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Made in us
Thermo-Optical Tuareg





California

Actually, it does seem like the Germans tend to have cyborg gorillas. Werewolfs, too.

How come the Soviets never get the cool monsters?

   
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In my Austin Ambassador Y Reg

 Barzam wrote:
Actually, it does seem like the Germans tend to have cyborg gorillas. Werewolfs, too.

How come the Soviets never get the cool monsters?


There are some awesome minis for Incursion:






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My Project Logs:
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Completed Armies so far (click to view Army Profile):
 
   
Made in au
Unstoppable Bloodthirster of Khorne





Melbourne .au

 Barzam wrote:
Actually, it does seem like the Germans tend to have cyborg gorillas. Werewolfs, too.

How come the Soviets never get the cool monsters?


Well, Germans would naturally get things like Werewolves and Sea Lions... Not sure where the Gorillas come into it...

   
Made in gb
Fresh-Faced New User




soviets get the 'ogre' type siberians and the werebears check out westwind secrets of the third reich range to see them - incursion is a board game set in the sotr universe - which in itself is a dam fine game system written by the same authors

oh and Germans get vampires too

This message was edited 1 time. Last update was at 2013/06/26 08:53:52


 
   
Made in us
Dakka Veteran





 Azazelx wrote:
No gorilla T&A?


What? Monkey's about to bust out of his A-shirt! How much T do you want?
   
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published a second tactics article:

http://www.grindhousegames.com/blogs/incursion-blog/8224505-free-reaction-fire-isn-t-free

Look forward to any comments
   
Made in us
Fixture of Dakka






The Soviets have zombies, too. Then they have several other... interesting additions.

First is the zombie hordes, then the human wave stuff with the survivor squads. Siberian Sub-humans that remind me of those big blue guys on Defiance. Werebears, and some pretty serious mechs to round it off. They don't play pretty, but they are effective.

The Incursion enemies are some of the baddest of the bad. Don't let that T and A fool you, those little pretties will down an armored suit by themselves, then the support of the hordes just makes it downright lethal to run around in the dark.

I haven't tried the newer stuff, but when I tried the other one, it was pretty much on with the Space Hulk comparison, but you can get some funky other stuff like a pinger that nullifies the zombies.




At Games Workshop, we believe that how you behave does matter. We believe this so strongly that we have written it down in the Games Workshop Book. There is a section in the book where we talk about the values we expect all staff to demonstrate in their working lives. These values are Lawyers, Guns and Money. 
   
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Experienced Saurus Scar-Veteran





California the Southern

Grot,

Please stop writing things that sound interesting and exciting.
This makes me want to spend money that I do not have on things I will have to wait excruciatingly long times for.

Poorly lit photos of my ever- growing collection of completely unrelated models!

http://www.dakkadakka.com/dakkaforum/posts/list/0/627383.page#7436324.html
Watch and listen to me ramble about these minis before ruining them with paint!
https://www.youtube.com/channel/UCmCB2mWIxhYF8Q36d2Am_2A 
   
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Concept of Hugo von X

   
Made in us
[DCM]
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You're getting me more and more excited for this one...

I was a frequent visitor of your 'official' forums back in the day, especially for SoTR.

I'm hoping that you're hugely successful here and it has a spillover effect of getting SoTR2 going quicker too...
   
Made in us
Dakka Veteran





So, in anticipation of a successful campaign, we're planning stretch goals, as you might imagine. Something we've always wanted to do is model a German reinforcement of Gibraltar with airborne forces. West Wind has graciously granted us permission to use the Luftwaffe Drop-Armor concept. If this campaign shoots the moon, we'll be that much closer to a massive redesign/rerelease of 1949: Secrets of the Third Reich. In the bowels of Gibraltar, the Kraut Paras are a mirror image of the Lucky 7th with some tweaks. What I'm hoping is that you folks could help us with the Fallschirmjager commander, Slugger Murphy's nemesis.

The figure below was sculpted by Andy Cooper and painted by Jim Bailey. We'll be bringing them up to date with new artwork and sculpt.
   
Made in us
Fixture of Dakka





CL VI Store in at the Cyber Center of Excellence

If you have Luftwaffe drop armor as analogous to the Lucky 7th, what will be the Allied version of the original nazi bad guys?

Every time a terrorist dies a Paratrooper gets his wings. 
   
Made in us
Thermo-Optical Tuareg





California

 Grot 6 wrote:
The Soviets have zombies, too. Then they have several other... interesting additions.

First is the zombie hordes, then the human wave stuff with the survivor squads. Siberian Sub-humans that remind me of those big blue guys on Defiance. Werebears, and some pretty serious mechs to round it off. They don't play pretty, but they are effective.


