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![[Post New]](/s/i/i.gif) 2013/01/19 23:16:04
Subject: Should a new faction be introduced?
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Fireknife Shas'el
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If you people really want to see that many factions represented, then be prepared to embrace a D20 system. That's the only way you're going to see any real performance difference between them.
This is odd though. It's like a family with too many mouths to feed as it is and someone keeps suggesting they adopt some more kids to get some diversity.
"But you don't understand, Negative Nancy. My favorite marine army has all gone completely nuts, chopped off their right hands, and grafted on robotic replacements."
Because that's going to have a lot of change on a genetic superman with enough armor plating to make a bunker feel envious.
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I'm expecting an Imperial Knights supplement dedicated to GW's loyalist apologetics. Codex: White Knights "In the grim dark future, everything is fine."
"The argument is that we have to do this or we will, bit by bit,
lose everything that we hold dear, everything that keeps the business going. Our crops will wither, our children will die piteous
deaths and the sun will be swept from the sky."
-Tom Kirby |
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![[Post New]](/s/i/i.gif) 2013/01/19 23:21:24
Subject: Re:Should a new faction be introduced?
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Evasive Pleasureseeker
Lost in a blizzard, somewhere near Toronto
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No, absolutely not!
Look around your average GW shop, there's no room left on the shelves for an entirely new army!
This reason alone will be the deciding factor in GW ever creating a new force t oadd onto the existing codex line-up... If the stores can't stock it, they can't sell it, ergo, no new army.
Besides, things like Ad-Mech can be added into Codex: IG by simply adding more options. (ie: an expanded retinue option for techpriests that includes skittari options and then a special character techpriest who can servitors/skittari as Troops)
Likewise, Deathwatch can simply be added as a new Elites choice into Codex: Marines.
Corsairs can be a new unit type added to Codex: Eldar and again, perhaps a new special character option or purchasible upgrade for an Autarch to move the unit to the Troops section. (and even this isn't particularly needed, since you can ally Eldar/Dark Eldar and convert them into Corsiars...)
As for the idea of an 'all-in-one' super-sized Space Marine codex?
GW tried something like before. It was called Codex: Chaos Space Marines 3.5 and it was the most hienous, confusing mess for any new player to try and wrap their head around! Plus, I'd like to not be saddled with a 1000pg tome of dooooooom! to try and lug around, that would be so heavy it would likely crush the damn gaming table!
For all those marine-haters, keep this in mind; those 6+ or so Mehreen codices make GW the piles of money they then go and spend on all our lovely fringe Xenos armies!
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![[Post New]](/s/i/i.gif) 2013/01/19 23:22:09
Subject: Should a new faction be introduced?
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Pulsating Possessed Space Marine of Slaanesh
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Brother Captain Alexander wrote:Basically it would be best with these options:
-Codex: Adeptus Astartes. Where all fo Marine Chapters would be included + unique tactics and HQ for Chapters who differ in some way ( Templars, Grey Knights, Raven Guard... ). I think this would be for the best.
-Codex: Imperial Guard. Where you can choose between several Guard Regiments, each with their unique tactics.
-Codex: Inquisition, where you can choose to field 3 army's at at once.
-Codex: Ecclesiarchy.
-Codex: Craftworld Eldar.
-Codex: Chaos Legions.
-Codex: Chaos Daemons.
-Codex: Necron Dynasties.
-Codex: Tau Empire. Where you can choose different Sept's, each wit htheir unique strategy.
-Codex: Tyranid Hive Fleets.
-Codex: Dark Eldar Cabals.
-Codex: Ork clans.
and this should be it.
I'm all for this, except Grey Knights should be included in Inquisition rather than Astartes.
Ecclesiarchy would be a really sweet codex.
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Gentleman_Jellyfish wrote:Cue all the people saying "This is the last straw! Now I'm only going to buy a little bit every now and then!" |
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![[Post New]](/s/i/i.gif) 2013/01/19 23:24:09
Subject: Re:Should a new faction be introduced?
