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![[Post New]](/s/i/i.gif) 2013/02/03 02:18:12
Subject: Things that make you say "Come on man!"
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Dakka Veteran
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As the subject describes, I'd like to start this thread based on a recent Warhammer Fantasy game I played...
The guy was playing an Orcs and Goblins Army and for spears he glued toothpicks on the models hands, AND THEY WEREN'T EVEN THE ROUND ONES!
COME ON MAN!!!!!
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![[Post New]](/s/i/i.gif) 2013/02/03 02:25:55
Subject: Things that make you say "Come on man!"
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Calculating Commissar
pontiac, michigan; usa
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Teclis in a tower with a bunch of archers. Our opponent should've been shot and he only played to show how OP teclis is. Getting him out of that tower would be insanely hard and considering he took lore of life with teclis it was that much worse. I mean toughness 7 high elves that get it irresistibly with teclis from any doubles to cast without miscasts. Magic is nasty at times but teclis is overkill. I'm surprised people that have fought against teclis and the creator of teclis's often game-wrecking nature haven't dragged said people out of their homes and practically burned them at a stake.
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This message was edited 1 time. Last update was at 2013/02/03 02:26:39
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![[Post New]](/s/i/i.gif) 2013/02/03 03:54:03
Subject: Re:Things that make you say "Come on man!"
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The Conquerer
Waiting for my shill money from Spiral Arm Studios
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As for T7 Teclis in a Tower, play Skaven and bring along a Bell. Then laugh as his entire unit DIES, and has their tower collapse on the survivors.
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Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
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![[Post New]](/s/i/i.gif) 2013/02/03 03:59:13
Subject: Things that make you say "Come on man!"
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Stubborn Temple Guard
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Yeah, I'll just use Mazdamundi on ANY unit in a tower if I have the points.
It wasn't me, but a game I was watching.
Chaos Sorcerer loses his ability to cast spells, and beseeches the Temple of Skulls 4 times, gaining all kinds of bonuses. Opponent Bray-Shaman walks up there once and the Temple eats him.
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27th Member of D.O.O.M.F.A.R.T.
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![[Post New]](/s/i/i.gif) 2013/02/03 04:21:19
Subject: Re:Things that make you say "Come on man!"
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The Conquerer
Waiting for my shill money from Spiral Arm Studios
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I had a Gnoblar unit spend 3 turns on a Temple of Skulls once. They then charged and their souped up Groinbiter proceeded to eat a unit of Cold One Knights.
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Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
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![[Post New]](/s/i/i.gif) 2013/02/03 04:47:52
Subject: Re:Things that make you say "Come on man!"
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Calculating Commissar
pontiac, michigan; usa
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Grey Templar wrote:I had a Gnoblar unit spend 3 turns on a Temple of Skulls once. They then charged and their souped up Groinbiter proceeded to eat a unit of Cold One Knights.
That's actually pretty hilarious. I wish i could've seen that game and experienced it in some way.
I have no screaming bell due to money constraints otherwise that would've been good. I wanted to do skitterleap and cracks call on the building (which would've most likely destroyed it) but then i would've had to rely on getting two spells off one after the other without getting dispelled and having the building actually collapse. Normally getting both spells off when he knows what i'm going to do is a big risk that i can't afford. I might skitterleap and he prevents me from using cracks call at which point my warlock is out in the open to get shot by 360 degree line of sight archers or similar. The biggest problem of that game is i wasn't sure i knew he was taking teclis and not in a tower with a unit of elves. My hope was that i could challenge teclis or something if i could get there. Course these insane high elf units prevented that. I may have tried something else but it wasn't easy. Being in a building with a unit makes hitting teclis very hard. Unless i had something to destroy the actual building (not common) it would've been very hard to handle. It's also important to note this was a 2vs1 game so my friend and i had to share magic and his points amount was equal to ours.
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This message was edited 2 times. Last update was at 2013/02/03 05:51:41
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![[Post New]](/s/i/i.gif) 2013/02/03 15:09:08
Subject: Things that make you say "Come on man!"
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Assassin with Black Lotus Poison
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flamingkillamajig wrote:Teclis in a tower with a bunch of archers. Our opponent should've been shot and he only played to show how OP teclis is. Getting him out of that tower would be insanely hard and considering he took lore of life with teclis it was that much worse. I mean toughness 7 high elves that get it irresistibly with teclis from any doubles to cast without miscasts. Magic is nasty at times but teclis is overkill. I'm surprised people that have fought against teclis and the creator of teclis's often game-wrecking nature haven't dragged said people out of their homes and practically burned them at a stake.
