Author |
Message |
 |
|
 |
Advert
|
Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
- No adverts like this in the forums anymore.
- Times and dates in your local timezone.
- Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
- Email notifications for threads you want to watch closely.
- Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now. |
|
 |
![[Post New]](/s/i/i.gif) 2013/08/12 22:18:01
Subject: Re:GW Annual Report for 2012-2013
|
 |
Tzeentch Aspiring Sorcerer Riding a Disc
|
Indeed ?, then explain it to me please.
|
Its hard to be awesome, when your playing with little plastic men.
Welcome to Fantasy 40k
If you think your important, in the great scheme of things. Do the water test.
Put your hands in a bucket of warm water,
then pull them out fast. The size of the hole shows how important you are.
I think we should roll some dice, to see if we should roll some dice, To decide if all this dice rolling is good for the game.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/08/12 22:34:05
Subject: GW Annual Report for 2012-2013
|
 |
Lord Commander in a Plush Chair
|
After a period of decline TSR went bust after over investing in a few products that didn't work out. Through the late 80s and early 90s they became characterised by over zealous legal actions that made them a source of ridicule by internet fan sites that they attacked. No real relevance I can see.
|
This message was edited 1 time. Last update was at 2013/08/12 22:34:37
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/08/13 04:18:06
Subject: Re:GW Annual Report for 2012-2013
|
 |
Thinking of Joining a Davinite Loge
|
Wolfstan wrote:boyd wrote: Talizvar wrote: Wolfstan wrote:i liked your post, Wolfstan, but don't share your conclusion...
as a GW customer since 1985, i fail to see how GW is screwing the customer...
the customer chooses to purchase a product, and then receives that product...
done deal...
if the product is faulty, GW replaces it...
end of...
I see why you wouldn't think that, but reason I used the term was down to how they see customers now. It's all about "churn". It's about bringing out nice new shiney's for people to buy, but their big thrust is the bulk buyers. The new kids coming into hobby and getting mum & dad to fork out £150 - £200 in one hit. Then perhaps going back for a couple of more £50 hits. Some of those will stay, but their buying will drop bigtime, so they need to get more buyers. The circle of purchasing continues (sorry Disney!). There are no big tournament events any more, the stores are changing to one man stores (don't get me started on their bricks & mortar restriction for indies, a restriction that they now don't seem to be too worried about) or the fact that the rules are average.
Don't forget for a lot of GW gamers out there, this is all they know. They came into the scene when GW had it all to themselves, so these customers invested big time in them. No need to worry about getting a game, just pop down to your local GW store. The thing is, we are now entering another period when it comes to gaming, a period similar to the late 80's, when there were ton's of gaming systems around, albeit that they were rpg's or board games. This gaming period has a wider audience this time due to things like the interweb and kickstarter. Rpg's are going strong. Company's like Fantasy Flight Games are making boardgames that are pretty impressive. There are dozens of tabletop systems out there that most people know of and play, with even more stuff coming on line due to Kickstarter projects.
So when I refer to GW screwing customers it's about the fact that it's not about creating and supporting a gaming community, it's about how much money that they can get out of their customers. Which as I've have said, is the correct approach for a PLC, but not really compatible with the gaming community.
This! For those of us who bought armies years and years ago it was an investment of our time and seemed a good one because GW was a new and incredible experience: it had a culture, a community it participated in.
It has changed to a "standard" registered stock company.
All the "perks" are gone and the old war gamers feel abandoned or betrayed.
An obvious "non-gamer" is at the helm and demonstrates his lack of understanding or empathy.
He is GREAT for investors as pointed out, all they need is to show the board of directors play a game of apocalypse and they may be forgiven...
Sorry but I disagree with that - unless you've been playing GW since RT, the Company has been public for most of 2nd Edition with Kirby at the head of it and EVEN BEFORE THAT Kirby was in charge of the Company. To say since it went public is a fallacy as the Company has been public since 1994 and was a highly leveraged company prior to the management buyout. Under Kirby, the Company has expanded its foot print in the world, has virtually no debt, and has added a core game (which hasn't received the same enthusiasm as its core games WH40K and WHFB). To say GW had all of these core games is wrong as well - they were specialist games then and until recently they were still specialist games. These games were not self supportive which is why they got the axe. How often did you buy a Necromunda gang? How many people did you play Necromunda with? Same goes for Epic40K, Blood Bowl, Mordheim, Warmaster, BFG, et al. I loved those games too but rarely could I EVER get a game in. At one point Orlando had Blood Bowl leagues out the wazoo but they dried up long before the Specialist line was closed. Heck with the flop that was their naval battle games, I'm surprised they would even venture to put anything else back out.