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Boom! Leman Russ Commander
New Zealand
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Experiment 626 wrote:keep this in mind; those 6+ or so Mehreen codices make GW the piles of money they then go and spend on all our lovely fringe Xenos armies!
Everyone remember to thank your LGS teens and their parents' deep wallets for our 'fringe xenos' armies.
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![[Post New]](/s/i/i.gif) 2013/01/19 23:57:45
Subject: Should a new faction be introduced?
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Bounding Assault Marine
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I think it will be a lot like the Chaos Space Marines codex where with a certain HQ you can take certain benefits.
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![[Post New]](/s/i/i.gif) 2013/01/20 00:10:21
Subject: Should a new faction be introduced?
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Dakka Veteran
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Codex: Hrud
Codex: bludravens/Boreale
I want space rats
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"I LIEK CHOCOLATE MILK" - Batman
"It exist because it needs to. Because its not the tank the imperium deserve but the one it needs right now . So it wont complain because it can take it. Because they're not our normal tank. It is a silent guardian, a watchful protector . A leman russ!" - Ilove40k
3k
2k
/ 1k
1k |
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![[Post New]](/s/i/i.gif) 2013/01/20 00:16:48
Subject: Re:Should a new faction be introduced?
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Courageous Space Marine Captain
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Experiment 626 wrote:
Besides, things like Ad-Mech can be added into Codex: IG by simply adding more options. (ie: an expanded retinue option for techpriests that includes skittari options and then a special character techpriest who can servitors/skittari as Troops)
Likewise, Deathwatch can simply be added as a new Elites choice into Codex: Marines.
Corsairs can be a new unit type added to Codex: Eldar and again, perhaps a new special character option or purchasible upgrade for an Autarch to move the unit to the Troops section. (and even this isn't particularly needed, since you can ally Eldar/Dark Eldar and convert them into Corsiars...)
So why Blood Angels cannot be represented by putting an elite death Company unit in Codex Space marines?
All non- GK marine armies are basically the same with little differences here and there (and some of these differences are pointless and annoying, like different prices of devastators.) Ad-Mech is more different from IG than any marine armies are from each other.
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![[Post New]](/s/i/i.gif) 2013/01/20 00:19:26
Subject: Re:Should a new faction be introduced?
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The Conquerer
Waiting for my shill money from Spiral Arm Studios
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Experiment 626 wrote:
Besides, things like Ad-Mech can be added into Codex: IG by simply adding more options. (ie: an expanded retinue option for techpriests that includes skittari options and then a special character techpriest who can servitors/skittari as Troops)
No they couldn't. If you are familar with Ad Mech fluff you know they have their own armies that are radically different than any other imperial force. The Titan Legions are supported by wave after wave of Skittarii, if you crossed IG with Servitors and Space Marines you would have Skittarii. Very different from Space Marines or IG.
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Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
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![[Post New]](/s/i/i.gif) 2013/01/20 00:30:47
Subject: Should a new faction be introduced?
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Blood Angel Terminator with Lightning Claws
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Two Words: Adeptus Custodes
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GW: "We do no demographic research, we have no focus groups, we do not ask the market what it wants" |
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![[Post New]](/s/i/i.gif) 2013/01/20 00:34:47
Subject: Should a new faction be introduced?
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Dakka Veteran
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Replaced by three
Never leave Earth.
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"I LIEK CHOCOLATE MILK" - Batman
"It exist because it needs to. Because its not the tank the imperium deserve but the one it needs right now . So it wont complain because it can take it. Because they're not our normal tank. It is a silent guardian, a watchful protector . A leman russ!" - Ilove40k
3k
2k
/ 1k
1k |
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![[Post New]](/s/i/i.gif) 2013/01/20 00:35:16
Subject: Should a new faction be introduced?
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Blood Angel Terminator with Lightning Claws
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Replaced by two:
Matt Ward
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GW: "We do no demographic research, we have no focus groups, we do not ask the market what it wants" |
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![[Post New]](/s/i/i.gif) 2013/01/20 00:37:03
Subject: Should a new faction be introduced?
