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![[Post New]](/s/i/i.gif) 2012/10/24 01:54:57
Subject: Re:Beginner to wargaming
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Slippery Scout Biker
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I guess its fair to say the most flexible army is IG as they can have huge armored assaults and tonnes of infantry or they can have small numbers of elite guys with good fast attack and hq choices plus they have some truly spectacular special rules.
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609th Cadian- (1000 Points)
Lunar Knights (3000 Points)
High Elves (4000 Points) |
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![[Post New]](/s/i/i.gif) 2012/10/24 01:55:30
Subject: Beginner to wargaming
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Rough Rider with Boomstick
Gunblaze West
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nevermind my ork suggestion as it is not in you beginning list... srry but between ig and tau it depends what you want..... Tau are long ranged power houses, while Ig is intended to be midranged shooting army with lots of special weapons+ what Guardsman76 adds
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This message was edited 1 time. Last update was at 2012/10/24 01:56:15
Kilkrazy wrote:We moderators often make unwise decisions on Friday afternoons.
kestril wrote: Page 1: New guard topic
Page 2: FW debate
Page 3: Ailaros and Peregrine fight. TO THE DEATH
I swear I think those two have a hate-crush on each other sometimes. |
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![[Post New]](/s/i/i.gif) 2012/10/24 02:00:44
Subject: Beginner to wargaming
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Fresh-Faced New User
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Ok but I need a fast small elite army with 1 tank or 2
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![[Post New]](/s/i/i.gif) 2012/10/24 02:03:12
Subject: Beginner to wargaming
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Rough Rider with Boomstick
Gunblaze West
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K then tau..... They are (Generally) pretty elite (in your lists give em lots of upgrades) and you dont even need tanks as broadsides do that job just as well. You might mwant those tanks to be transports for firewarriors though to increase surrvivability. Played correctly tau can be a pretty elite army with a medium overall cost.. Not as cheap as draigowing (GK) but not as expensivve as IG
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This message was edited 1 time. Last update was at 2012/10/24 02:04:49
Kilkrazy wrote:We moderators often make unwise decisions on Friday afternoons.
kestril wrote: Page 1: New guard topic
Page 2: FW debate
Page 3: Ailaros and Peregrine fight. TO THE DEATH
I swear I think those two have a hate-crush on each other sometimes. |
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![[Post New]](/s/i/i.gif) 2012/10/24 02:09:22
Subject: Re:Beginner to wargaming
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Slippery Scout Biker
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if you want just 1 or 2 tanks tau are your best option because for one their hammerhead has the most powerful weapon in the entire 40k gaming system but the fire warriors are only elite if you spend a lot of points on upgrading them. you may be better off just having more fire warriors rather than making them elite.
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609th Cadian- (1000 Points)
Lunar Knights (3000 Points)
High Elves (4000 Points) |
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![[Post New]](/s/i/i.gif) 2012/10/24 02:17:50
Subject: Beginner to wargaming
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Decrepit Dakkanaut
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So, you want an army that's cheap, that has few miniatures, relies on speed, has a lot of killing power per model, never plays the same way twice, has lots of modeling options, has strong elites and HQ choices, and isn't chaos, dark angels, space wolves, tyranid, or space marines?
I believe the answer you're looking for is "none of them". I don't think any army can match that restrictive of a set of requirements.
The closest one you're probably looking at is grey knights, as they're going to be cheap, have strong elites and HQ, and have several options. They don't rely on speed or have lots of modelling options, being almost entirely power armor. Second place is probably going to be light-side eldar, as they rely on speed, have nice HQ units, and has lots of modeling options, but it doesn't have knockout elites choices (they're just elves with different guns), and it's not particularly cheap, and there's only basically one playstyle that's any good at the moment.
I think in order to find what you're looking for, you need to ease up, or at least prioritize what your expectations are.
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![[Post New]](/s/i/i.gif) 2012/10/24 02:21:10
Subject: Beginner to wargaming
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Fresh-Faced New User
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For tanks that is for a 1000 pt game
I want heavy fast attack and heavy support
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![[Post New]](/s/i/i.gif) 2012/10/24 02:43:35
Subject: Beginner to wargaming
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Decrepit Dakkanaut
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Wait, you want an army that has powerful HQ, Elites, Fast Attack, AND Heavy Support choices? In addition to also being fast and strong and never the same and interesting to model and cheap to build, and not from one of the armies you don't like?
Yeah, now you're definitely talking about an army that doesn't exist. Every army has a weakness somewhere. The right army for you exists only in your mind.
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This message was edited 1 time. Last update was at 2012/10/24 05:10:31
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![[Post New]](/s/i/i.gif) 2012/10/24 05:24:16
Subject: Re:Beginner to wargaming
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Raging Ravener
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Sounds more like you want Blood Angels honestly. I know they're SM, but they're a different type of SM. Much faster, more elite but melee focused, with a hard hitting HQ in Mephiston.
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![[Post New]](/s/i/i.gif) 2012/10/24 08:12:30
Subject: Re:Beginner to wargaming
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Mutating Changebringer
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As I said before... Space Marines.
