so I bought a video game. I greatly enjoy survival games with as little story, dialoge or "characters" as possible (the perfect thing for me would be none of the above. I just wanna be alone in a pretty looking, but hostile world), and preferrably 'realistic' but pretty graphics. I loved Subnautica for example (the fact that I'm deathly afraid of the sea and especially not seeing the ground below me probably even added to the enjoyment in some perverse way). I very much enjoyed Empyrion over the years. Terraria of course is a modern classic.

I read that Raft was hard even on easier settings. I started on Normal, and I don't quite get where the difficulty is supposed to come from. The graphics are a little bit too cartoony for me, but bearable. So far it's been alright. I'm just trying to set up the antennae for the receiver in some way that works.




@Eumerin: Now there's a username that rings a bell. I got HoI4 a few years ago, had a game as Australia, but not much beyond that. Back in the day (2001?) I got HoI bascially on release day because I loved the concept, and I played a LOT of it (back then I had more time too ). Still have to get into HoI4. I've cooled off on the big Paradox strategy games (played a lot of EUIII and EUIV until they changed it around so much I didn't recognize it any more) due to time constraints and mostly due to Paradox having developed into a horrible company. But I think I should give HoI4 a go again....

This message was edited 1 time. Last update was at 2022/07/11 14:36:26


   
Made in us
Calculating Commissar




pontiac, michigan; usa

More xcom 2 lwotc and quite a few people are dying even with power armor. It mostly calmed down now but I lost quite a few awesome soldiers including character pool soldiers. I’ve almost got advanced coilguns researched so that’ll be nice. It’s about early November now and I have a lot of power armor. Losing any of it hurts due to cost. Anyway I’m gonna get back to work and update you guys later maybe.

Join skavenblight today!

http://the-under-empire.proboards.com/ (my skaven forum) 
   
Made in us
Executing Exarch




Not Online!!! wrote:


Have you checked the provinces for the unplanned offensive modifier.

The AI needs to remove it, if it doesn't then it doesn't matter if you throw in your best 30-40 width tank division against the 6-12 width civil war infantry since the modifier is crippling offensives heavily.

Also if you want the republicans to win (which isn't even particulary beneficial, especially if you play ahistorical), you not only need to send volunteers but also mostly infantry equipment and some artillery. Further you WILL require air volunteers to stand any realistic chances of winning it.
Especially since if you are purging the army is in shambles anyways and more pressingly the army is in shambles before due to the red/ russian army modifier.


Thing is, I spent most of that time on the defensive. The only attacks I made were when my troops initially arrived. They spent the rest of their time in Spain purely on the defensive. Even if the Republican AI had set up logistics in the province I was in, my troops were never in a position to attack. The other oddities, as I noted, were that the computer put almost all of its focus on capturing Valencia, largely ignoring Madrid and the Anarchists until Valencia was captured. And the entire war was over in just a bit over a year, which is amazingly quick.

Mind you, I'm not hung up on it. It was just a very unusual Spanish Civil War compared with what I've seen in the past.




On another note, I've been playing the latest MS Flight Simulator lately. Managed to land my aircraft a few times yesterday, which was nice. Lining up the runway and actually landing is easily the most difficult part of flying a plane, and it's always nice to do it without wrecking on or off the landing strip.

This message was edited 2 times. Last update was at 2022/07/12 03:05:45


 
   
Made in us
Calculating Commissar




pontiac, michigan; usa

No huge updates since the last one. I did a few missions and sadly had to deal with an advent reprisals which didn’t seem to kill anybody so far but one soldier was captured. I have to deal with an advent retaliation later which I’m fairly sure will suck. I have a lot of coilguns of all types now and I think most squad members have them. It’s definitely much cheaper to make them than power armor.

I also handled the advent ufo landing and took their resources on it as well as got to keep all their dropped corpses. Shocking I had to kill a sectopod and using a top tier sniper was able to disable it and wail on it and kill it before it got to really hurt me.

The mission where I had to fight the archon king while ambushing an advent troop column was also fairly tricky but I beat it.

The main issue with all of this is all these tough missions made it so a lot of my soldiers are heavily wounded so I can’t do a whole lot while I worry about 2 possible avenger defense missions that I’m going on resistance ring missions to undo so I can attack an alien facility and lower avatar progress.

————

Updates: I lost 3 dudes on haven defense trying to evac and then lost the avenger defense. I heard from a friend I can restart the avenger defense when I lose so I will try that. It sucks because even if I win it with no deaths everybody is just so badly wounded that I might not be able to do the alien facility mission.

This message was edited 1 time. Last update was at 2022/07/14 16:23:23


Join skavenblight today!

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Made in us
Did Fulgrim Just Behead Ferrus?





