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![[Post New]](/s/i/i.gif) 2014/05/12 06:11:47
Subject: Astra Militarum General queries Thread UPDATE: 20/4/2014
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Boom! Leman Russ Commander
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Leonus wrote:Regardless of if the commissar is an HQ choice or not, he wouldn't have the highest leadership ever, and therefore wouldn't be the warlord, right?
Automatically Appended Next Post:
Also, I have a feeling that all the precision shot confusion will be cleared up by 7th ed making it a legit special rule.
To the first, both are LD9, to the second, I hope so too.
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![[Post New]](/s/i/i.gif) 2014/05/12 07:12:58
Subject: Astra Militarum General queries Thread UPDATE: 20/4/2014
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Guardsman with Flashlight
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I have another question, i dont know if it's been covered in another thread or not, but the chimeras top hatch. On the model, what do you count as the top hatch? The hatch in the turret or the big hatch on the roof on the chimera body?
And if the psyker is in the chimera and want to cast a blessing on another unit where from do you measure the range? The fire point(top hatch) or from the hull as with orders?
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![[Post New]](/s/i/i.gif) 2014/05/12 07:16:04
Subject: Astra Militarum General queries Thread UPDATE: 20/4/2014
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Lord Commander in a Plush Chair
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The big rectangle between the lasgun arrays.
The one on top of the turret is a cupola or crew hatch.
From the hull as per embarking rules in the brb.
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This is my Rulebook. There are many Like it, but this one is mine. Without me, my rulebook is useless. Without my rulebook, I am useless.
Stop looking for buzz words and start reading the whole sentences.
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![[Post New]](/s/i/i.gif) 2014/05/12 10:02:14
Subject: Astra Militarum General queries Thread UPDATE: 20/4/2014
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Powerful Phoenix Lord
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Scipio Africanus wrote:I covered yarrick's chain of command and senior officer problem in the very first post of this thread.
After 19 pages of this you expect me to remember everything that has been mentioned? Come on. I drink too much for that to happen.
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Greebo had spent an irritating two minutes in that box. Technically, a cat locked in a box may be alive or it may be dead. You never know until you look. In fact, the mere act of opening the box will determine the state of the cat, although in this case there were three determinate states the cat could be in: these being Alive, Dead, and Bloody Furious.
Orks always ride in single file to hide their strength and numbers.
Gozer the Gozerian, Gozer the Destructor, Volguus Zildrohar, Gozer the Traveler, and Lord of the Sebouillia |
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![[Post New]](/s/i/i.gif) 2014/05/13 03:30:59
Subject: Astra Militarum General queries Thread UPDATE: 20/4/2014
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Powerful Ushbati
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Who in a CCS can take camo gear? Also does a HWT count as two models or only one for this purpose. Lastly can a Company commander take camo gear? Can advisors take camo gear?
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This message was edited 1 time. Last update was at 2014/05/13 03:50:21
TK - 2012 40K GT Record 18-5
4th in 2nd bracket Feast of Blades 2012 (IG/SoB); 4th Overall Midwest Massacre (IG/SW); 5th Overall Indy Open (IG); Final 16 Adepticon Open (IG)
TK - 2013 40K GT Record 24-4
Best General Indy Open (Crons/CSM)
Top 5! Bugeater GT (TauDar)
Final 4 Nova Invitational (Eldau)
Best Overall Midwest Massacre (Crons/CSM)
TK- 2014 to Date: http://www.torrentoffire.com/rankings |
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![[Post New]](/s/i/i.gif) 2014/05/13 05:12:37
Subject: Astra Militarum General queries Thread UPDATE: 20/4/2014
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Stalwart Veteran Guard Sergeant
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I take it you don't have the codex? All of your questions are answered with a simple perusal. It does suck that the advisers can't have camo gear though.
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![[Post New]](/s/i/i.gif) 2014/05/13 05:22:53
Subject: Astra Militarum General queries Thread UPDATE: 20/4/2014
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Boom! Leman Russ Commander
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Happyjew wrote: Scipio Africanus wrote:I covered yarrick's chain of command and senior officer problem in the very first post of this thread.
After 19 pages of this you expect me to remember everything that has been mentioned? Come on. I drink too much for that to happen.
Well... It's literally the first post. It's one of the original points made.
But, uh, being a typical australian, I'll excuse you, and drink to that.
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![[Post New]](/s/i/i.gif) 2014/05/13 11:01:04
Subject: Astra Militarum General queries Thread UPDATE: 20/4/2014
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Powerful Ushbati
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Leonus wrote:I take it you don't have the codex? All of your questions are answered with a simple perusal. It does suck that the advisers can't have camo gear though.
The company commander cant have camo gear either according to the wording. The verbiage also says veterans since there are two veterans on the heavy weapons team some would argue they ar 4 pts for camo gear instead of 2.
