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![[Post New]](/s/i/i.gif) 2013/03/17 18:29:09
Subject: Tyranid WD Update?
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Myrmidon Officer
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Hah!
New unit kit. A flyer. Gives Tyranids the much-sought-after EW meaning it's a must-have. Also anti-vehicle.
It's so typical of GW that it's believable on that alone.
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![[Post New]](/s/i/i.gif) 2013/03/17 21:19:20
Subject: Re:Tyranid WD Update?
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Decrepit Dakkanaut
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More early playtest rumours:
anonymous source from Faeit 212 wrote:Tyranid Dominatrix
It looks like a tyrant, but with more legs.... does not look like the old epic model.
WS8 BS4 S6 T6 W4 I5 A4 Ld10 Sv3+
*Once per turn the dominatrix can double the synapse range of one other synapse creature on the battle field, including itself...this affects the Shadow in the Warp range as well.
*All Tyranids within 6" gain Feel No Pain just like Catalyst, it is gained at the start of the turn and lasts until the next Tyranid turn, but as an effect. So those units may move outside the field and retain it.
*The Dominatrix allows Tervigon Spawn Termagant rerolls for Tervigons within 12". 2nd roll must be taken.
*if killed every Synapse or Psyker model on the table (friend or foe) must take a psychic test at half LD or suffer 1 wound with no saves allowed.
*Lvl3 Psyker. access to biomancy, TK, Telepathy, and Divination, plus the Tyranid powers.
*Can take the same options as the Tyrant (including leader abilities), but not wings.
*Base with the Rupture Cannon, Claws and Teeth, Crushing Claws(x2), Eternal Warrior, Fear, Regen.
*considered a Monstrous Creature, not Gargantuan. Rupture Cannon cannot be upgraded
http://wh40k.lexicanum.com/wiki/Dominatrix
Conversion by Modern Synthesist and painted by Hive Fleet Moloch:
http://modernsynthesist.blogspot.de/2011/04/redux-dominatrix-from-hierodule.html
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This message was edited 1 time. Last update was at 2013/03/17 21:21:43
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![[Post New]](/s/i/i.gif) 2013/03/17 21:42:40
Subject: Tyranid WD Update?
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Dakka Veteran
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the 'blows up all the psykers when it dies' rule is too good to get through as written. the qq from GK players would be legendary.
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![[Post New]](/s/i/i.gif) 2013/03/17 21:55:09
Subject: Tyranid WD Update?
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Shade of Despair and Torment
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1hadhq wrote:krazynadechukr wrote:Tyranids.
Codex Author: Matt Ward
Release Date: Q4 2013/ Q1 2014
White Dwarf update coming this summer
A prophecy?
At least Matt will keep the blue boyz from getting eaten..
A Certainty.
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![[Post New]](/s/i/i.gif) 2013/03/17 21:56:21
Subject: Tyranid WD Update?
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Androgynous Daemon Prince of Slaanesh
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gigasnail wrote:the 'blows up all the psykers when it dies' rule is too good to get through as written. the qq from GK players would be legendary.
It's not SO bad...brotherhood of psykers will mean that one guy will suck down the wound. They'll whine, but they'll get over it.
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Reality is a nice place to visit, but I'd hate to live there.
Manchu wrote:I'm a Catholic. We eat our God.
Due to work, I can usually only ship any sales or trades out on Saturday morning. Please trade/purchase with this in mind. |
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![[Post New]](/s/i/i.gif) 2013/03/17 22:44:43
Subject: Re:Tyranid WD Update?
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Horrific Howling Banshee
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anonymous source from Faeit 212 wrote:
It looks like a tyrant, but with more legs....
*Can take the same options as the Tyrant (including leader abilities), but not wings.
What Tyranids have more than 6 limbs?
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![[Post New]](/s/i/i.gif) 2013/03/17 22:46:05
Subject: Tyranid WD Update?
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Dakka Veteran
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their vehicles are psykers too. incoming 'it's a wound, vehicles don't take wounds' arguments again.
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![[Post New]](/s/i/i.gif) 2013/03/17 22:49:04
Subject: Tyranid WD Update?
