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![[Post New]](/s/i/i.gif) 2013/07/14 09:04:40
Subject: [KS] Shuriken: 250 Plastic Ninja Miniatures
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[MOD]
Solahma
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Massive Ninja Warfare Board Game http://www.kickstarter.com/projects/awesomeenterprise/shuriken-board-game In Shuriken, players take control of 250 plastic ninja including unarmed, sword, shuriken, and master ninja. During the game the players place, move, and upgrade their ninja forces on the modular board as they attempt to learn new techniques and battle enemy ninja -- often destroying the board in the process. The winner is the player with the most victory points when the sun rises at the end of the night.
 250 plastic ninja miniatures (28mm): 50 each of 5 colors. Each color (one for each player) has 24 Unarmed Ninja, 12 Sword Ninja, 12 Shuriken Ninja, and 2 Master Ninja 12 double-sided modular gameboard tiles 20 Hour of Night cards 80 Mission Cards 5 Clan Cards 10 custom 6-sided dice, black plastic with white icons 42 tracking tokens (for tracking upgrades and noting damage to board tiles) Draft Rules KS Pledge To Get Game = 75USD Expected MSRP = 80USD Chris Johnson wrote:Let me start by saying this review is based on a playtest copy of Shuriken. When the designer sent out copies of this game for blind playtests, as a player I am always curious as to how far along a project is when I open the box and pick up the rules. With this game, the answer was easy to see - it was ready for playtesters and just needed fresh sets of eyes to find any potential things that may need to be addressed before production. The rules as presented in the original playtest copy were well written and easy to follow. There were a couple minor issues but they were corrected. As a playtester some of what we were trying to find was anything broken, and any rules questions that may come up during a unique scenario. I am pleased to say that from my communications with the designer, the playtesters comments were heard and the designers thought about the feedback. As far as the final rule set of the game, I will be curious to see the final rules and what small tweaks were changed between this playtest and final printing. Obviously since this was a playtest copy, I can not comment on the quality of components. The playtest copy was actually nicer then some games print and play games I have. Number of players: 2-5. I have played a few 2 player games but most games have been with 4 or 5. Time: The game with rules explanation was anywhere between 90 and 120 minutes depending on the group and the couple random factors. The basic premise of the game is that you are a clan of ninja involved in a competition with 4 other clans to become the clan that will lead the other clans for the next 10 years. This is acomplished by completing missions for upgraded abilities and victory points. VPs can also be gained by capturing other clan's ninja. Each clan has 4 types of ninja available. The designer uploaded an image file that shows them. They are unarmed, sword, shuriken, and master. In combat they fight in different phases and the combat is resolved with dice. The sides of the die determine which ninja hit. There is also an aspect of the dice that can damage and eventually destroy the game tiles. During set-up there are 2 tiles that are placed in opposite corners. The remaining 10 tiles are placed randomly to fill out a 3x4 grid of tiles. Each tile has an ability that changes an aspect of gameplay. One tile reduces the ninja that can compete in the combat. Be warned that some destroyed tiles have negative abilities. The game is divided into 10 rounds. At the start of the round a card is drawn that will have an event for the round. These can range from skipping the round, copying the previous event, or giving certain ninja advantages during the round. The game lasts 10 rounds and there were 20 of these cards in the playtest. Players have a hand of 3 mission cards that they may try to complete. When the objectives of the mission are complete the card is put into play immediately. These cards offer bonuses to the ninja, the ability to discard the card during a future combat to avoid having ninja captured, or pure VPs, and other interesting effects the designers might add. When a mission is complete the player will be able to draw back to 3 cards before their next turn starts. (note: we tested what would happen if drawing a new mission card happened immediately or at the start of the next turn. The exact timing of refilling a hand of cards may change slightly before the final rules) The mission cards can also grant a player initiative to become the start player until another player completes a mission with initiative. Between the tile setup and these cards, along with the random mission cards, each game felt different because the cards will somewhat dictate the strategy a player tries during the game. Each player only has 3 actions per turn over 10 rounds for 30 total. The actions you can take are place unarmed ninja from your supply on the board, upgrade some ninga, initiate combat, move, or discard mission cards and draw new ones. Each clan has a special ability that can change these actions. Overall I thought the game was easy to teach and simple to play. However, the overall game is not simple, and has a depth that may not be seen during the first play. Players have to make strategic moves and keep an eye on what the other players are doing. There are some random elements in the game, with the most random being the luck of the dice roll during combat. I think the game will appeal to groups that enjoy a higher level of interaction. As of right now I am not going to give an official rating to the game. I am going to wait for the final version to see what changes might be made between now and then. I will say that I have enjoyed playing the game and the game will have a spot on my gaming shelf when it is printed. I will also say that I think the final game will end up in my game bag often because it can be taught to new players and has a different flavor then other games I have been playing recently. http://www.boardgamegeek.com/thread/984078/ninja-fun-playtest-review Expected Delivery = March 2014
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This message was edited 3 times. Last update was at 2013/07/14 09:06:54
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![[Post New]](/s/i/i.gif) 2013/07/14 09:18:59
Subject: [KS] Shuriken: 250 Plastic Ninja Miniatures
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Thermo-Optical Tuareg
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I know my brother is interested in this. He mentioned that an eventual expansion/upgrade will include zombies as well.
