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2014/02/22 18:38:56
Subject: Re:The Strengths of the NEW Tyranids - The Foundation for Competitive Tyranids (Battle Report p.49)
Ok, I cannot be the only person who noticed this / is excited / hopeful about this.
There is a TERVIGON in the ebook sample of Rising Leviathan II.
I don't care that it has crushing claws. If I can buy a tervigon outside of FoC (formation detachment yay!) that doesn't have a 30 gaunt tax, I'm running it EVERY SINGLE GAME EVER.
It probably won't be scoring or it will still require the gant tax. We will see In a week.
It'll still birth scoring units, right?
Even if not scoring entirely, thats an MC with 6W w/ synapse for the backfield with a psychic power.
I can't imagine it'd be non-scoring with no special rules (come on endless birthing! No fail on doubles!)
I'd still run it, Nidzilla be pleased.
This message was edited 2 times. Last update was at 2014/02/22 18:45:33
2014/02/22 19:13:16
Subject: Re:The Strengths of the NEW Tyranids - The Foundation for Competitive Tyranids (Battle Report p.49)
Ok, I cannot be the only person who noticed this / is excited / hopeful about this.
There is a TERVIGON in the ebook sample of Rising Leviathan II.
I don't care that it has crushing claws. If I can buy a tervigon outside of FoC (formation detachment yay!) that doesn't have a 30 gaunt tax, I'm running it EVERY SINGLE GAME EVER.
As if we haven't seen enough of this picture. LOL!!!
I can't say how thrilled I am with the coming of this new dataslate. I am a big fan of the WoN gants and loved running the Endless Swarm in Apoc. And now we get it with our regular army? Wow....can't wait!
However, 2 words of warning to those planning to run the Endless Swarm formation:
1. Watch out for Synapse. If your opponent takes out your synapse, then you won't be able to control the swarm.
2. For those looking to run a MTO-style Tyranid list, this probably might not work out for you. It takes up a significant chunk of your points that would otherwise be going towards your other super-fast offensive units. (Don't forget, you still need to take your standard 2 FOC troop selections). Thus, the greater the swarm, the lesser the Threat Overload.
This message was edited 1 time. Last update was at 2014/02/22 19:29:57
Just finished a local 3 game tournament, used my Nids, went 3-0 for the day and placed 2nd in the end behind a very powerful Eldar player who finished with maximum points. Considering leading up to the tournament I was yet to win a game I was rather chuffed with results. I beat a Nurgle Chaos Marines with Nurgle Daemon allies in my first game. A Space Marine/Tau/Inquisitor second game, and an Imperial Guard/Space Marine army in the last round.
I'll post up some more details tomorrow if people are interested in hearing.
SBG wrote: I feel clever for purchasing 8 metal lictors and Deathleaper a year ago for about 25% of retail.
I just like the models, the dataslate was a huge bonus!
I'll be getting this slate for sure if there's Warriors in it. They just don't see enough table time as it is.
Automatically Appended Next Post: Annnd pics are gone.
Hah! For that reason I am happy to have 4 of the 2nd edition lictors (did have 5 but one got mixed with a 3rd ed. lictor to make Deathleaper) in addition to my 2 4th ed ones.
And would you believe I got 3 of the 2nd edition lictors for £5?
There's just something about pewter, it's better than the FC. Good find!
Automatically Appended Next Post:
Eldercaveman wrote: Just finished a local 3 game tournament, used my Nids, went 3-0 for the day and placed 2nd in the end behind a very powerful Eldar player who finished with maximum points. Considering leading up to the tournament I was yet to win a game I was rather chuffed with results. I beat a Nurgle Chaos Marines with Nurgle Daemon allies in my first game. A Space Marine/Tau/Inquisitor second game, and an Imperial Guard/Space Marine army in the last round.
I'll post up some more details tomorrow if people are interested in hearing.
Our thirst for information must be slaked! Feed us data, that we may adapt our strategies for the betterment of the Swarm...
This message was edited 1 time. Last update was at 2014/02/22 22:12:52
The endless swarm looks to be 3 broods Hormies, 2 broods Termies, 1 brood of Warriors. Broods of gaunts that die come back to life in Reserve on a 4+
The preview on the iTunes page contradicts this. It says the formation includes 3 Horms, 3 Terms, and 1 Warrior brood. Anyone have any clue which is correct?