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Myrmidon Officer
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gigasnail wrote:their vehicles are psykers too. incoming 'it's a wound, vehicles don't take wounds' arguments again.
What if their psykers are in a vehicle?
Doom v2.0
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![[Post New]](/s/i/i.gif) 2013/03/17 22:57:07
Subject: Tyranid WD Update?
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Dakka Veteran
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i can feel the stupid already.
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![[Post New]](/s/i/i.gif) 2013/03/17 22:58:55
Subject: Tyranid WD Update?
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Norn Queen
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krazynadechukr wrote:Tyranids. Codex Author: Matt Ward Release Date: Q4 2013/ Q1 2014 White Dwarf update coming this summer Harpy dual release kit. Harpy anti-infantry, new MC with the playtest name Hydra, will be anti-flyer/tanksynapse will grant Eternal Warrior once again with major changes to instinctive behavior.Prime plastic kit Shrike upgrade packnew infiltrating MC with a stacking rule similar to the Fantasy Ghorgon Multiple large plastic kits that can make several different unit types Warriors/zoanthropes/lictorsVenomthrope/RavenersBiovores/PyrovoresTyrant Guard/Hive Guard Same rumour that gets floated around every month or so. The underlined makes me dubious - Warriors and Lictors in a dual kit? Plausible. Warriors have a very old kit, and Lictors would fit fine. Just a new head, torso and larger scything talons. Zoanthropes in the kit? The Zoanthrope design they've been slowly evolving since 3rd edition shares absolutely nothing in common with a Warrior. It does, however, share the body of the Venomthrope. Raveners being in a dual kit... is just extremely unlikely. They only just got a plastic kit in 5th edition, and GW just doesn't replace plastic kits that fast, especially for niche units in an army. Even if they just added a new sprue to the kit to cover the Venomthrope bits, the Ravener body is, again, nothing like the Venomthrope. I could believe Warrior/Lictor/Deathleaper, Venomthrope/Zoanthrope/Doom of Malan'tai, Pyrovore/Biovore and Tyrant/Hive Guard, as they all share enough design similarities to build dual/triple kits out of. edit - feth me. A Dominatrix? feth YES. Automatically Appended Next Post: Quark wrote:anonymous source from Faeit 212 wrote: It looks like a tyrant, but with more legs.... *Can take the same options as the Tyrant (including leader abilities), but not wings. What Tyranids have more than 6 limbs? It said more legs, not more limbs. The Hive Tyrant has 2 legs and 4 arms. 4 legs and two CCW arms would be more legs, but the same amount of limbs. Most GW designed Tyranids have back mounted guns attached to atrophied limbs, but not all. Look at the Scythed Heirodule, for example.
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This message was edited 4 times. Last update was at 2013/03/17 23:07:06
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![[Post New]](/s/i/i.gif) 2013/03/17 23:21:06
Subject: Tyranid WD Update?
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Horrific Howling Banshee
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-Loki- wrote:It said more legs, not more limbs. The Hive Tyrant has 2 legs and 4 arms. 4 legs and two CCW arms would be more legs, but the same amount of limbs. Most GW designed Tyranids have back mounted guns attached to atrophied limbs, but not all. Look at the Scythed Heirodule, for example.
But how can you have more legs (which don't support options) and keep the same options?
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![[Post New]](/s/i/i.gif) 2013/03/17 23:28:57
Subject: Tyranid WD Update?
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Decrepit Dakkanaut
UK
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If that's real the damage to psykers/synapse creatures make it a pretty high risk one for a Tyranid player to take,
especially since you'd probably want to use it with tervigons to take advantage of the re-rolls
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![[Post New]](/s/i/i.gif) 2013/03/17 23:31:13
Subject: Tyranid WD Update?
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Norn Queen
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Quark wrote: -Loki- wrote:It said more legs, not more limbs. The Hive Tyrant has 2 legs and 4 arms. 4 legs and two CCW arms would be more legs, but the same amount of limbs. Most GW designed Tyranids have back mounted guns attached to atrophied limbs, but not all. Look at the Scythed Heirodule, for example. But how can you have more legs (which don't support options) and keep the same options? Back mounted weapons and combat legs. The Dominatrix always had a back weapon mount. So leg setup like the Tervigon - back and middle legs for locomotion, middle 'legs' are also crushing claws, front for crushing claws, and an additional back mount for the ranged weapons. Still fits the 6 limbs aesthetic. Has more legs than the Hive Tyrant, but uses some of them for combat as well. 'Combat legs' aren't new for Tyranids. The Flyrant has scything feet, remember.