Fort Worth, TX

When I get home tonight, I will be playing Stray.

"Through the darkness of future past, the magician longs to see.
One chants out between two worlds: Fire, walk with me."
- Twin Peaks
"You listen to me. While I will admit to a certain cynicism, the fact is that I am a naysayer and hatchetman in the fight against violence. I pride myself in taking a punch and I'll gladly take another because I choose to live my life in the company of Gandhi and King. My concerns are global. I reject absolutely revenge, aggression, and retaliation. The foundation of such a method... is love. I love you Sheriff Truman." - Twin Peaks 
   
Made in us
[DCM]
Savage Minotaur




Baltimore, Maryland

 Tannhauser42 wrote:
When I get home tonight, I will be playing Stray.


Put a review up here if you can. That game looks like something truly unique.

"Sometimes the only victory possible is to keep your opponent from winning." - The Emperor, from The Outcast Dead.
"Tell your gods we are coming for them, and that their realms will burn as ours did." -Thostos Bladestorm
 
   
Made in us
Did Fulgrim Just Behead Ferrus?





Fort Worth, TX

 nels1031 wrote:
 Tannhauser42 wrote:
When I get home tonight, I will be playing Stray.


Put a review up here if you can. That game looks like something truly unique.


I'm just over 2 hours in, and I'm enjoying it. Basic premise (from trailers, game descriptions, and first 10 minutes or so of the game): You're a cat. You live outside of a walled city that is populated by robots acting like humans. You get separated from your cat family and are lost inside the city and need to find a way out to get home. Parts of the city are infested with little blob things that want to kill you. You team up with a little flying drone that is your way to interact with objects and people.

And you can do cat things. There is a button dedicated to meowing. You can scratch on walls and carpets. You can knock stuff over. You can get your head stuck in a paper bag which reverses the movement controls. If you idle for a moment, you get random cat animations.

In terms of gameplay, it's not particularly different from other adventure games that let you climb and jump around to explore the world and collect objects to solve puzzles. The big difference is the world is much bigger than you, since you're a cat in a human-sized world, so the perspective is different. If you're a cat person, you may absolutely love the game (I am, so far). If you're not a cat person, then the core premise won't really appeal to you as much and it will feel like just another "adventure game that lets you climb and jump around to explore the world and collect objects to solve puzzles".

From what I've read, the game takes about 5-6 hours to complete. That likely depends on how much you durdle around being a cat. I'm a cat person, so I'm taking every opportunity to do cat things, so my gametime will likely be longer.

"Through the darkness of future past, the magician longs to see.
One chants out between two worlds: Fire, walk with me."
- Twin Peaks
"You listen to me. While I will admit to a certain cynicism, the fact is that I am a naysayer and hatchetman in the fight against violence. I pride myself in taking a punch and I'll gladly take another because I choose to live my life in the company of Gandhi and King. My concerns are global. I reject absolutely revenge, aggression, and retaliation. The foundation of such a method... is love. I love you Sheriff Truman." - Twin Peaks 
   
Made in us
[DCM]
Savage Minotaur




Baltimore, Maryland

Are there stealth elements and can you hunt various critters?

"Sometimes the only victory possible is to keep your opponent from winning." - The Emperor, from The Outcast Dead.
"Tell your gods we are coming for them, and that their realms will burn as ours did." -Thostos Bladestorm
 
   
Made in at
Willing Inquisitorial Excruciator






Hunt: showdown is running an event so doing that for now. It’s alot of fun. Hunt: syowdown is an extraction shooter. FPS Cowboys vs zombies and deamons. What’s not to love? The event seems great. Really enjoying hunting!

Stellaris as well. Got absolutely wrecked two games in a row. First was fanatic purifiers that utterly destroyed me early. Next game was ravenous swarm that devoured me mid game. Third times the charm. Everything was going well untill the nanite swarm entered the galaxy and started wrecking havoc. Most enclaves have fallen. I’m one of the few nations holding them off. Their 32k power fleets are just destroying everything they come into contact with. It’s really a mid game galactic crisis and I’m absolutely loving it. Trying to contain and minimize the destruction.

This message was edited 1 time. Last update was at 2022/07/29 07:41:23


His pattern of returning alive after being declared dead occurred often enough during Cain's career that the Munitorum made a special ruling that Ciaphas Cain is to never be considered dead, despite evidence to the contrary. 
   
Made in at
Buttons Should Be Brass, Not Gold!





Vienna, Austria

When my videogamey friends and I looked for new games after PUBG had gotten stale and RB6siege annoyed us (well, not all of us, but I for one hate everything about it. The presentation, the publisher, "superpowers", etc) we looked into Hunt:Showdown, but it's just up to three players per team, right?

