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![[Post New]](/s/i/i.gif) 2013/02/21 16:14:30
Subject: Re:Kickstarter for Inferno, a Hell Dorado expansion announced by Cipher Studios
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Fixture of Dakka
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Main Website-
http://cipher-studios.com/category/helldorado/
Quickstart rules-
http://cipher-studios.com/HD_quickstart_rules_web.pdf
This is probibly who it is-
Sister Eloise, (Kick ass for the lord....  )
https://cipher-studios.com/store/index.php?main_page=popup_image&pID=622&zenid=61t263a4d08slss5glhkfqj3g6
Game plays like a skirmish game, but the "units" work on thier own. They have leaders, but in the game everyone is in the fight, so with that you don't really need a lot. I picked up a starter set of the Westerners and several Mercenaries figures, then played through with the quick start rules. I kinda like it. The figures are amazing. Begs the question to ask if they will go well in Kingdom death, if you need something with a little more kick. The demons make the ones from GW look like clownshoes.
The scenery acts as a third party player, as well. The stuff that was up is directed more at our spanish speakers, but there are quite a few examples of some pretty creepy stuff that they offer. Example of the NSFW stuff to be found, but you can dig for that yourself, they don't throw it in your face and to be honest, there are quite a few that are just down right creepy.
I really dig the figures, and in the middle of all of my other work, plan to get a couple more of the faction sets after I round out some more mercenaries in there.
Amazing game, and really a good looking KS for what they are asking for.
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At Games Workshop, we believe that how you behave does matter. We believe this so strongly that we have written it down in the Games Workshop Book. There is a section in the book where we talk about the values we expect all staff to demonstrate in their working lives. These values are Lawyers, Guns and Money. |
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![[Post New]](/s/i/i.gif) 2013/02/21 19:48:15
Subject: Kickstarter for Inferno, a Hell Dorado expansion announced by Cipher Studios
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Dakka Veteran
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Is there any way to see a close-up of the box contents? That'd be groovy.
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![[Post New]](/s/i/i.gif) 2013/02/21 20:26:56
Subject: Kickstarter for Inferno, a Hell Dorado expansion announced by Cipher Studios
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Regular Dakkanaut
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I'm assuming you mean the starter boxes ... go to their store here, choose a faction, look for the starter box, open it and click on the photo to enlarge.
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![[Post New]](/s/i/i.gif) 2013/02/21 21:09:14
Subject: Kickstarter for Inferno, a Hell Dorado expansion announced by Cipher Studios
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Dakka Veteran
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Yeah, that's what I've been doing, but still a little small, and I'd love to see them stand-alone and unpainted. But oh well
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![[Post New]](/s/i/i.gif) 2013/02/22 00:08:05
Subject: Kickstarter for Inferno, a Hell Dorado expansion announced by Cipher Studios
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Unstoppable Bloodthirster of Khorne
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These guys have some amazing sculpts. I've picked up one or two figures in the past, but not looked into playing the game so far.
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![[Post New]](/s/i/i.gif) 2013/02/22 00:37:21
Subject: Kickstarter for Inferno, a Hell Dorado expansion announced by Cipher Studios
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[DCM]
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I'm going to give the rules a read over and see what's what.
I am VERY tempted here, but in the end, I think I'm going to end up saving my money for the upcoming Confrontation Kickstater.
I have a feeling that one is going to take all my money...
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![[Post New]](/s/i/i.gif) 2013/02/22 01:07:49
Subject: Kickstarter for Inferno, a Hell Dorado expansion announced by Cipher Studios
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Regular Dakkanaut
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Alpharius wrote:I'm going to give the rules a read over and see what's what.
I am VERY tempted here, but in the end, I think I'm going to end up saving my money for the upcoming Confrontation Kickstater.
I have a feeling that one is going to take all my money...
bah Confrontation is so far awy it is not even on the radar yet.