I hope the 2 Termagant one is correct. This formation costs quite a lot of points, especially because you also have to fill 2 Troops in your primary detachment.
rollawaythestone wrote: I hope the 2 Termagant one is correct. This formation costs quite a lot of points, especially because you also have to fill 2 Troops in your primary detachment.
Assuming the formation is non-scoring (just for the sake of argument), what would you take for your two troops?
I'm leaning towards a couple of small broods of sniper-Warriors, with Barbed Stranglers and nothing else. These can back-field objective camp, and provide Synapse to any re-spawned broods that have to run past them. This also means you can gear up the formation-Warriors for close range devastation (Rending Claws/Toxin Sacks?).
2014/02/23 21:04:54
Subject: The Strengths of the NEW Tyranids - The Foundation for Competitive Tyranids (Battle Report p.49)
Well, if you take a 30 man Termagant unit in your Formation, you can unlock a Tervigon. Maybe two units of 30 man termgants in the formation, for two Tervigons? If the Formation isn't scoring, I may not run it at all. That's a big deal breaker for me. It's a huge points investment for units that don't do much damage and can't even score.
I can't imagine the troops in the formation will be somehow "not scoring". The real temptation will be to kit out the swarm, because they can come back, justifying a larger investment.
So I think I'll be Toxic boosting the Hormies and tossing Dev's on some of the Termies... Above I suggested two Warrior broods for troops....scoring and Synapse. And Tunnel Assault for transport...
The will of the hive is always the same: HUNGER
2014/02/23 22:12:32
Subject: Re:The Strengths of the NEW Tyranids - The Foundation for Competitive Tyranids (Battle Report p.49)
I'm sure they will be scoring, none of the other dataslates or supplements have removed scoring, only certain levels of Allied detachments in the BRB. It is worth noting that the first dataslate had unit entries for Stealers and such and I would think we'll find out if the formation unlocks Termagants when we see whether or not Scuttling Swarm is included in their dataslate entry. If not I'd say no, as the rule is specific to the Gaunts entry in the codex. Unless they space on it (which is totally possible seeing the overall quality of the recent digital releases). I'm sure some will still argue about it either way.
2014/02/23 22:42:20
Subject: The Strengths of the NEW Tyranids - The Foundation for Competitive Tyranids (Battle Report p.49)
It's not that the other dataslates or Formations have removed scoring, it's that we don't know if they actually retain their FoC slot status. Thus, are Broadsides in that Tau formation actually HS? Are Gants in the Endless Swarm actually Troops? Nothing has clarified this issue. In fact, some of the RAW interpretation right now would suggest that they are completely independent of the FoC, and thus don't retain their Force Org status. That's my understanding of the issue, anyway.
This message was edited 1 time. Last update was at 2014/02/23 22:49:19
Huh. Well, I've not seen all of them but the ones I have state the force org choice. Dataslate 1 has Stealers listed as Troops; the Formation rules in the slate are pretty clear too. I suppose some will decide to argue it but there is nothing anywhere that says not scoring and it seems pretty clear to my reading that they are. It states that the associated Faction determines the Codex the Formation counts as being from for all rules purposes. In a Tyranid army, Genestealers are Troops, as are those in the slate. I really don't see any gray area. It's not unlike the Battle Brothers/Transports issue except in that case there are two mutually exclusive rules in the same book. I wonder if the rumored BRB update will also clarify some such things by introducing the Faction concept. I'm going to run the formation, and score with it, personally. But then I'm not playing anyone who's going to be freaking out about it.
This message was edited 1 time. Last update was at 2014/02/23 23:46:22
2014/02/24 01:13:19
Subject: Re:The Strengths of the NEW Tyranids - The Foundation for Competitive Tyranids (Battle Report p.49)
Rules as Written: Troops are scoring no matter which detachment they come from.
Rules as Intended: GW has stated that dataslate Genestealers are scoring on their Facebook page.
Ailaros wrote: You know what really bugs me? When my opponent, before they show up at the FLGS smears themselves in peanut butter and then makes blood sacrifices to Ashterai by slitting the throat of three male chickens and then smears the spatter pattern into the peanut butter to engrave sacred symbols into their chest and upper arms.
I have a peanut allergy. It's really inconsiderate.
"Long ago in a distant land, I, M'kar, the shape-shifting Master of Chaos, unleashed an unspeakable evil! But a foolish Grey Knight warrior wielding a magic sword stepped forth to oppose me. Before the final blow was struck, I tore open a portal in space and flung him into the Warp, where my evil is law! Now the fool seeks to return to real-space, and undo the evil that is Chaos!"
