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Made in us
Stormblade





Necron Lords having gloom prism is brilliant.

I wish they could purchase that wargear.

Would be sick.
   
Made in ca
Lethal Lhamean





somewhere in the webway

wich is why they dont get it...

if necrons had that kind of ability to get psychic defense it would make alot of non necron people very mad.

i play my necrons vrs a chaos player that LOVES to spam psykers and roll out boon of mutation, and his biomancy/telepathy etc spells. every game his psykers make a royal mess of things. however - for all his tricks i find that in the end my necrons can take it and still keep coming. if i had a psychic defense to actually reliably stop his psyker shenanagins, the games wouldnt even be close. the necrons would trounce.

Melevolence wrote:

On a side note: Your profile pic both makes me smile and terrified

 Savageconvoy wrote:
.. Crap your profile picture is disturbing....




 
   
Made in us
Daemonic Dreadnought






AL

Frankly, I'd love it if generic Necron Lords still had access to VoD as part of their wargear.

Gods? There are no gods. Merely existences, obstacles to overcome.

"And what if I told you the Wolves tried to bring a Legion to heel once before? What if that Legion sent Russ and his dogs running, too ashamed to write down their defeat in Imperial archives?" - ADB 
   
Made in gb
Longtime Dakkanaut





Dundee, Scotland/Dharahn, Saudi Arabia

I've got a necron army I'm bringing out to play, I've been refreshing a few units.
I've been looking at the Megaforce.
It seems like a decent deal.
Looking at the GW price, it's £216 worth of stuff for £150.
I'm not seeing anything in there I can't use.
Warriors are always useful, I have 48 already, another 24 can't hurt.
The Spyder and Scarabs I can easily find a use for.
I already have a Triarch Stalker, and love it, and I've been trying out Tomb Blades and was going to get a couple more boxes anyway.
The CCB will be built as an Annihilation Barge, the Immortals will be Deathmarks (I have 20 Immortals already and I've got 5 Deathmarks/immortals in a box)
The only option I'm wondering about is the Ghost/Doomsday ark.
Big gun or transport?
What's the best option?

This message was edited 1 time. Last update was at 2012/11/14 08:59:10


If the thought of something makes me giggle for longer than 15 seconds, I am to assume that I am not allowed to do it.
item 87, skippys list
DC:70S+++G+++M+++B+++I++Pw40k86/f#-D+++++A++++/cWD86R+++++T(D)DM++ 
   
Made in jp
Proud Triarch Praetorian





 marv335 wrote:
Big gun or transport?
What's the best option?
Depends. Do you have two of them? Do you also have one or two Stalkers? If so, then Doomsday Ark wouldn't be too bad (they really need Stalker support to make them shine).
If you don't have Stalkers, better off making them into Ghost Arks (at least then you can still have them as gun boats for your Royal Court to ride around in).

All in all, though, I'm not overly impressed with the 'Cron Megaforce. Looks like just another excuse to try to offload models that aren't selling as well (after all, let's face it: if they were really trying to make something competitive, those Tomb Blades would be Wraiths, and that Stalker a Nightscythe).

 
   
Made in sa
Longtime Dakkanaut





Dundee, Scotland/Dharahn, Saudi Arabia

With the mega force I'll have two stalkers.
On reflection, and looking at my army, I'm thinking of the doomsday ark. It'll give me some long range firepower to alpha strike anything threatening.

If the thought of something makes me giggle for longer than 15 seconds, I am to assume that I am not allowed to do it.
item 87, skippys list
DC:70S+++G+++M+++B+++I++Pw40k86/f#-D+++++A++++/cWD86R+++++T(D)DM++ 
   
Made in us
Stormblade





If your looking to expand Necrons I see no reason not to purchase the mega force.

I would make a ghost ark instead of the doomsday ark. Doosmday arks are pretty meh if you ask me. Its hit or miss with them.