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This message was edited 2 times. Last update was at 2013/03/17 23:32:30
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![[Post New]](/s/i/i.gif) 2013/03/17 23:31:58
Subject: Tyranid WD Update?
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Myrmidon Officer
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It says that it comes default with a Rupture Cannon and Crushing Claws. Assuming you put the cannon on the back like the original Dominatrix, you leave two limbs for Claws and four limbs for legs. This also works as in the original model.
Tyrants have the option of replacing their twi sets of weapon-limbs with variants. The Dominatrix could very well just have the option of replacing one set.
Also, original Epic Dominatrix:
It's as close to official as we can get. It has four legs and two Crushing Claws.
EDIT: There's also the CCG with questionable canonical value.
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This message was edited 2 times. Last update was at 2013/03/17 23:43:42
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![[Post New]](/s/i/i.gif) 2013/03/18 08:48:42
Subject: Re:Tyranid WD Update?
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Dominating Dominatrix
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Kroothawk wrote:More early playtest rumours:
anonymous source from Faeit 212 wrote:Tyranid Dominatrix
It looks like a tyrant, but with more legs.... does not look like the old epic model.
WS8 BS4 S6 T6 W4 I5 A4 Ld10 Sv3+
*Once per turn the dominatrix can double the synapse range of one other synapse creature on the battle field, including itself...this affects the Shadow in the Warp range as well.
*All Tyranids within 6" gain Feel No Pain just like Catalyst, it is gained at the start of the turn and lasts until the next Tyranid turn, but as an effect. So those units may move outside the field and retain it.
*The Dominatrix allows Tervigon Spawn Termagant rerolls for Tervigons within 12". 2nd roll must be taken.
*if killed every Synapse or Psyker model on the table (friend or foe) must take a psychic test at half LD or suffer 1 wound with no saves allowed.
*Lvl3 Psyker. access to biomancy, TK, Telepathy, and Divination, plus the Tyranid powers.
*Can take the same options as the Tyrant (including leader abilities), but not wings.
*Base with the Rupture Cannon, Claws and Teeth, Crushing Claws(x2), Eternal Warrior, Fear, Regen.
*considered a Monstrous Creature, not Gargantuan. Rupture Cannon cannot be upgraded
4 wounds, non Gargantuan, T6? It looks like they would change Dominatrix fluff. It was cinsidered super heavy equivalent. With this rumours it is just better Tyrant.
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![[Post New]](/s/i/i.gif) 2013/03/18 09:06:50
Subject: Re:Tyranid WD Update?
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Norn Queen
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Shadow Walker wrote: Kroothawk wrote:More early playtest rumours:
anonymous source from Faeit 212 wrote:Tyranid Dominatrix
It looks like a tyrant, but with more legs.... does not look like the old epic model.
WS8 BS4 S6 T6 W4 I5 A4 Ld10 Sv3+
*Once per turn the dominatrix can double the synapse range of one other synapse creature on the battle field, including itself...this affects the Shadow in the Warp range as well.
*All Tyranids within 6" gain Feel No Pain just like Catalyst, it is gained at the start of the turn and lasts until the next Tyranid turn, but as an effect. So those units may move outside the field and retain it.
*The Dominatrix allows Tervigon Spawn Termagant rerolls for Tervigons within 12". 2nd roll must be taken.
*if killed every Synapse or Psyker model on the table (friend or foe) must take a psychic test at half LD or suffer 1 wound with no saves allowed.
*Lvl3 Psyker. access to biomancy, TK, Telepathy, and Divination, plus the Tyranid powers.
*Can take the same options as the Tyrant (including leader abilities), but not wings.
*Base with the Rupture Cannon, Claws and Teeth, Crushing Claws(x2), Eternal Warrior, Fear, Regen.