2014/02/24 09:50:02
Subject: Re:The Strengths of the NEW Tyranids - The Foundation for Competitive Tyranids (Battle Report p.49)
So as promised here is a brief overview of my Tournament on Saturday
It was only a small local event, but there were some strong lists there, mostly, Eldar, Chaos and Marines. There wasn't a single Tau player there though, which was probably lucky for everyone as there was next to no line of sight blocking terrain, and when there was it was often placed to the edges of the board.
My list
1650 Points.
Hive Tyrant, Wings, Hive Commander, Lash Whip and Bonesword, TL Devourer.
Hive Tyrant, Wings, 2 x TL Devourers.
Zoanthrope
Venomthrope
Tervigon, Cluster Spines
30 x Termagants, 20 Fleshbourers, 10 Devourers
20 xGargoyles
3x Biovores
2 x Carnifexes, 1 TL Devourer each.
Mawloc.
Game 1 vs Nurgle Chaos Marines, with Nurgle Daemon Allies.
A rough estimation of his list
Nurgle Lord (Rolled for Eternal Warrior)
3-4 Squads of Plague Marines with Flamers, Meltas, Plasmas.
2 Las/Missile Hellbrutes
Great Unclean One
Plaguebearers
Nurglings.
Mission Emperor's Will,
Dawn of War
Night Fight
I got first turn, put my powers up and moved up a little, taking a few pot shots at his plague marines with the Fexes. Didn't do much damage. Biovores got some hot shots off killing 4-5 Plague Marines from one squad. I also flew both my Tyrants off the board.
My opponent put everything he could into my Gargoyles to get first blood, but thanks to my Venomthrope, night fight and ruins, 1 remained!
Turn 2 my Mawloc arrived smashing 5-6 Plague Marines before going back into reserve. Tervigon and Termagants walked on, I decided there would be no benefit to outflanking this game as he was deployed fairly central. and so were all the objectives, my Warlord tyrant flew on and put some wounds into a unit of Plague Marines, my other Tyrant took out one of his Helbrutes for first blood.
My opponent then deep struke his plague bearers and GUO into my deployment zone. Near my Termagants and Tervigon.
Turn 3 Mawloc came back on causing some more damage and then going back into reserve. I opted not to shoot with my Termagants instead I ran blocking his GUO from getting to my Tervigon ( or so I thought). My Carnifexes where also finished off in overwatch by his flamers. His Flamers took 8 Catalyst'd Carnifex wounds in this game!
In his turn he rolled difficult terrain on his GUO arguing that he could pass through a solid ruin wall, allowing him to get into assault range of my Tervigon, this isn't how we play it at my club, but at his apparently it is. And it was allowed. His Plague bearers also charge my Termgants, these would tie down the Bearers and a unit of PM's for the rest of the game. Luckily for me he hadn't cheesed his GUO up with the Balesword and BIomancy, so my Tervigon survived with 1 wound left! If he had killed her, that would have been game.
Turn 4
I think I hear the judge call 5 minutes left. So i rush through my turn, dropping my Warlord over to ID his GUO, he fails. My other Tyrant Jumps over to his objective and warlord in the ruins shoots a load and then charges, contesting the objective. Tervigon Spawns and the Gants run on to my objective. I think I've got the game here.
The judge called 25 minutes.
Luckily my tyrant survives his turn, and my Warlord ID's his GUO.
Game ends here I win 6 - 0 on Primarys and I have FB and LB he has LB.
I have been playing some games throught the last weeks and have been evolvilng my army from a MTO build to something more balanced and tricky.... I want estability, I dont want to rely on tournament cover distribution in orther to survive a shooty army, dont want to lose all my scoring troops and play a desperate game just because my table only had some brushes to hide in... So thats why im going with dual Tervigons and naked gants (dont need Devilgants or toxic If im going to end with 100+ bugs on the table....)