   
Made in de
Decrepit Dakkanaut





 skoffs wrote:
 marv335 wrote:
Big gun or transport?
What's the best option?
Depends. Do you have two of them? Do you also have one or two Stalkers? If so, then Doomsday Ark wouldn't be too bad (they really need Stalker support to make them shine).
If you don't have Stalkers, better off making them into Ghost Arks (at least then you can still have them as gun boats for your Royal Court to ride around in).

All in all, though, I'm not overly impressed with the 'Cron Megaforce. Looks like just another excuse to try to offload models that aren't selling as well (after all, let's face it: if they were really trying to make something competitive, those Tomb Blades would be Wraiths, and that Stalker a Nightscythe).


This, pretty much. Sure, Stalker + Doomsday might work. But...why would you? You could just roll IG instead, they got an entire army that's focused around this concept.

   
Made in us
Daemonic Dreadnought






AL

When it comes to the doomsday/ghost ark, I make it swappable so it can be either (though I end up playing it more often as the doomsday)

Gods? There are no gods. Merely existences, obstacles to overcome.

"And what if I told you the Wolves tried to bring a Legion to heel once before? What if that Legion sent Russ and his dogs running, too ashamed to write down their defeat in Imperial archives?" - ADB 
   
Made in gb
Decrepit Dakkanaut






UK

I like Stalkers, and as much as I can understand the dislike that surrounds them (they do cost a fair amount, and only really have the twin-linking which makes them stand out), I've found my Stalker to be quite good.

Opponents aren't quite sure what to do with it, especially when they have 2 Annihilation Barges and a Surflord in their face as well, not to mention a Spyder and Scarabs, two Warrior squads with Harpteks (I love these guys, nobody expects to be Entropic Struck from the other side of the board, and being S6 makes it a decent weapon, too) and Lanceteks (one of which is a Pulsetek, but both of them benefit from their squad's harp reducing armour and making it easier for the lance to cause damage), and a unit of Teslammortals with a Veiltek, Pulsetek, and Footlord with weave, an Orb and a Scythe (who also benefit from the harps by being S5, so anything AV12+ might be in for a nasty surprise if they get entropic struck and then hit by a cascade of S5 Tesla).

With the Stalker inside that army, it adds more of a "Okay, what happens now?" feel than there would be if I had a third AB, or a Scythe, more Spyders and Scarabs or even Wraiths. They're rare to see, so people don't anticipate them, and not many people remember that they're walkers, so they end up getting too close and I can then lock them up in CC against an AV13, Living Metal walker.

It further means that I can overwatch with the dispersed Heat Ray, which again, not many people expect, and whilst it might not be enough to turn the tide of a combat, it could well kill off the power fist charging first in order to make sure he reaches combat, or even the only guy able to get in. Even then, people expect to be smacking an AV11 rear, not an AV13 front.

He's also taken down Vulkan and Fuegan with focussed heat ray shots, but they're more ironic anecdotes than anything, and Fuegan was on his final wound after his first was Lanced, and his second was Harped, so the next wound he suffered would have killed him anyway; I just wanted it to be a melta one

All in all, my Stalker hasn't been the star of any games, but he hasn't been the "I wish I hadn't taken it, actually" choice, either.

Mandorallen turned back toward the insolently sneering baron. 'My Lord,' The great knight said distantly, 'I find thy face apelike and thy form misshapen. Thy beard, moreover, is an offence against decency, resembling more closely the scabrous fur which doth decorate the hinder portion of a mongrel dog than a proper adornment for a human face. Is it possibly that thy mother, seized by some wild lechery, did dally at some time past with a randy goat?' - Mimbrate Knight Protector Mandorallen.

Excerpt from "Seeress of Kell", Book Five of The Malloreon series by David Eddings.

My deviantART Profile - Pay No Attention To The Man Behind The Madness

"You need not fear us, unless you are a dark heart, a vile one who preys on the innocent; I promise, you can’t hide forever in the empty darkness, for we will hunt you down like the animals you are, and pull you into the very bowels of hell." Iron - Within Temptation 
   
Made in us
Stormblade





What are your guys thoughts in the Necron vs Space wolves matchup? Who has the edge?
   