What perks are you referring to? As an accountant, I think my definition of perks is very different from what you're thinking. I'm thinking more along the lines of perks for employees. I've been gaming since 94 and the only thing I will complain about is the White Dwarf publication. Other than that, I can look at their financials and can tell that their price increases are primarily driven by increases in cost not because they are sticking it to you.
Well, my lunch break is over. I'm sure someone somewhere on the Internets will be highly offended or think I'm an arse.
So you are choosing to ignore the fact that GW stores started to cut back on allowing gamers to use their board or sit there and paint, or that the stores were downsized to one man stores, that the tournament scene has all but gone (do they even run any thing any more), that they have cut back on the type of stock they hold in store. I'm not going to even go there about price, that's a personal choice, and been hammered to death a few times.
All this adds up to what a PLC should be doing, but and it's a BIG but, it's not something that works that well with gaming.
No just the accountant in me kept conjuring up images of real perks, like company cars, fuel cards, company jets,etc. you know real perks.
|
[/sarcasm] |
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/08/13 04:40:18
Subject: Re:GW Annual Report for 2012-2013
|
 |
Thinking of Joining a Davinite Loge
|
Pacific wrote:boyd wrote:
Under Kirby, the Company has expanded its foot print in the world, has virtually no debt, and has added a core game (which hasn't received the same enthusiasm as its core games WH40K and WHFB). To say GW had all of these core games is wrong as well - they were specialist games then and until recently they were still specialist games. These games were not self supportive which is why they got the axe. How often did you buy a Necromunda gang? How many people did you play Necromunda with? Same goes for Epic40K, Blood Bowl, Mordheim, Warmaster, BFG, et al. I loved those games too but rarely could I EVER get a game in. At one point Orlando had Blood Bowl leagues out the wazoo but they dried up long before the Specialist line was closed. Heck with the flop that was their naval battle games, I'm surprised they would even venture to put anything else back out.
Have you thought it might possibly be a peculiarity to your area that you couldn't get to play the specialist games? I certainly had no trouble at all, and if anything the opposite was true. My time with GW games as a child, a teenager, eventually even working in the store the Specialist game events were always packed. People had to be turned away from Blood Bowl leagues, and the response to a new Necromunda or Mordheim campaign was always manic. GW pumped out a huge variety of games for almost 20 years (the name 'Games Workshop' has since become something of an ironic yoke around the neck of the company), and you have to think that had these games not been profitable the company would have slipped into its narrow, single direction track long before.
No, the reason those games were dropped was because a ) they sated the new customers desire to get involved for far too cheap a price, allowing kids to come into the game, like you say buy a Necromunda gang and leave the hobby, rather than hundreds of £'s of bits as it is now and b ) it was part of a corporate re-structuring that involved refocusing the company on core products. Despite this the 'specialist' games have survived and still have committed fan communities. I had it on a good authority also that Jervis Johnson kept up the upkeep of the Specialist games for years completely off of his own back, and without any extra financial incentive to do so. The alternative was for those games (and the entire model range) to be dropped entirely, which apparently was the 'suits' originally intent. Jervis knows all too well what those games have meant to the wargaming community and so knew it was important that they persisted in some form; this really illustrates the point that Wolfstan and Talizvar have made about GW no longer being run by people who care about games. That despite their massive profits, and huge scale of the company, they were not prepared to take some knock on their profits (or at least, be marginally less efficient), the huge masses of gamers who enjoy those classic games be damned.
Is that a good or a bad thing? Shouldn't the needs of the shareholder come first? And if so at what point do you draw the line? I'm of the opinion that some things, those that involve art and creativity, should sometimes move beyond the kind of hardline capitalist mentality whereby you strip the soul from something to make a few extra % on an already profitable venture.
Regarding Dreadfleet, in a way I think it was something of a self-fulfilling prophecy, and its lack of success was down to more than the critical reviews the game generally received. The current fan-base of (especially younger) players had become so narrow in terms of their conception of a wargame (28mm miniatures, based in either one or the other well established fantasy universe) that I think there was an element of Dreadfleet befuddling them. Not only that, but the other games are so bloody expensive that if you collect either 40k or WFB, that doesn't leave a whole lot of money left over for anything else. In the past people would collect most if not all of the skirmish/individual games, a pattern that has been repeated again these days where often people will collect and play Infinity, Star Wars, Malifaux, board games etc. et. ..or just the one force for GW's 'core' (read: only) games.
Anyway, just my thoughts on the topic! I think it's a dreadful shame that GW has become so myopic in its releases of new games and systems, in a time when new technology and communication methods should make it easier than ever to be creative and break new ground. Perhaps they didn't get the $ haul that they do nowadays, but I would love for a return to the mid to late 90's of letting their design guys exercise their creative muscles.
