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![[Post New]](/s/i/i.gif) 2012/10/29 18:12:12
Subject: Imperial Building addons - gauging interest!
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Hurr! Ogryn Bone 'Ead!
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I have the Imperial buildings and find that the panels available limit how different you can make your buildings look. With that in mind I set about designing an addon for the set. It is the same size and should fit perfectly. What I want to know is what kind of interest there is for more of these? I will be doing more for my own use but the question is 'how many other people would buy them?'
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![[Post New]](/s/i/i.gif) 2012/10/29 19:11:00
Subject: Imperial Building addons - gauging interest!
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Enigmatic Chaos Sorcerer
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I have an unassembled Imperial sector and being able to both expand the number of buildings I could make and being able to vary their appearance would be appealing. As long as the quality is sufficient.
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BlaxicanX wrote:A young business man named Tom Kirby, who was a pupil of mine until he turned greedy, helped the capitalists hunt down and destroy the wargamers. He betrayed and murdered Games Workshop.
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![[Post New]](/s/i/i.gif) 2012/10/29 19:46:22
Subject: Imperial Building addons - gauging interest!
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Hurr! Ogryn Bone 'Ead!
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I'm in talks with a local printer to get samples, I will update everyone when I see them.
As for variation, what would you like to see done? I currently have the window show above and a small door on the work bench. Planning on doing damaged versions of each and a double door.
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![[Post New]](/s/i/i.gif) 2012/10/29 19:54:20
Subject: Imperial Building addons - gauging interest!
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Enigmatic Chaos Sorcerer
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A panel of a normal wall section with a hole blasted in it big enough to draw LoS would be nice.
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BlaxicanX wrote:A young business man named Tom Kirby, who was a pupil of mine until he turned greedy, helped the capitalists hunt down and destroy the wargamers. He betrayed and murdered Games Workshop.
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![[Post New]](/s/i/i.gif) 2012/10/29 20:10:16
Subject: Imperial Building addons - gauging interest!
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Hurr! Ogryn Bone 'Ead!
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I think I can come up with something.
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![[Post New]](/s/i/i.gif) 2012/10/29 20:48:23
Subject: Imperial Building addons - gauging interest!
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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GW made a far more generic CoD sprue for their initial CoD prototypes. You can see a few examples of it in some of their earliest CoD-style buildings, and still see the odd piece here and there.
Something like that would be quite good.
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![[Post New]](/s/i/i.gif) 2012/10/29 20:49:40
Subject: Imperial Building addons - gauging interest!
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[MOD]
Decrepit Dakkanaut
Cozy cockpit of an Archer ARC-5S
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Hate to see what kind of a fethhead looked at that sprue and said "Yup, scrap that one, not gonna sell as well as the grimdark ones.." edit. Edited to remove swear, didn't mean to break the filter.
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This message was edited 1 time. Last update was at 2012/10/29 20:50:03
Fatum Iustum Stultorum
Fiat justitia ruat caelum
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![[Post New]](/s/i/i.gif) 2012/10/29 20:53:37
Subject: Imperial Building addons - gauging interest!
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Hurr! Ogryn Bone 'Ead!
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Which bits would you like to see from that sprue? I'm working on walls first, then floors then other bits.
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![[Post New]](/s/i/i.gif) 2012/10/29 20:54:22
Subject: Imperial Building addons - gauging interest!
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[MOD]
Decrepit Dakkanaut
Cozy cockpit of an Archer ARC-5S
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Heh, anything without skulls will do!
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Fatum Iustum Stultorum
Fiat justitia ruat caelum
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![[Post New]](/s/i/i.gif) 2012/10/29 21:04:47
Subject: Imperial Building addons - gauging interest!
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Hurr! Ogryn Bone 'Ead!
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No skulls on anything I'm doing, GW do enough of that. Automatically Appended Next Post:
More designs to come tomorrow hopefully.
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This message was edited 1 time. Last update was at 2012/10/29 21:10:42
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![[Post New]](/s/i/i.gif) 2012/10/29 21:20:42
Subject: Imperial Building addons - gauging interest!