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![[Post New]](/s/i/i.gif) 2013/07/14 09:24:18
Subject: [KS] Shuriken: 250 Plastic Ninja Miniatures
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[MOD]
Solahma
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For those who just want the ninjas ...
A 25USD pledge gets you 100 plastic ninjas (many unarmed, some sword and shuriken, few masters). Looks like these will be in black plastic. Barzam wrote:I know my brother is interested in this. He mentioned that an eventual expansion/upgrade will include zombies as well.
See if he can remember where he heard this. The playtest copy Awesome Enterprises sent to Father Geek was with zombie miniatures (presumably from Zombies!) -- but they are only substitutes for the yet-to-be-produced ninjas. Maybe your bro got his wires crossed on that news?
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![[Post New]](/s/i/i.gif) 2013/07/14 09:31:05
Subject: [KS] Shuriken: 250 Plastic Ninja Miniatures
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Master Tormentor
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Kind of odd that they used a Pathfinder gnome as a comparison piece...
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![[Post New]](/s/i/i.gif) 2013/07/14 10:01:23
Subject: [KS] Shuriken: 250 Plastic Ninja Miniatures
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Incorporating Wet-Blending
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It looks like international customers should either get together for a six game bundle or wait for retail. Until they can take advantage of cheaper shipping, you're talking about a 50% increase in the price of the game, or 100% for the bag of ninja.
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"When I became a man I put away childish things, including the fear of childishness and the desire to be very grown up."
-C.S. Lewis |
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![[Post New]](/s/i/i.gif) 2013/07/14 17:11:46
Subject: Re:[KS] Shuriken: 250 Plastic Ninja Miniatures
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Dakka Veteran
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I like that they broke out their estimated costs and explained why they needed $95,000. I'm probably not backing this, but I really liked that bit.
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![[Post New]](/s/i/i.gif) 2013/07/14 17:34:33
Subject: [KS] Shuriken: 250 Plastic Ninja Miniatures
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Avatar of the Bloody-Handed God
Inside your mind, corrupting the pathways
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I didn't see these ninjas coming...
[/ninja pun]
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![[Post New]](/s/i/i.gif) 2013/07/14 18:21:42
Subject: Re:[KS] Shuriken: 250 Plastic Ninja Miniatures
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[DCM]
Dankhold Troggoth
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Lansirill wrote:I like that they broke out their estimated costs and explained why they needed $95,000. I'm probably not backing this, but I really liked that bit.
Agreed! That is a very transparent way of justifying the goal, imo.
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![[Post New]](/s/i/i.gif) 2013/07/14 18:30:04
Subject: [KS] Shuriken: 250 Plastic Ninja Miniatures
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Fixture of Dakka
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In a world of 'expected free shipping' it is really interesting to see how shipping from china and to customers is expected to cost more than tooling the game itself.
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My Models: Ork Army: Waaagh 'Az-ard - Chibi Dungeon RPG Models! - My Workblog!
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
RULE OF COOL: When converting models, there is only one rule: "The better your model looks, the less people will complain about it."
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
MODELING FOR ADVANTAGE TEST: rigeld2: "Easy test - are you willing to play the model as a stock one? No? MFA." |
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![[Post New]](/s/i/i.gif) 2013/07/14 18:46:10
Subject: [KS] Shuriken: 250 Plastic Ninja Miniatures
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Rogue Daemonhunter fueled by Chaos
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nkelsch wrote:In a world of 'expected free shipping' it is really interesting to see how shipping from china and to customers is expected to cost more than tooling the game itself.
As always, ain't no such thing as a free lunch.
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![[Post New]](/s/i/i.gif) 2013/07/14 21:58:09
Subject: [KS] Shuriken: 250 Plastic Ninja Miniatures
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Dakka Veteran
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Looks interesting. I'm in for a dollar to get all the updates. I'll have to see how it develops (and take the time to read the draft rules to see if they catch my fancy).