Made in gb
Freaky Flayed One






I have fielded the stalker a few times and found it sup par from the points.Its twin linking ability is nice but most of my army is TL already or the stalker is hunting for amour so its only troops being able to use this ability. admitted if your using a few ghosts Arcs then it really does shine. I prefer to take the TL Heavy Gauss cannon and sit in cover as its one of the few units that's ranges is over 24'' but costs 15 pts more with is a shame.

Being open topped, with fake Av 13 doesn't help either.

Walkers got a nerf thanks to grenades hitting on BS and units being able to auto lose combat, all so its only S7 with 2 attacks at I2 so its hardly going to be winning combats.

This message was edited 1 time. Last update was at 2012/11/15 19:26:53


 
   
Made in us
Freaky Flayed One





Marv, if you don't have more than one Ghost Ark then I would build that. I think the GA is one of the best all around units in the dex. I usually run two. They are tough to take down, can fire at 2 targets, and don't draw as much attention as they should, allowing you to get them (and the warriors inside) into some pretty advantageous positions. This is especially good in objective games, as once you unload the cargo you have split the targets and your opponent usually focuses on the infantry. Th GA meanwhile is still hammering things and also reinforcing that unit. With hull points, they are pretty good at taking out armor too. Lots of versatility for 100 pts.

I have 2 stalkers, but I unually only run one, and then only in lists where it makes sense. I find they tend to draw a lot of fire, which can be good and bad.

   
Made in us
Tail-spinning Tomb Blade Pilot






BlackMath wrote:
Marv, if you don't have more than one Ghost Ark then I would build that. I think the GA is one of the best all around units in the dex. I usually run two. They are tough to take down, can fire at 2 targets, and don't draw as much attention as they should, allowing you to get them (and the warriors inside) into some pretty advantageous positions. This is especially good in objective games, as once you unload the cargo you have split the targets and your opponent usually focuses on the infantry. Th GA meanwhile is still hammering things and also reinforcing that unit. With hull points, they are pretty good at taking out armor too. Lots of versatility for 100 pts.

I have 2 stalkers, but I unually only run one, and then only in lists where it makes sense. I find they tend to draw a lot of fire, which can be good and bad.



This guy knows his GA, and the correct quantity to use! Not to mention they are a great place to hide your hq choices and royal court selection. They are tough, until penetrated. As long as you either hide them or slightly shimmy them they can stay in one spot and last quite some time. If you are using Zandrekh you can apply stealth to them increasing that all important cover save, especially on those penetrating hits. 4 hp is rediculous.

A solid army build IMHO should include 4 troops choices, 2 in arks, two in scythes. This allows for an appropriate balance of forces, a combination of tough, fast, hard to hit, and leads to a mix of targets requiring your opponnent to be more versatile to handle your army.

Victory is not the most important outcome. Enjoyment and excitement is the best outcome, victory is sweeter when it was fun.
 
   
Made in gb
Decrepit Dakkanaut






UK

My Stalker got pretty good again last night, being pretty much ignored until it TLed everything fired against a TSons unit with Ahriman, then the next turn dispersed heat-rayed a few of the sons down and charged the remnants, holding them down for another turn whilst my Overlord kept Ahriman busy. The only way he went down was through the Aspiring Sorcerer's melta bombs, since TSons don't come with krak grenades and Ahriman was in a Challenge.

He may not have made all his points back himself, but he aided pretty heavily in tearing apart the Sons squad, and took down enough Sons himself to stop Ahriman getting re-rolls whilst in the challenge when the Stalker finally went down, so I think he did well (that and my opponent handily forgot it was a walker until I declared the charge).