Stellaris is said to be brilliant fun.



Me, I'm playing Dark Souls Remastered again and some AoE4 online. Raft not so much any more.

   
Made in se
Willing Inquisitorial Excruciator






 Sigur wrote:
When my videogamey friends and I looked for new games after PUBG had gotten stale and RB6siege annoyed us (well, not all of us, but I for one hate everything about it. The presentation, the publisher, "superpowers", etc) we looked into Hunt:Showdown, but it's just up to three players per team, right?

Stellaris is said to be brilliant fun.



Me, I'm playing Dark Souls Remastered again and some AoE4 online. Raft not so much any more.

I can absolutely recommend hunt: showdown. There’s an event that just started right now and that’ll last for 2 months. Events are a great time to start playing. They usually come around every 3-4 months. Hunt allows for 1-3 player teams and each map has 12 players. It differs from other similar titles mostly by a slower pace and the PVE elements. Also has great atmosphere.

Stellaris is great but it is kind of hard to recommend. So much good content is locked behind dlc. I guess the core game is fun but it gets way better with things like leviathans dlc and utopia dlc.

Agree that dark souls is great. Gotta say my favorite souls game was demons souls though.

This message was edited 3 times. Last update was at 2022/07/29 19:11:54


His pattern of returning alive after being declared dead occurred often enough during Cain's career that the Munitorum made a special ruling that Ciaphas Cain is to never be considered dead, despite evidence to the contrary. 
   
Made in gb
Ridin' on a Snotling Pump Wagon






Bit of Miles Morales.

Man this is a game it’s not easy to come back to! Button bashing is possible, but you need to learn your combos for really fun and impressive combat.

   
Made in at
Buttons Should Be Brass, Not Gold!





Vienna, Austria

 Nerak wrote:
 Sigur wrote:
When my videogamey friends and I looked for new games after PUBG had gotten stale and RB6siege annoyed us (well, not all of us, but I for one hate everything about it. The presentation, the publisher, "superpowers", etc) we looked into Hunt:Showdown, but it's just up to three players per team, right?

Stellaris is said to be brilliant fun.



Me, I'm playing Dark Souls Remastered again and some AoE4 online. Raft not so much any more.

I can absolutely recommend hunt: showdown. There’s an event that just started right now and that’ll last for 2 months. Events are a great time to start playing. They usually come around every 3-4 months. Hunt allows for 1-3 player teams and each map has 12 players. It differs from other similar titles mostly by a slower pace and the PVE elements. Also has great atmosphere.

Stellaris is great but it is kind of hard to recommend. So much good content is locked behind dlc. I guess the core game is fun but it gets way better with things like leviathans dlc and utopia dlc.

Agree that dark souls is great. Gotta say my favorite souls game was demons souls though.


I used to be a huge fan of Paradox starting with the first Hearts of Iron up to EU4. I played the poop out of EU3 and 4, but their DLC policy really annoys me. They rendered their own games rather hard to play really. It's such a shame.


Aye, played Demon's Souls Remaster with my brother on the PS5. What a gorgeous game. Also played a fair amount of Elden Ring, but to be honest I prefer the most closed design of Demons Souls/Dark Souls/Bloodborne.

   
Made in ca
Heroic Senior Officer





Krieg! What a hole...

Dawn of War Soulstorm. The Unification Mod recently released its 6.9 version, and it includes the DKoK as a faction, and boy, is it fun to play survival with a faction that specialises about fortifying and holding the line

Member of 40k Montreal There is only war in Montreal
Primarchs are a mistake
DKoK Blog:http://www.dakkadakka.com/dakkaforum/posts/list/419263.page Have a look, I guarantee you will not see greyer armies, EVER! Now with at least 4 shades of grey

Savageconvoy wrote:
Snookie gives birth to Heavy Gun drone squad. Someone says they are overpowered. World ends.

 
   
Made in ch
The Dread Evil Lord Varlak





Attila total war...

just finished a WRE campaign, well the small victory, i even protected the germanic tribes infront of me but had to wipe out the celts.

anyways, ERE now fully colappsed, there are now 3 versions.

https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page
A Mostly Renegades and Heretics blog.
GW:"Space marines got too many options to balance, therefore we decided to legends HH units."
Players: "why?!? Now we finally got decent plastic kits and you cut them?"
Chaos marines players: "Since when are Daemonengines 30k models and why do i have NO droppods now?"
GW" MONEY.... erm i meant TOO MANY OPTIONS (to resell your army to you again by disalowing former units)! Do you want specific tyranid fighiting Primaris? Even a new sabotage lieutnant!"
Chaos players: Guess i stop playing or go to HH.  
   
 
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