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![[Post New]](/s/i/i.gif) 2013/08/09 19:44:23
Subject: Re:Codex: Space Marines.first pics page 21
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Fresh-Faced New User
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That looks an almost implausible amount of work, you're completely hacking up the body and thinning the legs, removing the shoulders and then all the resculpting that goes along with it. Why spend the sort of money GW will charge only to totally rebuild the figure? You'd be better off buying any similar miniature and converting that, or making something from scratch. I don't get people paying so much for figures they know they'll have to completely cannibalise to 'fix' them. No wonder GW make money.
See, some people just like converting. I have converted every single model I own. I have an imperial guard army with around about 315 bodies and a Skaven army with around about 250 or so. I have converted each and every individual mook just because I like things to be personalized, unique, something I came up with. I dunno, that's just me. I've always been much more interested in the hobby.
Plus, I like a challenge
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![[Post New]](/s/i/i.gif) 2013/08/09 19:46:38
Subject: Codex: Space Marines.first pics page 21
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Mounted Kroot Tracker
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Any chance someone could update the first post to include all the new models? My connection isn't the best at work and I don't know which pages of the discussion have which images. Automatically Appended Next Post:
Without the dreadnought toes, they look much better. However, that is an easy fix, trying to put those chest launchers on the shoulders is pretty much impossible for the average modeler.
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This message was edited 1 time. Last update was at 2013/08/09 19:49:40
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![[Post New]](/s/i/i.gif) 2013/08/09 19:50:59
Subject: Re:Codex: Space Marines.first pics page 21
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Growlin' Guntrukk Driver with Killacannon
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I like the CC ones marginally better only because the big drills look sort of bad-ass.
Wonder how GW will make them harder to kill than normal terminators guessing they will just up the wound count, maybe 3 each?
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![[Post New]](/s/i/i.gif) 2013/08/09 19:55:28
Subject: Re:Codex: Space Marines.first pics page 21
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Norn Queen
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Wonder how GW will make them harder to kill than normal terminators guessing they will just up the wound count, maybe 3 each?
T5?
Better ++ save (3/4 up?)
Eternal warrior?
T6 1W?
Lots of options open there.
Going for T6 1W imo, similar to Wraithguard. 2+/5++ stays the same.
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Dman137 wrote:
goobs is all you guys will ever be
By 1-irt: Still as long as Hissy keeps showing up this is one of the most entertaining threads ever.
"Feelin' goods, good enough". |
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![[Post New]](/s/i/i.gif) 2013/08/09 19:56:33
Subject: Re:Codex: Space Marines.first pics page 21
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Fresh-Faced New User
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I'm I the only one who thinks the drills like like giant electric razors?
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![[Post New]](/s/i/i.gif) 2013/08/09 19:57:54
Subject: Re:Codex: Space Marines.first pics page 21
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Blood-Drenched Death Company Marine
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Angry Ron wrote:That looks an almost implausible amount of work, you're completely hacking up the body and thinning the legs, removing the shoulders and then all the resculpting that goes along with it. Why spend the sort of money GW will charge only to totally rebuild the figure? You'd be better off buying any similar miniature and converting that, or making something from scratch. I don't get people paying so much for figures they know they'll have to completely cannibalise to 'fix' them. No wonder GW make money.
See, some people just like converting. I have converted every single model I own. I have an imperial guard army with around about 315 bodies and a Skaven army with around about 250 or so. I have converted each and every individual mook just because I like things to be personalized, unique, something I came up with. I dunno, that's just me. I've always been much more interested in the hobby.
Plus, I like a challenge 
I'm very much the same, I'm up to around 90 marines almost all of whom are converted in some way.However, I'm not going to pick up something if I feel it needs fixing unless doing so would require minimal time and effort. Converting's fun, fixing isn't.
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![[Post New]](/s/i/i.gif) 2013/08/09 20:00:05
Subject: Re:Codex: Space Marines.first pics page 21
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The Conquerer
Waiting for my shill money from Spiral Arm Studios
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Ratius wrote:Wonder how GW will make them harder to kill than normal terminators guessing they will just up the wound count, maybe 3 each?
T5?
Better ++ save (3/4 up?)
Eternal warrior?
T6 1W?
Lots of options open there.
Going for T6 1W imo, similar to Wraithguard. 2+/5++ stays the same.