*considered a Monstrous Creature, not Gargantuan. Rupture Cannon cannot be upgraded
4 wounds, non Gargantuan, T6? It looks like they would change Dominatrix fluff. It was cinsidered super heavy equivalent. With this rumours it is just better Tyrant.
To be fair, it's size hasn't been mentioned in a long, long time, just how powerful it is. I think a smaller, massively powerful psyker would fit the Dominatrix fine.
Though I'd prefer to see it go up to W6 and as large as the Tervigon. At W4, it's basically just a massively more psychic Hive Tyrant. Some extra size would be good.
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![[Post New]](/s/i/i.gif) 2013/03/18 09:13:52
Subject: Re:Tyranid WD Update?
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Towering Hierophant Bio-Titan
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Shadow Walker wrote: Kroothawk wrote:More early playtest rumours:
anonymous source from Faeit 212 wrote:Tyranid Dominatrix
It looks like a tyrant, but with more legs.... does not look like the old epic model.
WS8 BS4 S6 T6 W4 I5 A4 Ld10 Sv3+
*Once per turn the dominatrix can double the synapse range of one other synapse creature on the battle field, including itself...this affects the Shadow in the Warp range as well.
*All Tyranids within 6" gain Feel No Pain just like Catalyst, it is gained at the start of the turn and lasts until the next Tyranid turn, but as an effect. So those units may move outside the field and retain it.
*The Dominatrix allows Tervigon Spawn Termagant rerolls for Tervigons within 12". 2nd roll must be taken.
*if killed every Synapse or Psyker model on the table (friend or foe) must take a psychic test at half LD or suffer 1 wound with no saves allowed.
*Lvl3 Psyker. access to biomancy, TK, Telepathy, and Divination, plus the Tyranid powers.
*Can take the same options as the Tyrant (including leader abilities), but not wings.
*Base with the Rupture Cannon, Claws and Teeth, Crushing Claws(x2), Eternal Warrior, Fear, Regen.
*considered a Monstrous Creature, not Gargantuan. Rupture Cannon cannot be upgraded
4 wounds, non Gargantuan, T6? It looks like they would change Dominatrix fluff. It was cinsidered super heavy equivalent. With this rumours it is just better Tyrant.
More like someone is sending random wishlisty stuff to Faeit again. They were always bigger than Trygons in Epic. Hell, they were bigger than a Baneblade. Now they're adding yet another generic T6 MC that needs a new, large plastic kit and we have very specifc details on the stats already? Faeit needs to update his spam filter, methinks.
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![[Post New]](/s/i/i.gif) 2013/03/18 09:15:26
Subject: Re:Tyranid WD Update?
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Norn Queen
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xttz wrote:Shadow Walker wrote: Kroothawk wrote:More early playtest rumours:
anonymous source from Faeit 212 wrote:Tyranid Dominatrix
It looks like a tyrant, but with more legs.... does not look like the old epic model.
WS8 BS4 S6 T6 W4 I5 A4 Ld10 Sv3+
*Once per turn the dominatrix can double the synapse range of one other synapse creature on the battle field, including itself...this affects the Shadow in the Warp range as well.
*All Tyranids within 6" gain Feel No Pain just like Catalyst, it is gained at the start of the turn and lasts until the next Tyranid turn, but as an effect. So those units may move outside the field and retain it.
*The Dominatrix allows Tervigon Spawn Termagant rerolls for Tervigons within 12". 2nd roll must be taken.
*if killed every Synapse or Psyker model on the table (friend or foe) must take a psychic test at half LD or suffer 1 wound with no saves allowed.
*Lvl3 Psyker. access to biomancy, TK, Telepathy, and Divination, plus the Tyranid powers.
*Can take the same options as the Tyrant (including leader abilities), but not wings.
*Base with the Rupture Cannon, Claws and Teeth, Crushing Claws(x2), Eternal Warrior, Fear, Regen.
*considered a Monstrous Creature, not Gargantuan. Rupture Cannon cannot be upgraded
4 wounds, non Gargantuan, T6? It looks like they would change Dominatrix fluff. It was cinsidered super heavy equivalent. With this rumours it is just better Tyrant.
