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![[Post New]](/s/i/i.gif) 2014/03/08 03:49:48
Subject: Re:New Chaos Space Marines Release- March 7 Update - Preorders Up
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Sacrifice to the Dark Gods
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azreal13 wrote : - You've represented your point just fine, most of us just disagree with you outside of special scenarios or planned games in established groups. that just makes me sad. :( because there is no real reason behind Not using said vehicles. apart form that GW didnt want to make the book have more rules and opted for fluff an history instead. But it isnt just Random nonsense. is it.. its completely logical and fits all the books stories etc. if id said of this landraider has been converted to have 26 battlecannons thatd be random nonsense. but im actually not interfering with any pre written rules. i've never met any players who were opposed to regular space marine vehicles not listed in a csm codex being used before. pre planned game or not. so i am pretty confused as to why no one else fluffs their armes to be more 'realistic' and more inline with the lore. on a seperate note its 4am here and i just ordered my helbrute box :3
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This message was edited 3 times. Last update was at 2014/03/08 03:54:56
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![[Post New]](/s/i/i.gif) 2014/03/08 03:54:00
Subject: Re:New Chaos Space Marines Release- March 7 Update - Preorders Up
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[MOD]
Making Stuff
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TheOriginalKaotik wrote:
that just makes me sad. :( because there is no real reason behind Not using said vehicles. apart form that GW didnt want to make the book have more rules and opted for fluff an history instead.
But it isnt just Random nonsense. is it.. its completely logical and fits all the books stories etc.
i've never met any players who were opposed to regular space marine vehicles not listed in a csm codex being used before. pre planned game or not. so i am pretty confused as to why no one else fluffs there armes to be more 'realistic' and more inline with the lore.
What you're missing is that it isn't about saving room in the codexes at all. Otherwise why would rhinos and razorbacks be included in every marine codex, while storm ravens are not?
Different armies have different options. That's a deliberate design choice, in order to make each army distinct.
If every marine army has the same options, there is no point having more than one marine codex.
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![[Post New]](/s/i/i.gif) 2014/03/08 04:05:26
Subject: New Chaos Space Marines Release- March 7 Update - Preorders Up
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Longtime Dakkanaut
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Just stop feeding the troll.
New account, 6 posts only, all in this thread.
There's no way this is anything but trolling.
Well, it could be drunken Kirby trying to forge a narrative.
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![[Post New]](/s/i/i.gif) 2014/03/08 04:09:10
Subject: Re:New Chaos Space Marines Release- March 7 Update - Preorders Up
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Sacrifice to the Dark Gods
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insaniak wrote:- Different armies have different options. That's a deliberate design choice, in order to make each army distinct. If every marine army has the same options, there is no point having more than one marine codex. But they Already have the same options Barring one or two oversights by gw. for example weapons, armour, Most vehicles. The Real distinction is in the characters and special rules. Not in the vehicle units. so why so much hostility towards fixing spikes to crusader pattern land raiders? etc painting them red (for me anyway) adding a 8 point star and using them in a perfectly normal everyday 40k game. Really gw should consolidate all those missing vehicles into a nice big new csm codex. as well as the renegades and the legion stuff like everybody has been saying. i mean why even take those. no reason for it. its not trying to make chaos distinctly diferent. because we have thousand sons, plague marines and Faildrakes for that. and vanilla have their shiny shriny ( yes i said Shrine- y) things atached to many of their vehicles ( until i file them off and replace em with skulls haha) and golden wings on saguinary guard etc. those are the disctinctions. the Missing vehicles are just that. Missing. but the rules exist still and as i said before the only difference rules wise for those is dirge casters and daemonic possession. i'm not a troll im just a confused person wondering why no one actually creates a proper army and instead complain about stuff they can fix/make themselves. and my first post was also about this topic. 'new chaos releases' i cant wait till my helbrute arrives  i have many conversion ideas for him and im so thankful the new kit for him Doesnt have those weird boney tencle thingys that was very Ero-guro o.0 lol He may not be very competitive but he looks great  and word bearers should have many daemonic warped things so i gotta get one
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This message was edited 4 times. Last update was at 2014/03/08 04:23:40
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![[Post New]](/s/i/i.gif) 2014/03/08 04:40:36
Subject: Re:New Chaos Space Marines Release- March 7 Update - Preorders Up
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[MOD]
Making Stuff
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Once again, those aren't oversights. They're specific design choices.
