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![[Post New]](/s/i/i.gif) 2013/06/01 20:57:58
Subject: Wraithknight - Worth it?
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Courageous Space Marine Captain
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Vivster wrote:Well i pretty much spent at least 3+ hours cleaning and filing the legs and hip o make sure they were perfect so not realy 
Oh, well in that case it is okay!
("Yes, I might have gone to work without pants, but see, my shirt was clean and freshly ironed, so I'm sure no one minded!")
About the Wraithknight, I don't think it is that terrible. People seem to come up with these scenarios where a concentrated shooting can drop it in one turn. But really, is there any unit in this game that can survive concentrated fire of units twice it points and specifically chosen to deal with it? I don't think so. You really cannot evaluate these things in vacuum. The Eldar army will contain a lot of other things besides the Wraithknigh that the enemy has to deal with as well.
And yes, it is better against some armies and worse against some others, but that is true for any unit.
That being said, I still find it odd that it can only fire two weapons. This makes most of the example pictures that they've shown us utterly idiotic loadouts. And Its firepower is not really that impressive for its points. It is possible that they fethed up and intended it to be able to fire all weapons but forgot to actually give it a rule for it. That would make the point costs and the composition of the kit more understandable.
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![[Post New]](/s/i/i.gif) 2013/06/01 21:09:59
Subject: Wraithknight - Worth it?
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Death-Dealing Devastator
UK
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![[Post New]](/s/i/i.gif) 2013/06/01 21:12:45
Subject: Wraithknight - Worth it?
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Mighty Vampire Count
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I was a bit surprised it was only 3+ armour when the baby carrier is 2+ / 5++ - ah well means my Dark Eldar can poison it to death more easily
Looking forward to getting one though - looks ace and been trying to jsutofy to myself getting a Revenant for some time.
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I AM A MARINE PLAYER
"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos
"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001
www.dakkadakka.com/dakkaforum/posts/list/528517.page
A Bloody Road - my Warhammer Fantasy Fiction |
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![[Post New]](/s/i/i.gif) 2013/06/01 21:26:37
Subject: Wraithknight - Worth it?
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Death-Dealing Devastator
UK
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Well the thing is they are eldar and are supposed to be a specialist army - making very army like space marines means there is no variety.
Rule of Eldar:
In general, the Eldar are a fast army with great guns, awesome toys, versitile tactics and poor resilience in line with that of soggy tissue paper. The Eldar are often touted as a “specialist army,” and for good reason: each unit plays a very particular role and generally everyone in a squad has the same gun, the squad as a whole aims for one goal as oppsoed to squads of dudes each touting a different gun for a diferent kind of foe
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![[Post New]](/s/i/i.gif) 2013/06/01 21:49:24
Subject: Wraithknight - Worth it?
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Mighty Vampire Count
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Thats fair enough, although the Astartes are also supposed to be specalists - which is why them getting new things like baby carriers and numerous flyers annoys me..........
Liking alot of what I hear about the Eldar Codex
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I AM A MARINE PLAYER
"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos
"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001
www.dakkadakka.com/dakkaforum/posts/list/528517.page
A Bloody Road - my Warhammer Fantasy Fiction |
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![[Post New]](/s/i/i.gif) 2013/06/01 22:15:15
Subject: Wraithknight - Worth it?
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Lethal Lhamean
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truth told, i MIGHT get one, and convert it to the dark side to run beside my 2 revenants and phantom - all of wich have been coverted to dark eldar standards.
the big question for me now, since GW CLEARLY has the ability to make large plastic titan size models, and sell them for under 200$ canadian, does that mean we will see things like warhounds, revenants, etc for apocalypse? - rumors suggest a new apoc rulebook soon, and the last time GW released a apoc ruleset we got the baneblade and stompa. i would love it if indeed, they went that route.
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![[Post New]](/s/i/i.gif) 2013/06/01 22:25:38
Subject: Wraithknight - Worth it?