The Soviets never played pretty in the actual war, either. That's partly why I like to play them any chance I get. When this goes live, which factions are we going to see? Obviously there'll be Germans, but who is going to be against them? Just Americans? Just Soviets? Soviets and Americans? British? Canadians? Australians? Need some info!

I'm also curious if your sculptors are going to be shooting for a more cartoony look or a more realistic one.

   
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 Barzam wrote:
That's partly why I like to play them any chance I get. When this goes live, which factions are we going to see? Obviously there'll be Germans, but who is going to be against them? Just Americans? Just Soviets? Soviets and Americans? British? Canadians? Australians? Need some info!

I'm also curious if your sculptors are going to be shooting for a more cartoony look or a more realistic one.


Barzam, we actually have a developed line with Germans fighting Americans and the British:

http://www.grindhousegames.com/

It'll be the same aesthetic for the new models as for the old ones.


 CptJake wrote:
If you have Luftwaffe drop armor as analogous to the Lucky 7th, what will be the Allied version of the original nazi bad guys?


There are actually a few missions where you can run power armor vs power armor
   
Made in us
Fixture of Dakka






Last I remember, IIRC- They were working on the Imperial Japan and Marine stuff.... Or was that put on hold for the new edition?

British, Germans, Americans, Soviets, Japanese, and then there were some off hand guys. The map looks ... different, to jive with these factions. There is also an alien contingent that has poped up offhandedly, and makes guest star appearance's, as well as the demons.



At Games Workshop, we believe that how you behave does matter. We believe this so strongly that we have written it down in the Games Workshop Book. There is a section in the book where we talk about the values we expect all staff to demonstrate in their working lives. These values are Lawyers, Guns and Money. 
   
Made in au
Unstoppable Bloodthirster of Khorne





Melbourne .au

Any chance of adding in some Aussies, Kiwis, Canucks, South Africans, Norwegians or Poles to the allies? Even if only a few mentions in the fluff and background?

All four of those Commonwealth forces as well as the Free Europeans wore Brodie Helmets, so at worst you wouldn't need to change the British miniatures. Slouch hat/Lemon Squeezer/Beret options would be ideal, but if that's not an option, then separate heads would let us easily substitute heads from other manufacturers.

Likewise, a fluff mention of either/both the US Buffalo Soldiers
http://en.wikipedia.org/wiki/Buffalo_Soldier#World_War_II and Japanese-American http://en.wikipedia.org/wiki/442nd_Infantry_Regiment_(United_States) units contributing some of their best men to the Gibraltar effort can only be a good thing.

Both the additional Allied nations and the aforementioned US forces being mentioned would be great to see, both as an acknowledgement to often-overlooked contributions and also as a way to make your product a little more appealing to a wider audience.

Actually, have a look at these guys as well - they fit into the fluff already! - though they're all Europeans, so don't forget the Commonwealth guys!
http://en.wikipedia.org/wiki/No._10_(Inter-Allied)_Commando


   
Made in us
Thermo-Optical Tuareg





California

Okay, had a look at the current minis. I like what I see. I can't wait to see what kind of Russians you put out.

   
Made in gb
Battlefield Professional




Norwich, UK

 Azazelx wrote:
Any chance of adding in some Aussies, Kiwis, Canucks, South Africans, Norwegians or Poles to the allies? Even if only a few mentions in the fluff and background?


For Secrets of the Third Reich they left the door open for Commonwealth based forces. Each faction has it's own 'National' rule to give the army a little bit of character, the British faction has one and it mentions Commonwealth forces using the British armylist which makes sense since the vast majority of Commonwealth used the British organisation though there were gradually some differences.

Also the US faction gets a Native American unit.

Wings of the Aquilla - A 40K aviation story.

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 Grot 6 wrote:
Last I remember, IIRC- They were working on the Imperial Japan and Marine stuff.... Or was that put on hold for the new edition?


You're thinking SoTR2. Different project, still ongoing.

Main factions for Incursion are US (APEs), British (MI-13) and Germans (SWD). The APEs are open to recruitment from any walk of life and the same for MI-13 concerning commonwealth troops. Just because they aren't dressed differently or designated accordingly doesn't mean they aren't there.
   
Made in us
Fixture of Dakka





CL VI Store in at the Cyber Center of Excellence

Looking at the posts here it seems SOTR2 and Incursion are very much confused here. Some folks are obviously referencing SoTR2, but not stating that which will confuse folks looking for Incursion info even more.

Every time a terrorist dies a Paratrooper gets his wings. 
   
