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![[Post New]](/s/i/i.gif) 2012/09/12 19:02:40
Subject: Re:Drop pod auto lose game?
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Ultramarine Land Raider Pilot on Cruise Control
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smUrfsrUs wrote:nosferatu1001 wrote:Smurf - they do not HAVE to start in reserve - you can stick models on the board if you wish
But drop pods have to start in reserve and you can put your entire army in them, that would be a full reserve list. Things can start on the bord but that would almost be pointless for taking the drop pods.
CAN put your entire army in them, not MUST. Very importand distinction.
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If you can keep your head, while all about you are losing their's, then you have probably completely misunderstood the situation!
6,000pts
5,500pts
3,500pts
2,500pts |
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![[Post New]](/s/i/i.gif) 2012/09/12 19:14:08
Subject: Drop pod auto lose game?
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Missionary On A Mission
Richmond Va
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Nope. They dont have to start swooping. They have the option to start on the board so I belive they must take it.
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My Overprotective Father wrote:Tyrants shooting emplaced weapons? A Hive Tyrant may be smarter than your average bug, but that still isint saying much
Pretre: Are repressors assault vehicles? If they are, I'm gonna need emergency pants.
n0t_u: No, but six can shoot out of it. Other than that it's a Rhino with a Heavy Flamer thrown on if I remember correctly.
Pretre: Thanks! I guess my pants are safe and clean after all.
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![[Post New]](/s/i/i.gif) 2012/09/12 19:23:32
Subject: Drop pod auto lose game?
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Martial Arts Fiday
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Also, for the Drop Pod list, ICs do not count as a unit that must be in Reserve. So an entire DP army still has an HQ that may be deployed, even if units had to be in their Pods.
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"Holy Sh*&, you've opened my eyes and changed my mind about this topic, thanks Dakka OT!"
-Nobody Ever
Proverbs 18:2
"CHEESE!" is the battlecry of the ill-prepared.
warboss wrote:
GW didn't mean to hit your wallet and I know they love you, baby. I'm sure they won't do it again so it's ok to purchase and make up. 
Albatross wrote:I think SlaveToDorkness just became my new hero.
EmilCrane wrote:Finecast is the new Matt Ward.
Don't mess with the Blade and Bolter! |
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![[Post New]](/s/i/i.gif) 2012/09/12 19:53:08
Subject: Drop pod auto lose game?
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Captain of the Forlorn Hope
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SlaveToDorkness wrote:Also, for the Drop Pod list, ICs do not count as a unit that must be in Reserve. So an entire DP army still has an HQ that may be deployed, even if units had to be in their Pods.
Unless the IC is in the pod as well. He does not have to start in the pod (Like the units that bought the Drop Pod), so he can be deployed (Like the units that bought the Drop Pod), but if they do they are not counted against the 50%
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This message was edited 1 time. Last update was at 2012/09/12 19:54:09
"Did you notice a sign out in front of my chapel that said "Land Raider Storage"?" -High Chaplain Astorath the Grim Redeemer of the Lost.
I sold my soul to the devil and now the bastard is demanding a refund!
We do not have an attorney-client relationship. I am not your lawyer. The statements I make do not constitute legal advice. Any statements made by me are based upon the limited facts you have presented, and under the premise that you will consult with a local attorney. This is not an attempt to solicit business. This disclaimer is in addition to any disclaimers that this website has made.
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![[Post New]](/s/i/i.gif) 2012/09/12 19:55:40
Subject: Drop pod auto lose game?
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Longtime Dakkanaut
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You can reserve the FMC since 1/2 rounded up= 1 in reserve
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![[Post New]](/s/i/i.gif) 2012/09/12 19:57:01
Subject: Drop pod auto lose game?
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Dakka Veteran
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Janthkin wrote:Happyjew wrote:Nids are the only ones that can make a full army that MUST start in reserves (not counting Daemons which half of come in on Turn 1).
Unless I missed something, FMC's don't have the "MUST start in Reserves requirement."
He's talking about Mycetic Spores.
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![[Post New]](/s/i/i.gif) 2012/09/12 20:25:24
Subject: Drop pod auto lose game?
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Fixture of Dakka
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Pyrian wrote: Janthkin wrote:Happyjew wrote:Nids are the only ones that can make a full army that MUST start in reserves (not counting Daemons which half of come in on Turn 1).
Unless I missed something, FMC's don't have the "MUST start in Reserves requirement."
He's talking about Mycetic Spores.
I got that; there is no option for a Tyranid HQ that comes in a Spore.
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Quis Custodiet Ipsos Custodes? |
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![[Post New]](/s/i/i.gif) 2012/09/13 01:37:04
Subject: Drop pod auto lose game?
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Powerful Phoenix Lord
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There isn't. With all the changes to make FMC more like Flyers I was under the (wrong) impression that FMC were required to start in Reserves like Flyers. After double-checking, I was incorrect in my initial post regarding a full reserve army. I apologise for any confusion I may have caused.
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Greebo had spent an irritating two minutes in that box. Technically, a cat locked in a box may be alive or it may be dead. You never know until you look. In fact, the mere act of opening the box will determine the state of the cat, although in this case there were three determinate states the cat could be in: these being Alive, Dead, and Bloody Furious.
Orks always ride in single file to hide their strength and numbers.
Gozer the Gozerian, Gozer the Destructor, Volguus Zildrohar, Gozer the Traveler, and Lord of the Sebouillia |
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![[Post New]](/s/i/i.gif) 2012/09/13 01:47:07
Subject: Drop pod auto lose game?
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Longtime Dakkanaut
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You were right, Happy.
1 FMC + rest of army in spores. You can reserve half of your army. 1 divided by 2 = .5 round up. =1. So you can reserve your FMC and Spores.
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![[Post New]](/s/i/i.gif) 2012/09/13 01:48:41
Subject: Drop pod auto lose game?
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[MOD]
Making Stuff
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No, he had claimed that Nids were the only army that could build a force that must start in reserve, which is incorrect.
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This message was edited 1 time. Last update was at 2012/09/13 01:48:56
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