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Mighty Vampire Count
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DarthSpader wrote:truth told, i MIGHT get one, and convert it to the dark side to run beside my 2 revenants and phantom - all of wich have been coverted to dark eldar standards.
the big question for me now, since GW CLEARLY has the ability to make large plastic titan size models, and sell them for under 200$ canadian, does that mean we will see things like warhounds, revenants, etc for apocalypse? - rumors suggest a new apoc rulebook soon, and the last time GW released a apoc ruleset we got the baneblade and stompa. i would love it if indeed, they went that route.
Agreed
Love the idea of Dark Eldar Titans- what did you do to them?
I wrote up rules for Dark Eldar Titans back in the day for the Journal - long time ago.............
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I AM A MARINE PLAYER
"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos
"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001
www.dakkadakka.com/dakkaforum/posts/list/528517.page
A Bloody Road - my Warhammer Fantasy Fiction |
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![[Post New]](/s/i/i.gif) 2013/06/01 23:39:00
Subject: Wraithknight - Worth it?
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Lethal Lhamean
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well, these are OLD threads, so dont post in them - dont want to encourage necromancy. but i did a PM blog on both the revenant, and the phantom conversions.
the revenant one here: http://www.dakkadakka.com/dakkaforum/posts/list/345119.page
and the phantom one here:
http://www.dakkadakka.com/dakkaforum/posts/list/425971.page
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![[Post New]](/s/i/i.gif) 2013/06/02 01:40:35
Subject: Re:Wraithknight - Worth it?
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Deranged Necron Destroyer
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OK fine, so now explain to us why we shouldn't ignore it? It's damage output is miserable for it's cost. Your comment about it eating a unit a turn is hilarious. It's also false.
Fine, ignore it. It's jump, so getting turn 2 assaults, has weapons that can potentially ID any non- EW model in your army at any point and if you have any vehicles, they will die in the assault. This is very much a support weapons killer, so think about it. It will wipe out a unit of Long Fangs not on the charge but the turn after, which means it's dodging shooting in your turn and then free to move in its own. It will kill artillery in a similar manner. Any common vehicles, be it Annihilation Barges, Hammerheads, Chimeras, Drop Pods, really any non-land Raider cannot cope with this thing and cannot reasonably dodge one. It's damage output is reasonably low, make no mistake about that but is that actually bad? If I had the choice between killing troops on an objective with a denial unit OR tying it up so the objective is unclaimable the entire game, option 2 wins almost every time. So, it kills pretty much any given support unit you can name and locks an objective up if you can't kill it. I'd say that's pretty good cause to not ignore them myself because I actually want to win. Are you telling me it's reasonable and smart to ignore a unit which can kill your fire support and render your troops fairy useless? A unit can't just be measured by how much it can kill. It's not the worlds best unit as I keep saying but if you think it's ignorable you're not going to do very well. It can and will eat an armies worth of shooting. It is as durable, if not more against most weapons compared to a Riptide, the exceptions being missiles and poison/sniper shooting. It can easily kill MSU marines and tie up large hordes for an entire game on its own. It can easily kill any given vehicle and is a major threat to any MC without EW. I'd say that's a pretty scary unit myself.
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![[Post New]](/s/i/i.gif) 2018/11/26 09:47:55
Subject: Re:Wraithknight - Worth it?
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Stone Bonkers Fabricator General
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Lanlaorn wrote:Wyrdeone wrote:Winged Daemon Prince with Balesword.
Catch it easy, swing first, wound on 4+, Ap2, instant death.
Between Wraithknights, Dreadknights, and Riptides, my Nurgle Daemon prince model is getting dusted off and returned to the table.
Just FYI, this won't work on the Dreadknight. Your sword is a Demonic Gift, and the Dreadknight has the Dark Excommunication Psychic Power, which "in the assault phase, before any blows are struck" allows you make any demonic gift "cease to work".
He's LD 10, so there's a very high chance you'd be punching the DK with your fists while he responds with his S10 AP2 Instant Death weapon, lol.
use CSM and the murder sword. That works just fine, in just the same way but only on 1 model. And it usually wounds on 2+
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Dark Mechanicus and Renegade Iron Hand Dakka Blog
My Dark Mechanicus P&M Blog. Mostly Modeling as I paint very slowly. Lots of kitbashed conversions of marines and a few guard to make up a renegade Iron Hand chapter and Dark Mechanicus Allies. Bionics++ |
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![[Post New]](/s/i/i.gif) 2013/06/02 02:52:40
Subject: Wraithknight - Worth it?
