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![[Post New]](/s/i/i.gif) 2014/02/20 02:41:59
Subject: 168 points to many for 8 genestealers?
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Terrifying Wraith
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It just seems like a lot to me. probably because my only other broods are 90 points max for 12. Its 8 genestealers with Scything talons and poision glands. Did I calculate something wrong?
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Dear old friends, remember Navarro |
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![[Post New]](/s/i/i.gif) 2014/02/20 02:43:37
Subject: 168 points to many for 8 genestealers?
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Confessor Of Sins
WA, USA
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Uh, check the codex?
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Ouze wrote:
Afterward, Curran killed a guy in the parking lot with a trident.
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![[Post New]](/s/i/i.gif) 2014/02/20 03:49:20
Subject: 168 points to many for 8 genestealers?
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Lurking Gaunt
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Scything Talons are a complete waste of points for genestealers. You're much better off using those points to buy extra naked genestealers.
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![[Post New]](/s/i/i.gif) 2014/02/20 06:12:21
Subject: 168 points to many for 8 genestealers?
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Dakka Veteran
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Genestealers are best without upgrades. Toss 'em in there naked with twice as many models for the same price and you'll do better.
For Tyranid, the 6th ed mantra is "Less is more".
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![[Post New]](/s/i/i.gif) 2014/02/20 17:27:30
Subject: 168 points to many for 8 genestealers?
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Longtime Dakkanaut
Cheyenne WY
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Hive Fleet Cerberus wrote:It just seems like a lot to me. probably because my only other broods are 90 points max for 12. Its 8 genestealers with Scything talons and poision glands. Did I calculate something wrong?
Looks correct  For expensive models like 'Stealers one upgrade to a customer is the best way to go... IMHO So choose one.
I am of two minds myself, I use Stealers with Toxic , but like the extra attack so am building a unit of 8 to try out... I plan to run two broods, one with Toxin and one with Scything, and see what falls out.....
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The will of the hive is always the same: HUNGER |
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![[Post New]](/s/i/i.gif) 2014/02/20 17:36:27
Subject: 168 points to many for 8 genestealers?
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Fresh-Faced New User
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Its very simple, if you only take one of them and you are very good at rolling high numbers talons are better because you have a higher potential maximum wounds.
If you roll strictly average dice results toxin is better because you will convert missed wounds to wounds with the reroll.
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This message was edited 1 time. Last update was at 2014/02/20 17:44:58
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![[Post New]](/s/i/i.gif) 2014/02/21 22:41:50
Subject: 168 points to many for 8 genestealers?
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Longtime Dakkanaut
Cheyenne WY
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dms wrote:Its very simple, if you only take one of them and you are very good at rolling high numbers talons are better because you have a higher potential maximum wounds.
If you roll strictly average dice results toxin is better because you will convert missed wounds to wounds with the reroll.
And, re-rolls can generate more Rending wounds.
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The will of the hive is always the same: HUNGER |
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![[Post New]](/s/i/i.gif) 2014/02/22 01:59:05
Subject: 168 points to many for 8 genestealers?
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Longtime Dakkanaut
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I have a friend who loves his genesteaers, and he pretty much views them as "brood lord delivery mechanisms". I think he buys the re-roll upgrade for them, then runs squads of ~8 with a brood lord (as in lots of squads, like his entire troops section full). Usually the brood lord is the only thing left once they get in charge range...but that's usually enough. I once saw a brood lord kill an ork warboss on a bike in a challenge. That was a thing that transpired.
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This message was edited 2 times. Last update was at 2014/02/22 02:00:02
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Rapidly on path to becoming the world's youngest bitter old man. |
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