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![[Post New]](/s/i/i.gif) 2013/02/22 02:26:18
Subject: Re:Kickstarter for Inferno, a Hell Dorado expansion announced by Cipher Studios
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Multispectral Nisse
Luton, UK
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This is a stream of consciousness style post that will cover pretty much all the basics of what Hell Dorado is (or at least was some years ago when I played it regularly – I have no idea if Cipher have changed any of this). Okay, Hell Dorado in a nutshell:
Basics
- It's a skirmish game; all the models can go off and do their own thing
- It's an alternate activation game (by model)
- A model's activation involves everything it will do that turn - so it will move/charge and attack, or use Orders etc, when it activates. There are no 'phases'
- Each warband has an officer, then several independents (who usually have funky Orders/Auras) and then troopers (who don't)
- Model profiles have quite a few descriptors including a model’s species, gender and religion. Some Abilities, Orders and Auras only affect models of a particular type - it would be possible, for example, to see an Aura that only affected Demonic Atheist women (note that it would affect these models whatever side they were on)
Command Points
- Officers (and some independents) add to a Command total
- Command is defined as Temporary and Permanent - if an Order/Aura does not specify which then it means Temporary
- Most Orders/Auras use Temporary Command, this is replenished at the end of each turn back to whatever the current Permanent score is
- Some powerful Orders/Auras use Permanent Command, this reduces the available Command total for the rest of the game
- If a model that generates Command dies, their value is removed from the Permanent pool immediately (and therefore from the Temporary pool)
- This last point means that if our Officer dies then you've probably lost as your main source of Command is gone
Melee Combat
- Most models have CBT stat, this is essentially how many attack dice they roll, up to 5
- Anything over 5 gives a reroll to the 5 dice (i.e. CBT 8 is 5 attacks + 3 rerolls)
- Anything over 10 adds on direct damage to the combat result (5 attacks + 5 rerolls + direct damage)
- There are a LOT of modifiers that can add to or subtract from your combat stat - no, seriously, LOADS - each combat requires a bit of calculation at the start as they change turn by turn
- The target model has a defence stat and any of the 5 dice that equal or beat this are 'hits'
- Each weapon a model carries has a damage table, you look up the number of hits to see what damage has been done, this is most often HP damage but can also inflict a state (such as 'Stunned')
- The target's armour value is then taken off the damage inflicted to find the number of HP the target actually loses
Ranged Combat
- Handled in a similar way to Melee, but less effective
- Firearms have stupidly long reload times
- Is generally meh
- Exceptions to the above rule are cool things like grenades
Orders
- All Officers and most Independents have orders
- Orders cost Command Points to use, and some can only be used once
- Orders are unique to specific models with 2 exceptions: All officers can use Vae Victis (combat boost for any friendly model) or Vae Soli (activate a 2nd model in a row)
- Depending on the Order, it can be called in addition to a normal action or in place of it (and some Orders can be called at any time)
Auras
- A model with at least one Aura is called a ‘Mentalist’. These are most commonly Independents
- Some Auras need to be activated (exactly like Orders); some are active at all times
- Auras are generally an area buff/debuff rather than a game changing move
States
- Models in Hell Dorado can become afflicted by varying states
- The two most common causes are battlefield effects (such as large areas being on fire – the Consumed state that inflicts damage over time) or a specific state change on a weapon’s damage chart (e.g. Helle Moller is armed with a club that Stuns people)
- Each state has different rules and effects – for example, in addition to stat penalties a Stunned model may neither give or receive Orders
Abilities
- Hell Dorado has a huge long list of Abilities (like Confrontation). Models generally have between 3-6 of these Abilities
- Some Abilities are exclusive to a particular weapon
- Weapons have damage types; some models are particularly resistant or vulnerable to certain types
Magic
- Models who can cast spells are called ‘Infernalists’
- Magic is never cast onto enemy models directly, but onto summoned creatures call Lemures. These Lemures then become controllable models who attempt to get into the right position to use the spell
- Infernalists have a maximum number of times they can cast
- Lemures can be killed before they use their spell, but they are tough so it isn’t easy
- Spells are usually more subtle than the magic in most fantasy games
Terraformation
- Hell Dorado has a system where players compete to be able to put down terrain pieces in areas of the board
- These pieces range from simple obstacles or difficult terrain to gas clouds that drive your fighters into frenzy, or fiery areas that inflict damage
- If both players bid to control the same area of the board it becomes a ‘zone of conflict’, and randomness then ensues, such as the chance of a volcano spontaneously erupting in the area
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This message was edited 1 time. Last update was at 2013/02/22 02:33:34
“Good people are quick to help others in need, without hesitation or requiring proof the need is genuine. The wicked will believe they are fighting for good, but when others are in need they’ll be reluctant to help, withholding compassion until they see proof of that need. And yet Evil is quick to condemn, vilify and attack. For Evil, proof isn’t needed to bring harm, only hatred and a belief in the cause.” |
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![[Post New]](/s/i/i.gif) 2013/02/22 02:30:16
Subject: Kickstarter for Inferno, a Hell Dorado expansion announced by Cipher Studios
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Warning From Magnus? Not Listening!