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![[Post New]](/s/i/i.gif) 2014/03/08 04:45:13
Subject: Re:New Chaos Space Marines Release- March 7 Update - Preorders Up
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Longtime Dakkanaut
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"You can have everything that the loyalists get, and then all of this other cool stuff" lasted for two books. That was back in 1988 and 1990. Between then and 1996, the books advanced the idea that "Hey, to be a credible game Chaos should have to give up some of the other stuff in exchange for the cool stuff it's getting. Otherwise there's no point in ever playing loyalists."
So the reason why you're being added to ignore lists as I write this is that you're at least twenty years late to the party.
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This message was edited 1 time. Last update was at 2014/03/08 04:46:57
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![[Post New]](/s/i/i.gif) 2014/03/08 04:51:51
Subject: Re:New Chaos Space Marines Release- March 7 Update - Preorders Up
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Fresh-Faced New User
Sweden
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Slayer le boucher wrote:A user on Faiet 212 posted this;
MAAkselMarch 7, 2014 at 4:19 PM
Read through the book... only 2 pages worth of actual rules.
Forsaken become troops, lose whatever the forsaken special rule is and gain a D3 roll at the start of their owning players turn. 1 = change from 'infantry' to 'beasts'. 2 = 3++, 3 = (I believe) always wounds on a 3+ and gains rending.
A few new items, the only one I recall specifically is a 2+ armor save, crusader and 'it will not die' for 40 points. There was another one that gave access to divination for 25 points.
The only warlord trait I thought was 'nice' was warlord gains shrouded.
Hope this helps!
Forsaken are Possesed i guess, a false translation, or maybe the name they get in the Book.
Now its a shame that this table replaces the Posseded usual table, would have been good to keep both.
I'm sceptical. That new chart would invalidate them taking MoT, and I don't think GW would do such a thing...
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"Deception is the point. Any fool can calculate strength. That one has been doing it from the moment he saw us. Now, he has to calculate what he can't see. And fear what he doesn't know." |
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![[Post New]](/s/i/i.gif) 2014/03/08 04:58:29
Subject: Re:New Chaos Space Marines Release- March 7 Update - Preorders Up
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Missionary On A Mission
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I like the way this guy thinks.
My Ork army just gained access to EVERY vehicle in the game
As for the topic at hand does anybody else miss when you could pick up a WD for $10 CDN and it had more then 2 pages of rues in it? Back in 3rd they had full army lists in a single issue (feral Orks/Kroot Mercs)
I remember back in 3rd they released a ton of rules for chaos legions as well as the loyalists each month in WD. I remember he Iron Warriors, and Night Lords ones really standing out to me.
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This message was edited 1 time. Last update was at 2014/03/08 04:59:03
Anvils Hammer wrote:
@MrFlutterPie - That's not currently a service we offer, but you can purchase quality miniatures from us..
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![[Post New]](/s/i/i.gif) 2014/03/08 05:16:05
Subject: Re:New Chaos Space Marines Release- March 7 Update - Preorders Up
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Sacrifice to the Dark Gods
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MrFlutterPie
I like the way this guy thinks.
My Ork army just gained access to EVERY vehicle in the game
Now you are geting it  Except dark eldar/eldar vehicles because those would be Waaay too flimsy for a great big orc nob to sit in. he'd probably break it or itd be too heavy for the anti grav to work Lol. But seriously orks do get access to every vehicle in game. Near enough. Okay they are Not quite up to par with the true versions, but thanks to your looted wagons special rule you can orkify anything and use it legally. Thats what im geting on about. We should have a looted wagon rule specific to marine vehicles. thats lets us feild them with some drawbacks. less armour, slowed movement, weapons that have a chance to overheat. it would work.
Also i totally remember the WD's you are on about. i miss the old white dwarf i have a collection of all the old 'White Dwarf' models. And all their relevent pages for the rules they set for them back then  those were the days. but with them moving to a weekly edition its not too surprising that they are adding more crap to the mag and leaving out so much rules ideas.
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![[Post New]](/s/i/i.gif) 2014/03/08 05:24:55
Subject: New Chaos Space Marines Release- March 7 Update - Preorders Up
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[MOD]
Making Stuff
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New Chaos stuff, folks. If you really want to continue discussion of fielding units with other codexes, take it to Proposed Rules.