Mandorallen turned back toward the insolently sneering baron. 'My Lord,' The great knight said distantly, 'I find thy face apelike and thy form misshapen. Thy beard, moreover, is an offence against decency, resembling more closely the scabrous fur which doth decorate the hinder portion of a mongrel dog than a proper adornment for a human face. Is it possibly that thy mother, seized by some wild lechery, did dally at some time past with a randy goat?' - Mimbrate Knight Protector Mandorallen.

Excerpt from "Seeress of Kell", Book Five of The Malloreon series by David Eddings.

My deviantART Profile - Pay No Attention To The Man Behind The Madness

"You need not fear us, unless you are a dark heart, a vile one who preys on the innocent; I promise, you can’t hide forever in the empty darkness, for we will hunt you down like the animals you are, and pull you into the very bowels of hell." Iron - Within Temptation 
   
Made in us
Longtime Dakkanaut




Ffyllotek wrote:
Just a quick - I notice the monolith's not been mentioned much in these topics. Is it a and unit? TBH I'm looking at buying one, dropping into middle of board and watching enemy die. My nemesis has taken to fielding Death Company with his Guard, which sort of neutalises my close combat options. I need something fairly powerful to hurt Astorath, and thought the monolith would do the trick nicely!



Ah my poor Monolith. I had been running one with Zahndrekh until the FAQ. I felt that the a monolith and Big Z worked well together. I would regularly reserve the Monolith and use Zahndrekh's ability to bring it in on my opponents turn if they had reserves. They always do and it allowed me to keep the Monolith away from drop podding units. It also created a new avenue of attack as on the next turn I would bring a unit of immortals through the portal and begin to flood a side of the board I had no threat on just a half turn before.

The FAQ got rid of the jink save, which Big Z could increase to 4+, and it prevented me from firing the particle whip at one target and the Gauss guns at another at full BS. Those really hosed the Monolith IMO. For a while it had been my only answer to a Harliestar formation. I would try and deep strike the Monolith fit next to the Harliestar and make them all make STR checks or get sucked into the portal.
   
Made in us
Swift Swooping Hawk





Massachusetts

I have a comment/question about the Triarch Stalker.

I am ressurecting a Chaos Space Marine army (old 3rd edition army), and I'd like to use some of my Necron guys as allies until I get my numbers up.

I was looking at the special rules for the Stalker and noticed the Targeting Relay ability says "All other friendly units" - so this would include allies. I guess my question is, have a missed a provision which does not allow this?

Twin linking some Hades Autocannon Forgefiends or many other choices in the Chaos army, might be a pretty awesome thing. Especially if you give the Stalker the Heavy Guass Weapon upgrade so he has TL and increased range.

Can anyone contest this? or has anyone used this?

"What we do in life, echoes in eternity" - Maximus Meridius

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Made in gb
Decrepit Dakkanaut






UK

Necrons are Allies of Convenience for CSM, and as such are treated as enemy units that you cannot shoot etc. So it would not include allies.

Mandorallen turned back toward the insolently sneering baron. 'My Lord,' The great knight said distantly, 'I find thy face apelike and thy form misshapen. Thy beard, moreover, is an offence against decency, resembling more closely the scabrous fur which doth decorate the hinder portion of a mongrel dog than a proper adornment for a human face. Is it possibly that thy mother, seized by some wild lechery, did dally at some time past with a randy goat?' - Mimbrate Knight Protector Mandorallen.

Excerpt from "Seeress of Kell", Book Five of The Malloreon series by David Eddings.

My deviantART Profile - Pay No Attention To The Man Behind The Madness

"You need not fear us, unless you are a dark heart, a vile one who preys on the innocent; I promise, you can’t hide forever in the empty darkness, for we will hunt you down like the animals you are, and pull you into the very bowels of hell." Iron - Within Temptation 
   
Made in us
Swift Swooping Hawk





Massachusetts

ok thank you. it didn't sound right.