I have decided to have always lots of shrouded areas in my advancing horde so Im going to play with 3 Venomthorpes in 3 diferent slots.... sipnapsis is not going to be a real problem with 2 Flyrants and 2 Mamies so I need no Zoanthorpes in the field... all elite slots go to Venomthorpes to be sure My flyers will always have a place to hide in...., to be sure my mamis always have at least a 3+ or 2+ cover save, to make my little gaunts a pain to kill. (ever tryed to kill 30 gaunts with 2+ cover save and feel no pàin ? )
I have decided to go with 5 FMC and have felt totally in love with Crones over the last games, they are Jack of all trades Master on all !..... ever tryed to assault a LR with a heldrake? no you cant ! but Hive Crones can go to land and smash the gak out of it.... You can never hace too many Hive Crones in your army I have decide to leave my oponent so helpless in his battle area that hes forced to move and come to me. And this is how I do it: Mawloc+ Biovores+2xVengance Weapon Battery with F8/fp3 large blast in a AV14 fortification.... Thats a lot of Large blast..... Biovores and Mawloc will hit LOS targets while Vengance Bateries make extremly hard to kill targets that will force your oponent to change his optimal deployment and movements.
SO at the end the army at 2k end like this:
2 Flyrant
3 Hive Crones
2x30 Termagants
2 Tervigons
3 Venomthorpes in 3 diferent slots
2x Vengance weapon Batery with the F8fp3 large blast
and the HS slots must be a mix of Mawlocs or Biovores as you feel better.
Tested this army so far vs many diferent targets and I must confess Its ridicolously easy to win. Probably the most important change Ive made to my old list is the 3 Venomthorpes, the Dual Vengance Weapon Batery instead of a Bastion and of course the dual tervigon and 60 gaunts played very agresibly going up fast and even asaulting as soon as they can.
Try it.
2014/02/25 01:54:10
Subject: Re:The Strengths of the NEW Tyranids - The Foundation for Competitive Tyranids (Battle Report p.49)
rollawaythestone wrote: I hope the 2 Termagant one is correct. This formation costs quite a lot of points, especially because you also have to fill 2 Troops in your primary detachment.
Assuming the formation is non-scoring (just for the sake of argument), what would you take for your two troops?
I'm leaning towards a couple of small broods of sniper-Warriors, with Barbed Stranglers and nothing else. These can back-field objective camp, and provide Synapse to any re-spawned broods that have to run past them. This also means you can gear up the formation-Warriors for close range devastation (Rending Claws/Toxin Sacks?).
If the formation is non-scoring, then it isn't feasible at all. There would be no point in taking them thus.
rollawaythestone wrote: It's not that the other dataslates or Formations have removed scoring, it's that we don't know if they actually retain their FoC slot status. Thus, are Broadsides in that Tau formation actually HS? Are Gants in the Endless Swarm actually Troops? Nothing has clarified this issue. In fact, some of the RAW interpretation right now would suggest that they are completely independent of the FoC, and thus don't retain their Force Org status. That's my understanding of the issue, anyway.
They will.
Otherwise, I will claim my lictors from the other formation as troops instead of elites.
If a unit is from a certain FOC selection, then they get all the characteristics of that slot unless otherwise noted.
I have been playing some games throught the last weeks and have been evolvilng my army from a MTO build to something more balanced and tricky.... I want estability, I dont want to rely on tournament cover distribution in orther to survive a shooty army, dont want to lose all my scoring troops and play a desperate game just because my table only had some brushes to hide in... So thats why im going with dual Tervigons and naked gants (dont need Devilgants or toxic If im going to end with 100+ bugs on the table....)
I have decided to have always lots of shrouded areas in my advancing horde so Im going to play with 3 Venomthorpes in 3 diferent slots.... sipnapsis is not going to be a real problem with 2 Flyrants and 2 Mamies so I need no Zoanthorpes in the field... all elite slots go to Venomthorpes to be sure My flyers will always have a place to hide in...., to be sure my mamis always have at least a 3+ or 2+ cover save, to make my little gaunts a pain to kill. (ever tryed to kill 30 gaunts with 2+ cover save and feel no pàin ? )
I have decided to go with 5 FMC and have felt totally in love with Crones over the last games, they are Jack of all trades Master on all !..... ever tryed to assault a LR with a heldrake? no you cant ! but Hive Crones can go to land and smash the gak out of it.... You can never hace too many Hive Crones in your army I have decide to leave my oponent so helpless in his battle area that hes forced to move and come to me. And this is how I do it: Mawloc+ Biovores+2xVengance Weapon Battery with F8/fp3 large blast in a AV14 fortification.... Thats a lot of Large blast..... Biovores and Mawloc will hit LOS targets while Vengance Bateries make extremly hard to kill targets that will force your oponent to change his optimal deployment and movements.