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![[Post New]](/s/i/i.gif) 2014/03/08 05:52:38
Subject: Re:New Chaos Space Marines Release- March 7 Update - Preorders Up
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Sacrifice to the Dark Gods
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Excessus Wrote :- Slayer le boucher wrote: A user on Faiet 212 posted this; MAAkselMarch 7, 2014 at 4:19 PM Read through the book... only 2 pages worth of actual rules. Forsaken become troops, lose whatever the forsaken special rule is and gain a D3 roll at the start of their owning players turn. 1 = change from 'infantry' to 'beasts'. 2 = 3++, 3 = (I believe) always wounds on a 3+ and gains rending. A few new items, the only one I recall specifically is a 2+ armor save, crusader and 'it will not die' for 40 points. There was another one that gave access to divination for 25 points. The only warlord trait I thought was 'nice' was warlord gains shrouded. Hope this helps! Forsaken are Possesed i guess, a false translation, or maybe the name they get in the Book. Now its a shame that this table replaces the Posseded usual table, would have been good to keep both. I'm sceptical. That new chart would invalidate them taking MoT, and I don't think GW would do such a thing... Mark of Tzeentch: + 1 invulnerable save. Psykers must generate at least one power from the Discipline of Tzeentch. .. what exactly about that is negated? roll a one and beasts move differently. roll a 2 and get 3++ now IF thats invulnable MoT Still brings that down to a 2++ so not invalid.. if it means 3+ armour then after daemon rule your invuln is still 4++ with MoT (doubtful as they already get 3+ armour saves, Or 2_ if wot else he said was correct and about the possessed.) and roll a 3 and you get Always wounds on 3+ and no armour on a 6... sounds pretty good to me, but i dont see where the MoT is being invalidated. Actually rolling a 2 IF this is correct would be extremely overpowered. unkillable possessed o.0 possesed might do well if they had some way to get to the frontlines without being shot lol. deepstrike/infiltrate would be useful for them.
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This message was edited 2 times. Last update was at 2014/03/08 06:01:07
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![[Post New]](/s/i/i.gif) 2014/03/08 05:59:07
Subject: Re:New Chaos Space Marines Release- March 7 Update - Preorders Up
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Fresh-Faced New User
Sweden
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TheOriginalKaotik wrote: Excessus
Wrote :-
Slayer le boucher wrote:
A user on Faiet 212 posted this;
MAAkselMarch 7, 2014 at 4:19 PM
Read through the book... only 2 pages worth of actual rules.
Forsaken become troops, lose whatever the forsaken special rule is and gain a D3 roll at the start of their owning players turn. 1 = change from 'infantry' to 'beasts'. 2 = 3++, 3 = (I believe) always wounds on a 3+ and gains rending.
A few new items, the only one I recall specifically is a 2+ armor save, crusader and 'it will not die' for 40 points. There was another one that gave access to divination for 25 points.
The only warlord trait I thought was 'nice' was warlord gains shrouded.
Hope this helps!
Forsaken are Possesed i guess, a false translation, or maybe the name they get in the Book.
Now its a shame that this table replaces the Posseded usual table, would have been good to keep both.
I'm sceptical. That new chart would invalidate them taking MoT, and I don't think GW would do such a thing...
Mark of Tzeentch: + 1 invulnerable save. Psykers must
generate at least one power from the Discipline of Tzeentch. .. what exactly about that is negated? roll a one and beasts move differently. roll a 2 and get 3++ now IF thats invulnable MoT Still brings that down to a 2++ so not invalid.. if it means 3+ armour then after daemon rule your invuln is still 4++ with MoT (doubtful as they already get 3+ armour saves) and roll a 3 and you get Always wounds on 3+ and no armour on a 6...
sounds pretty good to me, but i dont see where the MoT is being invalidated.
possesed might do well if they had some way to get to the frontlines without being shot lol. deepstrike/infiltrate would be useful for them.
Did you read the MoT entry? I mean the part that comes directly after the part where they get +1 to their invul save? It says: (to a maximum of 3+)
Getting a 3++ save doesn't give you 2++, it just makes them 3++ and gives you the feeling of having wasted a few points on MoT...