I actually had seen this on a search through KS earlier, but the box art didn't really catch my eye. I think a few ninja miniatures in the foreground with the box in the background would be a better way to sell the game in a picture.
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![[Post New]](/s/i/i.gif) 2013/07/14 22:08:59
Subject: [KS] Shuriken: 250 Plastic Ninja Miniatures
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Legendary Master of the Chapter
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Manchu wrote:For those who just want the ninjas ...
A 25USD pledge gets you 100 plastic ninjas (many unarmed, some sword and shuriken, few masters). Looks like these will be in black plastic.
And suddenly I'm interested.
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![[Post New]](/s/i/i.gif) 2013/07/14 22:11:42
Subject: [KS] Shuriken: 250 Plastic Ninja Miniatures
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Longtime Dakkanaut
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I saw this a few days ago and meant to pledge, thanks for the reminder! I'm in it for $25, because who DOESN'T need 100 28mm ninjas?!
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![[Post New]](/s/i/i.gif) 2013/07/14 22:22:03
Subject: [KS] Shuriken: 250 Plastic Ninja Miniatures
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Experienced Saurus Scar-Veteran
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Barzam wrote:I know my brother is interested in this. He mentioned that an eventual expansion/upgrade will include zombies as well.
As the brother in question, I went back and tried to find where I read this... I can't seem to find where I read that now.
I swore I had seen it in an update, but now I can't find it anywhere. Maybe I'm just going crazy? The designer had mentioned something about sweetening the deal with 100 extra zombies. I don't know if it was just in jest or he was being serious, but I can't seem to find reference to that anywhere at all now.
Bizarre.
Shipping still looks to be a major pain for European backers.
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![[Post New]](/s/i/i.gif) 2013/07/14 22:34:57
Subject: [KS] Shuriken: 250 Plastic Ninja Miniatures
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Fixture of Dakka
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Kalamadea wrote:I saw this a few days ago and meant to pledge, thanks for the reminder! I'm in it for $25, because who DOESN'T need 100 28mm ninjas?!
They are not 28mm are they? They seemed so much smaller. I agree, 25$ for a bunch of 28mm ninjas aint bad.
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This message was edited 1 time. Last update was at 2013/07/14 22:36:19
My Models: Ork Army: Waaagh 'Az-ard - Chibi Dungeon RPG Models! - My Workblog!
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
RULE OF COOL: When converting models, there is only one rule: "The better your model looks, the less people will complain about it."
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
MODELING FOR ADVANTAGE TEST: rigeld2: "Easy test - are you willing to play the model as a stock one? No? MFA." |
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![[Post New]](/s/i/i.gif) 2013/07/15 00:17:41
Subject: Re:[KS] Shuriken: 250 Plastic Ninja Miniatures
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Fresh-Faced New User
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I'm guessing they're referring to a Facebook post where I mentioned the idea of making a scenario that pits the ninja against the 100 zombies from Zombies!: https://www.facebook.com/AwesomeEnterprise/posts/476171652473715. But no, we are not going to make zombie figures for Shuriken : )
Actually, I was working at FFG when Zombies! came out, and one of the designers there spent some time making optional 100 plastic zombie rules for every game he could find -- including Monopoly and pool. I think that's what made me think of it.
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This message was edited 1 time. Last update was at 2013/07/15 01:19:17
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![[Post New]](/s/i/i.gif) 2013/07/15 00:42:44
Subject: [KS] Shuriken: 250 Plastic Ninja Miniatures
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Longtime Dakkanaut
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nkelsch wrote: Kalamadea wrote:I saw this a few days ago and meant to pledge, thanks for the reminder! I'm in it for $25, because who DOESN'T need 100 28mm ninjas?!
They are not 28mm are they? They seemed so much smaller. I agree, 25$ for a bunch of 28mm ninjas aint bad.
They're stated as 28mm figures and the scale picture shows about 27/28mm to the top of his head. scale is usually measured to the eyes, but the figure has a wide stance that crouches him down just a bit. Looks like they're gonna be 28mm true scale vs 28mm heroic, but for ninjas I'm totally fine with that, especially at that price.
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![[Post New]](/s/i/i.gif) 2013/07/15 00:46:00
Subject: [KS] Shuriken: 250 Plastic Ninja Miniatures
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Pious Warrior Priest
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Ah, one of those $50 to ship outside the US dealies. Looks good (especially the $25 pledge), but I'll have to pass.