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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Really the important things are more windows and solid un-ruined panels. I can’t tell you how many ruined sections I have left over because I tend to make complete buildings. I mean just look at that prototype sprue and see how many complete panels there are – 15 (16 if you count the big one as two). Most CoD sprues have, at best, 4 or 5. Floor sections are also very important. I’ve turned creating large floor sections into something of an art, but I’d much rather have longer and wider floor sections that didn’t have to be constructed from groups of 3 undamaged panels. That said, the one great thing about the CoD floor sections is how the groves between each section fit the struts/beams perfectly, which really helps strengthen them.
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This message was edited 1 time. Last update was at 2012/10/29 21:22:32
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![[Post New]](/s/i/i.gif) 2012/10/29 21:25:58
Subject: Imperial Building addons - gauging interest!
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Hurr! Ogryn Bone 'Ead!
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I don't mind the damaged panels, the thing that does annoy me though is that they are all damaged at the top and not the bottom.
Keep your suggestions coming they will all help.
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![[Post New]](/s/i/i.gif) 2012/10/29 22:03:35
Subject: Imperial Building addons - gauging interest!
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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Nothing wrong with damaged panels, but it just makes the CoD kits non-conducive to creating undamaged buildings unless you want to have heaps of left-over damaged panels.
What you describe though in the way they are only damaged across the top, yes, that is a limiting factor. Some variety would be nice.
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![[Post New]](/s/i/i.gif) 2012/10/29 22:36:39
Subject: Imperial Building addons - gauging interest!
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Mutilatin' Mad Dok
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Melta/bioacid damage wall would be quality, could see using a lot of those. Also, generic bulkhead walls a la Necromunda classic terrain?
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![[Post New]](/s/i/i.gif) 2012/10/30 01:09:50
Subject: Re:Imperial Building addons - gauging interest!
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Fixture of Dakka
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I'd be interested. No new suggestions other than complete, undamaged panels.
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"But i'm more than just a little curious, how you're planning to go about making your amends, to the dead?" -The Noose-APC
"Little angel go away
Come again some other day
The devil has my ear today
I'll never hear a word you say" Weak and Powerless - APC
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![[Post New]](/s/i/i.gif) 2012/10/30 07:40:19
Subject: Imperial Building addons - gauging interest!
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Hurr! Ogryn Bone 'Ead!
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I should be putting some more designs up later, will work on some plain panels and see what you all think. Automatically Appended Next Post: Plain wall, going to see about adding a blast hole to it for the next one.
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This message was edited 1 time. Last update was at 2012/10/30 09:29:03
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![[Post New]](/s/i/i.gif) 2012/10/30 10:30:07
Subject: Re:Imperial Building addons - gauging interest!
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Enginseer with a Wrench
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Great idea – and I'd echo the request for more undamaged ones. Damage is much, much easier to add than remove; and while details like bullet holes, marks and chipping add detail, they also make repeats look odd.
I'd be keen to see additional buttresses (there are loads of great design on the sprue HBMC posted); these add a lot to the dimensionality of finished buildings and provide lots of interesting cover when fighting up streets.
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![[Post New]](/s/i/i.gif) 2012/10/30 10:51:57
Subject: Imperial Building addons - gauging interest!
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Highlord with a Blackstone Fortress
Adrift within the vortex of my imagination.
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H.B.M.C. wrote:GW made a far more generic CoD sprue for their initial CoD prototypes. You can see a few examples of it in some of their earliest CoD-style buildings, and still see the odd piece here and there.
Something like that would be quite good. 
I much prefer those to what finally emerged.
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n'oublie jamais - It appears I now have to highlight this again.
It is by tea alone I set my mind in motion. By the juice of the brew my thoughts aquire speed, my mind becomes strained, the strain becomes a warning. It is by tea alone I set my mind in motion. |
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![[Post New]](/s/i/i.gif) 2012/10/30 11:26:38
Subject: Imperial Building addons - gauging interest!
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Hurr! Ogryn Bone 'Ead!
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This message was edited 6 times. Last update was at 2012/10/30 19:29:32
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![[Post New]](/s/i/i.gif) 2012/10/30 19:59:47
Subject: Re:Imperial Building addons - gauging interest!
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[MOD]
Making Stuff
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Apologist wrote:Great idea – and I'd echo the request for more undamaged ones. Damage is much, much easier to add than remove; and while details like bullet holes, marks and chipping add detail, they also make repeats look odd.
