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![[Post New]](/s/i/i.gif) 2014/02/02 05:32:49
Subject: Models that you love but cant seem to make effective.
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Tail-spinning Tomb Blade Pilot
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Wraithlord.
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DZC - Scourge
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![[Post New]](/s/i/i.gif) 2014/02/02 05:44:14
Subject: Models that you love but cant seem to make effective.
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Storm Trooper with Maglight
Greenville, South Cacky-Lacky
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Howling Banshees. I still stubbornly take them in almost every game, but they're invariably the first unit to get gunned down/tarpitted and wiped out/blown up with their transport.
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Alles klar, eh, Kommissar? |
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![[Post New]](/s/i/i.gif) 2014/02/02 05:45:21
Subject: Re:Models that you love but cant seem to make effective.
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Long-Range Ultramarine Land Speeder Pilot
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Assault marines, or really anything with a jumppack. I love the way they look, and I've got a version of each with a JP. They just always seem to underperform for me.... Plus 1 attack base for an assault unit isn't great.
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![[Post New]](/s/i/i.gif) 2014/02/02 09:00:12
Subject: Models that you love but cant seem to make effective.
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Horrific Howling Banshee
Gig Harbor, Washington
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Where do I begin:
Eldar Pathfinders (If their upgraded price was 20 instead of 25 they'd be field-able for me)
Banshees (They are not as terrible as people make them out to be, but are nowhere near good enough to take over anything else which is just as bad.)
Falcons (Wave Serpents/Fire Prisms are better Tanks; War Walkers are better weapons platforms)
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![[Post New]](/s/i/i.gif) 2014/02/02 19:56:38
Subject: Re:Models that you love but cant seem to make effective.
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Tail-spinning Tomb Blade Pilot
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Here, here Falcons! I have none but wish it weren't so.
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DZC - Scourge
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![[Post New]](/s/i/i.gif) 2014/02/02 21:14:52
Subject: Models that you love but cant seem to make effective.
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Chosen Baal Sec Youngblood
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I painted a BA land speeder took my time and love the model to bits, magnetised all the weapons, but it just dies too easy, if I get first turn I can do something with the typhloon other than that its suicide. May be if I park it at the back and try using it to soften up targets I intend to assault.
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For the Emperor and Sanguinus
[URL=http://www.nodiatis.com/personality.htm] [/U6RL] |
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![[Post New]](/s/i/i.gif) 2014/02/02 21:35:28
Subject: Models that you love but cant seem to make effective.
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Morphing Obliterator
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@beverley: just give your opponent something better/more scary to shoot at  I've had good success with my typhoon speeder so long as I manage to keep it 25" away from everything.
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![[Post New]](/s/i/i.gif) 2014/02/02 21:40:20
Subject: Models that you love but cant seem to make effective.
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Storm Trooper with Maglight
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My storm troopers for IG, as well as my tech priest and my priest. All conversions, and well painted model but they won't see the table because they aren't worth it point wise.
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![[Post New]](/s/i/i.gif) 2014/02/02 23:47:25
Subject: Re:Models that you love but cant seem to make effective.
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Sneaky Lictor
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You may as well call this, "Pyrovore: The Thread"
I see so many people listing units that I sit and think to myself, "At least they have a design in mind. My poor pyrovore isn't really designed to DO anything."
But...I love the model and will play them every chance I get. In other words every time I play against a new player or want to demo the game for someone.
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![[Post New]](/s/i/i.gif) 2014/02/03 00:19:39
Subject: Models that you love but cant seem to make effective.
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Cosmic Joe
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One of my favorite models of any range is the penitent engine. Few models have such character or encapsulate the world of 40k than the PE. It has a tortured sinner strapped to a whirling death machine. Love it!
Unfortunately it is utterly useless in combat. Open topped walker? Really? I've had luck with massed rifledreds, but PE's are just so useless that they're an utter waste of points. It's not that they won't earn their points back, because they won't, but they won't even live long enough to be a good distraction.
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Also, check out my history blog: Minimum Wage Historian, a fun place to check out history that often falls between the couch cushions. |
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![[Post New]](/s/i/i.gif) 2014/02/03 03:23:22
Subject: Models that you love but cant seem to make effective.
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Longtime Dakkanaut
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IG heavy weapon squads; I have so many, and love the idea behind them so much, but they suck so hard.
The Hellhound chassis, I want to like like it, I really do, but every time I try fielding one of them it ends up a bullet magnet (which is odd considering the numerous LRBTs and Chimeras I field along with it.)