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Lethal Lhamean
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wait....the wraithknight is jump infantry????
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![[Post New]](/s/i/i.gif) 2013/06/02 02:52:53
Subject: Wraithknight - Worth it?
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Martial Arts Fiday
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That only works when in B2B with the nominated character.
@ Darthspader: Yes....yes it IS! Muwahahahahahahaha!
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This message was edited 1 time. Last update was at 2013/06/02 02:53:37
"Holy Sh*&, you've opened my eyes and changed my mind about this topic, thanks Dakka OT!"
-Nobody Ever
Proverbs 18:2
"CHEESE!" is the battlecry of the ill-prepared.
warboss wrote:
GW didn't mean to hit your wallet and I know they love you, baby. I'm sure they won't do it again so it's ok to purchase and make up. 
Albatross wrote:I think SlaveToDorkness just became my new hero.
EmilCrane wrote:Finecast is the new Matt Ward.
Don't mess with the Blade and Bolter! |
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![[Post New]](/s/i/i.gif) 2013/06/02 04:00:11
Subject: Wraithknight - Worth it?
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Fireknife Shas'el
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DarthSpader wrote:truth told, i MIGHT get one, and convert it to the dark side to run beside my 2 revenants and phantom - all of wich have been coverted to dark eldar standards.
the big question for me now, since GW CLEARLY has the ability to make large plastic titan size models, and sell them for under 200$ canadian, does that mean we will see things like warhounds, revenants, etc for apocalypse? - rumors suggest a new apoc rulebook soon, and the last time GW released a apoc ruleset we got the baneblade and stompa. i would love it if indeed, they went that route.
Not a chance. Games Workshop would not want to compete with itself. When the plastic baneblade was released, Forgeworld sales dropped drastically which ended up as games workshop barely earning more than forge world would have made. So no, I don't think Games workshop with tread into Fw territory.
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This message was edited 1 time. Last update was at 2013/06/02 04:01:16
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![[Post New]](/s/i/i.gif) 2013/06/02 04:06:55
Subject: Wraithknight - Worth it?
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Lethal Lhamean
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how....how the heck can a wraith construct be jump infantry? this makes no sense. im calling BS on that...
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![[Post New]](/s/i/i.gif) 2013/06/02 04:15:30
Subject: Wraithknight - Worth it?
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Fireknife Shas'el
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DarthSpader wrote:how....how the heck can a wraith construct be jump infantry? this makes no sense. im calling BS on that...
Its freaking huge and steps really far? The same way gargantuan creatures move 12". Jump doesn't mean that it has a jump pack it means that's how it moves. Beast is too much and calvary is redundant.
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![[Post New]](/s/i/i.gif) 2013/06/02 04:29:47
Subject: Wraithknight - Worth it?
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Pestilent Plague Marine with Blight Grenade
Lafayette, IN
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My standard necron build at 1850 has two deathmark squads with 2 despairteks each in scythes. I do not fear these guys at all.
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![[Post New]](/s/i/i.gif) 2013/06/02 04:39:45
Subject: Wraithknight - Worth it?
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Martial Arts Fiday
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DarthSpader wrote:how....how the heck can a wraith construct be jump infantry? this makes no sense. im calling BS on that...
Revenants have jump jets. Lol
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"Holy Sh*&, you've opened my eyes and changed my mind about this topic, thanks Dakka OT!"
-Nobody Ever
Proverbs 18:2
"CHEESE!" is the battlecry of the ill-prepared.
warboss wrote:
GW didn't mean to hit your wallet and I know they love you, baby. I'm sure they won't do it again so it's ok to purchase and make up. 
Albatross wrote:I think SlaveToDorkness just became my new hero.
EmilCrane wrote:Finecast is the new Matt Ward.