As a new player they are the only army you'll have any fun with.
You clearly are new as you have set restictions that limit you to... well... not playing.
If you just want to feild some tanks than maybe you should try Flames of War or something.
I really don't understand what you're going for.
You want some kind of HQ.... you don't really say what. A big monster? A gun platform?
You want heavy fast attack? That doesn't really make any sense.
You want to field 2 tanks at 1000 points? Well if you want those tanks to last kore than a turn you want a landraider. That puts you right back at Space Marines and Chaos Marines.
As a new player who has a set budget and a limited knowlege of the game... SPACE MARINES!
They are affordable. Easy to paint. Easy to learn. Easy to collect and have tons and tons of options. In the end there is always Space Marines!
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![[Post New]](/s/i/i.gif) 2012/10/24 10:01:38
Subject: Beginner to wargaming
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Judgemental Grey Knight Justicar
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Ailaros wrote:Wait, you want an army that has powerful HQ, Elites, Fast Attack, AND Heavy Support choices? In addition to also being fast and strong and never the same and interesting to model and cheap to build, and not from one of the armies you don't like?
Yeah, now you're definitely talking about an army that doesn't exist. Every army has a weakness somewhere. The right army for you exists only in your mind.
Necrons?
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![[Post New]](/s/i/i.gif) 2012/10/24 11:34:27
Subject: Beginner to wargaming
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Brainy Zoanthrope
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Grey knights with Imperial Guard allies?
or imperial guard with space marine allies?
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This message was edited 1 time. Last update was at 2012/10/24 11:36:25
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![[Post New]](/s/i/i.gif) 2012/10/24 11:50:04
Subject: Beginner to wargaming
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Fresh-Faced New User
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What I meant was focus on speed
As in a lot of fast attack and heavy support
And what are some cool space marines chapters
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![[Post New]](/s/i/i.gif) 2012/10/24 12:16:39
Subject: Beginner to wargaming
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Brainy Zoanthrope
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Fast - you could use Blood angels (fast vehicles and deepstriking - think paratroupers with jumppacks), or Dark angels - Bike specialists, or even space marines (captain on a bike and then other bikes count as troups).
I would still look at the dark vengence set if you are new (and that is part of the reason I suggested Dark Angels), mini rulebook plus dice and templates plus the dark angels bikes, plus the squad and the HQ options is a fair abount of value. You can trade the Chaos units or ebay them and there should be a supply of units on ebay from people doing the same so you can pick up more bikes. You may want to ally in Imperial Guard for the heavy support as they seem to have all the cool vehicles, but that may come later.
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![[Post New]](/s/i/i.gif) 2012/10/24 17:57:11
Subject: Beginner to wargaming
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Mutating Changebringer
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Tropolious51 wrote:What I meant was focus on speed
As in a lot of fast attack and heavy support
And what are some cool space marines chapters
Blood Angels sound perfect.
Crazy awesome HQmodels. Every vehicle is fast. All troops can be fast. Landraiders as DT.
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![[Post New]](/s/i/i.gif) 2012/10/24 20:43:24
Subject: Beginner to wargaming
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Fresh-Faced New User
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Can blood angels use a stormalon gunship
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![[Post New]](/s/i/i.gif) 2012/10/24 23:13:48
Subject: Beginner to wargaming
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Raging Ravener
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Yes they can
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![[Post New]](/s/i/i.gif) 2012/10/24 23:22:45
Subject: Beginner to wargaming
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Fresh-Faced New User
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Ok then I can narrow down to 4 ideas
1.blood angels
2.eldar
3.CSM
4.Dark angels Automatically Appended Next Post: Ideas about them
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This message was edited 1 time. Last update was at 2012/10/24 23:35:51
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![[Post New]](/s/i/i.gif) 2012/10/24 23:39:28
Subject: Beginner to wargaming
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Death-Dealing Dark Angels Devastator
Point Marion, Pennsylvania
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Tropolious51 wrote:Ok then I can narrow down to 4 ideas
1.blood angels
2.eldar
3. CSM
4.Dark angels
Automatically Appended Next Post:
Ideas about them
If you decide to go with Dark Angels, I have some DA stuff from the Dark Vengeance box set that I'm trying to sell. Could cut you a pretty good deal to help you get started.
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![[Post New]](/s/i/i.gif) 2012/10/24 23:42:02
Subject: Re:Beginner to wargaming
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Slippery Scout Biker
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blood angels= awesome close combat and awesome fast attack choices such as the stormraven
eldar= not good for beginners
CSM= great if you get mark of khorne cause you have beserkers as troops
Dark Angels= Due for update soon so should have some great add-ons to come
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609th Cadian- (1000 Points)
Lunar Knights (3000 Points)
High Elves (4000 Points) |
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![[Post New]](/s/i/i.gif) 2012/10/24 23:47:01
Subject: Re:Beginner to wargaming
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Lone Wolf Sentinel Pilot
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It would be awesome to see a new IG player! I love IG and they are actually easy on beginners in my opinion, just a few rules to remember. If you really want your army to be rock hard though, then I would go for Space Marines. Just so many vanilla players though... But if you go the IG route, remember vehicles and veterans, they'll get you through it. They've won me about 40+ games in the last year. Even in 6th ed. where vehicles are cardboard shells.
