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![[Post New]](/s/i/i.gif) 2013/11/09 04:48:44
Subject: Centurion Death Star AKA kill this unit.
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Locked in the Tower of Amareo
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Hmm. Well then maybe only one grav cannon then.
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![[Post New]](/s/i/i.gif) 2013/11/09 07:33:00
Subject: Centurion Death Star AKA kill this unit.
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Wondering Why the Emperor Left
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One cent with grav cannon and hurricane and two other cents with missile nips and heavy bolters
The grav cent dosnt have missile nips so in the case it gets killed, it's not a total point waste, the other 2 cents have missile nips and heavy bolters so they can focus on hide control and maybe tank hunting while the third cent split fires and focuses primarily on tank hunting
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I have been toying about with the idea of 3 10men sternie squad w/combi weapons with Pedro, chappie and a librarian with null zone and done shield all in drop pod |
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![[Post New]](/s/i/i.gif) 2013/11/09 13:20:54
Subject: Centurion Death Star AKA kill this unit.
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Courageous Space Marine Captain
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Easy counters-
2 Flying Daemon Princes with Axe of Blind Fury and Black Mace respectively with whatever gubbins you feel nessecary. Ferocious numbers of attacks, with AP2 and hit on 3+ with Str 6 or 8 (9 charging for Axe).
Costs roughly the same, is hard to bring down, has no basal armour save so the Centurians are wounding on 6s. They also have Hatred Space Marines. Basically they feth them up if they get close. The BM Prince can even be kitted out with Psychic Powers to boot. Plus, they don't even have to challenge so if you want to be safe from the retaliation you can single out the Sarge or Tiggy, or lay waste to the unit with an average of 11 Str 9 attacks at Int 8, or 10 at Strength 6 with the BM Curse, all AP2. Automatically Appended Next Post: Coyote81 wrote:A vindicare assassin in a Bastion will get them all eventually, buff will effectively kill Tiggy early.
This too. If using Turbo Penetrator rounds he has approximately a 50/50 Chance of killing a Centurian a turn. The reason I say apporximately is because he has a very high chance of hitting and needs a 4+ to deal a pair of AP1 wounds to a single model with no LoS! Plus he has pinning.
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This message was edited 1 time. Last update was at 2013/11/09 13:32:54
I'm celebrating 8 years on Dakka Dakka!
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Credit to Castiel for banner. Thanks Cas!
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![[Post New]](/s/i/i.gif) 2013/11/09 13:38:28
Subject: Centurion Death Star AKA kill this unit.
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The Last Chancer Who Survived
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Desubot wrote:Better hope to not get that one BOOOON roll that makes your armor save better 
A Daemon Prince cannot gain boons mid-game. You can buy one roll through your list, but that's it.
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![[Post New]](/s/i/i.gif) 2013/11/09 14:27:14
Subject: Centurion Death Star AKA kill this unit.
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Kabalite Conscript
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I've hit a unit very similar to that, I used dark eldar trueborn with 2 splinter cannons and 7 splinter rifle paired with the duke. The 3+ to with re-rolls because of their raider, combined with their 3+ to wound killed quite a few before they destroyed the raider, but even then their dominance had been destroyed simply because of the number of saves they had to roll.
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3000 Dark Eldar WIP
3000 Empire WIP
2000 Bretonnians |
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![[Post New]](/s/i/i.gif) 2013/11/09 15:10:29
Subject: Centurion Death Star AKA kill this unit.
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Locked in the Tower of Amareo
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Deadshot wrote:Easy counters-
2 Flying Daemon Princes with Axe of Blind Fury and Black Mace respectively with whatever gubbins you feel nessecary. Ferocious numbers of attacks, with AP2 and hit on 3+ with Str 6 or 8 (9 charging for Axe).