Marbo. Yeah, I went there. This guy is an auto-include for most IG players but I can't get this s.o.b. to work. He's blown himself up more times than not and when he doesnt, he misses and get's charged the next turn. Unless he's fighting redshirts he get's erased.
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Shadowkeepers (4000 points)
3rd Company (3000 points) |
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![[Post New]](/s/i/i.gif) 2014/02/03 04:02:07
Subject: Re:Models that you love but cant seem to make effective.
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Tea-Kettle of Blood
Adelaide, South Australia
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Arbiter_Shade wrote:You may as well call this, "Pyrovore: The Thread"
I see so many people listing units that I sit and think to myself, "At least they have a design in mind. My poor pyrovore isn't really designed to DO anything."
But...I love the model and will play them every chance I get. In other words every time I play against a new player or want to demo the game for someone.
I found a use for Pyrovore models - use them as Biovores.
And they are designed to do something, they're designed to blow up and kill your own guys!
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Ailaros wrote:You know what really bugs me? When my opponent, before they show up at the FLGS smears themselves in peanut butter and then makes blood sacrifices to Ashterai by slitting the throat of three male chickens and then smears the spatter pattern into the peanut butter to engrave sacred symbols into their chest and upper arms.
I have a peanut allergy. It's really inconsiderate.
"Long ago in a distant land, I, M'kar, the shape-shifting Master of Chaos, unleashed an unspeakable evil! But a foolish Grey Knight warrior wielding a magic sword stepped forth to oppose me. Before the final blow was struck, I tore open a portal in space and flung him into the Warp, where my evil is law! Now the fool seeks to return to real-space, and undo the evil that is Chaos!" |
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![[Post New]](/s/i/i.gif) 2014/02/03 05:25:07
Subject: Re:Models that you love but cant seem to make effective.
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Sneaky Lictor
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PrinceRaven wrote:Arbiter_Shade wrote:You may as well call this, "Pyrovore: The Thread"
I see so many people listing units that I sit and think to myself, "At least they have a design in mind. My poor pyrovore isn't really designed to DO anything."
But...I love the model and will play them every chance I get. In other words every time I play against a new player or want to demo the game for someone.
I found a use for Pyrovore models - use them as Biovores.
And they are designed to do something, they're designed to blow up and kill your own guys!
I know right? But seriously, break these guys down.
A heavy flamer that has to walk across the board, a single WS3 S5 AP2 attack with acid blood to boot, all in a T4 W3 4+ package. They also explode when they ID...
I almost feel like they were designed to kill Terminators because of the mass AP2 and Terminators will more than likely be IDing them with PF/Thunder Hammer attacks. But...why? It's not like the Tyranids have a lack of AP2 in assault...
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![[Post New]](/s/i/i.gif) 2014/02/03 11:48:44
Subject: Models that you love but cant seem to make effective.
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Stormin' Stompa
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Love the look of my sword-n-board Necron Lychguard
Can't really get them to work effectively though.
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-------------------------------------------------------
"He died because he had no honor. He had no honor and the Emperor was watching."
18.000 3.500 8.200 3.300 2.400 3.100 5.500 2.500 3.200 3.000
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![[Post New]](/s/i/i.gif) 2014/02/03 14:21:42
Subject: Models that you love but cant seem to make effective.
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Implacable Skitarii
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Tomb Blades - Awesome models. No really clear use. I have used them barebones in a group of 5 as a harassment unit with some success, but I never consider them a to be all that useful beyond that. They share a FOC slot with one of the strongest units in the codex, so it's too bad they got the shaft there.
Steelmage99 wrote:Love the look of my sword-n-board Necron Lychguard
Can't really get them to work effectively though.
Unfortunately the truth. They're such a neat unit, but I can never really justify them anymore. They sit on the shelf with trazyn and watch.
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This message was edited 1 time. Last update was at 2014/02/03 14:26:29
Dangerzone! |
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![[Post New]](/s/i/i.gif) 2014/02/03 14:35:11
Subject: Re:Models that you love but cant seem to make effective.
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Tea-Kettle of Blood
Adelaide, South Australia
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Let me tell you that as a Nid player Lychguard are actually pretty scary.
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This message was edited 1 time. Last update was at 2014/02/03 14:35:44
Ailaros wrote:You know what really bugs me? When my opponent, before they show up at the FLGS smears themselves in peanut butter and then makes blood sacrifices to Ashterai by slitting the throat of three male chickens and then smears the spatter pattern into the peanut butter to engrave sacred symbols into their chest and upper arms.
I have a peanut allergy. It's really inconsiderate.