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Unstoppable Bloodthirster of Khorne





Melbourne .au

 robertsjf wrote:

Main factions for Incursion are US (APEs), British (MI-13) and Germans (SWD). The APEs are open to recruitment from any walk of life and the same for MI-13 concerning commonwealth troops. Just because they aren't dressed differently or designated accordingly doesn't mean they aren't there.


Sure, I'm just asking for a paragraph or a box-out specifically mentioning a few of them by nation, rather than AMERICA, The UK and you can imagine that others are here as well, if you like. And squint. It really would be nice, since it's the sort of thing typically glossed over - as above.


Automatically Appended Next Post:
 stormwell wrote:
 Azazelx wrote:
Any chance of adding in some Aussies, Kiwis, Canucks, South Africans, Norwegians or Poles to the allies? Even if only a few mentions in the fluff and background?


For Secrets of the Third Reich they left the door open for Commonwealth based forces. Each faction has it's own 'National' rule to give the army a little bit of character, the British faction has one and it mentions Commonwealth forces using the British armylist which makes sense since the vast majority of Commonwealth used the British organisation though there were gradually some differences.

Also the US faction gets a Native American unit.


Nod. I'm not asking for special rules, just a word or two of recognition within the background. (Though in practice, the Aussies were notably different troops to the Brits, as were the Kiwis, the Maori Battalion, Sikhs, Gurkhas, and so on..)

This message was edited 1 time. Last update was at 2013/06/30 14:03:54


   
Made in gb
Longtime Dakkanaut






London UK

yeah,
I don't think it's necessary, does it really matter where the characters come from... Goodies and Baddies will suffice.

Panic...


   
Made in gb
Regular Dakkanaut




Think it would be wise at this point to make it clear that the KS will be for the reboot of Incursion, which is a wonderful, characterful game in the dank, dripping corridors beneath Gibraltar, which tweaked the Space Hulk concept to get something different and some ways better.

At least for now it is limited to Germans/US and British.

If successful it could see a reboot of Secrets of the Third Reich, a traditional wargame based on the what if of ww2 in 1949. It is this game that would see the greatly expanded fluff and nationalities.

My money is already likely to be there, plastic versions of the APES and possible 3d terrain, what can someone who is already a fan do.....bite the bullet and cough up the dough.
   
Made in us
Dakka Veteran





As requested,

To summarize:

Incursion is a boardgame set in the Secrets of the Third Reich universe.

This thread is concerning the KS for a deluxe version of Incursion. Incursion currently has three factions: German, US and British. In the initial boxed set and SNAFU expansion those are the only three factions available. If the KS is successful enough we will be introducing new units for those three factions.

Any new units for Incursion will get rules in SoTR and will likely appear in the SoTR II rulebook. SoTR II will have it's own KS after Incursion in order to cover the new edition and the development of two brand new armies: Imperial Japanese and the USMC.



   
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I know I'll be doing my part to push Incursion as high as possible in order to get SoTR2 going ASAP as well!

Looking forward to the revamped German drop troops design too, even though I like the originals quite a bit too!
   
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Debate is on at our facebook page. In brief: should we make plastic and metal minis of our new sculpts or just plastic? Head on over there and be heard.
   
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Will do!

And in case anyone else wants to:

https://www.facebook.com/pages/Grindhouse-Games/139536469402885
   
Made in us
Brutal Black Orc




The Empire State

What are the chances of getting a couple of German Shepherds?

Game has always reminded me a bit of the FPS on PS1 (think it was Medal of Honor) on a level that took place in a sewer.

Remember running from a pack of German shepherds.

would love to see a pair of mean rabid looking attack dogs.

 
   
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Experienced Saurus Scar-Veteran





California the Southern

 Piston Honda wrote:
What are the chances of getting a couple of German Shepherds?

Game has always reminded me a bit of the FPS on PS1 (think it was Medal of Honor) on a level that took place in a sewer.

Remember running from a pack of German shepherds.

would love to see a pair of mean rabid looking attack dogs.


Evil Nazi dogs? Could be interesting. Especially if they're basically an early warning type system.

Worst case you can always grab some Zombicide ones once they roll around.

Poorly lit photos of my ever- growing collection of completely unrelated models!

http://www.dakkadakka.com/dakkaforum/posts/list/0/627383.page#7436324.html
Watch and listen to me ramble about these minis before ruining them with paint!
https://www.youtube.com/channel/UCmCB2mWIxhYF8Q36d2Am_2A 
   
Made in us
Brutal Black Orc




The Empire State

yeah, but don't really want them "zombified"


 
   
 
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