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This message was edited 1 time. Last update was at 2013/07/15 00:47:16
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![[Post New]](/s/i/i.gif) 2013/07/15 00:46:17
Subject: Re:[KS] Shuriken: 250 Plastic Ninja Miniatures
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Experienced Saurus Scar-Veteran
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Brian_W wrote:I'm guessing they're referring to a Facebook post where I mentioned the idea of making a scenario that pits the ninja against the 100 zombies from Zombies!: https://www.facebook.com/AwesomeEnterprise/posts/476171652473715. But no, we are not going to make zombie figures for Shuriken : )
Actually, I was working at FFG when Zombies! came out, and one of the designers there spent some time making optional 100 plastic zombie rules for every game he could find -- including Monopoly and pool. I think that's what made me thing of it.
Straight from the horses' mouth then! When I first saw Shuriken I almost hoped that it was 100s of the ninja figures from Shogun, who caused great havoc throughout my childhood.
Thanks for the clarification.
I for one however am certainly intrigued by these 100 zombie game variations you speak of. Any links perchance?
And while we're at it, having a zombie scenario even as a downloadable pdf would be quite cool.
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![[Post New]](/s/i/i.gif) 2013/07/15 00:49:32
Subject: Re:[KS] Shuriken: 250 Plastic Ninja Miniatures
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[MOD]
Solahma
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highlord tamburlaine wrote:I for one however am certainly intrigued by these 100 zombie game variations you speak of. Any links perchance? And while we're at it, having a zombie scenario even as a downloadable pdf would be quite cool.
Stretch goal? Personally, I think the zombie market is well accounted for ... now us ninja fans need some product!
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This message was edited 1 time. Last update was at 2013/07/15 00:58:02
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![[Post New]](/s/i/i.gif) 2013/07/15 12:32:16
Subject: [KS] Shuriken: 250 Plastic Ninja Miniatures
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Regular Dakkanaut
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Looks interesting, but it looks like they need to brush up on their kickstarter terminology. I'm not sure if I need another expensive, big-box board game right now, but I'll have plenty of time to think about it.
That said, if one of the stretch goal is to mix some kunoichi in with those ninjas, I'm definitely in.
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Current Armies
3000 pts
2500pts (The Shining Helms)
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500pts
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![[Post New]](/s/i/i.gif) 2013/07/15 17:37:19
Subject: [KS] Shuriken: 250 Plastic Ninja Miniatures
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[MOD]
Solahma
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Worth thinking about given so many KS don't seem to really need their KS funding anymore ... One disturbing comment we've seen in messages and on forums is people saying they'll wait to buy the game retail when it's published -- including some people who think that Shuriken will be published regardless of what happens with the Kickstarter.
This is absolutely untrue. The reason we're doing this Kickstarter -- and with a funding level that covers the entire cost rather than just a portion -- is because we do not have the funds to print the game. If the Kickstarter fails, there will be no Shuriken.
So if you see people talking about waiting for retail, let them know that without the support of everyone who wants to play this game, there won't be a game to play!
Also -- two stretch goals met:
 We are adding the new tile, Temple of the Oni, and we're making 3 Hour of Night cards exclusive to Kickstarter backers. Any backer level that receives the base game now gets these stretch goal rewards!
The Temple of the Oni scenario allows players to use the Bag o' Ninja from the backer rewards to pit four players against the powerful Oni-corrupted ninja clan of 150 black ninja!
 We are now adding a new scenario, with the new tile, Mount Fuji, and we're making 3 more Hour of Night cards exclusive to Kickstarter backers. Any backer level that receives the base game now gets these stretch goal rewards.
The Emperor of the Mountain scenario puts Mount Fuji in the center of the board, an ancient and powerful tile that grants additional victory points each round to the Clan with the most ninja on the tile, creating a game-changing central battleplain in additional to all the other elements of Shuriken.
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![[Post New]](/s/i/i.gif) 2013/07/16 07:14:32
Subject: [KS] Shuriken: 250 Plastic Ninja Miniatures
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Unstoppable Bloodthirster of Khorne
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But... If they're up to stretch goals, then they're funded, right?
There's nothing wrong with the choice of waiting for retail rather than paying upfront a year in advance for something that isn't actually guaranteed in any way. I've personally had one simple-on-the-surface gaming crowd funded campaign end up not providing all that was promised and delivering what it did a number of months late.
That's not counting the quite-a-few that delivered disappointing or substandard products, or are 3-6-9 months and counting late, or....
So anyway. Even for those wanting the next great Ninja boardgame, waiting for a finished product at retail is a 100% legit choice...
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![[Post New]](/s/i/i.gif) 2013/07/16 07:58:59
Subject: [KS] Shuriken: 250 Plastic Ninja Miniatures
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[MOD]
Decrepit Dakkanaut
Cozy cockpit of an Archer ARC-5S
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With those shipping prices this tiny grasshopper is going to wait for it to hit the local stores first.