Whatever you choose,
Happy Gaming!
P.S. IG is not expensive if you ebay, my friend.
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This message was edited 2 times. Last update was at 2012/10/24 23:48:43
DC:80+S+++GM+B++IPw40k08++D++A+++/hWD346R++T(M)DM+ Successful trades with Tweems, Polonius, Porkuslime, Mark94656, TheCupcakeCowboy, MarshalMathis, and Hahnjoelo
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![[Post New]](/s/i/i.gif) 2012/10/25 01:11:21
Subject: Beginner to wargaming
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Fresh-Faced New User
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I forgotten about ig what's the difference beetween cadian and catachen
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![[Post New]](/s/i/i.gif) 2012/10/25 01:17:46
Subject: Re:Beginner to wargaming
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Slippery Scout Biker
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cadians= modern type troopers you see today (near enough anyway!)
catachan= vietnam era soldiers made for jungle fighting
to be fair both are just as good as each other its just depends on what you think looks cooler.
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609th Cadian- (1000 Points)
Lunar Knights (3000 Points)
High Elves (4000 Points) |
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![[Post New]](/s/i/i.gif) 2012/10/25 01:26:51
Subject: Beginner to wargaming
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Fresh-Faced New User
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Ok cadians then
For eldar what's so bad about them
I know their unforfiving but how so
Will one mistake ( not being base to base) for example
Cost you the game
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![[Post New]](/s/i/i.gif) 2412/10/25 01:32:19
Subject: Beginner to wargaming
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Tunneling Trygon
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I would suggest watching battle reports on youtube and actually learning the rules in a decent amount of detail before deciding on an army. You need to know what you're getting into and it's not really something you can learn from generalized suggestions.
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Hive Fleet Aquarius 2-1-0
http://www.dakkadakka.com/dakkaforum/posts/list/527774.page |
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![[Post New]](/s/i/i.gif) 2012/10/25 01:40:48
Subject: Beginner to wargaming
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Fresh-Faced New User
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I am watching a couple battle reports
But could 1 mistake cost the game
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![[Post New]](/s/i/i.gif) 2012/10/25 17:16:54
Subject: Beginner to wargaming
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Slaanesh Veteran Marine with Tentacles
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This thread is making my head hurt.
Eldar employ very specialized units that are very good at one task, but not so much at others. They require the player to coordinate his decisions to gain maximum effectiveness.
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![[Post New]](/s/i/i.gif) 2012/10/25 17:29:59
Subject: Beginner to wargaming
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Death-Dealing Dark Angels Devastator
Point Marion, Pennsylvania
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Well lets be honest. In almost every match, you can make one bad decision and it'll cost you the game, no matter which army you're using.
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![[Post New]](/s/i/i.gif) 2012/10/25 18:36:02
Subject: Beginner to wargaming
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Decrepit Dakkanaut
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Iron Dragon wrote:Well lets be honest. In almost every match, you can make one bad decision and it'll cost you the game, no matter which army you're using.
I wouldn't worry about this. While it's possible that a player error will cost you the game (I've certainly had it happen to me before), what is much more likely is that the game will be determined by one player making a LOT of mistakes, or how your luck is in that game.
Eldar are called unforgiving because all of their units are specialists, so if you lose that one unit that you had that was good at something, it's likely the rest of your army won't be able to do much damage against that thing you were relying on the now dead unit to handle.
That and their codex is really old, so they're not optimised to handle newer threats.
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![[Post New]](/s/i/i.gif) 2012/10/25 21:10:09
Subject: Beginner to wargaming
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Longtime Dakkanaut
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Tropolious51 wrote:I want heavy fast attack and heavy support
Tropolious51 wrote:What I meant was focus on speed
As in a lot of fast attack and heavy support
And what are some cool space marines chapters
this is hard! you want everything, but yet nothing can really give *all* of this.
are you sure 40k is even for you? have you looked at other warames? flames of war? malifaux? warmachine/hordes?
to be honest, asking for a "huge amount of variety" is asking for trouble from GW games. I dont mean to discourage you from the hobby, but GW are notorious for lacking internal and external balance in and between their factions. What this means in practical terms is that, yes, while there are thousands of options, only a handful out of each codex withh be worth it, and playable to any great extent. when i played tau back in 4th, every tau army ended up looking the same, despite valiant attempts to try different combos and strategies, there was one effective "build" that dominated. every opponent ended up being the same, and every game went the same way. and its frustrating and depressing that despite however much enthusiasm you may show and bring, it will not give back to you. dont think for a moment that 6th will be any different - it has its "powerbuilds" that make other choices not worthwhile.
you want to play a game with versatile armies, versatile strategies, a small model count, with a budget and that is a game where you can field stuff that is fast and armoured with a lot of punch. honestly? that could just as easily be a warmachine faction as anything else. it might not have 40k on the player base or the customisation, but it has it in terms of versatile armies and strategies. and cost. if you're new to wargaming,the best thing to do is check out ALL your options, not just the GW ones.
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