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"Deception is the point. Any fool can calculate strength. That one has been doing it from the moment he saw us. Now, he has to calculate what he can't see. And fear what he doesn't know." |
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![[Post New]](/s/i/i.gif) 2014/03/08 06:14:37
Subject: Re:New Chaos Space Marines Release- March 7 Update - Preorders Up
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Sacrifice to the Dark Gods
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Excessus Did you read the MoT entry? I mean the part that comes directly after the part where they get +1 to their invul save? It says: (to a maximum of 3+) doh -.- just shows you im tired ... I always read the Very back of the book.. i forgot it was on page 30 in more detail. so i guess the answer is. no i didnt read that part haha. and i sorta remebered it was there but i thought the max was 2++ cos i never bother to check it and none of my models have ever had to worry about doing that. That is pretty weird though. But it would not be the first completely nonsensical negation. for example Lord in term armour get a 5++ invuln but if hes got a sigil the armour is negated.. but then improved down to a 4++ ( or the max i guess with a mark.) thats a similar situation. but maybe you could think of it as a reason to make them Nurgle possessed thinking like that though. that sounds like the reason they Would let it slide. as its a roll on a table and not set in stone as it were.
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This message was edited 1 time. Last update was at 2014/03/08 06:19:21
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![[Post New]](/s/i/i.gif) 2014/03/08 06:22:24
Subject: Re:New Chaos Space Marines Release- March 7 Update - Preorders Up
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Fresh-Faced New User
Sweden
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Your example is an optional purchase though, and not something that would happen 33% of the time by just being on the board.
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This message was edited 1 time. Last update was at 2014/03/08 06:22:48
"Deception is the point. Any fool can calculate strength. That one has been doing it from the moment he saw us. Now, he has to calculate what he can't see. And fear what he doesn't know." |
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![[Post New]](/s/i/i.gif) 2014/03/08 06:28:12
Subject: Re:New Chaos Space Marines Release- March 7 Update - Preorders Up
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Sacrifice to the Dark Gods
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But, 33% is enough for GW as you have higher chances to not get maxed. Also depends on how the table works. If its similar to the vessels table and you are meant to roll at the start of a fight sub phase. then theyd have more reason to let it slide. as then youd have a 66% chance per turn to Not get that. but if its a table only rolled once it would suck a little but still isnt so bad. as thats only what 3 cultists you cant field. ( depending on the size of your possessed group of course) speaking of possessed i wish the ywould fix the 'single close combat weapon' thing.. surely the yshould get two weapons. seeing as they have blades n claws for limbs.
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This message was edited 2 times. Last update was at 2014/03/08 06:33:48
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![[Post New]](/s/i/i.gif) 2014/03/08 06:34:43
Subject: Re:New Chaos Space Marines Release- March 7 Update - Preorders Up
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Fresh-Faced New User
Sweden
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It still does not go with the "fun" thing GW is going for at the moment, but we'll just have to wait and see what the codex actually says...
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"Deception is the point. Any fool can calculate strength. That one has been doing it from the moment he saw us. Now, he has to calculate what he can't see. And fear what he doesn't know." |
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![[Post New]](/s/i/i.gif) 2014/03/08 06:41:17
Subject: Re:New Chaos Space Marines Release- March 7 Update - Preorders Up
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Sacrifice to the Dark Gods
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True that. ill no doubt end up taking it off the shelf and flicking through before replacing it then walking out again lol. heres hoping for something redeemble in the codex though. so it doesnt just end up being the 'oh we should give those kids who bought DV a codex' codex.
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This message was edited 1 time. Last update was at 2014/03/08 06:41:41
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![[Post New]](/s/i/i.gif) 2014/03/08 07:52:47
Subject: Re:New Chaos Space Marines Release- March 7 Update - Preorders Up
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Foxy Wildborne
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Excessus wrote:I'm sceptical. That new chart would invalidate them taking MoT, and I don't think GW would do such a thing...
No, this actually supports the rumours, GW hates Tzeentch even more than it hates its own customers.
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The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. |
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![[Post New]](/s/i/i.gif) 2014/03/08 07:54:55
Subject: Re:New Chaos Space Marines Release- March 7 Update - Preorders Up
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Fresh-Faced New User
Sweden
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lord_blackfang wrote: Excessus wrote:I'm sceptical. That new chart would invalidate them taking MoT, and I don't think GW would do such a thing...
No, this actually supports the rumours, GW hates Tzeentch even more than it hates its own customers.
That is depressingly true...
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"Deception is the point. Any fool can calculate strength. That one has been doing it from the moment he saw us. Now, he has to calculate what he can't see. And fear what he doesn't know." |
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![[Post New]](/s/i/i.gif) 2014/03/08 08:25:45
Subject: New Chaos Space Marines Release- March 7 Update - Preorders Up
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Courageous Space Marine Captain
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The hellbrute is nice enough (I don't like the fleshy legs though), but where are the Chosen? Since the Dark Vengeance I've waited multi-part Chosen box to properly start my chaos army. The old, ugly spiky-marines just won't do.