Back in 98 I didn't have a problem getting in an epic game in. While it was fun, it wasn't making the store owner enough money so his shop ended up closing. Heck we recently had a league with 16 BB players until the shop closed :(. I think it was the same thing. You can't just push the specialist games because they aren't profitable. They are fun though.
Why invest in something that breaks even when you could invest the same money in something you will make money in. I wouldn't invest my time in something that wouldn't pay off, why would I expect GW to do it?
|
[/sarcasm] |
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/08/13 06:54:08
Subject: GW Annual Report for 2012-2013
|
 |
Posts with Authority
I'm from the future. The future of space
|
As a point of netiquette, quoted sections shouldn't be so much larger than your own posts except in special circumstances. Trimming quoted posts is an awesome idea.
I think it was the case that GW realized that the smaller games simply cannibalized the sales of their larger lines. They were putting their resources into these games (even if it is just White Dwarf and finding product on the shelves) when those same resources could be spent on their core lines.
|
Balance in pick up games? Two people, each with their own goals for the game, design half a board game on their own without knowing the layout of the board and hope it all works out. Good luck with that. The faster you can find like minded individuals who want the same things from the game as you, the better. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/08/13 08:32:52
Subject: Re:GW Annual Report for 2012-2013
|
 |
Longtime Dakkanaut
|
boyd wrote: Wolfstan wrote:boyd wrote: Talizvar wrote: Wolfstan wrote:i liked your post, Wolfstan, but don't share your conclusion...
as a GW customer since 1985, i fail to see how GW is screwing the customer...
the customer chooses to purchase a product, and then receives that product...
done deal...
if the product is faulty, GW replaces it...
end of...
I see why you wouldn't think that, but reason I used the term was down to how they see customers now. It's all about "churn". It's about bringing out nice new shiney's for people to buy, but their big thrust is the bulk buyers. The new kids coming into hobby and getting mum & dad to fork out £150 - £200 in one hit. Then perhaps going back for a couple of more £50 hits. Some of those will stay, but their buying will drop bigtime, so they need to get more buyers. The circle of purchasing continues (sorry Disney!). There are no big tournament events any more, the stores are changing to one man stores (don't get me started on their bricks & mortar restriction for indies, a restriction that they now don't seem to be too worried about) or the fact that the rules are average.
Don't forget for a lot of GW gamers out there, this is all they know. They came into the scene when GW had it all to themselves, so these customers invested big time in them. No need to worry about getting a game, just pop down to your local GW store. The thing is, we are now entering another period when it comes to gaming, a period similar to the late 80's, when there were ton's of gaming systems around, albeit that they were rpg's or board games. This gaming period has a wider audience this time due to things like the interweb and kickstarter. Rpg's are going strong. Company's like Fantasy Flight Games are making boardgames that are pretty impressive. There are dozens of tabletop systems out there that most people know of and play, with even more stuff coming on line due to Kickstarter projects.
So when I refer to GW screwing customers it's about the fact that it's not about creating and supporting a gaming community, it's about how much money that they can get out of their customers. Which as I've have said, is the correct approach for a PLC, but not really compatible with the gaming community.
This! For those of us who bought armies years and years ago it was an investment of our time and seemed a good one because GW was a new and incredible experience: it had a culture, a community it participated in.
It has changed to a "standard" registered stock company.
All the "perks" are gone and the old war gamers feel abandoned or betrayed.
An obvious "non-gamer" is at the helm and demonstrates his lack of understanding or empathy.
He is GREAT for investors as pointed out, all they need is to show the board of directors play a game of apocalypse and they may be forgiven...
Sorry but I disagree with that - unless you've been playing GW since RT, the Company has been public for most of 2nd Edition with Kirby at the head of it and EVEN BEFORE THAT Kirby was in charge of the Company. To say since it went public is a fallacy as the Company has been public since 1994 and was a highly leveraged company prior to the management buyout. Under Kirby, the Company has expanded its foot print in the world, has virtually no debt, and has added a core game (which hasn't received the same enthusiasm as its core games WH40K and WHFB). To say GW had all of these core games is wrong as well - they were specialist games then and until recently they were still specialist games. These games were not self supportive which is why they got the axe. How often did you buy a Necromunda gang? How many people did you play Necromunda with? Same goes for Epic40K, Blood Bowl, Mordheim, Warmaster, BFG, et al. I loved those games too but rarely could I EVER get a game in. At one point Orlando had Blood Bowl leagues out the wazoo but they dried up long before the Specialist line was closed. Heck with the flop that was their naval battle games, I'm surprised they would even venture to put anything else back out.
What perks are you referring to? As an accountant, I think my definition of perks is very different from what you're thinking. I'm thinking more along the lines of perks for employees. I've been gaming since 94 and the only thing I will complain about is the White Dwarf publication. Other than that, I can look at their financials and can tell that their price increases are primarily driven by increases in cost not because they are sticking it to you.