Costs roughly the same, is hard to bring down, has no basal armour save so the Centurians are wounding on 6s. They also have Hatred Space Marines. Basically they feth them up if they get close. The BM Prince can even be kitted out with Psychic Powers to boot. Plus, they don't even have to challenge so if you want to be safe from the retaliation you can single out the Sarge or Tiggy, or lay waste to the unit with an average of 11 Str 9 attacks at Int 8, or 10 at Strength 6 with the BM Curse, all AP2.
Automatically Appended Next Post:
Coyote81 wrote:A vindicare assassin in a Bastion will get them all eventually, buff will effectively kill Tiggy early.
This too. If using Turbo Penetrator rounds he has approximately a 50/50 Chance of killing a Centurian a turn. The reason I say apporximately is because he has a very high chance of hitting and needs a 4+ to deal a pair of AP1 wounds to a single model with no LoS! Plus he has pinning.
That counters the OP, but my squad has 3X TL LC and 4X MLs. Oh, and maybe some foot DC hanging around just in case.
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![[Post New]](/s/i/i.gif) 2013/11/09 15:19:35
Subject: Re:Centurion Death Star AKA kill this unit.
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Stone Bonkers Fabricator General
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Ravenous D wrote:
The missile nipples are a complete waste as the unit can already bone any tank in the game easily and it struggles against hordes, the 3 to 6 twin linked bolter shots each is far more important then the tank overkill.
The missile nipples have 48" range, the grav cannons only 24". There are a good number of tanks that can bone the cents from over 24" Automatically Appended Next Post: Selym wrote: Desubot wrote:Better hope to not get that one BOOOON roll that makes your armor save better 
A Daemon Prince cannot gain boons mid-game. You can buy one roll through your list, but that's it.
I believe there is a tzeench power that gives you boons Automatically Appended Next Post: epicwalrus wrote:I've hit a unit very similar to that, I used dark eldar trueborn with 2 splinter cannons and 7 splinter rifle paired with the duke. The 3+ to with re-rolls because of their raider, combined with their 3+ to wound killed quite a few before they destroyed the raider, but even then their dominance had been destroyed simply because of the number of saves they had to roll.
cheap venoms do a better job.
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This message was edited 2 times. Last update was at 2013/11/09 15:20:55
Dark Mechanicus and Renegade Iron Hand Dakka Blog
My Dark Mechanicus P&M Blog. Mostly Modeling as I paint very slowly. Lots of kitbashed conversions of marines and a few guard to make up a renegade Iron Hand chapter and Dark Mechanicus Allies. Bionics++ |
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![[Post New]](/s/i/i.gif) 2013/11/09 15:24:46
Subject: Centurion Death Star AKA kill this unit.
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The Last Chancer Who Survived
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@Exergy: Huh. So there is.
I shall amend my comment: A Daemon Prince will probably not get a boon roll mid-game.
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![[Post New]](/s/i/i.gif) 2013/11/09 20:47:54
Subject: Re:Centurion Death Star AKA kill this unit.
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Road-Raging Blood Angel Biker
Behind you...
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Hmmm, I could get 5 vendettas for the amount you are spending on those guys. Me thinks 5 flyers with 3 lascannons each is pretty good. That's 15 lascannons. That will do lots of a damage even if it doesn't wipe them.
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![[Post New]](/s/i/i.gif) 2013/11/09 20:49:37
Subject: Re:Centurion Death Star AKA kill this unit.
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The Last Chancer Who Survived
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Chaos Rising wrote:Hmmm, I could get 5 vendettas for the amount you are spending on those guys. Me thinks 5 flyers with 3 lascannons each is pretty good. That's 15 lascannons. That will do lots of a damage even if it doesn't wipe them.
And when you're done with the centurions, you're likely to still be in good standing for taking out the rest of the army
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![[Post New]](/s/i/i.gif) 2013/11/09 21:54:38
Subject: Centurion Death Star AKA kill this unit.
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Insect-Infested Nurgle Chaos Lord
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Ravagers perhaps
3 Dl shots or 9 Disintegrator shots, all AP 2, from 36'' away.
you could get 6 ravagers into a list for less than that unit, or about on par if you upgrade them.