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Thanks for posting that. Helps a lot as I've never played the game before but am very interested based on the models. Sounds pretty solid.
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![[Post New]](/s/i/i.gif) 2013/02/22 02:40:02
Subject: Kickstarter for Inferno, a Hell Dorado expansion announced by Cipher Studios
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Unstoppable Bloodthirster of Khorne
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Mahrdol wrote: Alpharius wrote:I'm going to give the rules a read over and see what's what.
I am VERY tempted here, but in the end, I think I'm going to end up saving my money for the upcoming Confrontation Kickstater.
I have a feeling that one is going to take all my money...
bah Confrontation is so far awy it is not even on the radar yet.
Looks like Zombiecide MK2 is next on the plate from CMON..
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![[Post New]](/s/i/i.gif) 2013/02/22 02:41:09
Subject: Kickstarter for Inferno, a Hell Dorado expansion announced by Cipher Studios
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Most Glorious Grey Seer
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Why do they need to do another kickstarter? Don't they have enough revenue from selling product yet?
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![[Post New]](/s/i/i.gif) 2013/02/22 02:52:13
Subject: Kickstarter for Inferno, a Hell Dorado expansion announced by Cipher Studios
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Multispectral Nisse
Luton, UK
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Trouble with waiting for Confrontation is that you know it will end up a massive disappointment. Confrontation is simply the best wargame ever made, ever. It had great rules, a compelling background and miniatures that were the envy of everyone (at that time).
However, the preview rules from last year were a crushing disappointment in terms of being 'dumbed down'. There's no news on how exactly the game will be coming back - Rackham tried to removed half of the factions when they went to AoR, it's unknown whether Blackball will do the same. After all, not many games have 18 factions ever, it's hard to see how you could relaunch Confrontation with all of them.
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“Good people are quick to help others in need, without hesitation or requiring proof the need is genuine. The wicked will believe they are fighting for good, but when others are in need they’ll be reluctant to help, withholding compassion until they see proof of that need. And yet Evil is quick to condemn, vilify and attack. For Evil, proof isn’t needed to bring harm, only hatred and a belief in the cause.” |
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![[Post New]](/s/i/i.gif) 2013/02/22 03:08:50
Subject: Kickstarter for Inferno, a Hell Dorado expansion announced by Cipher Studios
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Stabbin' Skarboy
Dirty Jersey
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is blackball an offshoot of cool mini? because i believe cool mini had the rights..at the very least i know their staff has been doing the play testing..
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Follow me on twitter @cerealk195
Add me on league: Cerealkiller195 |
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![[Post New]](/s/i/i.gif) 2013/02/22 03:34:22
Subject: Kickstarter for Inferno, a Hell Dorado expansion announced by Cipher Studios
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Regular Dakkanaut
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cerealkiller195 wrote:is blackball an offshoot of cool mini? because i believe cool mini had the rights..at the very least i know their staff has been doing the play testing..
Blackball has their own WW2 game and they are Rules consultants to some other miniature game. They are designing the new confrontation rules. Automatically Appended Next Post: Riquende wrote:
Ranged Combat
- Handled in a similar way to Melee, but less effective
- Firearms have stupidly long reload times
- Is generally meh
- Exceptions to the above rule are cool things like grenades
I actually like how ranged is handled. I think in some games like war machine ranged combat is OP. Cygnar gun line. In HD it is useful tactically to weaken opponents/finnish them off. It is not a easy mode win. You can take shooting officers to reload your ranged units but it cost extra. Something you need to plan for.