Well, my lunch break is over. I'm sure someone somewhere on the Internets will be highly offended or think I'm an arse.
So you are choosing to ignore the fact that GW stores started to cut back on allowing gamers to use their board or sit there and paint, or that the stores were downsized to one man stores, that the tournament scene has all but gone (do they even run any thing any more), that they have cut back on the type of stock they hold in store. I'm not going to even go there about price, that's a personal choice, and been hammered to death a few times.
All this adds up to what a PLC should be doing, but and it's a BIG but, it's not something that works that well with gaming.
No just the accountant in me kept conjuring up images of real perks, like company cars, fuel cards, company jets,etc. you know real perks.
Ok, but that is still the benefits of a PLC, which I repeated numerous times, is correct from a purely PLC stance. GW are proving that you can't combine the two from a customer perspective. They have to produce the profits, year in, year out. If it was a private company and they made £5 mil one year, then £3 mil the next, they would obviously be disappointed, but you wouldn't have to worry about shareholders deserting you. In fact as a private company having a loyal customer base would be a goldmine.You know that they would be there for you. Ok you may have quiet periods, but they would be there for the new stuff.. As a PLC GW are now always looking for the next big sale.
|
Live your life that the fear of death can never enter your heart. Trouble no one about his religion. Respect others in their views and demand that they respect yours. Love your life, perfect your life. Beautify all things in your life. Seek to make your life long and of service to your people. When your time comes to die, be not like those whose hearts are filled with fear of death, so that when their time comes they weep and pray for a little more time to live their lives over again in a different way. Sing your death song, and die like a hero going home.
Lt. Rorke - Act of Valor
I can now be found on Facebook under the name of Wulfstan Design
www.wulfstandesign.co.uk
http://www.voodoovegas.com/
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/08/13 09:47:32
Subject: GW Annual Report for 2012-2013
|
 |
Tzeentch Aspiring Sorcerer Riding a Disc
|
|
Its hard to be awesome, when your playing with little plastic men.
Welcome to Fantasy 40k
If you think your important, in the great scheme of things. Do the water test.
Put your hands in a bucket of warm water,
then pull them out fast. The size of the hole shows how important you are.
I think we should roll some dice, to see if we should roll some dice, To decide if all this dice rolling is good for the game.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/08/13 11:42:14
Subject: GW Annual Report for 2012-2013
|
 |
Posts with Authority
I'm from the future. The future of space
|
I've heard enough interviews with people on the ground floor of TSR's demise (like Peter Adkinson who bought them out) to know that TSR's error was fragmenting their customer base into multiple product lines and releasing products too rapidly. In the last few years of TSR, they flooded the market with everything imaginable in the hopes of finding something that sticks.
GW doesn't really fragment their customer base. Warhammer and LOTR are not really pulling their weight compared to 40k and GW is always willing to concentrate on 40k. They seem to have sped up their books and supplements release scedule, but their model kit releases haven't really sped up.
That said, if GW does start releasing products like the rumoured Inquisition game and increases their codexes and supplement pace, they could well find themselves mirroring TSR.
Though it is important to remember that TSR did the flooding in response to drooping sales volume where less units of their core lines were being sold.
Well, I guess there are some similarities.
|
Balance in pick up games? Two people, each with their own goals for the game, design half a board game on their own without knowing the layout of the board and hope it all works out. Good luck with that. The faster you can find like minded individuals who want the same things from the game as you, the better. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/08/13 13:21:02
Subject: Re:GW Annual Report for 2012-2013
|
 |
Ancient Venerable Black Templar Dreadnought
|
boyd wrote:No just the accountant in me kept conjuring up images of real perks, like company cars, fuel cards, company jets,etc. you know real perks.
You can easily be forgiven for thinking like an accountant when I make sweeping statements without specifics.
My definition of "perks" is anything that contributes to the "immersive" experience of GW's 40k product / lore / culture which initially attracted me to it.
- Assembly, painting and most forms of gaming is not offered in their stores anymore.
- They had their own forums which were shut down not that long ago.
- They had hundreds (thousands?) of hobby articles removed from their site.
- They sponsored competitions at local hobby stores which is no longer supported.
- In the first Apocalypse release their version of the "single click deals" truly were a deal, not just a conservation on the number of clicks.
- See the you-tube video of why "Miniwargamer" closed their store, it is of interest.
- The notes in the 2013 financial reports appeared to have some measure of... ridicule for it's customers, most statements I would see from other companies would include management as customers as well (gamers for gamers?).
For some people these "perks" may be of little importance, some I know just want the rules and models and do not want anything else.
If you can find a way to play with the numbers so I can get one of their company cars, let me know.
|
A revolution is an idea which has found its bayonets.
