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![[Post New]](/s/i/i.gif) 2014/01/19 12:39:10
Subject: Are there any decent forge world units Blood Angels can take...?
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Road-Raging Blood Angel Biker
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I'm playing in a league at the minute, month one is 500 points, month two is 1000pts, month three is 1500, upto 2000 by month four.
It's currently the first month so for 500 points I have a Reclusiarch, 10 x Death Company (foot slogging) and a Death Company Dreadnought + drop pod.
For 1000 I'm going for a Storm Raven, with 10 death company + my dreadnought being shock troops, an assault squad in a drop pod, a second in a razorback or maybe scouts in the RB
and whatever units we have at 500 points have to be carried onto the 1000 points, and so on
so my question is - are they any units from forge world that would provide something unique/distinctive, even just plain fun to use, that the regular BA codex doesn't provide. I was contemplating finding a use for the Lamenters Forgeworld HQ, Malakim Phoros because he sounds kinda cool
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Camouflage is the colour of fear... I have no need to hide from my foes... I have no fear of death. My colours I wear openly, they proclaim louder than any words, "I am proud to live - I am proud to die" : |
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![[Post New]](/s/i/i.gif) 2014/01/19 16:11:38
Subject: Are there any decent forge world units Blood Angels can take...?
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Slippery Scout Biker
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I'm not aware of any special forgeworld units specifically for BA. I am getting the fire raptor at the end of the month for my airborne assault BA army... Purely fluffy, not very competitive!
The FR looks awesome and can fire at 4 different targets each turn thanks to POTMS and the independent turret fire rule. No transport capacity so arguably the storm raven is better but it's always a risk using a storm raven to transport anything!
Not a fan of the revelation class warhead missile (BA only) which fits my fluffy theme but is very situational and relies on your reserves using it to come in on the turn after you FR.
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![[Post New]](/s/i/i.gif) 2014/01/19 16:14:09
Subject: Re:Are there any decent forge world units Blood Angels can take...?
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Sadistic Inquisitorial Excruciator
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Only FW units worth taking for BA are the Fire Raptor and Hyperios Air Defense Batteries. Typhon Heavy Siege Tanks might be good, too.
Lucarikx
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![[Post New]](/s/i/i.gif) 2014/01/19 17:20:31
Subject: Are there any decent forge world units Blood Angels can take...?
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Road-Raging Blood Angel Biker
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Contemptor dreadnoughts any good? I'll have a look at the tank
and good luck with your Fire Raptor
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Camouflage is the colour of fear... I have no need to hide from my foes... I have no fear of death. My colours I wear openly, they proclaim louder than any words, "I am proud to live - I am proud to die" : |
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![[Post New]](/s/i/i.gif) 2014/01/19 17:24:47
Subject: Are there any decent forge world units Blood Angels can take...?
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Focused Dark Angels Land Raider Pilot
West Chester, PA
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As a DA player yes, Contemptor Dreads with 2 TLLC is all the AA I need. If your BA army is already running dreads they'd be a good addition.
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This message was edited 1 time. Last update was at 2014/01/19 17:25:04
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![[Post New]](/s/i/i.gif) 2014/01/19 17:45:30
Subject: Re:Are there any decent forge world units Blood Angels can take...?
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Did Fulgrim Just Behead Ferrus?
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Contemptors with 2 Kheres Assault Cannons and a Cyclone Missile Launcher can be very effective (just remember, they're BS4 now).
I don't have my IA2 book on hand, but I think BA can take the Sicaran tank, which I enjoy playing with. Same with the Spartan.
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"Through the darkness of future past, the magician longs to see.
One chants out between two worlds: Fire, walk with me." - Twin Peaks
"You listen to me. While I will admit to a certain cynicism, the fact is that I am a naysayer and hatchetman in the fight against violence. I pride myself in taking a punch and I'll gladly take another because I choose to live my life in the company of Gandhi and King. My concerns are global. I reject absolutely revenge, aggression, and retaliation. The foundation of such a method... is love. I love you Sheriff Truman." - Twin Peaks |
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![[Post New]](/s/i/i.gif) 2014/01/20 21:45:04
Subject: Re:Are there any decent forge world units Blood Angels can take...?
