Ok, so i will expand on the position where 1 shot = 1 hit. Not really a position, but
RaW that we find clear:
SA: "Any shooting attack that originates from outside a Void Shield Zone and hits a target within the Void Shield Zone instead hits the projected void shield."
Now, that phrase contains 2 Requirements:
1) The Shooting attack must originate outside a VSZ.
2) The Shooting attack must hit a target within the VSZ
Once both are met, the Shooting Attack hits the VS. It does not say "transfer hits" or even "transfer shooting attack".
I will use my previous example, modified, of 5 Weapons: 2x Pistol; 2x Assault 10; 1x Heavy 2 Blast.
So 24 Shots. 1 Pistol Hits, Assault hit 4 and 8, Heavy blast hits 2 and 4. All on a target unit.
So: 5 Weapons - 24 Shots - 19 Hits
It states that the shooting attack, having hit the target,
Instead hits the void shield.
grendel083 wrote:The shooting attack instead hits the shield.
Instead means in place of.
I like that meaning: In place of.
The shooting attack hits the VS in place of the unit. The unit could be a tank, 50 models, a
MC.... but this does not matter as the shooting attack hits the shield instead.
So, the Shooting Attack hits the shield. What was contained in our shooting attack? The nominated unit, the target unit, the weapons shot, the number of shots, and the hits.
Nominated unit, unaffected. Target unit, Instead: Void Shield. Weapons shot, same. Number of shots, same. Hits, Instead: Hits on Void Shield.
So each shot that scored a hit (back to 1/0 status) instead scores a hit on the VS. In the example:
Pistol: 1 shot hit, so 1 shot hits the VS, roll to pen
Assault 10: 4 shots and 8 shots hit, so 4 shot and 8 shot hit the VS, roll to pen
Heavy 2: 2 shots hit, so 2 shot hit the VS, roll to pen
And so on for any weapon fired within the shooting attack which if transferred.
Now, further supporting the
RaW, is the following parts of
SA (p31):
"A Void Shield generator has
a single projected Void Shield."
Why specify singularity if the hits are just transferred to the layers, the rest of the rule would have done that...
"within more than one VSZ when it is hit, randomly determine which of the buildings' projected void shields is hit"
Again, singular hit. If a single shot is multiple hits how do you roll to determine which shield takes the 1 hit?
This is the explanation of the
RaW with full references to the rules. If you are in on the side of transferring all hits:
Where is the rules support allowing you to transfer multiple hits per shot?
Why did the VSG rule include the entire 1st paragraph of the special rule?
How do you determine the hits of 1 shot on 2 VSZ?