Napoleon Bonaparte |
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/08/13 14:43:45
Subject: Re:GW Annual Report for 2012-2013
|
 |
Infiltrating Broodlord
|
Talizvar wrote:
- Assembly, painting and most forms of gaming is not offered in their stores anymore.
Huh?
We've been to Truro, Peterborough, Cambridge, Bluewater, Oxford Street and Nottingham in the last few weeks and all offered exactly that. You claim that gaming is banned worlwide is an example of desperation.
- They had hundreds (thousands?) of hobby articles removed from their site.
True, but they did all need redoing because of the new paints range, and there is still a lot there.
- They sponsored competitions at local hobby stores which is no longer supported.
Spoke to a guy opening a new store in Newlyn a fortnight ago and he said they were getting support for competitions, and school leagues.
- In the first Apocalypse release their version of the "single click deals" truly were a deal, not just a conservation on the number of clicks.
True, but hardly a heinous crime. Other sets do offer a saving, altho of course we'd all like to see more.
- The notes in the 2013 financial reports appeared to have some measure of... ridicule for it's customers, most statements I would see from other companies would include management as customers as well (gamers for gamers?).
really? THey simply said they saw profit as a key motive which, like it or not, is a given for a Plc. And despite the doom-mongers' negativity, seems the city and financial journos, such as the Telegraph, saw it as a good straight-talking document with less meaningless spiel than many of their competitors.
We were in Nottingham last week, same time i heard adult unemployment there is 50 per cent. I'm glad GW have a big, successful business making things in a 1st word country, rather than outsourcing to China, and I was genuinely surprised by the high level of enthusiasm and skills of the people who work for GW.
Today we heard about more price creeps on rail fares, which you can add to price creep on utilities, petrol, you name it, all the things we have no choice about buying. Personally, I get more angry about those than on discretionary, luxury items, which still afford us a huge amount of entertainment for the money.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/08/13 16:27:44
Subject: GW Annual Report for 2012-2013
|
 |
Stern Iron Priest with Thrall Bodyguard
|
great post, Hivefleet, and exactly the reason i speak up against the doom and gloom...
i love minis, all minis, not just GW minis, but still, nothing makes me want to paint as much as a Space Marine does...
i just buy what i want at 25% off from a discount retailer...
GW makes their bit of money, the middleman gets a few bucks, and i save a few...
works for me, and i don't have to stress over toy soldiers...
cheers
jah
|
Paint like ya got a pair!
Available for commissions.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/08/13 17:06:25
Subject: Re:GW Annual Report for 2012-2013
|
 |
Decrepit Dakkanaut
|
Hivefleet Oblivion wrote: I'm glad GW have a big, successful business making things in a 1st word country, rather than outsourcing to China, and I was genuinely surprised by the high level of enthusiasm and skills of the people who work for GW.
GW makes so much money they don't know what to do with it, except firing 100 salespersons that is, to lower unemployment
Oh and guess where the printing is done
|
This message was edited 1 time. Last update was at 2013/08/13 17:08:12
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/08/13 17:55:21
Subject: GW Annual Report for 2012-2013
|
 |
Infiltrating Prowler
|
frozenwastes wrote:I've heard enough interviews with people on the ground floor of TSR's demise (like Peter Adkinson who bought them out) to know that TSR's error was fragmenting their customer base into multiple product lines and releasing products too rapidly. In the last few years of TSR, they flooded the market with everything imaginable in the hopes of finding something that sticks.
GW doesn't really fragment their customer base. Warhammer and LOTR are not really pulling their weight compared to 40k and GW is always willing to concentrate on 40k. They seem to have sped up their books and supplements release scedule, but their model kit releases haven't really sped up.
That said, if GW does start releasing products like the rumoured Inquisition game and increases their codexes and supplement pace, they could well find themselves mirroring TSR.
Though it is important to remember that TSR did the flooding in response to drooping sales volume where less units of their core lines were being sold.
Well, I guess there are some similarities.
You could argue that LotR did dilute sales for WHFB. It split resources among essentially two similar products and split new players between the two systems. I don't see the rumored Inquisitor game as being necessarily a bad thing. It acts as a lower cost entryway for 40k, but shouldn't really be officially supported beyond its initial cycle. You want people who get into that game moving to 40k. Not staying with the smaller one.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/08/13 18:16:17
Subject: Re:GW Annual Report for 2012-2013
|
 |
Infiltrating Broodlord
|
Kroothawk wrote:Hivefleet Oblivion wrote: I'm glad GW have a big, successful business making things in a 1st word country, rather than outsourcing to China, and I was genuinely surprised by the high level of enthusiasm and skills of the people who work for GW.
