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Made in us
Longtime Dakkanaut





Central Oregon

Played a tournament yesterday and got some good data that may/may not be helpful to Nid players but I figured I would share.

My first matchup and only loss was against none other than Eric Hoerger, the nice gentleman who won 2nd at the LVO last weekend. He used the same list although I apologize that I cant remember what he added in to make it to 1850 pts, he had 2 storm talons
and something else.
I actually didnt realize who he was until after the game when he told me, but I'm glad I got to play against a top tier list and player.



I went first and rushed my crones/harpy/flyrants. I inflicted a few wounds but the real joy came 2nd turn when everything came in and outflanked perfectly.



Unfortunately, my guys were just not able to capitalize on that turn, and despite killing some units the bikes were able to break out and go down the center to engage the Tervigon. My flyrants moved down to follow and I lost 26 gaunts to the thunderfire
cannon. My crones flew off the board which was a great move on my part, however when they came back on they whiffed on bringing down his newly arrived storm talons, despite rolling explosion results for haywire. A two flyrant combat ensued that killed
many bikers, but again they were able to hit and run out of there. Tervigon died in that combat. The game ended with 8-5 in kill points and he controlled more objectives.

I really like how well my Tyranids performed and I learned a lot about bikers/white scars. I blame myself and inexperience, I think they could have done better.

Game two was against a mechdar list:

4 Wave Serpents w/scatter lasers (5 DA in each)
2 Fire Prisms
2xLarge warp spider groups (I think about 6-8 in each) with an aspect warrior attached I believe, it improved reserve rolls)
3xWar walkers outflanking w/Starcannons
Crimson hunter w/Exarch

We played Vanguard strike, with the relic in the center and objectives in each of the 4 corners. He went first.

Turn 1 I deployed my Mawloc on the table because I wanted her to dive and come up on turn 3 when there were actual targets on the board, however this proved to be a mistake because Warpspiders ate her alive. With extra wounds inflicted on my Tyrants, I was worried immediately. But my crones and harpy were off the board. My flyrant was in a position to be brought down and it was a situation where it took a good chunk of his army trying to bring him down to do it. He had disembarked 10 DA to help do this, but that was a mistake. Both crones came on turn 2, one vector striking and destroying a warwalker, glancing a Prism, then one melted 9 Dire Avengers with drool cannon. The other fired a single tentaclid at the crimson hunter, I rolled a 6, and he couldnt jink it, so one shotted the Crimson Hunter out of the sky.


^ thats the end of his turn 2.

His next turn went worse for him as one of his serpents became immobilized. My warlord tyrant (red winged one) lived and flew off the board, vector striking and killing the last warwalker shown there. My 30 gant blob outflanked on the Warrior's side, and they served to shoot down
the last lone Dire avenger and secure the corner objective. My warriors ran towards my edge the rest of the game to secure the bottom corner objective.



^ bottom right corner.

The Harpy did...not a lot, all day. She vector struck and killed off some Warp Spiders, her cannon never pinned any one. The rest of the game was shooting down Warp Spiders, and one crone flew off and came back on to melt another group of DIre Avengers in the Bottom Right corner
trying to hold an objective. My Tyrant died to mass shooting, but both crones kept going to work and I eventually killed his last group of DA's with bile. I was unable to secure the relic once all gaunts were dead, Tervigon couldnt grab it. But a solid win.

My final game was unfortunately against Tyranids, a matchup I never really have any fun with. I knew his list would fall to mine. He had one flyrant, swarmlord with guard, exocrine, two mawlocs, large gant blobs, a tervigon, one zoanthrope, venomthrope and 3 hive guard. Also
a small genestealer brood outflanking. This isnt mean egotistically, but my only regret is I didnt crush his army more. I stole the initiative, but I made a boneheaded move turn two and basically wasted a huge right push by moving my Flyrant warlord up to assault his flyrant...who
had swooped. AGH. So my grounded Flyrant got shot and vector striked off the board, easily the dumbest move of the day. But I just ignored his blobs and Swarmlord, handled the Flyrant and Mawlocs in my backfield and used my Biovores to keep the herds at bay. My outflanking
gaunts tied up his backfield, my warriors killed off the genestealers then instakilled the other mawloc. I even ignored the exocrine, and just focused on threat removal. I secured enough points in the Scouring and held my Emperors will for the win.


^ My turn 1

So for the day I learned a lot, and I understand how these tournaments work better and that every little point can help. The results are on TOF somewhere but I cant seem to access them, if anyone can help thatd be great. I finished in the middle, so much so that I won a 'middle of the road' award, a $25 gift certificate for the store, so I'm actually glad I landed where I did. My list for the day was

1850
Flyrant w/Reaper and HVC, HC
Flyrant w/LW/BS and STC, HC, toxin sacs
Venomthrope
Tervigon
30 gants/10 devourers (outflank)
6 Warriors w/rending claws, devourers, barbed strangler and LW/BS (outflank)
Mawloc
Biovore brood x2
Crone
Crone
Harpy

Things I would change? The venomthrope is leaving because in this list it just doesnt carry any weight. Everyone is gone on turn 1. I didnt want to spam Crones, but damnit if Harpy didnt do much of anything. I'll either have to add in a crone or swing in a Trygon or second Mawloc, something with backfield disruption. Also, I think I'd like some thorax weapons on Flyrants because the vectorstriking then flaming is a trait I'd like to have all my flyers rocking.