"Long ago in a distant land, I, M'kar, the shape-shifting Master of Chaos, unleashed an unspeakable evil! But a foolish Grey Knight warrior wielding a magic sword stepped forth to oppose me. Before the final blow was struck, I tore open a portal in space and flung him into the Warp, where my evil is law! Now the fool seeks to return to real-space, and undo the evil that is Chaos!" |
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![[Post New]](/s/i/i.gif) 2014/02/03 14:40:31
Subject: Models that you love but cant seem to make effective.
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Ultramarine Scout with Sniper Rifle
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My buddy has a Dark Angel army and has been having real trouble dealing with Tyranids and flyers. He finally got fed up and bought a Tau army for allies. I have Dark Angels as well but I never run them as my main force. I like using them as a special ally when I want a twin linked termy drop or when I feel like bringing the Knights in a land raider. Automatically Appended Next Post: AtariAssasin wrote:Assault marines, or really anything with a jumppack. I love the way they look, and I've got a version of each with a JP. They just always seem to underperform for me.... Plus 1 attack base for an assault unit isn't great.
I would really love to make a army using jump packs, even if its just a fluffly, moderately competent force. I have a jump pack captain, chaplain, and librarian, in addition to vanguard that rarely see combat. A friend of mine recently bought a Tau army and has been looking for a game so I might try and build an assault army
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This message was edited 1 time. Last update was at 2014/02/03 14:45:03
The frost, it sometimes makes the blade stick. -Maximus |
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![[Post New]](/s/i/i.gif) 2014/02/03 16:54:55
Subject: Models that you love but cant seem to make effective.
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Yellin' Yoof
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Flash Gitz anyone ?
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![[Post New]](/s/i/i.gif) 2014/02/03 18:54:14
Subject: Models that you love but cant seem to make effective.
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Hauptmann
Hogtown
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Most of my favorite IG models in my collection; stormtroopers, wicked 3rd edition metal ogryns, armoured cool as feth sentinels, hell even the LRBT is almost pushing it
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Thought for the day |
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![[Post New]](/s/i/i.gif) 2014/02/03 19:23:34
Subject: Re:Models that you love but cant seem to make effective.
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Automated Rubric Marine of Tzeentch
Rose-Hulman Institute of Technology
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thousand sons vindicators and helbrutes.
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"We are the Red Sorcerers of Prospero, damned in the eyes of our fellows, and this is to be how our story ends, in betrayal and bloodshed. No...you may find it nobler to suffer your fate, but I will take arms against it." -Ahzek Ahriman
1250 Points of The Prodigal Sons |
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![[Post New]](/s/i/i.gif) 2014/02/04 21:23:16
Subject: Models that you love but cant seem to make effective.
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Troubled By Non-Compliant Worlds
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thousand sons, hellbrutes, defiler, chosen, warp talons, raptors,
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i know weird combo just run with it
IH Paint log
http://www.dakkadakka.com/dakkaforum/posts/list/581147.page
Heresy 8-1-3
7-1-4 ::8700+::
8-4-4 |
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![[Post New]](/s/i/i.gif) 2014/02/05 04:44:50
Subject: Models that you love but cant seem to make effective.
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Painlord Titan Princeps of Slaanesh
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U forgot possesed marines. I agree wit slipknotzim
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![[Post New]](/s/i/i.gif) 2014/02/05 08:23:20
Subject: Models that you love but cant seem to make effective.
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Disciplined Sea Guard
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Tau stealth suits, pathfinders and most forgeworld units I have acquired. XV9's have so much firepower but are really quite expensive.
Still, with Tau you can get away with bringing a fun unit and not feel too punished.
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![[Post New]](/s/i/i.gif) 2014/02/05 09:22:09
Subject: Models that you love but cant seem to make effective.
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Pious Palatine
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Blood Angels:
Death Company, sure they hit hard when they hit but they're too expensive for a marine, especially with all the ap3 or better weapons about.
Furioso Librarian Dreads. Librarian dreads should be awesome, but they're really not.
Nearly all the BA special characters.
Adepta Sororitas: Repentia Squads, really need an effective delivery method.
Pentient Engines. One of the coolest models in the range and you never see them because they are too fragile to ever get into combat.
D
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![[Post New]](/s/i/i.gif) 2014/02/05 19:10:27
Subject: Re:Models that you love but cant seem to make effective.
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Ork-Hunting Inquisitorial Xenokiller
Strike Cruiser Vladislav Volkov
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I have a squad of 5 beautiful Vanguard Veterans, kitted out in a really fun and fluffy way: sanguinary guard jetpack minus the wings, tau crisis suit shield generators on the shoulderpad to represent a storm shield, bolt pistol, plasma pistol, beakie helmets and tabards. They look SO COOL but they are really not worth the points. They're fun to use though because they offer fluffy and fun mobile plasma... but they're super expensive and not very effective at all. Gorgeous models, though.