Don't mess with the Blade and Bolter! |
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![[Post New]](/s/i/i.gif) 2013/06/02 04:40:58
Subject: Wraithknight - Worth it?
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Longtime Dakkanaut
Indiana
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Says it aids in its movement
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![[Post New]](/s/i/i.gif) 2013/06/02 05:18:45
Subject: Re:Wraithknight - Worth it?
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Crushing Clawed Fiend
Eau Claire, WI
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Wraithknight is completely worth it, because all your base are belong to us.
On a more serious note (of course I am going to say what I'm about to say) why doesn't everyone do as they like with whatever models they want to use, and to hell with everyone else. If you want to find out if it is viable in tournaments, or in a more competitive climate, bring it and find out how it fairs in real life.
Personally I like it for all the reasons everyone says not to like it, or how not to take it equipped. But that is my opinion.
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![[Post New]](/s/i/i.gif) 2013/06/02 05:28:33
Subject: Wraithknight - Worth it?
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Foolproof Falcon Pilot
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Its a jump MC, not a jump infantry, but the same deal. Thats why i have been saying you will not get in melee with it unless i want you to. If you look a half the torso and even on the arms, it has ducting vents. Also the size would help. Its pretty much leaping when it strides, so they count it as jump.
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"Ask not the Eldar a question, for they will give you three answers, all of which are true and terrifying to know."
-Inquisitor Czevak
~14k
~10k
~5k corsairs
~3k DKOK |
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![[Post New]](/s/i/i.gif) 2013/06/02 05:34:42
Subject: Re:Wraithknight - Worth it?
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Nihilistic Necron Lord
The best State-Texas
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CrimsonKing wrote:Wraithknight is completely worth it, because all your base are belong to us.
On a more serious note (of course I am going to say what I'm about to say) why doesn't everyone do as they like with whatever models they want to use, and to hell with everyone else. If you want to find out if it is viable in tournaments, or in a more competitive climate, bring it and find out how it fairs in real life.
Personally I like it for all the reasons everyone says not to like it, or how not to take it equipped. But that is my opinion.
It's a rather expensive investment, to just bring it and try it out though. I'm going to wait to see some results, before I buy, if I buy one of those. I'm of the opinion that that there are much better options in the Heavy Support slot.
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![[Post New]](/s/i/i.gif) 2013/06/02 10:21:00
Subject: Wraithknight - Worth it?
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Agile Revenant Titan
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I personally don't think it's worth its price tag, especially when factoring in that it can only shoot two weapons.
Even if I ignore any other problems it may have, the two weapons thing really clinches it for me - I feel I can get so much more for 240pts.
Iranna.
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![[Post New]](/s/i/i.gif) 2013/06/02 10:24:05
Subject: Wraithknight - Worth it?
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Fixture of Dakka
Temple Prime
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Hahaha, we can put Relentless on our MCs and you can't
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Midnightdeathblade wrote:Think of a daemon incursion like a fart you don't quite trust... you could either toot a little puff of air, bellow a great effluvium, or utterly sh*t your pants and cry as it floods down your leg.
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![[Post New]](/s/i/i.gif) 2013/06/02 10:37:55
Subject: Wraithknight - Worth it?
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Agile Revenant Titan
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Kain wrote:Hahaha, we can put Relentless on our MCs and you can't 
All MCs are relentless...
Iranna.
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![[Post New]](/s/i/i.gif) 2013/06/02 10:43:56
Subject: Wraithknight - Worth it?
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Fixture of Dakka
Temple Prime
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Wait really? Then why does onslaught let me fire all three of a Tfex's guns?
Unless 1d4chan's tactica lied to me.
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Midnightdeathblade wrote:Think of a daemon incursion like a fart you don't quite trust... you could either toot a little puff of air, bellow a great effluvium, or utterly sh*t your pants and cry as it floods down your leg.
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![[Post New]](/s/i/i.gif) 2013/06/02 11:00:37
Subject: Wraithknight - Worth it?
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Agile Revenant Titan
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Kain wrote:
Wait really? Then why does onslaught let me fire all three of a Tfex's guns?
Unless 1d4chan's tactica lied to me.