18 DL, or 54 Dissie shots, should at least put a dent in them, and even if they down a ravager a turn (likely) they'd still take a beating.
*shrug* maybe i'll talk someone at my FLGS into running this unit, and whatever would support it, and try it against my DE to see how that works out...
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The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts
GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
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![[Post New]](/s/i/i.gif) 2013/11/10 12:23:31
Subject: Re:Centurion Death Star AKA kill this unit.
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Adolescent Youth with Potential
Western Australia
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I'm amazed that 6 pages in nobody has commented on the improbability of Tigarus getting all 3 of the desired powers. Even with his re-rolls you unlikely to get more than 2, especially since one of them is on a differeant power chart (biomancy).
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![[Post New]](/s/i/i.gif) 2013/11/10 16:28:04
Subject: Centurion Death Star AKA kill this unit.
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Executing Exarch
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Well you get a roll, then a reroll then the choice to drop it to primis, its very likely you'll get the powers you want.
Worst case forget biomancy and just do 3 rolls on divination and go for forewarning and perfect timing. Prescience is guaranteed, the others are just gravy.
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This message was edited 1 time. Last update was at 2013/11/10 16:28:42
Rick Priestley said it best:
Bryan always said that if the studio ever had to mix with the manufacturing and sales part of the business it would destroy the studio. And I have to say – he wasn’t wrong there! The modern studio isn’t a studio in the same way; it isn’t a collection of artists and creatives sharing ideas and driving each other on. It’s become the promotions department of a toy company – things move on!
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![[Post New]](/s/i/i.gif) 2013/11/10 16:36:18
Subject: Re:Centurion Death Star AKA kill this unit.
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Shas'o Commanding the Hunter Kadre
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One 240 point flying nurgle DP with balesword shuts it down like a fat guy on a slide.
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![[Post New]](/s/i/i.gif) 2013/11/10 17:25:45
Subject: Re:Centurion Death Star AKA kill this unit.
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Fireknife Shas'el
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juraigamer wrote:One 240 point flying nurgle DP with balesword shuts it down like a fat guy on a slide.
Day=made.
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![[Post New]](/s/i/i.gif) 2013/11/10 22:21:22
Subject: Centurion Death Star AKA kill this unit.
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Lieutenant Colonel
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Ravenous D wrote:So this unit popped up at the store the other day and it did obscene amounts of damage to a regular tournament champion to the point where he went and bought it right after.
Its pretty simple and straight forward and not as easy to deal with as you would think.
Tigurius
6 Centurions with Grav cannons.
What this unit does:
- Re rolls hits and wounds with 30 grav cannon shots
- Optimal powers: Endurance( FNP, It will not die), Forewarning (4++), and Prescience (Re roll all to hit rolls)
- 18 or 36 twin linked bolter shots in addition to the grav guns
- Re rolls psychic tests
- Re roll reserves
First answer was "use orks" but after killing 15+ boyz consistently in test rolls, doesn't seem like an answer.
thats odd...
i just played my orks against a buddy of mine with this exact thing, at 1850, he had another squad of cents too.
tiggys 4++ really helped them, so did the ignore cover, I had 24 bikers + 2 warbosses that just evaporated...
luckily the other 100 boys made it across by turn 2 in their truks/BWagons's and proceeded to crump everything.... it was actually really funny, as one he killed all bikers, it was too late to pop the vehicles, and my grots were on objectives, being wounded on 6's!
krumpin victory!
but I could see a lot of armies hating this!
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![[Post New]](/s/i/i.gif) 2013/11/10 22:26:39
Subject: Centurion Death Star AKA kill this unit.
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The Last Chancer Who Survived
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easysauce wrote: Ravenous D wrote:So this unit popped up at the store the other day and it did obscene amounts of damage to a regular tournament champion to the point where he went and bought it right after.
Its pretty simple and straight forward and not as easy to deal with as you would think.