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This message was edited 1 time. Last update was at 2013/02/22 03:44:07
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![[Post New]](/s/i/i.gif) 2013/02/22 04:33:17
Subject: Kickstarter for Inferno, a Hell Dorado expansion announced by Cipher Studios
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Unstoppable Bloodthirster of Khorne
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Breotan wrote:Why do they need to do another kickstarter? Don't they have enough revenue from selling product yet?
They who? Helldorado or CMON? Or...?
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![[Post New]](/s/i/i.gif) 2013/02/22 07:50:44
Subject: Kickstarter for Inferno, a Hell Dorado expansion announced by Cipher Studios
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Infiltrating Prowler
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I thought Wrath of Kings was next on CMoN's queue?
Have the Augustinus figure and it is great, but that was when it was still produced under the previous company. Was told the newer figures' casting isn't as good, but that was done to preserve the molds. The old casting method went through only a few pulls before needing to be replaced.
Anyone have any of the figures since Cipher took over? Hope that rumor isn't true.
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![[Post New]](/s/i/i.gif) 2013/02/22 08:12:08
Subject: Kickstarter for Inferno, a Hell Dorado expansion announced by Cipher Studios
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Unstoppable Bloodthirster of Khorne
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I dunno. On the Zombiecide blog they seem to indicate that the next KS for their standalone expansion is imminent. And their box mock-up features the CMON logo..
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![[Post New]](/s/i/i.gif) 2013/02/22 09:19:57
Subject: Re:Kickstarter for Inferno, a Hell Dorado expansion announced by Cipher Studios
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Brutal Black Orc
The Empire State
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I've heard rumors that Confrontation KS will not appear until late this year. Probably october or november
Zombicide will probably begin the first week of march.
Judging by the comments over at the WoK facebook page, the KS for WoK will start about a month or so after that.
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![[Post New]](/s/i/i.gif) 2013/02/22 15:38:50
Subject: Kickstarter for Inferno, a Hell Dorado expansion announced by Cipher Studios
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Regular Dakkanaut
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silent25 wrote:I thought Wrath of Kings was next on CMoN's queue?
Have the Augustinus figure and it is great, but that was when it was still produced under the previous company. Was told the newer figures' casting isn't as good, but that was done to preserve the molds. The old casting method went through only a few pulls before needing to be replaced.
Anyone have any of the figures since Cipher took over? Hope that rumor isn't true.
pretty sure Cipher cast Augustinus in house. I have compared the asmodee and cipher models I can't see any difference except maybe a slight color difference. Someone told me if you look at them with a magnifying glass the metal is a little more pitted then the asmodee ones but the figures are perfectly good quality.
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![[Post New]](/s/i/i.gif) 2013/02/23 12:51:57
Subject: Kickstarter for Inferno, a Hell Dorado expansion announced by Cipher Studios
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Warning From Magnus? Not Listening!
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So it looks like this should hit the 35k stretch today. Cypher said in the comments of the KS that once the 35k goal is hit they will be releasing multiple stretch goals which is good.
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![[Post New]](/s/i/i.gif) 2013/02/24 01:46:38
Subject: Re:Kickstarter for Inferno, a Hell Dorado expansion announced by Cipher Studios
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Warning From Magnus? Not Listening!
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new stretch goal
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![[Post New]](/s/i/i.gif) 2013/02/25 17:56:59
Subject: Re:Kickstarter for Inferno, a Hell Dorado expansion announced by Cipher Studios
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Regular Dakkanaut
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new update
In case you haven't guessed it the character fighting Abezeth on the cover of the Inferno book is Sun Wukong, the Monkey King. Below is a preview of his concept art.
Sun Wukong
The Monkey King
Immortals
Officer
Sun Wukong, or the Monkey King, is a mischievous and powerful independent demonic entity. The emergence of the Immortal kingdom in Hell is interesting to him and though his motivations tend to be inscrutable, more often than not the interests of Daiyu coincide with his own.