GW makes so much money they don't know what to do with it, except firing 100 salespersons that is, to lower unemployment
Oh and guess where the printing is done
We could continue arguing whether the glass is half full or half empty for all eternity. Actually, any big company will always be firing staff in parallel with hiring in a dynamic, changing market.
Yup, boxes are printed in China, so are many of the books, and the cases. But the high-value items are made in the UK, and as other posts here have pointed out, they've bought more pressing machinery, and hired more designers. THey're producing more kits - which a few here will doubtless interpret as an exploitative, cynical move, but then they'd complain if they produced fewer kits, too.
Could they do better, do we want more? Yes. Plenty of criticisms here are well-founded. But the financial report, market sentiment, and objective third parties all agree that the company is doing pretty well.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/08/13 19:38:50
Subject: Re:GW Annual Report for 2012-2013
|
 |
Ancient Venerable Black Templar Dreadnought
|
Hmmm.
I should differentiate from my local (Canada, Ontario, Toronto - London) experience than the GW home turf.
Glad to hear so many positive points of hobby support in the UK.
These positive elements are not being felt here however, the 40k crowd in my area is half of what it was as little as two years ago.
Two local hobby stores in my area stopped carrying GW product in the last couple years as well and the largest store in the area had to threaten GW to get them to ship as promised for the Apocalypse release (GW used to be 2/3 (again, 2yrs) to 1/3 Privateer Press, now 50/50 at this store).
I too have my local experience to go by and it is unfortunately not as positive.
My close friends are still playing 40k and expanding their collection in a thoughtful and moderate rate so that keeps me happy.
From a market viewpoint I cannot find fault: their stock has tripled since 2010, with approximately a 50% increase annually (going by trend not those strange year end drop/jumps).
(Approximate by graph: 2010 - 250, 2011 - 350, 2012 - 450, 2013 - 660)
Comparing my own portfolio: GW is a good performer so I would not expect any changes from them.
|
A revolution is an idea which has found its bayonets.
Napoleon Bonaparte |
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/08/15 07:55:53
Subject: Re:GW Annual Report for 2012-2013
|
 |
Longtime Dakkanaut
|
I see that GW Fulchester have made a comment in their own unique way: https://www.facebook.com/GWFulchester?hc_location=stream
|
Live your life that the fear of death can never enter your heart. Trouble no one about his religion. Respect others in their views and demand that they respect yours. Love your life, perfect your life. Beautify all things in your life. Seek to make your life long and of service to your people. When your time comes to die, be not like those whose hearts are filled with fear of death, so that when their time comes they weep and pray for a little more time to live their lives over again in a different way. Sing your death song, and die like a hero going home.
Lt. Rorke - Act of Valor
I can now be found on Facebook under the name of Wulfstan Design
www.wulfstandesign.co.uk
http://www.voodoovegas.com/
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/08/16 19:31:30
Subject: Re:GW Annual Report for 2012-2013
|
 |
Decrepit Dakkanaut
|
ewar over at Warseer wrote:I’ve seen a lot of people talk about the growth in the table top wargame market – the anecdotal evidence that we can all see just by opening up the home page of Wayland or Dark Sphere and the huge range of new TT games.
So I thought it would be interesting to see if there was more publically available information on other war games companies. In a 10 minute search I dug out the last 3 years financial statements of Spartan Games (publisher and manufacturer of what I would consider to be some pretty big games: Dystopian Wars, Firestorm Armada etc), Corvus Belli (publisher of Infinity) and Battlefront Miniatures (publisher of Flames of War).
Unfortunately Privateer Press is based in that 3rd world back water () where private companies don’t have to publish financial information, so I don’t have anything on them.
So if you’re interested this is the latest data I could find:
Corvus Belli
Shows some pretty impressive headline growth numbers since 2010 (the 2012 data isn’t publically available yet, which is a shame as I’d be interested to see it). Overall though you can see immediately the difference in scale between the companies – Corvus Belli revenue is circa 0.5% of GW, also remember these are given in USD not GBP, so need to divide by 1.5 to compare.
Rebel Publishing Ltd (trading as Spartan Games)
As for Spartan, they are a bit trickier as they are able to take the small company exemption in the UK from reporting a P&L. However there is a balance sheet which we can use to make a very crude estimate of their turnover. Their debtors balances in 2011-2013 was: £51k, £63k and £54k. If we assume a 45 day cash cycle and average receivable of £55k this translates to approximately £450k turnover.
When you think that GW made £60k just from the sale of the limited edition cover of the recent Lizardmen book, I think that puts things into perspective a little. I’m actually quite surprised, I would have guessed Spartan to be turning over £1m+. I’m less familiar with Infinity but it seems to be very popular at the moment and again that was smaller than I thought.