Tigurius
6 Centurions with Grav cannons.
What this unit does:
- Re rolls hits and wounds with 30 grav cannon shots
- Optimal powers: Endurance( FNP, It will not die), Forewarning (4++), and Prescience (Re roll all to hit rolls)
- 18 or 36 twin linked bolter shots in addition to the grav guns
- Re rolls psychic tests
- Re roll reserves
First answer was "use orks" but after killing 15+ boyz consistently in test rolls, doesn't seem like an answer.
thats odd...
i just played my orks against a buddy of mine with this exact thing, at 1850, he had another squad of cents too.
tiggys 4++ really helped them, so did the ignore cover, I had 24 bikers + 2 warbosses that just evaporated...
luckily the other 100 boys made it across by turn 2 in their truks/BWagons's and proceeded to crump everything.... it was actually really funny, as one he killed all bikers, it was too late to pop the vehicles, and my grots were on objectives, being wounded on 6's!
krumpin victory!
but I could see a lot of armies hating this!
This is the reason why it's now almost always a good idea to have cannon fodder units laying around (Grots, IG/Conscripts, Cultists etc). They make AT weapons a waste, and Gravguns will not be sufficient to win.
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![[Post New]](/s/i/i.gif) 2013/11/12 19:51:37
Subject: Centurion Death Star AKA kill this unit.
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Regular Dakkanaut
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I just fought a space marine army w/ centurians at my FLGS last night, he deployed Centurians behind an aegis line. I sent my scarab swarm and tied him up all game. Scarab swarm managed to kill two centurians, really easy after the first "entropic strike" hit. Also killed the librarian which was attached to the unit, that was fun.
- J
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"Others however will call me the World's Sexiest Killing Machine, that's fun at parties." - Bender Bending Rodriguez
- 3,000 points, and growing!
BFG - 1500 points
WFB Bretonnia - 2200 points (peasant army).
WAB Ancient Israeli (Canaanites) 2500 points
WAB English 100 Years War (3000 points). |
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![[Post New]](/s/i/i.gif) 2013/11/12 20:04:42
Subject: Centurion Death Star AKA kill this unit.
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Khorne Chosen Marine Riding a Juggernaut
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My kharn and my JuggerAxeLord, really likes Centurions of any kind.
They are specialy crunchy and offers nice skulls.
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![[Post New]](/s/i/i.gif) 2013/11/12 20:08:55
Subject: Centurion Death Star AKA kill this unit.
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Locked in the Tower of Amareo
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Presumabley, centurions should have protective units of some kind around them.
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![[Post New]](/s/i/i.gif) 2014/04/16 03:34:08
Subject: Re:Centurion Death Star AKA kill this unit.
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Purposeful Hammerhead Pilot
Vior'la Sept
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How about a GraVesa star? Its a mix of Grav. Cents., Tiggy (or Loth if he can be taken, he is better), O'Vesa, Farsight, Torchstar, 2-3 Riptides (1 HBCtide for sure, and then 1 more or 3 IAtides, your choice). Thats pretty much most of your army there too. Its a VERY expensive death star, but it just doesn't die. It also takes out a couple of units a turn from what I've heard. Thoughts?
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![[Post New]](/s/i/i.gif) 2014/04/16 04:37:42
Subject: Centurion Death Star AKA kill this unit.
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Storm Trooper with Maglight
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I have typhus and 210 zombies, you will quit before turn 3 :p
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My IG WIP log
40k is as exciting as riding a pony, which doesn't sound very exciting.......
But the pony is 300 feet tall and covered in CHAINSAWS! |
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![[Post New]](/s/i/i.gif) 2014/04/16 18:16:01
Subject: Re:Centurion Death Star AKA kill this unit.
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Secretive Dark Angels Veteran
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My gravstar can easily wipe 210 zombies in 5 turns without breaking a sweat.
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![[Post New]](/s/i/i.gif) 2014/04/16 20:18:04
Subject: Centurion Death Star AKA kill this unit.