More like someone is sending random wishlisty stuff to Faeit again. They were always bigger than Trygons in Epic. Hell, they were bigger than a Baneblade. Now they're adding yet another generic T6 MC that needs a new, large plastic kit and we have very specifc details on the stats already? Faeit needs to update his spam filter, methinks.
And Trygons were as big as Baneblades in Epic as well. And Heirophants were as big as Warlords.
Epic scale means jack gak now.
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![[Post New]](/s/i/i.gif) 2013/03/18 11:50:32
Subject: Tyranid WD Update?
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Tunneling Trygon
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Trygons used to be Gargantuan creatures in Apocalypse from Forgeworld...
Now they've been shrunked down and i have 3 plastic ones running around nomming all the Spesh Mahreens.
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Grimtuff wrote: GW want the full wrath of their Gestapo to come down on this new fangled Internet and it's free speech.
A Town Called Malus wrote: Draigo is a Mat Ward creation. They don't follow the same rules as everyone else. |
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![[Post New]](/s/i/i.gif) 2013/03/18 13:19:36
Subject: Tyranid WD Update?
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Towering Hierophant Bio-Titan
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Many units have been scaled down from the old Epic dimensions for practical reasons. The technology that moulded the original 6mm sculpts didn't support the same level of detail as today, and they were made larger to compensate (and to look more impressive on the table).
Similarly, it would be rather impractical and very likely unprofitable for Forgeworld to preserve the scale of things like Hierophants, Hierodules and Trygons so they were scaled down appropriately and redesigned to meet the standard Tyranid aesthetic. Also the Forge World Tyranid range was done quite a while ago, they've gotten more ambitious with scale since then.
However the relative scale between those units has generally been preserved. Plastic Trygons are the same size as the resin ones, and they were only changed from GC to MC to fit the core game rules (the stat line is practically the same). Hive Tyrants in 28mm were scaled down compared to the original 6mm model, by about the same ratio as the Trygon.
My point was that GW taking such a huge creature and dropping it to be a glorified Tervigon would break this relative scale. It's far more likely we'll see the Dominatrix in the next Imperial Armour book instead, on a similar scale to the Hierodule.
Of course all of this is moot because those rules read like some 14-year-old who just converted his Tervigon with a Tyrannofex gun and now wants to beat his friend who mainly plays as Grey Knights. Probably because that's who sent them to Faeit.
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This message was edited 1 time. Last update was at 2013/03/18 13:20:02
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![[Post New]](/s/i/i.gif) 2013/03/18 14:22:52
Subject: Tyranid WD Update?
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Pragmatic Primus Commanding Cult Forces
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-Loki- wrote:
Same rumour that gets floated around every month or so. The underlined makes me dubious - Warriors and Lictors in a dual kit? Plausible. Warriors have a very old kit, and Lictors would fit fine. Just a new head, torso and larger scything talons.
Zoanthropes in the kit? The Zoanthrope design they've been slowly evolving since 3rd edition shares absolutely nothing in common with a Warrior. It does, however, share the body of the Venomthrope.
Raveners being in a dual kit... is just extremely unlikely. They only just got a plastic kit in 5th edition, and GW just doesn't replace plastic kits that fast, especially for niche units in an army.
While that's true, the number-crunching might still support mega-combined kits if it allows them to move most of the range to plastic while saving shelf and warehouse space. Early 2014 would be 4 years since the last codex, so that's also plausible.
But there are so many strange rumors floating around these days it's hard to know what to think. It used to be much easier to identify the fradulent stuff. Now you have people apparently coming out with long lists of imaginary releases, complete with fake packaging codes. I used to immediately dismiss the idea of GW doing misinformation campaigns...but I'm less than 100% sure now. And there may also be financial incentives at work too, considering how many of these scoops take place on blogs now.
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![[Post New]](/s/i/i.gif) 2013/03/18 16:55:36
Subject: Tyranid WD Update?
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Badass "Sister Sin"
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krazynadechukr wrote:Tyranids.