It is at times like this that it is good to be a Dark Elf player. Shadowblade hidden within Teclis' own unit. Appear, removing one archer straight away, cut Teclis apart, laugh maniacally as Shadowblade is killed and your opponent realises that the rest of his unit has just been hit by a small blast which is a lot more dangerous as they're in a building.
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The Laws of Thermodynamics:
1) You cannot win. 2) You cannot break even. 3) You cannot stop playing the game.
Colonel Flagg wrote:You think you're real smart. But you're not smart; you're dumb. Very dumb. But you've met your match in me. |
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![[Post New]](/s/i/i.gif) 2013/02/03 18:25:10
Subject: Things that make you say "Come on man!"
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Bloodthirsty Bloodletter
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I once had to deal with Teclis, BoH Archmage, World Dragon banner and Banner of Sorcery all at once in a 3k game. Not pleasant..
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![[Post New]](/s/i/i.gif) 2013/02/03 20:21:31
Subject: Re:Things that make you say "Come on man!"
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The Conquerer
Waiting for my shill money from Spiral Arm Studios
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Another thing that bugs me. Youtube battlereports that get simple rules wrong and don't know their army even though they've been playing it for years.
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Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
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![[Post New]](/s/i/i.gif) 2013/02/03 23:22:47
Subject: Things that make you say "Come on man!"
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Lethal Lhamean
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white dwarf magazine.
/thread
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![[Post New]](/s/i/i.gif) 2013/02/04 09:19:57
Subject: Things that make you say "Come on man!"
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Morphing Obliterator
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I have only played against Teclis once in 8th with my ogres and he wasn't too much of a problem. Sure, his flames of the phoenix spell (the one that causes hits to the unit each turn and goes up in strength) was a bit of a pain but only because we weren't sure how dispelling remains in play spells worked (we thought it worked on the original casting roll not the value you actually need - it was both of our first games in 8th).
An ogre bruiser with great weapon sorted out the Teclis problem for me though. He might be more deadly with a different lore such as life and some more playing experience though.
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Chaos Space Marines - Iron Warriors & Night Lords 7900pts
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![[Post New]](/s/i/i.gif) 2013/02/04 10:28:09
Subject: Things that make you say "Come on man!"
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Calculating Commissar
pontiac, michigan; usa
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Toughness 7 high elves are no laughing matter man. If it goes off irresistibly there's nothing you can do except just sit there and get *ss-raped. He can also make most spells go off irresistibly without a miscast and i think he ignores the first miscast he does too.
I think your opponent was just too new to use teclis right though he's supposed to be stupidly OP.
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This message was edited 1 time. Last update was at 2013/02/04 10:28:56
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![[Post New]](/s/i/i.gif) 2013/02/04 11:01:05
Subject: Things that make you say "Come on man!"
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Stealthy Grot Snipa
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He does ignore the first miscast but the important thing to note with teclis is that even with irresistable he needs to meet the casting value
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![[Post New]](/s/i/i.gif) 2013/02/04 11:11:41
Subject: Things that make you say "Come on man!"
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Annoyed Blood Angel Devastator
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skitterleap an engineer with brass orb behind enemy lines. Throw said orb getting a hit targeting a necrosphinx and casket of souls. Rage as he manages to pass both initiative tests on I2...
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![[Post New]](/s/i/i.gif) 2013/02/04 11:22:08
Subject: Things that make you say "Come on man!"
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Calculating Commissar
pontiac, michigan; usa
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Spyral wrote:skitterleap an engineer with brass orb behind enemy lines. Throw said orb getting a hit targeting a necrosphinx and casket of souls. Rage as he manages to pass both initiative tests on I2...
Yeah that's insanely stupid. I'm think the brass orb or at least 'cracks call' act differently vs war machines and chariots. It'd still be pretty much the same amount of chance though if i remember correctly.
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This message was edited 2 times. Last update was at 2013/02/04 11:23:12
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![[Post New]](/s/i/i.gif) 2013/02/04 12:04:42
Subject: Things that make you say "Come on man!"
