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![[Post New]](/s/i/i.gif) 2013/03/09 07:20:21
Subject: Two Daemons Questions
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Jovial Plaguebearer of Nurgle
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1.) Can the Daemonic Possession result on the Warp Storm chart affect a unit with the Brotherhood of Psykers/Sorcerers special rule? If so, and the psyker is removed from play, does this remove the entire unit, or simply the lead character/random model as per Perils of the Warp?
2.) Presume you roll Summoned from the Warp on the Warp Storm chart and have no spare models whatsoever. Obviously, the arriving unit is destroyed. If this happens, does it grant the opponent a victory point in appropriate scenarios?
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![[Post New]](/s/i/i.gif) 2013/03/09 12:06:43
Subject: Two Daemons Questions
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Confessor Of Sins
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1) Depends whether you consider the Possession an 'attack'. If so, it's resolved at the character or a random model (if the character is dead).
It is probably the option that breaks the least rules though.
2) If you have no models, no unit is placed and I would say none are destroyed. Unless you want to argue that it was a unit of 0 models.
The wording is odd anyway, how can you destroy models that you don't have/place?
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![[Post New]](/s/i/i.gif) 2013/03/09 13:04:16
Subject: Two Daemons Questions
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Decrepit Dakkanaut
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Given the model could be removed as a casualty, it really needs to be considered an attack
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![[Post New]](/s/i/i.gif) 2013/03/09 13:29:13
Subject: Two Daemons Questions
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Longtime Dakkanaut
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1) We have a grey knights player, we resolve it against the justicar if he is alive or against a random model if he dead. Then place the herald 2 inches away from the unit he popped out of.
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![[Post New]](/s/i/i.gif) 2013/03/09 13:31:27
Subject: Two Daemons Questions
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Grim Dark Angels Interrogator-Chaplain
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2: no unit is created, so no unit is destroyed.
0+0=0
Zero units created due to no models, no caveats saying "if cannot be.placed, remove ws6 casualty" like other similar abilities, zero casualties taken to said unit due to no models, no kp awarded for destroying a unit that.never existed. Automatically Appended Next Post: 2: no unit is created, so no unit is destroyed.
0+0=0
Zero units created due to no models, no caveats saying "if cannot be.placed, remove ws6 casualty" like other similar abilities, zero casualties taken to said unit due to no models, no kp awarded for destroying a unit that.never existed.
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This message was edited 1 time. Last update was at 2013/03/09 13:31:56
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![[Post New]](/s/i/i.gif) 2013/03/09 14:24:56
Subject: Two Daemons Questions
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Regular Dakkanaut
Sioux Falls, SD
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tgf wrote:1) We have a grey knights player, we resolve it against the justicar if he is alive or against a random model if he dead. Then place the herald 2 inches away from the unit he popped out of.
The problem is - the daemon codex lacks that distinction. In all honesty - I would resolve it against a random unit in the squad...
I would add #1 to the growing daemon FAQ post that is on this board
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![[Post New]](/s/i/i.gif) 2013/03/09 15:40:16
Subject: Two Daemons Questions
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[DCM]
Tilter at Windmills
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nosferatu1001 wrote:Given the model could be removed as a casualty, it really needs to be considered an attack
This. So if the unit is selected as the target, the Justicar or Knight of the Flame would be hit, or a random squad member if there's no J or KotF.
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