Author |
Message |
 |
|
 |
Advert
|
Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
- No adverts like this in the forums anymore.
- Times and dates in your local timezone.
- Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
- Email notifications for threads you want to watch closely.
- Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now. |
|
 |
![[Post New]](/s/i/i.gif) 2014/02/02 20:21:11
Subject: Building Death City
|
 |
Fresh-Faced New User
|
So ask one of my fellow players what my next project was and he told me He wanted some craters. And I told him to be alittle more Creative about it So he told me he wanted me to make him death city so here is the Start of death city. So this is from cutting to painting the First coat With out details gonna make some movable ruble and A grave yard. Also if you happen to have any extra tyranid bits would love to buy them in bulk.
|
This message was edited 1 time. Last update was at 2014/02/02 20:23:28
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/02/07 01:02:17
Subject: Building Death City
|
 |
Stalwart Veteran Guard Sergeant
|
Just lovely id say cut up sprues for bricks and get dark grey with light grey drybrush.
|
“We're not in Wonderland anymore Alice.”
Charles Manson. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/02/07 14:02:41
Subject: Building Death City
|
 |
Fresh-Faced New User
|
lilgammer123 wrote:Just lovely id say cut up sprues for bricks and get dark grey with light grey drybrush.
I Will be painting them more and I am gonna be making movable Ruble.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/02/07 14:26:38
Subject: Building Death City
|
 |
Trustworthy Shas'vre
|
Looks cool, and great idea for getting the most out of the foam.
I would suggest to break up some of the straight lines on he buildings ... tear out some gouges etc. so they are not as similar and angular.
Can't wait to see more, thanks for sharing!
|
DavePak
"Remember, in life, the only thing you absolutely control is your own attitude - do not squander that power."
Fully Painted armies:
TAU: 10k Nids: 9600 Marines: 4000 Crons: 7600
Actor, Gamer, Comic, Corporate Nerd
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/02/07 17:59:14
Subject: Building Death City
|
 |
Ultramarine Master with Gauntlets of Macragge
|
Breaking up the straight lines would do a lot to make the buildings look more realistic, more interesting, and less like they were obviously cut from the same sheet of material. That being said, these look good so far.
|
Check out my Youtube channel!
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/02/15 04:27:03
Subject: Building Death City
|
 |
Longtime Dakkanaut
|
yoooouuuuuuuuuuuuuuuuuuu really need to break up those straight lines. then you also need to decorate the buildings from outside, as well as add details to the insides of the buildings, and rubble rullbe rubble rubble rubble rubble everywhere. doohickeys like lamps, toilets, sinks, pipes, floor boards, dolls, tiny tanks, posters etc. are all good stuff, but it's all auxiliary to what I mentioned above. Cityscape stuff is not easy, I started doing it, and quickly abandoned it.
|
15 successful trades as a buyer;
16 successful trades as a seller;
To glimpse the future, you must look to the past and understand it. Names may change, but human behavior repeats itself. Prophetic insight is nothing more than profound hindsight.
It doesn't matter how bloody far the apple falls from the tree. If the apple fell off of a Granny Smith, that apple is going to grow into a Granny bloody Smith. The only difference is whether that apple grows in the shade of the tree it fell from. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/02/15 14:22:32
Subject: Re:Building Death City
|
 |
Fresh-Faced New User
|
Yeah this was one days worth of work And they were playable i am still working on my army Hive Fleet Hentia
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/02/16 01:07:55
Subject: Building Death City
|
 |
Grovelin' Grot Rigger
Dayton
|
The straight lines are for his symmetry that he must have.
|
Waggh Damolisher 25k
Segregatorum Dynasty 435 points
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/02/16 14:20:42
Subject: Re:Building Death City
|
 |
Fresh-Faced New User
|
What are you talking About. Lies
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/02/16 20:10:53
Subject: Building Death City
|
 |
Dakka Veteran
|
A suggestion would be to take some bamboo skewers (cheap option) or solid plastic rod (better option as you can heat/bend them)
Then have them jutting out where the walls are collapsed to look like exposed steel reinforcement rods.
Next would be a mix of light, medium, and heavy ballast. Apply some thick tacky glue (cheap and is basically thick elmers glue) to the top parts of exposed walls. Then haphazardly slap the "rubble mix" onto it.
It will break up all those straight edges where it look like the buildings were cut vs broken.
|
|
 |
 |
|