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Loud-Voiced Agitator
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3 Ravagers, Night Shields & Flickerfields. Just shy of 400pts.
27 shots a turn, Str 5 AP2, so wounding on 4s with no armour save. 36" range, and can still fire all 3 guns after a 12" movement. Nightshields reduce the gravguns by 6".
Good luck hitting the Ravagers while they zip around blasting the feth outta the Centurions.
EDIT: Apologies to Ascalam, missed that post
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This message was edited 1 time. Last update was at 2014/04/16 20:20:15
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![[Post New]](/s/i/i.gif) 2014/04/16 20:28:52
Subject: Re:Centurion Death Star AKA kill this unit.
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Ancient Venerable Black Templar Dreadnought
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Uh, wounds based on armor save = 6's to wound?
Tossing around zombies in the air only confuses them.
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A revolution is an idea which has found its bayonets.
Napoleon Bonaparte |
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![[Post New]](/s/i/i.gif) 2014/04/16 20:36:26
Subject: Re:Centurion Death Star AKA kill this unit.
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Fixture of Dakka
Temple Prime
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Not by rerolling sixes to wound and having FNP to worry about they won't.
As for your list; meet endlessly respawning waves of formation hormagaunts and gargoyles.
Once they get in assault the Gravstar is pretty screwed.
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Midnightdeathblade wrote:Think of a daemon incursion like a fart you don't quite trust... you could either toot a little puff of air, bellow a great effluvium, or utterly sh*t your pants and cry as it floods down your leg.
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![[Post New]](/s/i/i.gif) 2014/04/16 21:20:44
Subject: Re:Centurion Death Star AKA kill this unit.
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Secretive Dark Angels Veteran
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You forget that they also have Hurricane Bolters, a ton of attacks in close combat, and hit and run. My Gravstar can put out close to 100 wounds a turn as they shoot and charge. I've brought down fortuned Baron many times through sheer weight of dice.
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![[Post New]](/s/i/i.gif) 2014/04/16 21:21:42
Subject: Centurion Death Star AKA kill this unit.
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Agile Revenant Titan
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By a ton do you mean one each? And how do you get a 100 wounds??? 30 grav shots, 30 wounds. 18 bolter wounds=48. Attacks in combat, from the charge about 13 atttacks. So that leaves close to 39 wounds for your joined characters to dish out.
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This message was edited 1 time. Last update was at 2014/04/16 21:25:02
I do drugs.
Mostly Plastic Crack, but I do dabble in Cardboard Cocaine. |
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![[Post New]](/s/i/i.gif) 2014/04/16 21:26:59
Subject: Re:Centurion Death Star AKA kill this unit.
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Fixture of Dakka
Temple Prime
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Asmodai Asmodean wrote:You forget that they also have Hurricane Bolters, a ton of attacks in close combat, and hit and run. My Gravstar can put out close to 100 wounds a turn as they shoot and charge. I've brought down fortuned Baron many times through sheer weight of dice.
You can only shoot at so many Hormie or Garg broods at a time, and as they respawn I can't care less if they get wiped.
And I'd hardly call Dev Cents competent in assault.
If pressed though I may just switch to Necrons and bring in doomscythes which can both ID the unit and strike from safety.
The Gravstar is vey powerful though, and I did forget about the Buffmander and body guns.
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This message was edited 1 time. Last update was at 2014/04/16 21:28:13
Midnightdeathblade wrote:Think of a daemon incursion like a fart you don't quite trust... you could either toot a little puff of air, bellow a great effluvium, or utterly sh*t your pants and cry as it floods down your leg.
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![[Post New]](/s/i/i.gif) 2014/04/16 21:32:53
Subject: Re:Centurion Death Star AKA kill this unit.
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Purposeful Hammerhead Pilot
Vior'la Sept
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Can someone explain to me how Grav Centurions tear apart the DeerCouncil? Do the Cents have ignores cover?
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