I'm guessing T5, 3 wounds, 2+ armor, 4+ invuln(iron halo), can fire 2 ranged weapons, and relentless.
Something like 65-70 pts each.
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Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
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![[Post New]](/s/i/i.gif) 2013/08/09 20:03:54
Subject: Codex: Space Marines.first pics page 21
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Norn Queen
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Recent codicies have played on str7 heavily however. t5 dosent mitigate that. T6 does somewhat.
GW trends can be predictable.
In addition Wraithguard are the new classic t6, 1W, 3+ save unit, I can see them modelled on that imho, with a ++.
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Dman137 wrote:
goobs is all you guys will ever be
By 1-irt: Still as long as Hissy keeps showing up this is one of the most entertaining threads ever.
"Feelin' goods, good enough". |
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![[Post New]](/s/i/i.gif) 2013/08/09 20:04:41
Subject: Codex: Space Marines.first pics page 21
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Monster-Slaying Daemonhunter
Grand Rapids Metro
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I'd definitely go t5 w2...boadsides dont even get 3 wounds...
2+/5+ because it looks like a small dreadknight...who also didnt get an increased save for his size...just toughness and wounds.
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![[Post New]](/s/i/i.gif) 2013/08/09 20:04:44
Subject: Codex: Space Marines.first pics page 21
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Land Raider Pilot on Cruise Control
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Slow and Purposeful, Split Fire, Relentless, T5 2W has my money on it
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"If you don't have Funzo, you're nothin'!"
"I'm cancelling you out of shame, like my subscription to white dwarf"
Never use a long word where a short one will do. |
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![[Post New]](/s/i/i.gif) 2013/08/09 20:08:51
Subject: Codex: Space Marines.first pics page 21
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Slashing Veteran Sword Bretheren
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Alpharius wrote: CaptKaruthors wrote:That BT artwork is cool. I'm really disappointed that BT are being rolled into the SM codex.
Don't be disappointed yet - all appearances so far are that their unique rules and squads are intact.
Maybe!
If it does turn out like this which it seems it is, I cant wait, keeping our uniqueness with rules etc plus hopefully getting the goodies of the rest of the armoury.
God that Templar cover is neat, feel annoyed I wont be buying it, would be impressive to have.
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Fury from faith
Faith in fury
Numquam solus ambulabis |
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![[Post New]](/s/i/i.gif) 2013/08/09 20:13:27
Subject: Re:Codex: Space Marines.first pics page 21
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Dakka Veteran
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That looks terrible to me. Why not just use Terminator bodies and put big guns on them? It also doesn't make sense to put giant weapons on both the arms and the shoulders. Both would rely on the same stabilizer systems, making it highly unlikely that the suit would do anything but fall over after a few salvos.
At least with the torso set up, they would fire and recoil independently of each other. Furthermore, I don't want my models to look like copies of Tau or Battletech with the overused (and more illogical even than these) weapons on arms + weapons on shoulders. It's unoriginal. This is different (in a good way).
I like the current models. They shouldn't have too much movement in the pose, because they are supposed to be heavy, giant, but slightly mobile weapons platforms. I also know what they look like in 3-D, which helps.
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This message was edited 2 times. Last update was at 2013/08/09 20:15:23
My favorite new podcast: https://firstturngaming.podbean.com/
Current Projects: (Oct 24, 2021) Completed Sigvald, Prince of Slaanesh, now working on Be'Lakor
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![[Post New]](/s/i/i.gif) 2013/08/09 20:17:02
Subject: Re:Codex: Space Marines.first pics page 21
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Jervis Johnson
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Grey Templar wrote: Ratius wrote:Wonder how GW will make them harder to kill than normal terminators guessing they will just up the wound count, maybe 3 each?
T5?
Better ++ save (3/4 up?)
Eternal warrior?
T6 1W?
Lots of options open there.
Going for T6 1W imo, similar to Wraithguard. 2+/5++ stays the same.
I'm guessing T5, 3 wounds, 2+ armor, 4+ invuln(iron halo), can fire 2 ranged weapons, and relentless.
Something like 65-70 pts each.
So essentially an Obliterator that has an additional wound, a better invulnerable save, and fires more guns every turn while costing 10 point less.