Codex Author: Matt Ward
Release Date: Q4 2013/ Q1 2014
White Dwarf update coming this summer
Harpy dual release kit. Harpy anti-infantry, new MC with the playtest name Hydra, will be anti-flyer/tanksynapse will grant Eternal Warrior once again with major changes to instinctive behavior.Prime plastic kit Shrike upgrade packnew infiltrating MC with a stacking rule similar to the Fantasy Ghorgon Multiple large plastic kits that can make several different unit types Warriors/zoanthropes/lictorsVenomthrope/RavenersBiovores/PyrovoresTyrant Guard/Hive Guard
Is this you as a rumor monger or did you copy this from somewhere?
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![[Post New]](/s/i/i.gif) 2013/03/18 19:28:00
Subject: Tyranid WD Update?
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Tunneling Trygon
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He copied it from somewhere else i believe.
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Grimtuff wrote: GW want the full wrath of their Gestapo to come down on this new fangled Internet and it's free speech.
A Town Called Malus wrote: Draigo is a Mat Ward creation. They don't follow the same rules as everyone else. |
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![[Post New]](/s/i/i.gif) 2013/03/18 22:10:41
Subject: Re:Tyranid WD Update?
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Decrepit Dakkanaut
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Shadow Walker wrote: Kroothawk wrote:More early playtest rumours:
anonymous source from Faeit 212 wrote:Tyranid Dominatrix
It looks like a tyrant, but with more legs.... does not look like the old epic model.
WS8 BS4 S6 T6 W4 I5 A4 Ld10 Sv3+
*Once per turn the dominatrix can double the synapse range of one other synapse creature on the battle field, including itself...this affects the Shadow in the Warp range as well.
*All Tyranids within 6" gain Feel No Pain just like Catalyst, it is gained at the start of the turn and lasts until the next Tyranid turn, but as an effect. So those units may move outside the field and retain it.
*The Dominatrix allows Tervigon Spawn Termagant rerolls for Tervigons within 12". 2nd roll must be taken.
*if killed every Synapse or Psyker model on the table (friend or foe) must take a psychic test at half LD or suffer 1 wound with no saves allowed.
*Lvl3 Psyker. access to biomancy, TK, Telepathy, and Divination, plus the Tyranid powers.
*Can take the same options as the Tyrant (including leader abilities), but not wings.
*Base with the Rupture Cannon, Claws and Teeth, Crushing Claws(x2), Eternal Warrior, Fear, Regen.
*considered a Monstrous Creature, not Gargantuan. Rupture Cannon cannot be upgraded
4 wounds, non Gargantuan, T6? It looks like they would change Dominatrix fluff. It was cinsidered super heavy equivalent. With this rumours it is just better Tyrant.
-Loki- wrote:Shadow Walker wrote: Kroothawk wrote:More early playtest rumours:
anonymous source from Faeit 212 wrote:Tyranid Dominatrix
It looks like a tyrant, but with more legs.... does not look like the old epic model.
WS8 BS4 S6 T6 W4 I5 A4 Ld10 Sv3+
*Once per turn the dominatrix can double the synapse range of one other synapse creature on the battle field, including itself...this affects the Shadow in the Warp range as well.
*All Tyranids within 6" gain Feel No Pain just like Catalyst, it is gained at the start of the turn and lasts until the next Tyranid turn, but as an effect. So those units may move outside the field and retain it.
*The Dominatrix allows Tervigon Spawn Termagant rerolls for Tervigons within 12". 2nd roll must be taken.
*if killed every Synapse or Psyker model on the table (friend or foe) must take a psychic test at half LD or suffer 1 wound with no saves allowed.
*Lvl3 Psyker. access to biomancy, TK, Telepathy, and Divination, plus the Tyranid powers.
*Can take the same options as the Tyrant (including leader abilities), but not wings.
*Base with the Rupture Cannon, Claws and Teeth, Crushing Claws(x2), Eternal Warrior, Fear, Regen.
*considered a Monstrous Creature, not Gargantuan. Rupture Cannon cannot be upgraded
4 wounds, non Gargantuan, T6? It looks like they would change Dominatrix fluff. It was cinsidered super heavy equivalent. With this rumours it is just better Tyrant.
To be fair, it's size hasn't been mentioned in a long, long time, just how powerful it is. I think a smaller, massively powerful psyker would fit the Dominatrix fine.