SO at the end the army at 2k end like this:
2 Flyrant
3 Hive Crones
2x30 Termagants
2 Tervigons
3 Venomthorpes in 3 diferent slots
2x Vengance weapon Batery with the F8fp3 large blast
and the HS slots must be a mix of Mawlocs or Biovores as you feel better.
Tested this army so far vs many diferent targets and I must confess Its ridicolously easy to win. Probably the most important change Ive made to my old list is the 3 Venomthorpes, the Dual Vengance Weapon Batery instead of a Bastion and of course the dual tervigon and 60 gaunts played very agresibly going up fast and even asaulting as soon as they can.
Try it.
Can you even take 2 Vengeance Batteries in 1 single FOC army? Fortifications are normally 1 per FOC.
Your list definitely is formidable for a Tyranid army. Have you played against a good Tau or Eldar army yet? I'm curious as to the results.
So as promised here is a brief overview of my Tournament on Saturday
It was only a small local event, but there were some strong lists there, mostly, Eldar, Chaos and Marines. There wasn't a single Tau player there though, which was probably lucky for everyone as there was next to no line of sight blocking terrain, and when there was it was often placed to the edges of the board.
My list
1650 Points.
Hive Tyrant, Wings, Hive Commander, Lash Whip and Bonesword, TL Devourer.
Hive Tyrant, Wings, 2 x TL Devourers.
Zoanthrope
Venomthrope
Tervigon, Cluster Spines
30 x Termagants, 20 Fleshbourers, 10 Devourers
20 xGargoyles
3x Biovores
2 x Carnifexes, 1 TL Devourer each.
Mawloc.
Game 1 vs Nurgle Chaos Marines, with Nurgle Daemon Allies.
A rough estimation of his list
Nurgle Lord (Rolled for Eternal Warrior)
3-4 Squads of Plague Marines with Flamers, Meltas, Plasmas.
2 Las/Missile Hellbrutes
Great Unclean One
Plaguebearers
Nurglings.
Mission Emperor's Will,
Dawn of War
Night Fight
I got first turn, put my powers up and moved up a little, taking a few pot shots at his plague marines with the Fexes. Didn't do much damage. Biovores got some hot shots off killing 4-5 Plague Marines from one squad. I also flew both my Tyrants off the board.
My opponent put everything he could into my Gargoyles to get first blood, but thanks to my Venomthrope, night fight and ruins, 1 remained!
Turn 2 my Mawloc arrived smashing 5-6 Plague Marines before going back into reserve. Tervigon and Termagants walked on, I decided there would be no benefit to outflanking this game as he was deployed fairly central. and so were all the objectives, my Warlord tyrant flew on and put some wounds into a unit of Plague Marines, my other Tyrant took out one of his Helbrutes for first blood.
My opponent then deep struke his plague bearers and GUO into my deployment zone. Near my Termagants and Tervigon.
Turn 3 Mawloc came back on causing some more damage and then going back into reserve. I opted not to shoot with my Termagants instead I ran blocking his GUO from getting to my Tervigon ( or so I thought). My Carnifexes where also finished off in overwatch by his flamers. His Flamers took 8 Catalyst'd Carnifex wounds in this game!
In his turn he rolled difficult terrain on his GUO arguing that he could pass through a solid ruin wall, allowing him to get into assault range of my Tervigon, this isn't how we play it at my club, but at his apparently it is. And it was allowed. His Plague bearers also charge my Termgants, these would tie down the Bearers and a unit of PM's for the rest of the game. Luckily for me he hadn't cheesed his GUO up with the Balesword and BIomancy, so my Tervigon survived with 1 wound left! If he had killed her, that would have been game.
Turn 4
I think I hear the judge call 5 minutes left. So i rush through my turn, dropping my Warlord over to ID his GUO, he fails. My other Tyrant Jumps over to his objective and warlord in the ruins shoots a load and then charges, contesting the objective. Tervigon Spawns and the Gants run on to my objective. I think I've got the game here.
The judge called 25 minutes.
Luckily my tyrant survives his turn, and my Warlord ID's his GUO.
Game ends here I win 6 - 0 on Primarys and I have FB and LB he has LB.
I'll post game 2 up later.
Congrats on the battle.
So how did you find the devourers working for you? Personally, I'd run 2x TL-D's on all my monsters that can take them, but carnifexes with 1 TL-Dev and the CC-flyrant is an interesting config.