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The Conquerer
Waiting for my shill money from Spiral Arm Studios
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Ward jokes are old, and never were funny.
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Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
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![[Post New]](/s/i/i.gif) 2013/01/20 00:40:06
Subject: Re:Should a new faction be introduced?
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Douglas Bader
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Grey Templar wrote:No they couldn't. If you are familar with Ad Mech fluff you know they have their own armies that are radically different than any other imperial force. The Titan Legions are supported by wave after wave of Skittarii, if you crossed IG with Servitors and Space Marines you would have Skittarii. Very different from Space Marines or IG.
So what exactly does an admech list add to the game rules/gameplay-wise that isn't already covered by a game that already has far too many nearly-identical armies? What hole is waiting to be filled, or is this entirely motivated by fluff?
And if it's a fluff thing, wait until the FW Heresy books include an admech list. Then you can have your niche market list/models without wasting an entire army slot on it.
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There is no such thing as a hobby without politics. "Leave politics at the door" is itself a political statement, an endorsement of the status quo and an attempt to silence dissenting voices. |
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![[Post New]](/s/i/i.gif) 2013/01/20 00:40:26
Subject: Should a new faction be introduced?
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Blood Angel Terminator with Lightning Claws
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GW: "We do no demographic research, we have no focus groups, we do not ask the market what it wants" |
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![[Post New]](/s/i/i.gif) 2013/01/20 01:17:57
Subject: Re:Should a new faction be introduced?
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Paladin of the Wall
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Yup
Codex: Update Black Templars already
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From 3++
"Because your captain is smarter than Belial and all templar commanders ever, he doesn't discard his iron halo when you dress him up as a terminator. Remember this." |
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![[Post New]](/s/i/i.gif) 2013/01/20 01:43:13
Subject: Should a new faction be introduced?
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Consigned to the Grim Darkness
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As long as it's not another fething marine faction.
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The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog |
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![[Post New]](/s/i/i.gif) 2013/01/20 02:27:21
Subject: Should a new faction be introduced?
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Krazed Killa Kan
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Steelmage99 wrote:Until GW demonstrates they have the resources and will to support their existing armies in a timely professional manner then the answer to that question should always be a resounding "NO".
^^^^ This this this this this ^^^^^
The ironic thing about the people complaining about not getting a dex for their favorite chapter is that you have people complaining about not getting their Black Templar updated. You can either have a lot of well maintained core Codices or you can a bunch of poorly maintained offshoot chapters that never get any updates.
Say what you want about Codex: Space Marines, but at least Crimson Fists, Salamanders, or Imperial Fists players have current builds.
Plus, Games Workshop needs to hire (oh my god, hiring people, that costs money) Codex writers, FAQ writers, playtesters, and sculptors so that they can keep this hobby dynamic and supported. 7 years for a Codex release? 7 years??? And then you look at the units they come up with and they're just moving stats around a little bit. It's a little ridiculous.
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Fang, son of Great Fang, the traitor we seek, The laws of the brethren say this: That only the king sees the crown of the gods, And he, the usurper, must die.
Mother earth is pregnant for the third time, for y'all have knocked her up. I have tasted the maggots in the mind of the universe, but I was not offended. For I knew I had to rise above it all, or drown in my own gak. |
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![[Post New]](/s/i/i.gif) 2013/01/20 02:35:48
Subject: Should a new faction be introduced?
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Wraith
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I'm going to echo the "How about they update the books they have now (including all the Fantasy books) before they think about introducing new factions to their games?" sentiment.
7 years for a Codex release? 7 years??? And then you look at the units they come up with and they're just moving stats
Heh, seven. Necrons waited 9 years, and I think Bretonnians are somewhere in the same neighborhood.... and AFAIK there's no sign of new Brets any time soon.
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![[Post New]](/s/i/i.gif) 2013/01/20 02:37:12
Subject: Should a new faction be introduced?
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Krazed Killa Kan
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RatBot wrote:
Heh, seven. Necrons waited 9 years, and I think Bretonnians are somewhere in the same neighborhood.... and AFAIK there's no sign of new Brets any time soon.