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Stubborn Dark Angels Veteran Sergeant
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Another vote for a mortis contemptor here. Kheres cannons and CML are great. Paint him up as a death company dread. Fluffy and efficient.
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![[Post New]](/s/i/i.gif) 2014/01/20 21:48:58
Subject: Are there any decent forge world units Blood Angels can take...?
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Road-Raging Blood Angel Biker
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That's what I'm tempted to do, I've got one ordered so I just need to weapon options
Knowing my luck, first turn it'll mishap
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Camouflage is the colour of fear... I have no need to hide from my foes... I have no fear of death. My colours I wear openly, they proclaim louder than any words, "I am proud to live - I am proud to die" : |
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![[Post New]](/s/i/i.gif) 2014/01/20 22:24:29
Subject: Re:Are there any decent forge world units Blood Angels can take...?
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Stubborn Dark Angels Veteran Sergeant
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Weapon options are easy for a mortis contemptor.
Do you need dedicated anti air? --> Lascannons + CML
Do you want to kill everything else and still potentially threaten aircraft? --> Kheres + CML
Imo Kheres is a better overall option, as it puts out much more damage per point.
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![[Post New]](/s/i/i.gif) 2014/01/20 23:14:13
Subject: Are there any decent forge world units Blood Angels can take...?
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Prophetic Blood Angel Librarian
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Spartan... spartan every day of the week. Twice as well armed as a landraider, 25 capacity and immune to melta. Also big enough to blick LoS even better than a raider. For only just over 50pts more...
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![[Post New]](/s/i/i.gif) 2014/01/23 00:22:18
Subject: Are there any decent forge world units Blood Angels can take...?
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Road-Raging Blood Angel Biker
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I'm just reading the rules for the contemptor, I can't see where it says you can replace both weapons?
It just says you can replace the twin linked heavy bolter with one of the options it provides.
If you could get two kheres, would that be 12 shots fired, or just 6 but twin linked?
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Camouflage is the colour of fear... I have no need to hide from my foes... I have no fear of death. My colours I wear openly, they proclaim louder than any words, "I am proud to live - I am proud to die" : |
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![[Post New]](/s/i/i.gif) 2014/01/23 01:02:17
Subject: Are there any decent forge world units Blood Angels can take...?
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Dakka Veteran
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Poly Ranger wrote:Spartan... spartan every day of the week. Twice as well armed as a landraider, 25 capacity and immune to melta. Also big enough to blick LoS even better than a raider. For only just over 50pts more...
25 Death Company in a Spartan would just be insane. Stick a Chaplain in with them and on the charge they'd be rocking 574 (!!!) attacks on the charge. Oh and they're Weapon Skill 5, Strength 5, can re-roll to hit and to wound.
All this for only 880 points  Of course, if you didn't need all 574 of those attacks, you could cut a few guys, maybe throw in some power fists or something.
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This message was edited 1 time. Last update was at 2014/01/23 01:03:22
The plural of codex is codexes.
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![[Post New]](/s/i/i.gif) 2014/01/23 01:43:24
Subject: Are there any decent forge world units Blood Angels can take...?
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Stubborn Dark Angels Veteran Sergeant
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xruslanx wrote:Poly Ranger wrote:Spartan... spartan every day of the week. Twice as well armed as a landraider, 25 capacity and immune to melta. Also big enough to blick LoS even better than a raider. For only just over 50pts more...
25 Death Company in a Spartan would just be insane. Stick a Chaplain in with them and on the charge they'd be rocking 574 (!!!) attacks on the charge. Oh and they're Weapon Skill 5, Strength 5, can re-roll to hit and to wound.
All this for only 880 points  Of course, if you didn't need all 574 of those attacks, you could cut a few guys, maybe throw in some power fists or something.
Are you sure your maths is right there? That works out to be a little under 23 attacks per guy.....That's a little off.
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![[Post New]](/s/i/i.gif) 2014/01/23 02:50:33
Subject: Are there any decent forge world units Blood Angels can take...?
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Longtime Dakkanaut
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stubacca wrote:I'm just reading the rules for the contemptor, I can't see where it says you can replace both weapons?
It just says you can replace the twin linked heavy bolter with one of the options it provides.
If you could get two kheres, would that be 12 shots fired, or just 6 but twin linked?