Battlefront Miniatures
This one is a bit odd – the only information I could find was for their company registered in Malaysia – they also have a number of companies in the UK and NZ but with limited financial data available. The UK subsidiary had receivables of just £ 40k and zero net assets when I pulled out their March 2012 financial statements. Still, by looking at the Malaysian data is shows they are at least turning over roughly $2m, even if it did decline 17% in 2012.
I’m not personally going to draw too many conclusions from the above but I think this demonstrates just how difficult it must be for miniature wargame companies to turn the success of their games into consistent revenue. I play Firestorm Armada – brilliant game, but now that I and 4 friends have a large fleet each we probably won’t buy anything more for it. They can’t keep up the same relentless release cycle that GW manages which maintains its YOY turnover.
I think the same will apply for the others. People are attacking GW for not growing in the thread about their most recent financials, but honestly from this information it doesn’t seem like the war game market is exactly exploding. Perhaps this indicates that GWs comparative performance isn’t as bad as some are saying? Maybe, maybe not as there still isn’t enough info. However I think it at least sheds a little more light on how everyone else is doing.
TL;DR Spartan is flat, Infinity has grown significantly, Flames of War has shrunk slightly. All of them are only a tiny fraction of GW showing they really are the whale beached in the middle of the pond. Combined estimated turnover of the other 3 companies is roughly 2% of GW – a much smaller fraction than I was expecting in all honesty.
Also, share value Bloomberg chart (with annotations by Inquisitor Engel over at Warseer):
Wolflord Patrick wrote:I heard a few rumors coming out of a source from Games Day that I believe to be worthy of posting and might shed some light on the thread.
1. WH Fantasy sales in the US are down 40% since the release of 8th edition. (Which is sad IMO, because I think that 8th edition is the best edition GW has ever had.)
(...)
|
This message was edited 2 times. Last update was at 2013/08/16 19:47:13
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/08/16 19:57:47
Subject: GW Annual Report for 2012-2013
|
 |
[DCM]
.
|
VERY interesting numbers - thank you for sharing them over here Kroot!
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/08/16 20:20:26
Subject: Re:GW Annual Report for 2012-2013
|
 |
Raging Rat Ogre
|
Combined estimated turnover of the other 3 companies is roughly 2% of GW – a much smaller fraction than I was expecting in all honesty.
 Blimey! Interesting post that, Kroothawk, cheers!
I'd really love to see how Privateer Press compare, though.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/08/16 20:23:19
Subject: Re:GW Annual Report for 2012-2013
|
 |
The Daemon Possessing Fulgrim's Body
|
Scrub wrote:Combined estimated turnover of the other 3 companies is roughly 2% of GW – a much smaller fraction than I was expecting in all honesty.
 Blimey! Interesting post that, Kroothawk, cheers!
I'd really love to see how Privateer Press compare, though.
Agreed, while one can draw some conclusions, without PP's details, nothing really conclusive, my gut says they'd be somewhere in the 10-20% range minimum, but I may as well be speculating on the future price of haddock.
|
We find comfort among those who agree with us - growth among those who don't. - Frank Howard Clark
The wise man doubts often, and changes his mind; the fool is obstinate, and doubts not; he knows all things but his own ignorance.
The correct statement of individual rights is that everyone has the right to an opinion, but crucially, that opinion can be roundly ignored and even made fun of, particularly if it is demonstrably nonsense!” Professor Brian Cox
Ask me about
Barnstaple Slayers Club |
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/08/16 20:27:40
Subject: GW Annual Report for 2012-2013
|
 |
Master Tormentor
|
Weird to see their share prices dive every time a new edition comes out...
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/08/16 21:25:08
Subject: Re:GW Annual Report for 2012-2013
|
 |
Infiltrating Prowler
|
azreal13 wrote: Scrub wrote:Combined estimated turnover of the other 3 companies is roughly 2% of GW – a much smaller fraction than I was expecting in all honesty.
 Blimey! Interesting post that, Kroothawk, cheers!
I'd really love to see how Privateer Press compare, though.
Agreed, while one can draw some conclusions, without PP's details, nothing really conclusive, my gut says they'd be somewhere in the 10-20% range minimum, but I may as well be speculating on the future price of haddock.
An ex- PP employee told me that PP's total global sales were equal to 25% of GW's North American sales back in 2011 or about $12,000,000 (based off GW's 2011 number).
Interesting numbers on Battlefront. The game has died for the most part in my area and has been cleared out. Vietnam didn't catch on and there is only so much you can realistically squeeze out of a historical game. The numbers might be a sign they have saturated their target market. Know that some of the people who played it have moved onto Bolt Action.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/08/16 22:09:02
Subject: GW Annual Report for 2012-2013
|
 |
Noise Marine Terminator with Sonic Blaster
|
Battlefront has also had more direct competition in terms of cheaper model offerings from other companies.
|
Ex-Mantic Rules Committees: Kings of War, Warpath
"The Emperor is obviously not a dictator, he's a couch."