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Crafty Clanrat
East Devon, U.K
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I've got two, the first is blood bowl - a tie between the superbowl repeat I'm catching up on and this thread  . My opponent scored a first round touchdown using a hobbit, picking him up with a tree and throwing the hobbit who then drifted into the end zone. Git.
The other would be a "Come on" from my opponent as I got lucky in a traditional Skaven vs High Elves battle, I managed to pull off the Dreaded 13 spell and changed his unit of White Lions with Tyrion into lowly clanrats, then to rub it in I just made them randomly charge off into the distance as I'd had the game won with that move. If it helps, all other games as Skaven I lost miserably. lol.
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![[Post New]](/s/i/i.gif) 2013/02/04 13:24:45
Subject: Re:Things that make you say "Come on man!"
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Dakka Veteran
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I had an opponent ask me if I minded if he "proxied" an army he was thinking about buying.
It ended up being a rhino rush army, and he was using paperback books to proxy as rhinos.
COME ON MAN!!!
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![[Post New]](/s/i/i.gif) 2013/02/04 16:03:21
Subject: Things that make you say "Come on man!"
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The Conquerer
Waiting for my shill money from Spiral Arm Studios
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flamingkillamajig wrote: Spyral wrote:skitterleap an engineer with brass orb behind enemy lines. Throw said orb getting a hit targeting a necrosphinx and casket of souls. Rage as he manages to pass both initiative tests on I2...
Yeah that's insanely stupid. I'm think the brass orb or at least 'cracks call' act differently vs war machines and chariots. It'd still be pretty much the same amount of chance though if i remember correctly.
But the Sphinx and Casket are neither Chariots nor Warmachines IIRC.
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Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
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![[Post New]](/s/i/i.gif) 2013/02/04 16:24:21
Subject: Things that make you say "Come on man!"
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Inspiring Icon Bearer
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Grey Templar wrote: flamingkillamajig wrote: Spyral wrote:skitterleap an engineer with brass orb behind enemy lines. Throw said orb getting a hit targeting a necrosphinx and casket of souls. Rage as he manages to pass both initiative tests on I2...
Yeah that's insanely stupid. I'm think the brass orb or at least 'cracks call' act differently vs war machines and chariots. It'd still be pretty much the same amount of chance though if i remember correctly.
But the Sphinx and Casket are neither Chariots nor Warmachines IIRC.
Casket is can pivot even before casting it's bound spell.
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3000
4000 Deamons - Mainly a fantasy army now.
Tomb Kings-2500 Escalation League for 2012
href="http://www.dakkadakka.com/dakkaforum/posts/list/311987.page ">Painting and Modeling Blog
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![[Post New]](/s/i/i.gif) 2013/02/04 18:13:57
Subject: Things that make you say "Come on man!"
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Bloodthirsty Chaos Knight
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El-Torrminator wrote:I once had to deal with Teclis, BoH Archmage, World Dragon banner and Banner of Sorcery all at once in a 3k game. Not pleasant..
I used to play HE back in 7th, and I may have done something similar.
Now I have come to realize I should be shot.
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![[Post New]](/s/i/i.gif) 2013/02/04 22:08:12
Subject: Things that make you say "Come on man!"
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Lethal Lhamean
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nothing i myself faced....but rather an army i played in 7th and won pretty much every game with a solid tabling by turn 4. in many cases the game was done on turn 2, either from total wipeout or people just giving up.
i was using:
kairos
blue scribes
2x30 horrors, 1 had the changling
2 lvl 2 heralds with wings,
2x5 flamers
2x5 screamers.
that army was so horribly broken, and utterly over powered to the point of just ...horrible bad cheese. i came into the idea innocently enough, having wanted a mono god daemons army, and figured tzeentch would allow me to stretch my crazy converting skills and painting of brighter colors like pinks, bright blue, orange and so on. i therefore tried to grab some of everything tzeentch, including the special characters. and ... welll... wow. it was generating close to 20 some power dice a turn, and about the same in dispel dice. it could OWN the magic phase of either turn, and was pretty much impossible to get any hits on, due to the sheer speed and or numbers and ward saves. (btw 7th ed kairos in behind your lines doing magic is SCARY)
alot of people probally had that "oh come on!" moment against that army... it has since been retired in favor of my ogres. i may do daemons again... but will most likley go a diffrent faction altogether and avoid anything tzeentch if i can help it.
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