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Fatum Iustum Stultorum
Fiat justitia ruat caelum
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![[Post New]](/s/i/i.gif) 2013/07/16 09:55:34
Subject: [KS] Shuriken: 250 Plastic Ninja Miniatures
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Calculating Commissar
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scarletsquig wrote:Ah, one of those $50 to ship outside the US dealies. Looks good (especially the $25 pledge), but I'll have to pass.
Ditto, but it's a fairly big box and it's going to be expensive to ship. I think a lot of campaigns have been quite badly hurt by international postage so far.
That said, I'd have been all over 100 plastic ninjas for $25, maybe not $50 though as I don't actually need them, but I can understand the high postage.
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![[Post New]](/s/i/i.gif) 2013/07/16 14:58:11
Subject: [KS] Shuriken: 250 Plastic Ninja Miniatures
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[MOD]
Solahma
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Azazelx wrote:But... If they're up to stretch goals, then they're funded, right?
Nope -- it's an issue of a mix-up, a good faith apologetic gesture, and methinks perhaps an attempt to stir the pot since this is comparative slow going. From the horse's mouth: We were using the word "unlocked" to mean "revealed", and it has been made clear to us most people expect it to mean "achieved." Since we screwed up our wording, the Awesome Enterprise board has agreed to pay for the first two Scenario Packs out of their pockets if we reach our funding goal (of course, if we go over then it's covered anyway).
Azazelx wrote:There's nothing wrong with the choice of waiting for retail rather than paying upfront a year in advance for something that isn't actually guaranteed in any way.
I quite agree. The issue here is that without KS there is no money for any release, retail or otherwise. I have serious doubts about whether this is true of a lot of the KS projects we see these days. This company, however, has started off with transparency and only offered more since. Azazelx wrote:I've personally had one simple-on-the-surface gaming crowd funded campaign end up not providing all that was promised and delivering what it did a number of months late.
And I personally have had a KS from a year ago still not deliver nor show any signs that delivery is ever forthcoming. It's KS, that's a risk. Not sure why you're bring it up here ...
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![[Post New]](/s/i/i.gif) 2013/07/16 14:59:56
Subject: [KS] Shuriken: 250 Plastic Ninja Miniatures
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[MOD]
Decrepit Dakkanaut
Cozy cockpit of an Archer ARC-5S
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Manchu wrote: Azazelx wrote:I've personally had one simple-on-the-surface gaming crowd funded campaign end up not providing all that was promised and delivering what it did a number of months late.
And I personally have had a KS from a year ago still not deliver nor show any signs that delivery is ever forthcoming. It's KS, that's a risk. Not sure why you're bring it up here ...
Because he's the "Ugh, this sucks, I'm dropping my pledge" guy!
I kid.
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Fatum Iustum Stultorum
Fiat justitia ruat caelum
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![[Post New]](/s/i/i.gif) 2013/07/16 15:00:12
Subject: [KS] Shuriken: 250 Plastic Ninja Miniatures
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[MOD]
Solahma
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BrookM wrote:With those shipping prices this tiny grasshopper is going to wait for it to hit the local stores first.
Yeah, there's no way I would pledge for this if I lived outside of the US ... I'd have to think pretty hard even if I lived in Canada. I hope Awesome Enterprises reaches out to industry contacts on this issue and maybe they can find a way to manage the price. I guess they are ultimately hamstrung by their actual current budget and slow progress on the KS.
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![[Post New]](/s/i/i.gif) 2013/07/16 15:05:34
Subject: [KS] Shuriken: 250 Plastic Ninja Miniatures
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[MOD]
Decrepit Dakkanaut
Cozy cockpit of an Archer ARC-5S
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Manchu wrote: BrookM wrote:With those shipping prices this tiny grasshopper is going to wait for it to hit the local stores first.
Yeah, there's no way I would pledge for this if I lived outside of the US ... I'd have to think pretty hard even if I lived in Canada. I hope Awesome Enterprises reaches out to industry contacts on this issue and maybe they can find a way to manage the price. I guess they are ultimately hamstrung by their actual current budget and slow progress on the KS.
I think the new USPS prices for shipping abroad have hurt the smaller projects KS to some degree. Can't be helped I suppose, but rest assured, they'll still get my money, just not right now.
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Fatum Iustum Stultorum
Fiat justitia ruat caelum
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![[Post New]](/s/i/i.gif) 2013/07/16 16:44:52
Subject: [KS] Shuriken: 250 Plastic Ninja Miniatures
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Gargantuan Gargant
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I'm in for $25 for a 100 ninjas.
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