Starbuck: "Why can't we use the starboard launch bays?"
Engineer: "Because it's a gift shop!" |
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/08/17 13:39:49
Subject: GW Annual Report for 2012-2013
|
 |
Thinking of Joining a Davinite Loge
|
FYI when it comes to the info about Corvus Bell and Battlefront, that is only the info related to the activity in that country. Unless Corvus bell really is making less than a million. Those are state statutory filings to ensure they are paying the correct amount of tax in the country. US companies will also have something similar in each country they have a subsidiary. Most foreign countries require each company to have their financial statements reviewed by an auditor (a review is VERY different from an audit). The review entails making sure they conform to statutory filings for each country. This ensures the correct amount of tax is calculated and assessed. That's my experience with this information anyway. I've used it for my audits and the company I work for does it that way as well. It all comes down to nexus, everyone wants more tax dollars.
|
This message was edited 1 time. Last update was at 2013/08/17 13:48:13
[/sarcasm] |
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/08/17 14:44:46
Subject: GW Annual Report for 2012-2013
|
 |
Posts with Authority
I'm from the future. The future of space
|
Also, North American privately held companies aren't required to make their revenue public like they apparently are in some places in Europe. It's confidential between the company and the government's taxation arm.
|
Balance in pick up games? Two people, each with their own goals for the game, design half a board game on their own without knowing the layout of the board and hope it all works out. Good luck with that. The faster you can find like minded individuals who want the same things from the game as you, the better. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/08/18 17:03:30
Subject: GW Annual Report for 2012-2013
|
 |
Kelne
|
Regarding the numbers posted earlier, Corvus Belli said at Gen Con that they grew an another 75% last year.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/08/18 17:10:04
Subject: GW Annual Report for 2012-2013
|
 |
Posts with Authority
I'm from the future. The future of space
|
That's some serious sales growth.
|
Balance in pick up games? Two people, each with their own goals for the game, design half a board game on their own without knowing the layout of the board and hope it all works out. Good luck with that. The faster you can find like minded individuals who want the same things from the game as you, the better. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/08/18 17:55:47
Subject: GW Annual Report for 2012-2013
|
 |
Kelne
|
It is indeed, surprising, really, but TBH I think it shows in the increasing number of players and Infinity events being organised.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/08/18 18:11:09
Subject: Re:GW Annual Report for 2012-2013
|
 |
Longtime Dakkanaut
|
From a market viewpoint I cannot find fault: their stock has tripled since 2010, with approximately a 50% increase annually (going by trend not those strange year end drop/jumps).
(Approximate by graph: 2010 - 250, 2011 - 350, 2012 - 450, 2013 - 660)
Comparing my own portfolio: GW is a good performer so I would not expect any changes from them.
And you should not but let us not get all to giddy about the price of your shares.
One of things I check for is how much stock is traded on a daily basis and its very low IMHO over the years compared to other stocks that I have invested in the past. Market manipulation via a company is a constant concern with myself. I rather see 10's of thousands of stock being traded daily than hundreds shares of stock.
So lets get back to to the underlining issue with GW's financial report. It posted a second half loss during which they increased products being sold. Increase in stores was very small overall. Reduction in staff increased Including the loss of Wells this second half of the financial report. That's 200 grand (half his CEO pay). Still posted a loss.
I know that GW will make a sizable profit in the first half of the 2013-2014. It will come from increase products, price increases and licensing. The CH lawsuit (*I believe) will only be a residual amount for the first half of the report, which means more profit. Profit increase will also come their restructuring of their stores and store policies.
I want to see a strong profit report that beats the first half of the 2012-1013 report given. I will reference them with the past reports AND their accounting practices to make a conclusion. I want to see long term, sustainable health from the company.
From a business stand point that is all I want to see.
|
This message was edited 1 time. Last update was at 2013/08/18 18:13:17
Adam's Motto: Paint, Create, Play, but above all, have fun. -and for something silly below-
"We are the Ultramodrines, And We Shall Fear No Trolls. bear this USR with pride".
Also, how does one apply to be a member of the Ultramodrines? Are harsh trials involved, ones that would test my faith as a wargamer and resolve as a geek?
You must recite every rule of Dakka Dakka. BACKWARDS.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/08/18 18:28:43
Subject: GW Annual Report for 2012-2013
|
 |
Decrepit Dakkanaut
|
Alkasyn wrote:Regarding the numbers posted earlier, Corvus Belli said at Gen Con that they grew an another 75% last year.
75%? Bah, that's nothing to the solid growth of 2.8% (at 2.8% inflation) that GW shows
|
|
|
 |
 |
|
|