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![[Post New]](/s/i/i.gif) 2014/03/08 10:45:22
Subject: New Chaos Space Marines Release- March 7 Update - Preorders Up
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Courageous Grand Master
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Looking at the new codex, and it's not clear if it's stand alone or if you need to fork out another £30 to buy the main codex?
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"Our crops will wither, our children will die piteous
deaths and the sun will be swept from the sky. But is it true?" - Tom Kirby, CEO, Games Workshop Ltd |
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![[Post New]](/s/i/i.gif) 2014/03/08 11:01:44
Subject: New Chaos Space Marines Release- March 7 Update - Preorders Up
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Regular Dakkanaut
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It's a supplement so you need both!
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![[Post New]](/s/i/i.gif) 2014/03/08 11:02:56
Subject: New Chaos Space Marines Release- March 7 Update - Preorders Up
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Wight Lord with the Sword of Kings
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Crimson wrote:The hellbrute is nice enough (I don't like the fleshy legs though), but where are the Chosen? Since the Dark Vengeance I've waited multi-part Chosen box to properly start my chaos army. The old, ugly spiky-marines just won't do.
Ye know, releases span multiple weeks.
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![[Post New]](/s/i/i.gif) 2014/03/08 11:41:58
Subject: New Chaos Space Marines Release- March 7 Update - Preorders Upck.
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Courageous Grand Master
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£60 to play the crimson slaughter for existing players? Bloody hell!
So, GW, I'm a new player in the UK that wants to play Crimson slaughter in 40k. Let's assume I buy everything brand new. What do I need?
Codex Crimson slaughter £30
Codex Chaos Space Marines £30
Chaos space marine attack force £120
Paints and brushes Including spray undercoat). Let's say £40 at a conservative estimate.
Rulebook: mini copy for £15?
= grand total of £235!! That's what I make working 40 hours a week on minimum wage. And that's before I lose a massive chunk to tax and transport costs.
Even If I looked for cheaper paints on ebay or bought Vallejo or whatever, or just used the DV contents for my chaos force (barely a 1000 points) it's still a fair whack.
No wonder GW profits are dropping and no wonder I play FOW.
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"Our crops will wither, our children will die piteous
deaths and the sun will be swept from the sky. But is it true?" - Tom Kirby, CEO, Games Workshop Ltd |
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![[Post New]](/s/i/i.gif) 2014/03/08 12:12:09
Subject: New Chaos Space Marines Release- March 7 Update - Preorders Upck.
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Stern Iron Priest with Thrall Bodyguard
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Do_I_Not_Like_That wrote:
£60 to play the crimson slaughter for existing players? Bloody hell!
So, GW, I'm a new player in the UK that wants to play Crimson slaughter in 40k. Let's assume I buy everything brand new. What do I need?
Codex Crimson slaughter £30
Codex Chaos Space Marines £30
Chaos space marine attack force £120
Paints and brushes Including spray undercoat). Let's say £40 at a conservative estimate.
Rulebook: mini copy for £15?
= grand total of £235!! That's what I make working 40 hours a week on minimum wage. And that's before I lose a massive chunk to tax and transport costs.
Even If I looked for cheaper paints on ebay or bought Vallejo or whatever, or just used the DV contents for my chaos force (barely a 1000 points) it's still a fair whack.
No wonder GW profits are dropping and no wonder I play FOW.
You actually complain about the price of a full playable army with codex and supplement as a one payment deal?
Its an ongoing hobby, you dont need to get a full army a month to play.
In fact, i think you get more pleasure out of it if you dont try eating all the candy at once.
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![[Post New]](/s/i/i.gif) 2014/03/08 12:18:34
Subject: New Chaos Space Marines Release- March 7 Update - Preorders Up
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Courageous Space Marine Captain
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thenoobbomb wrote: Crimson wrote:The hellbrute is nice enough (I don't like the fleshy legs though), but where are the Chosen? Since the Dark Vengeance I've waited multi-part Chosen box to properly start my chaos army. The old, ugly spiky-marines just won't do.
Ye know, releases span multiple weeks.
Maybe. This is not a full codex release. However, let's hope you're right and we get Chosen next week.