Make sure youve got the most current rules, which are confusingly in IA: Apocalypse (2013), the one with the chaos reaver titan on it. Not to be confused with IA: Apoc 2, or IA: Apoc Second Edition.
Normal contemptor can take dual weapons now, and the mortis pattern has the stationary=skyfire rule instead of fleet i think.
Technically, as BA, you cant take a standard contemptor anymore. Blood angels get their own contemptor pattern, which has the red thirst, and can take a bunch of BA only wargear (talons, magna grapple), but it cannot take dual guns. The mortis is still available to you (and for cheaper than a standard contemptor)
Two kheres is 12 shots, which is why theyre nuts :p
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This message was edited 2 times. Last update was at 2014/01/23 03:00:03
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![[Post New]](/s/i/i.gif) 2014/01/23 05:00:01
Subject: Are there any decent forge world units Blood Angels can take...?
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Major
Fortress of Solitude
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Big Blind Bill wrote:xruslanx wrote:Poly Ranger wrote:Spartan... spartan every day of the week. Twice as well armed as a landraider, 25 capacity and immune to melta. Also big enough to blick LoS even better than a raider. For only just over 50pts more...
25 Death Company in a Spartan would just be insane. Stick a Chaplain in with them and on the charge they'd be rocking 574 (!!!) attacks on the charge. Oh and they're Weapon Skill 5, Strength 5, can re-roll to hit and to wound.
All this for only 880 points  Of course, if you didn't need all 574 of those attacks, you could cut a few guys, maybe throw in some power fists or something.
Are you sure your maths is right there? That works out to be a little under 23 attacks per guy.....That's a little off.
Just a tad.
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Celesticon 2013 Warhammer 40k Tournament- Best General
Sydney August 2014 Warhammer 40k Tournament-Best General |
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![[Post New]](/s/i/i.gif) 2014/01/23 12:04:45
Subject: Are there any decent forge world units Blood Angels can take...?
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Dakka Veteran
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Big Blind Bill wrote:xruslanx wrote:Poly Ranger wrote:Spartan... spartan every day of the week. Twice as well armed as a landraider, 25 capacity and immune to melta. Also big enough to blick LoS even better than a raider. For only just over 50pts more...
25 Death Company in a Spartan would just be insane. Stick a Chaplain in with them and on the charge they'd be rocking 574 (!!!) attacks on the charge. Oh and they're Weapon Skill 5, Strength 5, can re-roll to hit and to wound.
All this for only 880 points  Of course, if you didn't need all 574 of those attacks, you could cut a few guys, maybe throw in some power fists or something.
Are you sure your maths is right there? That works out to be a little under 23 attacks per guy.....That's a little off.
Hahaha, whoops. Yeah it's actually 96 attacks, my bad.
Realistically it's still enough to kill anything that they charge at.
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The plural of codex is codexes.
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![[Post New]](/s/i/i.gif) 2014/01/23 12:52:04
Subject: Are there any decent forge world units Blood Angels can take...?
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Road-Raging Blood Angel Biker
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Especially in a 2000 point game! Even if half of those wound I can't imagine anyone being lucky enough to save all 48 aha I don't think I'd be very popular though
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Camouflage is the colour of fear... I have no need to hide from my foes... I have no fear of death. My colours I wear openly, they proclaim louder than any words, "I am proud to live - I am proud to die" : |
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![[Post New]](/s/i/i.gif) 2014/01/23 15:11:17
Subject: Are there any decent forge world units Blood Angels can take...?
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Preacher of the Emperor
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giantearlessgnome wrote:I'm not aware of any special forgeworld units specifically for BA. I am getting the fire raptor at the end of the month for my airborne assault BA army... Purely fluffy, not very competitive!
The FR looks awesome and can fire at 4 different targets each turn thanks to POTMS and the independent turret fire rule. No transport capacity so arguably the storm raven is better but it's always a risk using a storm raven to transport anything!
Not a fan of the revelation class warhead missile ( BA only) which fits my fluffy theme but is very situational and relies on your reserves using it to come in on the turn after you FR.
Skyshield landing pad with the 5 point "Ready for Takeoff" upgrade from Stronghold Assault. Start the Fire Raptor on the board behind the 4++ save and then use the revelation warheads to help guide your turn 2 deepstrikes.
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