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TK - 2012 40K GT Record 18-5
4th in 2nd bracket Feast of Blades 2012 (IG/SoB); 4th Overall Midwest Massacre (IG/SW); 5th Overall Indy Open (IG); Final 16 Adepticon Open (IG)
TK - 2013 40K GT Record 24-4
Best General Indy Open (Crons/CSM)
Top 5! Bugeater GT (TauDar)
Final 4 Nova Invitational (Eldau)
Best Overall Midwest Massacre (Crons/CSM)
TK- 2014 to Date: http://www.torrentoffire.com/rankings |
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![[Post New]](/s/i/i.gif) 2014/05/13 11:17:09
Subject: Astra Militarum General queries Thread UPDATE: 20/4/2014
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Nimble Mounted Yeoman
UK
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Tomb King wrote: Leonus wrote:I take it you don't have the codex? All of your questions are answered with a simple perusal. It does suck that the advisers can't have camo gear though.
The company commander cant have camo gear either according to the wording. The verbiage also says veterans since there are two veterans on the heavy weapons team some would argue they ar 4 pts for camo gear instead of 2.
The command squad is just toxic for camo gear. Neither commander or advisors can ever take camo gear; focus fire becomes crippling. General advice is to just to buy them carapace and a chimera to try keep them alive.
As for the weapons team; it states that they're treated as a single model with the bulky special rule, so that applies to purchase costs too.
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![[Post New]](/s/i/i.gif) 2014/05/13 11:50:05
Subject: Astra Militarum General queries Thread UPDATE: 20/4/2014
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Lord Commander in a Plush Chair
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The Commander can have camo gear(and all of the other options), he just pays 5x the cost for his(and twice as much for Krak Grenades, and 2.5x the points for Carapace); he has access to Special Issue Wargear
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This is my Rulebook. There are many Like it, but this one is mine. Without me, my rulebook is useless. Without my rulebook, I am useless.
Stop looking for buzz words and start reading the whole sentences.
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![[Post New]](/s/i/i.gif) 2014/05/13 11:57:12
Subject: Astra Militarum General queries Thread UPDATE: 20/4/2014
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Boom! Leman Russ Commander
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Brachiaraidos wrote: Tomb King wrote: Leonus wrote:I take it you don't have the codex? All of your questions are answered with a simple perusal. It does suck that the advisers can't have camo gear though.
The company commander cant have camo gear either according to the wording. The verbiage also says veterans since there are two veterans on the heavy weapons team some would argue they ar 4 pts for camo gear instead of 2.
The command squad is just toxic for camo gear. Neither commander or advisors can ever take camo gear; focus fire becomes crippling. General advice is to just to buy them carapace and a chimera to try keep them alive.
As for the weapons team; it states that they're treated as a single model with the bulky special rule, so that applies to purchase costs too.
He can, it just costs 18 points.
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![[Post New]](/s/i/i.gif) 2014/05/13 14:26:42
Subject: Astra Militarum General queries Thread UPDATE: 20/4/2014
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Heroic Senior Officer
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Hermie wrote:
And if the psyker is in the chimera and want to cast a blessing on another unit where from do you measure the range? The fire point(top hatch) or from the hull as with orders?
Kommissar Kel wrote:
From the hull as per embarking rules in the brb.
Bear in mind that it cannot be done if it requires LOS.
Q: Can Psykers use a Transport’s Fire Point(s) to manifest powers that require line of sight whilst still embarked? (p78)
A: No. Note, however, that witchfire powers specifically allow you to do so and are the one exception to this rule.
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Don "MONDO"
www.ironfistleague.com
Northern VA/Southern MD |
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![[Post New]](/s/i/i.gif) 2014/05/13 15:16:00
Subject: Astra Militarum General queries Thread UPDATE: 20/4/2014
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Lord Commander in a Plush Chair
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don_mondo wrote:Hermie wrote:
And if the psyker is in the chimera and want to cast a blessing on another unit where from do you measure the range? The fire point(top hatch) or from the hull as with orders?
Kommissar Kel wrote:
From the hull as per embarking rules in the brb.
Bear in mind that it cannot be done if it requires LOS.
Q: Can Psykers use a Transport’s Fire Point(s) to manifest powers that require line of sight whilst still embarked? (p78)
A: No. Note, however, that witchfire powers specifically allow you to do so and are the one exception to this rule.
Not 1 non-witchfire power available to an AM Psyker requires LOS.
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This is my Rulebook. There are many Like it, but this one is mine. Without me, my rulebook is useless. Without my rulebook, I am useless.
Stop looking for buzz words and start reading the whole sentences.