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![[Post New]](/s/i/i.gif) 2014/03/08 12:23:34
Subject: New Chaos Space Marines Release- March 7 Update - Preorders Up
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Sacrifice to the Dark Gods
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Crimson Wrote :-
Crimson wrote: thenoobbomb wrote: Crimson wrote:The hellbrute is nice enough (I don't like the fleshy legs though), but where are the Chosen? Since the Dark Vengeance I've waited multi-part Chosen box to properly start my chaos army. The old, ugly spiky-marines just won't do.
Ye know, releases span multiple weeks.
Maybe. This is not a full codex release. However, let's hope you're right and we get Chosen next week.
or the week after oor the week after that. theres 3 more weeks in this month by the way. its only the end of week 1.
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![[Post New]](/s/i/i.gif) 2014/03/08 13:42:49
Subject: Re:New Chaos Space Marines Release- March 7 Update - Preorders Up
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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TheOriginalKaotik wrote:Now someone Please point out the spot in the codices that specifically states '' CSM may not EVER choose options from the SM codex'' as far as i am aware this line does not exist Rules are generally permissive. It has to say you can take something, not say you can't take something. By your logic you could take anything in any army, because it never says you can't. There was an asteroid that was about to do a near-miss of Earth earlier this week. A bit before it went by, it vanished from NASA's scopes. It took 'em a while to figure out why, but then they saw that as it got closer to the sun it started to spin faster and faster until it shook itself apart, and became nothing but fragments. Think on that for a while, fresh faced new member.
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This message was edited 3 times. Last update was at 2014/03/08 13:48:29
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![[Post New]](/s/i/i.gif) 2014/03/08 14:04:58
Subject: Re:New Chaos Space Marines Release- March 7 Update - Preorders Up
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Sacrifice to the Dark Gods
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H.B.M.C. wrote: TheOriginalKaotik wrote:Now someone Please point out the spot in the codices that specifically states '' CSM may not EVER choose options from the SM codex'' as far as i am aware this line does not exist Rules are generally permissive. It has to say you can take something, not say you can't take something. By your logic you could take anything in any army, because it never says you can't. There was an asteroid that was about to do a near-miss of Earth earlier this week. A bit before it went by, it vanished from NASA's scopes. It took 'em a while to figure out why, but then they saw that as it got closer to the sun it started to spin faster and faster until it shook itself apart, and became nothing but fragments. Think on that for a while, fresh faced new member. This particular part of conversation was requested stopped by a mod 4 hours ago. You think on that for a while. Cos I dont really care anymore. But to stay On Topic... This plastic kit makes one Helbrute with a massive array of weapon combinations. The left arm can be equipped with a thunder hammer, power scourge, missile launcher or power fist. The right arm has the option to equip a power fist, twin-linked heavy bolter, twin-linked lascannon, reaper autocannon, multi-melta or plasma cannon. Poseable at the waist and shoulders, this kit is packed with options for customisation. Your Helbrute can look in different directions with a choice of 6 ball jointed heads. (woo many heads) There are also 3 sets of horns ( awesome) for the sarcophagus and 2 shoulder pads for the left arm. The power fists can be upgraded to include a combi-bolter or a heavy flamer and you can choose to power your Helbrutes’ weapons with pipes or blood tanks . ( good news all the pipe haters. blood tanks are not as good looking imho though. ) looking at the contents of the new strike force in more detail.. im now wondering if the term lord included comes with his normal array of sprues and accessories. most importantly i wonder if the optional Term Sorcerer parts are in their too. cos thatd be sweet.
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This message was edited 4 times. Last update was at 2014/03/08 14:14:46
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![[Post New]](/s/i/i.gif) 2014/03/08 14:09:52
Subject: Re:New Chaos Space Marines Release- March 7 Update - Preorders Up
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Fresh-Faced New User
Sweden
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TheOriginalKaotik wrote:But to stay On Topic... This plastic kit makes one Helbrute with a massive array of weapon combinations. The left arm can be equipped with a thunder hammer, power scourge, missile launcher or power fist. The right arm has the option to equip a power fist, twin-linked heavy bolter, twin-linked lascannon, reaper autocannon, multi-melta or plasma cannon.
As anyone with eyes would be able to read in their codex, yes...
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"Deception is the point. Any fool can calculate strength. That one has been doing it from the moment he saw us. Now, he has to calculate what he can't see. And fear what he doesn't know." |
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