This message was edited 1 time. Last update was at 2014/02/25 01:58:39
I think that many players would be very scared by this army...
From another thread, but I've been thinking of a more speed oriented list designed to close and beat face rapidly. Outflank/infiltrate the Stealers, and everything else spends turn 1 in the Venom-cloud before sprinting ahead and rending everything to death.
2014/02/25 03:05:59
Subject: The Strengths of the NEW Tyranids - The Foundation for Competitive Tyranids (Battle Report p.49)
The data slates do say that that Troops are troops and the verbage that says they count the same as units from the codex. The formations just don't use up FoC slots in your Primary Detachment. People who say they don't count don't have the data slates and the forum rules prevent people who do have it from copy and pasting the rules in the forums.
2014/02/25 03:16:00
Subject: Re:The Strengths of the NEW Tyranids - The Foundation for Competitive Tyranids (Battle Report p.49)
I built my Hive tyrant as a "Winged asassain" I customized the arms so it can (theoreticly) shoot by pointing it's elbows. I got the idea from old "Ghost in the shell" episodes.
So I run it a Lash whip, Bone sword, Toxic, TL Brain leeches...and don't pay the extra 15 (and so don't use the Brain leeches) when points get tight.
I'm pretty happy with it...
This message was edited 1 time. Last update was at 2014/02/25 03:16:59
The will of the hive is always the same: HUNGER
2014/02/25 03:23:46
Subject: Re:The Strengths of the NEW Tyranids - The Foundation for Competitive Tyranids (Battle Report p.49)
I've recently been running Wings, Sword and Whip, Toxin Sacs, Devourers and Electroshock Grubs on my non-Warlord Tyrant. It's been doing well so far, I'm enjoying the versatility even though I occasionally miss the damage output 2 sets of Devourers provides. I find myself Vector Striking more frequently with this setup.
This message was edited 1 time. Last update was at 2014/02/25 03:27:36
Ailaros wrote: You know what really bugs me? When my opponent, before they show up at the FLGS smears themselves in peanut butter and then makes blood sacrifices to Ashterai by slitting the throat of three male chickens and then smears the spatter pattern into the peanut butter to engrave sacred symbols into their chest and upper arms.
I have a peanut allergy. It's really inconsiderate.
"Long ago in a distant land, I, M'kar, the shape-shifting Master of Chaos, unleashed an unspeakable evil! But a foolish Grey Knight warrior wielding a magic sword stepped forth to oppose me. Before the final blow was struck, I tore open a portal in space and flung him into the Warp, where my evil is law! Now the fool seeks to return to real-space, and undo the evil that is Chaos!"
2014/02/25 04:16:45
Subject: Re:The Strengths of the NEW Tyranids - The Foundation for Competitive Tyranids (Battle Report p.49)
PrinceRaven wrote: I've recently been running Wings, Sword and Whip, Toxin Sacs, Devourers and Electroshock Grubs on my non-Warlord Tyrant. It's been doing well so far, I'm enjoying the versatility even though I occasionally miss the damage output 2 sets of Devourers provides. I find myself Vector Striking more frequently with this setup.
It's an MC Hunter arrangement and my typical set-up as well as I've been finding a lot more MCs in my opponents armies lately. Otherwise I'd have stuck with dual devourers. If it's not being used elsewhere you should try the Reaper of Obliterax instead of TS and LW+BS sometime.
-It is not the strongest of the Tyranids that survive but the ones most adaptive to change.
2014/02/25 04:33:08
Subject: Re:The Strengths of the NEW Tyranids - The Foundation for Competitive Tyranids (Battle Report p.49)
Ailaros wrote: You know what really bugs me? When my opponent, before they show up at the FLGS smears themselves in peanut butter and then makes blood sacrifices to Ashterai by slitting the throat of three male chickens and then smears the spatter pattern into the peanut butter to engrave sacred symbols into their chest and upper arms.
I have a peanut allergy. It's really inconsiderate.
"Long ago in a distant land, I, M'kar, the shape-shifting Master of Chaos, unleashed an unspeakable evil! But a foolish Grey Knight warrior wielding a magic sword stepped forth to oppose me. Before the final blow was struck, I tore open a portal in space and flung him into the Warp, where my evil is law! Now the fool seeks to return to real-space, and undo the evil that is Chaos!"
2014/02/25 04:42:04
Subject: The Strengths of the NEW Tyranids - The Foundation for Competitive Tyranids (Battle Report p.49)