Though I'd prefer to see it go up to W6 and as large as the Tervigon. At W4, it's basically just a massively more psychic Hive Tyrant. Some extra size would be good.
xttz wrote:Shadow Walker wrote: Kroothawk wrote:More early playtest rumours:
anonymous source from Faeit 212 wrote:Tyranid Dominatrix
It looks like a tyrant, but with more legs.... does not look like the old epic model.
WS8 BS4 S6 T6 W4 I5 A4 Ld10 Sv3+
*Once per turn the dominatrix can double the synapse range of one other synapse creature on the battle field, including itself...this affects the Shadow in the Warp range as well.
*All Tyranids within 6" gain Feel No Pain just like Catalyst, it is gained at the start of the turn and lasts until the next Tyranid turn, but as an effect. So those units may move outside the field and retain it.
*The Dominatrix allows Tervigon Spawn Termagant rerolls for Tervigons within 12". 2nd roll must be taken.
*if killed every Synapse or Psyker model on the table (friend or foe) must take a psychic test at half LD or suffer 1 wound with no saves allowed.
*Lvl3 Psyker. access to biomancy, TK, Telepathy, and Divination, plus the Tyranid powers.
*Can take the same options as the Tyrant (including leader abilities), but not wings.
*Base with the Rupture Cannon, Claws and Teeth, Crushing Claws(x2), Eternal Warrior, Fear, Regen.
*considered a Monstrous Creature, not Gargantuan. Rupture Cannon cannot be upgraded
4 wounds, non Gargantuan, T6? It looks like they would change Dominatrix fluff. It was cinsidered super heavy equivalent. With this rumours it is just better Tyrant.
More like someone is sending random wishlisty stuff to Faeit again. They were always bigger than Trygons in Epic. Hell, they were bigger than a Baneblade. Now they're adding yet another generic T6 MC that needs a new, large plastic kit and we have very specifc details on the stats already? Faeit needs to update his spam filter, methinks.
-Loki- wrote: xttz wrote:Shadow Walker wrote: Kroothawk wrote:More early playtest rumours:
anonymous source from Faeit 212 wrote:Tyranid Dominatrix
It looks like a tyrant, but with more legs.... does not look like the old epic model.
WS8 BS4 S6 T6 W4 I5 A4 Ld10 Sv3+
*Once per turn the dominatrix can double the synapse range of one other synapse creature on the battle field, including itself...this affects the Shadow in the Warp range as well.
*All Tyranids within 6" gain Feel No Pain just like Catalyst, it is gained at the start of the turn and lasts until the next Tyranid turn, but as an effect. So those units may move outside the field and retain it.
*The Dominatrix allows Tervigon Spawn Termagant rerolls for Tervigons within 12". 2nd roll must be taken.
*if killed every Synapse or Psyker model on the table (friend or foe) must take a psychic test at half LD or suffer 1 wound with no saves allowed.
*Lvl3 Psyker. access to biomancy, TK, Telepathy, and Divination, plus the Tyranid powers.
*Can take the same options as the Tyrant (including leader abilities), but not wings.
*Base with the Rupture Cannon, Claws and Teeth, Crushing Claws(x2), Eternal Warrior, Fear, Regen.
*considered a Monstrous Creature, not Gargantuan. Rupture Cannon cannot be upgraded
4 wounds, non Gargantuan, T6? It looks like they would change Dominatrix fluff. It was cinsidered super heavy equivalent. With this rumours it is just better Tyrant.
More like someone is sending random wishlisty stuff to Faeit again. They were always bigger than Trygons in Epic. Hell, they were bigger than a Baneblade. Now they're adding yet another generic T6 MC that needs a new, large plastic kit and we have very specifc details on the stats already? Faeit needs to update his spam filter, methinks.
And Trygons were as big as Baneblades in Epic as well. And Heirophants were as big as Warlords.
Epic scale means jack gak now.
I hate pointless quoting
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![[Post New]](/s/i/i.gif) 2013/03/18 22:14:33
Subject: Re:Tyranid WD Update?
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Badass "Sister Sin"
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You go to hell. You go to hell and you die. On topic, yeah, I'm going to go with that guy reposting unless he says otherwise.
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This message was edited 1 time. Last update was at 2013/03/18 22:15:06
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