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This message was edited 1 time. Last update was at 2014/02/05 19:11:11
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![[Post New]](/s/i/i.gif) 2014/02/07 01:05:22
Subject: Models that you love but cant seem to make effective.
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Stalwart Veteran Guard Sergeant
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Deathstrike its one shot nuke but its not competitive because of bs 3 scatter.
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“We're not in Wonderland anymore Alice.”
Charles Manson. |
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![[Post New]](/s/i/i.gif) 2014/02/07 11:19:13
Subject: Models that you love but cant seem to make effective.
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Dakka Veteran
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Warp Talons, Defiler, my IG Vostroyan with his fancy banner that will never see any use, the old 80's(?) CSM with a flamer.
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![[Post New]](/s/i/i.gif) 2014/02/07 14:12:50
Subject: Re:Models that you love but cant seem to make effective.
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Ultramarine Scout with Sniper Rifle
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j31c3n wrote:I have a squad of 5 beautiful Vanguard Veterans, kitted out in a really fun and fluffy way: sanguinary guard jetpack minus the wings, tau crisis suit shield generators on the shoulderpad to represent a storm shield, bolt pistol, plasma pistol, beakie helmets and tabards. They look SO COOL but they are really not worth the points. They're fun to use though because they offer fluffy and fun mobile plasma... but they're super expensive and not very effective at all. Gorgeous models, though.
I know that pain. I bought a box of vanguard when they first came out, then I saw their codex entry. I have fielded them only a couple of times in that time. This is especially sad because I am a fluffy player, I will field units simply because I love them. Vanguard vets are a different case though, I can make those guys work at all.
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The frost, it sometimes makes the blade stick. -Maximus |
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![[Post New]](/s/i/i.gif) 2014/02/07 16:18:35
Subject: Re:Models that you love but cant seem to make effective.
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Judgemental Grey Knight Justicar
USA
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For me it has to be Bloodcrushers. I absolutely love the models, and I loved watching them smash through units back in 5th Ed. But with multiple nerfs and a price increase they really aren't even good anymore, let alone great. They're cavalry now, which is nice I guess, but losing a 3+ Armor save, 1 Toughness and Eternal Warrior was really painful.
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Check out my list building app for 40K and Fantasy:
http://www.dakkadakka.com/dakkaforum/posts/list/576793.page |
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![[Post New]](/s/i/i.gif) 2014/02/07 16:25:37
Subject: Models that you love but cant seem to make effective.
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Raging Ravener
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ender0656 wrote:I'll start:
A fully magnetized and painted jump pack librarian, captain, and chaplian. I love these guys but can never figure out how to use them, even in friendly games. A friend of mine recently invested in a Tau army so maybe that offers me some close combat opportunity.
Ironclad dreadnought. I love this model, I modeled him to be a fallen Deathwing Knight (i run vanilla and dark angels) and he looks awesome. I have never really had great luck getting him into combat though.
A scibor Roman guard that I use as a chapter master. He fully painted and I just can get him in combat to make him effective without taking a land raider or a stormraven.
Chaplain Grimaldus. I took so much time painting and modeling this guy. I even added a little waaagh banner to his base. Ive used him a couple of times but hes never really been in combat. He did help out my centurions with his servitors' invul save though.
How about you guys?
I have the same problem with my chapter master. he needs a bike, land raider or a storm raven to get in combat. I have neither atm.
tried drop podding the ironclad and give him 2 hunter killer missiles? It's an expensive suicide unit for sure. but turn one he can get off 3 s8 shots with his HK-missiles and meltagun. That should pop most vehicles. also he's AV 13 so the enemy can in some cases have trouble taking him out on their first turn, and that means he should charge something, preferably another vehicle.
I killed a raider with the enemy HQ and a ravager with this once. and the DE player had 3 ravagers shoot at him on his turn.
My unit that doesn't quite work for me is my Honour guard, I think it's mainly for two reasons. 1. there's only five of them protecting my chapter master. 2. they don't have an assault vehicle. To make these guys work I'd need 10 guys and a freaking land raider.
at which point I feel I could do better with 5 Assault centurions with freakin hurricane bolters in a land raider. it'll be 30 twin linked bolter shots before they charge, and a few twin linked flamers and/or meltaguns as well. fewer attacks in close combat, but with hight str and ap2. but alas, I'm rambling xD
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This message was edited 1 time. Last update was at 2014/02/07 16:26:46
youtube.com/user/SwedishWookie
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