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![[Post New]](/s/i/i.gif) 2013/02/25 18:45:29
Subject: Kickstarter for Inferno, a Hell Dorado expansion announced by Cipher Studios
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Lord of the Fleet
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Hmm interesting take on Sun Wukong, lot less monkey like than I expected but I think that is a good thing considering the unique style of Hell Dorado
Though I feel bad for everyone else now, they have to deal with one of the most powerful chinese entities assuming the stories in HD are similar to the original
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![[Post New]](/s/i/i.gif) 2013/02/25 18:56:11
Subject: Kickstarter for Inferno, a Hell Dorado expansion announced by Cipher Studios
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Multispectral Nisse
Luton, UK
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Why does he fight with a curtain pole?
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“Good people are quick to help others in need, without hesitation or requiring proof the need is genuine. The wicked will believe they are fighting for good, but when others are in need they’ll be reluctant to help, withholding compassion until they see proof of that need. And yet Evil is quick to condemn, vilify and attack. For Evil, proof isn’t needed to bring harm, only hatred and a belief in the cause.” |
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![[Post New]](/s/i/i.gif) 2013/02/25 18:59:50
Subject: Kickstarter for Inferno, a Hell Dorado expansion announced by Cipher Studios
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Lord of the Fleet
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Little did everyone know that Ruyi Jingu Bang also doubled as a shower curtain
Quite a versatile weapon indeed!
(Yes I made that up, dont hurt me chinese lore masters!)
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![[Post New]](/s/i/i.gif) 2013/02/25 21:14:26
Subject: Kickstarter for Inferno, a Hell Dorado expansion announced by Cipher Studios
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Stabbin' Skarboy
Dirty Jersey
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Early hell gate open upped my pledge to double hell gate
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Follow me on twitter @cerealk195
Add me on league: Cerealkiller195 |
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![[Post New]](/s/i/i.gif) 0015/02/27 00:27:37
Subject: Re:Kickstarter for Inferno, a Hell Dorado expansion announced by Cipher Studios
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Regular Dakkanaut
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![[Post New]](/s/i/i.gif) 2013/02/27 00:39:20
Subject: Kickstarter for Inferno, a Hell Dorado expansion announced by Cipher Studios
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Plastictrees
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Very nice!
I just don't need another game to not play and more excellent miniatures to never paint.
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![[Post New]](/s/i/i.gif) 2013/02/27 01:07:59
Subject: Kickstarter for Inferno, a Hell Dorado expansion announced by Cipher Studios
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Longtime Dakkanaut
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Does anyone know where I can find a description of the play style of each factions ?
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lost and damned log
http://www.dakkadakka.com/dakkaforum/posts/list/0/519978.page#6525039 |
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![[Post New]](/s/i/i.gif) 2013/02/27 01:13:48
Subject: Kickstarter for Inferno, a Hell Dorado expansion announced by Cipher Studios
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Regular Dakkanaut
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Here is how I think they play
Concerning the factions - a quick summary about their playstile (based on our group):
Saracens: Possibly the most defensive faction - generally most models have some way to buff / support each other. They have access to all elements - magic, ranged and melee attack.
Westerness: As well more defensive faction with access to all elements: ranged, melee, attack. They are the strongest when it comes to ranged combat: while ranged combat has quite a few limitations in HD it's with magic attacks among the few 'one-sided' attacks. Most models rely as well on some support to be effective.
Demons: Fast and fairly aggressive - they have quite a few strong independents that work well on their own. They have quite a few models with abilities that debuff / control the enemy. They have no access to ranged attack options.
Lost: No access to magic attacks - they are rather 'brute force', aggressive in their approach + fast. If you play with terraformation rules - they usually have an edge when it comes to terrain setup and most of their models can ignore movement penalties by terrain. Support among each other is rather limited. Strong trooper models.
Immortals: A bit like the demons - strong idependents, fast and some magic-using officers and no access to ranged attack. They aren't about controling / debuffing the enemy however - they have something unique: quite a few models have a 'dark' and 'light' profile - giving some flexibility.
Mercenaries: Well - mercenaries. A bit of everything really.
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