They were busy writing the rules for The Hobbit.
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Fang, son of Great Fang, the traitor we seek, The laws of the brethren say this: That only the king sees the crown of the gods, And he, the usurper, must die.
Mother earth is pregnant for the third time, for y'all have knocked her up. I have tasted the maggots in the mind of the universe, but I was not offended. For I knew I had to rise above it all, or drown in my own gak. |
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![[Post New]](/s/i/i.gif) 2013/01/20 02:39:41
Subject: Should a new faction be introduced?
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The Conquerer
Waiting for my shill money from Spiral Arm Studios
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RatBot wrote:I'm going to echo the "How about they update the books they have now (including all the Fantasy books) before they think about introducing new factions to their games?" sentiment.
7 years for a Codex release? 7 years??? And then you look at the units they come up with and they're just moving stats
Heh, seven. Necrons waited 9 years, and I think Bretonnians are somewhere in the same neighborhood.... and AFAIK there's no sign of new Brets any time soon.
Miss the Dark Eldar eh? They went 15 years IIRC.
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Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
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![[Post New]](/s/i/i.gif) 2013/01/20 02:47:10
Subject: Should a new faction be introduced?
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Wraith
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Actually, 12, and yes, I did forget. Or rather, I was looking at the date their revised 3rd edition Codex was released, which really doesn't count. So they still win the dubious "honor" of "Longest wait to get a new Codex". Bretonnians are getting close, though.
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![[Post New]](/s/i/i.gif) 2013/01/20 02:57:36
Subject: Re:Should a new faction be introduced?
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Evasive Pleasureseeker
Lost in a blizzard, somewhere near Toronto
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Grey Templar wrote:Experiment 626 wrote:
Besides, things like Ad-Mech can be added into Codex: IG by simply adding more options. (ie: an expanded retinue option for techpriests that includes skittari options and then a special character techpriest who can servitors/skittari as Troops)
No they couldn't. If you are familar with Ad Mech fluff you know they have their own armies that are radically different than any other imperial force. The Titan Legions are supported by wave after wave of Skittarii, if you crossed IG with Servitors and Space Marines you would have Skittarii. Very different from Space Marines or IG.
And yes they could, simply by adding an actual Skittari unit to the IG codex that becomes a 0-1 option per Engineseer included, just like how Inquisitorial Henchmen Warbands work. Have options for a T4/4+ Skittari, your bog-standard Servitors, Preatorian Servitors (mmmmm...multi-wound T3 Imperial-style Oblits!), etc...
Then the IG codex could include a special character Techpriest ala Coteaz who makes 'Ad Mech Warbands' a Troops option and removes the 0-1.
You don't need the super special flashy tanks - the current codex has enough tanks you can convert to 'count as' whatever crazy Ad-mech zanyness you want.
Done. Adeptus Mechanicus decently represented in the current 40k.
Then Forgeworld can go above and beyond like they always do and bring out the hardcore, strait from the backstory versions like they've done with the Badab War & Heresy books for Marines...
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![[Post New]](/s/i/i.gif) 2013/01/20 02:57:43
Subject: Should a new faction be introduced?
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Wraith
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Actually, if they gave Sisters of Battle a proper, new Codex and plastic kits (including new models) that would practically be introducing a new faction to the game, since I had only seen one, maybe two SoB armies in my 12 years of playing 40K (haven't seen any in the two since I stopped playing 40K, but I imagine there haven't been a lot of new SoB armies popping up).
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![[Post New]](/s/i/i.gif) 2013/01/20 03:10:45
Subject: Should a new faction be introduced?
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Consigned to the Grim Darkness
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RatBot wrote:Heh, seven. Necrons waited 9 years, and I think Bretonnians are somewhere in the same neighborhood.... and AFAIK there's no sign of new Brets any time soon.
Sisters are at nine years as well.
No, the PDF/ WD "codex" does not count, seeing as no new models were added and it wasn't a real book anyway.