Because MCs can normally only fire two.
Relentless doesn't effect how many weapons you can fire, only that you may fire Heavy, Salvo etc. weapons after moving and charge after firing said weapons.
Iranna.
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![[Post New]](/s/i/i.gif) 2013/06/02 11:25:50
Subject: Wraithknight - Worth it?
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Courageous Space Marine Captain
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Oh, a question to those who have the kit. Am I correct that suncannon and heavy wraithcannon use some same parts, so you actually cannot build both shooty variants and magnetise, unless you magnetise individual parts of the guns?
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![[Post New]](/s/i/i.gif) 2013/06/02 12:06:06
Subject: Re:Wraithknight - Worth it?
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Devestating Grey Knight Dreadknight
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we had our first games with this over at our LSGS. Overall performance was kind of hard to gauge.
The guy took an avatar and did not have a farseer / warlock to buff this thing. He took the sword and shield to run forward and into the enemy while the enemy has to ignore the squishy shooters he had.
The tau player reserved a lot of things and essentially came in the opposite corner from where the wraith knight was placed so all it got to do was assault some drop pod marines that came down in the elder deployment zone. Due to bad positioning, He did not get a charge off till turn 3 as he threw the thing into some ruins in a corner to stop it getting shot to death.
We were running a super sized apoc game practically so there was some 3k points on each side so the amount of shooting was kind of silly. Also had about 5 fliers on each side lol. Incidentially the enemy completely ignored the thing till about top of turn 3. (the wraithknight player went 2nd)
Out of the 6 wounds it had
1) failed one save vs squad of 3 SM scouts with sniper rifles (took 2 casualties eariler)
2) ate a melta gun
3) SM missle launcher
4) Krack grenade in CC
5) Krack grenade in CC
6) Was alive at the end but was tied into combat with a squad of 10 sternguard that it was killing about 1-2 models a turn.
Bad things we did. Forgot the sword made him master crafted.
Invul saves were not made with any regularity. (I think he made one save vs a krack missle and that's about it)
Was playing it very safely so it hugged ruins for a 4++ cover but it just make his engagement much slower.
Deployed onto a flank (with the most cover) but really diminished what it could do. (should have put him down the middle so the enemy couldn't really refuse flank)
rolled too poorly to wipe out a squad of 10 sternguard in CC over 4 combat rounds (took over 2 turns, technically they were still locked in at game's end)
thought the hammer of wrath was AP2 but turned out it was AP -
charging through terrain is still 3d6 minus the highest even for MC's and move through cover. No grenades means it's still at I1 (though not that big a deal)
The SM guy wants to bring melta bombs in the near future.
we'll be trying out the shooty variant in upcoming games so more to come.
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+ Thought of the day + Not even in death does duty end.
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![[Post New]](/s/i/i.gif) 2013/06/02 12:12:02
Subject: Wraithknight - Worth it?
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Martial Arts Fiday
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From the sprue pics it does show just a weapon tip for the suncannon. You may have to magnetize a weapon tip.
The store doesn't have a shot of the WK with the suncannon though so I'm not sure.
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"Holy Sh*&, you've opened my eyes and changed my mind about this topic, thanks Dakka OT!"
-Nobody Ever
Proverbs 18:2
"CHEESE!" is the battlecry of the ill-prepared.
warboss wrote:
GW didn't mean to hit your wallet and I know they love you, baby. I'm sure they won't do it again so it's ok to purchase and make up. 
Albatross wrote:I think SlaveToDorkness just became my new hero.
EmilCrane wrote:Finecast is the new Matt Ward.
Don't mess with the Blade and Bolter! |
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![[Post New]](/s/i/i.gif) 2013/06/02 12:39:04
Subject: Wraithknight - Worth it?
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Deadly Dire Avenger
Banyeres de Mariola (Alicante)
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So, what do you think about Deep Striking the WraithKnight? If you manage to do it in a good position, you're forcing your opponent to take it out, instead of ignoring it... and I think It has enough resilence to hold for at least a turn (depending on opponent and luck  )
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I'm just a simple man trying to make my way into universe |
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