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![[Post New]](/s/i/i.gif) 2013/08/09 20:18:27
Subject: Codex: Space Marines.first pics page 21
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[MOD]
Making Stuff
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Oaka wrote:A... trying to put those chest launchers on the shoulders is pretty much impossible for the average modeler.
That sort of depends on how they attach to the model. It actually looks like it could potentially be a really easy conversion.
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![[Post New]](/s/i/i.gif) 2013/08/09 20:18:50
Subject: Re:Codex: Space Marines.first pics page 21
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The Conquerer
Waiting for my shill money from Spiral Arm Studios
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Without the vast weapon choices the Oblits have. But yeah, pretty par for the course with GW. Cause GW hates chaos
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Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
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![[Post New]](/s/i/i.gif) 2013/08/09 20:20:06
Subject: Re:Codex: Space Marines.first pics page 21
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Slashing Veteran Sword Bretheren
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Just read on natfka confirming templars get access to rest of sm and there are 30 successor chapters in the codex and each chapter seems to have there own traits like salamanders being flamer gods which is  sweet.
Templars also get their own fluff section etc. This is really awesome. Will be fun to be able to mix chapters with their unique traits. I wonder if its just the first founding and Templars who get unquie rules or if its all of the chapters in the book, definately pre ordering the codex. Cant wait.
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Fury from faith
Faith in fury
Numquam solus ambulabis |
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![[Post New]](/s/i/i.gif) 2013/08/09 20:20:46
Subject: Codex: Space Marines.first pics page 21
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Sergeant Major
Fort Worthless, TX
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Davylove21 wrote:Slow and Purposeful, Split Fire, Relentless, T5 2W has my money on it
Why would they do that when they can make them really OP like that eldar MC? T8 S10 I5 Jump infantry MC...
But seriously, they would have to have better durability then termies otherwise whats the point? Toughness of 5-6, Strength might be a 5, maybe 2-3 wounds, definately 2+ and 4-5++. Probably all of the special rules that termies have, too. Not trying to be rediculous but they'd have to be better than termines... Maybe, though this is probably a no, they might be MCs. There are smaller MCs out there. The Necron Spyder is a small model. I also think it would be cool if they counted the Dreadnought as a MC instead of a walker but I won't hold my breath for that. They did make the riptide and wraithknight into MCs and they are pretty much the same thing as dreadnoughts. But the fact that the DA and CSM drewads weren't MCs kills that dream.
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GW - If it ain't broke, fix it until it is. |
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![[Post New]](/s/i/i.gif) 2013/08/09 20:23:44
Subject: Re:Codex: Space Marines.first pics page 21
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[MOD]
Making Stuff
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Angry Ron wrote:I'm I the only one who thinks the drills like like giant electric razors?
Probably, yes.
What they look like is a tricone drill...
What they don't look like is any sort of close combat weapon...
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This message was edited 1 time. Last update was at 2013/08/09 20:24:44
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![[Post New]](/s/i/i.gif) 2013/08/09 20:23:49
Subject: Re:Codex: Space Marines.first pics page 21
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Sneaky Striking Scorpion
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Angry Ron wrote:I'm I the only one who thinks the drills like like giant electric razors?

I just laugh at the thought of running around with wood chippers strapped to my arms.
If that doesn't inspire fear, I don't know what would.
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agnosto wrote: To the closet, batman and don't forget the feather duster!
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![[Post New]](/s/i/i.gif) 2013/08/09 20:27:07
Subject: Re:Codex: Space Marines.first pics page 21
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Morphing Obliterator
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Angry Ron wrote:I'm I the only one who thinks the drills like like giant electric razors?

Breaking News:
Any force containing assault centurions can't ally with SW.
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![[Post New]](/s/i/i.gif) 2013/08/09 20:29:17
Subject: Re:Codex: Space Marines.first pics page 21
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Old Sourpuss
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So the seismic fist from the Ironclad?
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DR:80+S++G+M+B+I+Pwmhd11#++D++A++++/sWD-R++++T(S)DM+

Ask me about Brushfire or Endless: Fantasy Tactics |
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![[Post New]](/s/i/i.gif) 2013/08/09 20:31:52
Subject: Re:Codex: Space Marines.first pics page 21
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[MOD]
Making Stuff
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Is just as silly. More so, given that it's actually called a Seismic ' Hammer'
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![[Post New]](/s/i/i.gif) 2013/08/09 20:33:40
Subject: Re:Codex: Space Marines.first pics page 21
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Blood Angel Terminator with Lightning Claws
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insaniak wrote:
Is just as silly. More so, given that it's actually called a Seismic ' Hammer'
At least the ironclad one looks cool, as pointed by many, these look like electric shavers...