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The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog |
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![[Post New]](/s/i/i.gif) 2013/01/20 04:15:13
Subject: Should a new faction be introduced?
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Resolute Ultramarine Honor Guard
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I'd rather the Codex: Space Marine codex be expanded to encompass more chapters.
We already have White Scars covered w/o special characters. Need to see Jump Pack Captains giving Assault Marines troops to cover Raven Guard (just Vanilla Marine assault marines, none of the cool Blood Angel stuff).
Ditto for first company captain armies. Have terminators become troops w/ a TDA Captain. Not mix and match or the cool special rules like Dark Angels, just, again, Vanilla Marine terminators (not the Assault variety) troops.
Maybe leave the Sternguard as Pedro's thing. Or tie it to Artificer armour.
Maybe pay for an extra upgrade on the Captain, "Captain of the First Company". Maybe snipe Belial's no-scatter special rule for him/his group.
Just something to make Vanilla Marines encompass more than Ultramarines, Iron Hands (in a minimal manner w/ the Master of the Forge), or White Scars.
Pretty much, allow for Vanilla Marines to have a wide (but non-specialized) net for types of armies they can represent. Vanilla Marine bike armies can already do the biker thing, so why not other things?
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warboss wrote:Is there a permanent stickied thread for Chaos players to complain every time someone/anyone gets models or rules besides them? If not, there should be. |
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![[Post New]](/s/i/i.gif) 2013/01/20 04:23:58
Subject: Should a new faction be introduced?
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Longtime Dakkanaut
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I'd have:
-Codex: Space Marines
-Codex: Imperial Guard
-Codex: Grey Knights (they're special enough to warrant their own codex imo)
-Codex: Sisters of Battle
-Codex: Chaos Legions
-Codex: Daemons
-Codex: Orks
-Codex: Tau Empire
-Codex: Necrons
-Codex: Eldar
-Codex: Dark Eldar
-Codex: Tyranids
And Inquisitors/their retinues can be attached to any Imperial force.
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My Armies:
5,500pts
2,700pts
2,000pts
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![[Post New]](/s/i/i.gif) 2013/01/20 05:17:23
Subject: Should a new faction be introduced?
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Consigned to the Grim Darkness
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Shh, careful where you say that, Harriticus, you'll get called a marine-hater
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The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog |
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![[Post New]](/s/i/i.gif) 2013/01/20 09:15:50
Subject: Re:Should a new faction be introduced?
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Courageous Space Marine Captain
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Experiment 626 wrote:
And yes they could, simply by adding an actual Skittari unit to the IG codex that becomes a 0-1 option per Engineseer included, just like how Inquisitorial Henchmen Warbands work. Have options for a T4/4+ Skittari, your bog-standard Servitors, Preatorian Servitors (mmmmm...multi-wound T3 Imperial-style Oblits!), etc...
Then the IG codex could include a special character Techpriest ala Coteaz who makes 'Ad Mech Warbands' a Troops option and removes the 0-1.
You don't need the super special flashy tanks - the current codex has enough tanks you can convert to 'count as' whatever crazy Ad-mech zanyness you want.
They need knight titans and other walkers!
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![[Post New]](/s/i/i.gif) 2013/01/20 09:41:37
Subject: Should a new faction be introduced?
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Dakka Veteran
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I forgot to add
codex cursed foundings. I miss me rending which adds extra attacks
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"I LIEK CHOCOLATE MILK" - Batman
"It exist because it needs to. Because its not the tank the imperium deserve but the one it needs right now . So it wont complain because it can take it. Because they're not our normal tank. It is a silent guardian, a watchful protector . A leman russ!" - Ilove40k
3k
2k
/ 1k
1k |
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![[Post New]](/s/i/i.gif) 2013/01/20 14:34:31
Subject: Re:Should a new faction be introduced?
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Evasive Pleasureseeker
Lost in a blizzard, somewhere near Toronto
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Which is where allies and/or 'counts as' come into play, while Forgeworld can do the OTT amazing stuff they always put out. (and most of the comunity seems too damn scard to even try and give things a go with...)
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