Honestly, I love that they have covered their bases against many of these combos

This message was edited 1 time. Last update was at 2012/11/16 16:26:54


"What we do in life, echoes in eternity" - Maximus Meridius

Check out Veterans of the Long War Podcast -
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Made in us
Stormblade





What do you guys think about Imotekh vs Aegis Defense Lines? Night Fighting provides a good deal of support and also significantly helps vehicles. Jink + Stealth + Shrouded=2+ Cover Save;pretty good sis. In theory, it sounds pretty good and might be worth trying.
   
Made in us
Pyro Pilot of a Triach Stalker





LaPorte, IN

If the unit is in area terrain it gets a save or from abilities or terrain that always grants a save. The ADL is a specific type of battlement terrain and confers a cover save from attacks which draw LOS through it. Lightning is an effect of having the Stormlord in you army, not attacks from his model and there fore LoS isn't drawn from him and can effect units he can't see.

This message was edited 1 time. Last update was at 2012/11/18 05:14:41


 
   
Made in us
Stormblade





 NecronLord3 wrote:
If the unit is in area terrain it gets a save or from abilities or terrain that always grants a save. The ADL is a specific type of battlement terrain and confers a cover save from attacks which draw LOS through it. Lightning is an effect of having the Stormlord in you army, not attacks from his model and there fore LoS is drawn from him and can effect units he can't see.


Whats your view on units within battlements? Would they get their normal cover save when they are struck by lightning?
   
Made in us
Pyro Pilot of a Triach Stalker





LaPorte, IN

You are never within a battlement. Shots fired through battlements grant a cover save. Lightning doesn't fire through anything.
   
Made in de
Pile of Necron Spare Parts





I've got another nooby question : Ghost Arks can carry a royal court, but the royal court doesn't list them as a transport. Does that mean that you can't deploy Ghost Arks with the court inside and they have to get into it in the first round instead?
And is it possible to have them as the dedicated transport for a unit that is deployed outside them? (So you can just take 20 Warriors + GA but let the court hop in first round and play as planned)

This message was edited 1 time. Last update was at 2012/11/18 15:50:39


 
   
Made in us
Pyro Pilot of a Triach Stalker





LaPorte, IN

Yes. You have it right. I believe GW's intent was to allow IC and RC members attached to warriors ride in the Ark with warriors but The rule allows Royal Courts and IC to highjack the Ark on turn one. Also you are right in that you can take the Ark with squads larger than 10 models to use its repair ability on the larger squad or for other things to highjack.
   
Made in us
Stormblade





What do you guys think about Nemesor Zahndrekh and Imotekh in the same list? Epic Strategic Awesomeness or a waste of points?
   
Made in us
Swift Swooping Hawk





Massachusetts

It's a lot of points, but the synergy is there. I have used this to give my Doomsday Ark Night Vision and rained down the fire. The main thing is the amount of points... and the allure of taking Vargard.

"What we do in life, echoes in eternity" - Maximus Meridius

Check out Veterans of the Long War Podcast -
https://www.facebook.com/VeteransOfTheLongWar 
   
Made in us
Pyro Pilot of a Triach Stalker





LaPorte, IN

 sounddemon wrote:
What do you guys think about Nemesor Zahndrekh and Imotekh in the same list? Epic Strategic Awesomeness or a waste of points?
That choice means not taking a D. Lord and that is a choice I am not willing to make.
   
Made in us
Loyal Necron Lychguard






 NecronLord3 wrote:
 sounddemon wrote:
What do you guys think about Nemesor Zahndrekh and Imotekh in the same list? Epic Strategic Awesomeness or a waste of points?
That choice means not taking a D. Lord and that is a choice I am not willing to make.


Only under 2000 points.
   
Made in us
Pyro Pilot of a Triach Stalker





LaPorte, IN

 Kevin949 wrote:
 NecronLord3 wrote:
 sounddemon wrote:
What do you guys think about Nemesor Zahndrekh and Imotekh in the same list? Epic Strategic Awesomeness or a waste of points?
That choice means not taking a D. Lord and that is a choice I am not willing to make.


Only under 2000 points.
That choice would mean playing with a double force organization chart and that is a choice I am not willing to make.
   
 
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