   
Made in us
Scuttling Genestealer





Arvada, CO

Well done in the tournament! I personally like your list and would do what you were thinking, which is to drop the Harpy for a Crone. With the dropped Venomthrope and the switch to the Crone, that leaves you enough points for Electroshock on HVC Flyrant and Shreddershard on the STC. Did you find that the LW/BS on the Tyrant is worth it? I've played a setup similar to yours (Devourer in place of the STC) and found that the Tyrant does equally well with a pair of rending claws (assuming you don't charge something you shouldn't!). Just curious to hear another players take on it! As for adding the Mawloc, I think you'd have to lose the Biovores and a couple Warriors or some Devourers to get there. Although it fits the "in your face" theme, it might take away a lot from the list overall.

Close game against the Scars, they are such a tough army to face.

Cheers!

40k Armies
Hive Fleet Matenga
Palanquin of Pestilence

Hordes Army:
Troolbloods 
   
Made in us
Longtime Dakkanaut





Central Oregon

Hey thank you.

The LW/BS tyrant almost instakilled the Swarmlord in the last game with two 6's to wound swinging first. He made both 4+ saves though unfortunately. But against high value targets like Riptides and Knights or cutting through T5 bikes or plague marines its very helpful. The ability to be mobile enough to headhunt quickly and efficiently is worth way more to me than 12 S6 AP- shots at 18".

   
Made in us
Scuttling Genestealer





Arvada, CO

While I do run the dual Devourer set up sometimes, I have been moving toward using a single Devourer along side rending claws or the LW/BS combo. If I need to save points I usually axe the LW/BS in favor of rending claws or just keep the scything talons. More so what I was referring to was if you needed the added initiative and the possibility of instakilling something.

Personally, I don't mind being in combat with something like a Riptide for my turn and the opponents turn because I likely don't kill it in my turn, then do in their turn and I'm free to roam and attack again my turn. With the LW/BS I've found that at times I'm almost too efficient at killing and I then get shot up after mowing down everything.

The lack of grenades on the Tyrant frustrates me and even with higher initiative cover can ruin your day (again if you're smart in what you assault this shouldn't be a big deal). For 15 pts I can throw another 3 Devourers into my Gaunt mob I run the Devourer because of carryover from when the Tyrant was BS3. Tossing a HVC or STC cannon on him now wouldn't be as risky I suppose. I do like hitting with basically all my S6 shots though.


40k Armies
Hive Fleet Matenga
Palanquin of Pestilence

Hordes Army:
Troolbloods 
   
Made in us
Longtime Dakkanaut





Eye of Terror

How did your Warriors perform for you overall ? Would you change anything ? Beautiful army !

My blog... http://greenblowfly.blogspot.com

Facebook...
https://m.facebook.com/Terminus6Est/

DT:60+S++++G++++M+++B+++I+++Pw40k89/d#++D+++A++++/eWD150R++++T(T)DM+++ 
   
Made in us
Longtime Dakkanaut





Central Oregon

The warriors instakilled a mawloc and destroyed some tanks. I actually didnt lose but two warriors the entire day and that was in the first round.

They did do what I wanted, they reliably seized and held objectives all day. I may not keep the barbedstrangler in the unit, but the rending claws and LW/BS stays. I much prefered them to large blobs of gants.

   
Made in gb
Secretive Dark Angels Veteran






You make running nids seem almost viable. Almost.

Mechanicus
Ravenwing
Deathwing

Check out my Mechanicus Project here... http://www.dakkadakka.com/dakkaforum/posts/list/570849.page 
   
Made in au
Infiltrating Broodlord





Brisbane

 djm55 wrote:
While I do run the dual Devourer set up sometimes, I have been moving toward using a single Devourer along side rending claws or the LW/BS combo. If I need to save points I usually axe the LW/BS in favor of rending claws or just keep the scything talons. More so what I was referring to was if you needed the added initiative and the possibility of instakilling something.

Personally, I don't mind being in combat with something like a Riptide for my turn and the opponents turn because I likely don't kill it in my turn, then do in their turn and I'm free to roam and attack again my turn. With the LW/BS I've found that at times I'm almost too efficient at killing and I then get shot up after mowing down everything.

The lack of grenades on the Tyrant frustrates me and even with higher initiative cover can ruin your day (again if you're smart in what you assault this shouldn't be a big deal). For 15 pts I can throw another 3 Devourers into my Gaunt mob I run the Devourer because of carryover from when the Tyrant was BS3. Tossing a HVC or STC cannon on him now wouldn't be as risky I suppose. I do like hitting with basically all my S6 shots though.



What do Rending Claws add to a Tyrant? It's already ap2 by default and wounds T8 and AV12 on 6s anyway. For anything tougher then that, then halving your attacks for Str 10 smash attacks is mathematically superior then hoping for a 6 from rending claws.

 
   
 
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