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GW: "We do no demographic research, we have no focus groups, we do not ask the market what it wants" |
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![[Post New]](/s/i/i.gif) 2013/08/09 20:33:53
Subject: Re:Codex: Space Marines.first pics page 21
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Old Sourpuss
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insaniak wrote: Is just as silly. More so, given that it's actually called a Seismic ' Hammer'
Shows how often I field those things  Though looking at the Ironclad's hand, it does look more like a grimderp pneumatic hammer I do think these things are quite dumb... if you're going to give me drills, just go whole hog just give me this:
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This message was edited 1 time. Last update was at 2013/08/09 20:35:05
DR:80+S++G+M+B+I+Pwmhd11#++D++A++++/sWD-R++++T(S)DM+

Ask me about Brushfire or Endless: Fantasy Tactics |
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![[Post New]](/s/i/i.gif) 2013/08/09 20:34:16
Subject: Codex: Space Marines.first pics page 21
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Ultramarine Land Raider Pilot on Cruise Control
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The Centurions will most likely be on 50mm bases. An excuse for GW to reuse them!
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If you can keep your head, while all about you are losing their's, then you have probably completely misunderstood the situation!
6,000pts
5,500pts
3,500pts
2,500pts |
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![[Post New]](/s/i/i.gif) 2013/08/09 20:36:20
Subject: Codex: Space Marines.first pics page 21
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[MOD]
Making Stuff
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![[Post New]](/s/i/i.gif) 2013/08/09 20:37:34
Subject: Codex: Space Marines.first pics page 21
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Ultramarine Land Raider Pilot on Cruise Control
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Mounted Azog comes on a 50mm base.
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If you can keep your head, while all about you are losing their's, then you have probably completely misunderstood the situation!
6,000pts
5,500pts
3,500pts
2,500pts |
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![[Post New]](/s/i/i.gif) 2013/08/09 20:44:22
Subject: Codex: Space Marines.first pics page 21
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Insect-Infested Nurgle Chaos Lord
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Gah! You're right. 50mm base. Called it!
ClockworkZion wrote:Bull0 wrote:Don't really get all the people talking about them being 'loyalist obliterators'. They're way too big. Doesn't make sense.
The idea came out of the description of a Marine with multiple weapons in large bulky armor and the internet can never let a joke die, even if it doesn't fit completely (as the Centurians only share Lascannons with the Oblits. For those who don't know, Oblits only use energy weapons because they alter their body to fire them. When they spit plasma cannons shots at you THEIR BLOOD IS BURNING HOT PLASMA, the new suits obviously don't do the same thing).
Appears the Internet can never let an attempt at pedantry pass them by either...
Zognob Gorgoff wrote:
The pic works fine. The op was correct neither scale looks right maybe they really are on mew 50mm bases maybe it GW way of slowing the proxies down a bit.
Lipped 50mm bases have been available for over a decade. Won't stop any 3rd parties at all. Besides, it's not really that hard to make a resin cast of a 50mm base.
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Games Workshop Delenda Est.
Users on ignore- 53.
If you break apart my or anyone else's posts line by line I will not read them. |
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![[Post New]](/s/i/i.gif) 2013/08/09 20:46:07
Subject: Codex: Space Marines.first pics page 21
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[MOD]
Making Stuff
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Fair enough. Guess nobody else was following the Hobbit releases closely enough to notice...
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This message was edited 1 time. Last update was at 2013/08/09 20:46:43
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![[Post New]](/s/i/i.gif) 2013/08/09 20:48:06
Subject: Codex: Space Marines.first pics page 21
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Lone Wolf Sentinel Pilot
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Toughness 5 would be a joke, they would need Iron Arm in order to stay alive, other wise 1 Leman Russ demolisher could wipe a squad of them with a single blast, or anything else thats strength 10 low AP for that matter.
If they were toughness 5 I would probably never take them unless they were immune to ID.
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