This. Hacking up complete panels to make damaged ones isn't hard... Just making complete panels keeps the kit far more versatile.
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![[Post New]](/s/i/i.gif) 2012/10/30 20:01:51
Subject: Imperial Building addons - gauging interest!
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[MOD]
Decrepit Dakkanaut
Cozy cockpit of an Archer ARC-5S
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This one I like, not sure why yet, but ideas are already bubbling.
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Fatum Iustum Stultorum
Fiat justitia ruat caelum
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![[Post New]](/s/i/i.gif) 2012/10/30 20:08:36
Subject: Re:Imperial Building addons - gauging interest!
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Speed Drybrushing
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Well this certainly looks interesting, I'm also sick to death of having spare 'damaged' walls and floors left over from making intact buildings.
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![[Post New]](/s/i/i.gif) 2012/10/30 20:30:43
Subject: Imperial Building addons - gauging interest!
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Phanobi
Canada,Prince Edward Island
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H.B.M.C. wrote:GW made a far more generic CoD sprue for their initial CoD prototypes. You can see a few examples of it in some of their earliest CoD-style buildings, and still see the odd piece here and there.
Something like that would be quite good. 
So THAT'S where that kit is from! I have always spotted it in GW articles but never knew where the stuff was from!
Also very interested in this mate, throw lotsa details on those pieces and get yourself a decent manufacturer then you should be good to go!
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![[Post New]](/s/i/i.gif) 2012/10/30 20:37:46
Subject: Imperial Building addons - gauging interest!
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Hurr! Ogryn Bone 'Ead!
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The idea is to keep them as plain as possible so that people can add their own details. Its easier to add than to take away as they say. Having said that if people have an idea for something they think should be on them let me know.
I'm also thinking of doing some prison cell panels, even in the 41st millennium people must get arrested.
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![[Post New]](/s/i/i.gif) 2012/10/31 02:34:05
Subject: Re:Imperial Building addons - gauging interest!
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Xenohunter with First Contact
Loserville - population: 1
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Plain and intact is good. Some non gothic stuff would be cool too, i find it hard to imagine there isn't a present Earth type world or a Nar Shadaa/Corellia neon light future style in the 41st millennium.
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![[Post New]](/s/i/i.gif) 2012/10/31 07:15:58
Subject: Imperial Building addons - gauging interest!
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Hurr! Ogryn Bone 'Ead!
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Yeah I know what you mean about modern, I'm going to do some roller shutter doors I think. Anything else in mind? Automatically Appended Next Post: Door time maybe more later.
Roller door.
Open roller door.
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This message was edited 1 time. Last update was at 2012/10/31 14:28:59
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![[Post New]](/s/i/i.gif) 2012/10/31 20:30:22
Subject: Imperial Building addons - gauging interest!
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Hurr! Ogryn Bone 'Ead!
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Building front with roller shutter door, I figured it would make a good tank factory.
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![[Post New]](/s/i/i.gif) 2012/10/31 20:45:27
Subject: Re:Imperial Building addons - gauging interest!
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Irked Necron Immortal
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Wow these will be great. I love making new buildings and what you have listed already looks fantastic. The mind races with possibilities and I really like the grate and the roller door. If this stuff is priced reasonably then I will be buying a lot of your products. I could see myself purchasing at least a couple of everything you have listed so far and in many cases a lot more.
Well done and thanks for filling a gap in the market
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![[Post New]](/s/i/i.gif) 2012/10/31 20:50:45
Subject: Imperial Building addons - gauging interest!
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Hurr! Ogryn Bone 'Ead!
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I'm glad you like them Necro, I do have more ideas in mind too. I'm going to be doing a church front the same size as the roller shutter front as well as some double doors. I also want to do something with a heating vent. If you have anything you'd like to see let me know and I'll see.
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This message was edited 1 time. Last update was at 2012/10/31 20:53:02
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![[Post New]](/s/i/i.gif) 2012/10/31 21:20:32
Subject: Re:Imperial Building addons - gauging interest!
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Irked Necron Immortal
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A good set of stair is always hard to find. I also second that the pieces should be whole and not damaged as I can do that myself and adds a range of options for me to customise.
Please send me a PM when you are up and running and ready to start selling. I really wants these
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