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![[Post New]](/s/i/i.gif) 2014/05/13 18:54:05
Subject: Astra Militarum General queries Thread UPDATE: 20/4/2014
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Powerful Phoenix Lord
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Seeing how the only psychic powers available to AM are from the BRB disciplines, and they do not state otherwise, all the powers require LOS.
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Greebo had spent an irritating two minutes in that box. Technically, a cat locked in a box may be alive or it may be dead. You never know until you look. In fact, the mere act of opening the box will determine the state of the cat, although in this case there were three determinate states the cat could be in: these being Alive, Dead, and Bloody Furious.
Orks always ride in single file to hide their strength and numbers.
Gozer the Gozerian, Gozer the Destructor, Volguus Zildrohar, Gozer the Traveler, and Lord of the Sebouillia |
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![[Post New]](/s/i/i.gif) 2014/05/13 19:57:09
Subject: Astra Militarum General queries Thread UPDATE: 20/4/2014
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Heroic Senior Officer
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Happyjew wrote:
Seeing how the only psychic powers available to AM are from the BRB disciplines, and they do not state otherwise, all the powers require LOS.
Yep, page 67, main rulebook. "Unless otherwise stated, the Psyker must have line of sight to his target."
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Don "MONDO"
www.ironfistleague.com
Northern VA/Southern MD |
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![[Post New]](/s/i/i.gif) 2014/05/13 22:36:36
Subject: Astra Militarum General queries Thread UPDATE: 20/4/2014
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Powerful Ushbati
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don_mondo wrote: Happyjew wrote:
Seeing how the only psychic powers available to AM are from the BRB disciplines, and they do not state otherwise, all the powers require LOS.
Yep, page 67, main rulebook. "Unless otherwise stated, the Psyker must have line of sight to his target."
This is a terrible rule imo. If they can shoot witch powers... its silly that they cant cast buffs the same way.
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TK - 2012 40K GT Record 18-5
4th in 2nd bracket Feast of Blades 2012 (IG/SoB); 4th Overall Midwest Massacre (IG/SW); 5th Overall Indy Open (IG); Final 16 Adepticon Open (IG)
TK - 2013 40K GT Record 24-4
Best General Indy Open (Crons/CSM)
Top 5! Bugeater GT (TauDar)
Final 4 Nova Invitational (Eldau)
Best Overall Midwest Massacre (Crons/CSM)
TK- 2014 to Date: http://www.torrentoffire.com/rankings |
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![[Post New]](/s/i/i.gif) 2014/05/14 00:33:31
Subject: Astra Militarum General queries Thread UPDATE: 20/4/2014
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Lord Commander in a Plush Chair
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don_mondo wrote: Happyjew wrote:
Seeing how the only psychic powers available to AM are from the BRB disciplines, and they do not state otherwise, all the powers require LOS.
Yep, page 67, main rulebook. "Unless otherwise stated, the Psyker must have line of sight to his target."
I really have to start playing with psykers so I can have their rules memorized. I had just checked the powers themselves for the wording "within/in LoS".
Hopefully 7th edition will remove that(or at least allow fire points to be used) since it is silly.
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This is my Rulebook. There are many Like it, but this one is mine. Without me, my rulebook is useless. Without my rulebook, I am useless.
Stop looking for buzz words and start reading the whole sentences.
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![[Post New]](/s/i/i.gif) 2014/05/14 00:49:10
Subject: Astra Militarum General queries Thread UPDATE: 20/4/2014
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Boom! Leman Russ Commander
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Kommissar Kel wrote: don_mondo wrote: Happyjew wrote:
Seeing how the only psychic powers available to AM are from the BRB disciplines, and they do not state otherwise, all the powers require LOS.
Yep, page 67, main rulebook. "Unless otherwise stated, the Psyker must have line of sight to his target."
I really have to start playing with psykers so I can have their rules memorized. I had just checked the powers themselves for the wording "within/in LoS".
Hopefully 7th edition will remove that(or at least allow fire points to be used) since it is silly.
Agreed. "I can manifest fire at my enemy out this hull, but I can't seem to twin-link those guy's weapons!"
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![[Post New]](/s/i/i.gif) 2014/05/14 01:39:57
Subject: Astra Militarum General queries Thread UPDATE: 20/4/2014
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Lord Commander in a Plush Chair
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Scipio Africanus wrote: Kommissar Kel wrote: don_mondo wrote: Happyjew wrote:
Seeing how the only psychic powers available to AM are from the BRB disciplines, and they do not state otherwise, all the powers require LOS.
Yep, page 67, main rulebook. "Unless otherwise stated, the Psyker must have line of sight to his target."
I really have to start playing with psykers so I can have their rules memorized. I had just checked the powers themselves for the wording "within/in LoS".
Hopefully 7th edition will remove that(or at least allow fire points to be used) since it is silly.
Agreed. "I can manifest fire at my enemy out this hull, but I can't seem to twin-link those guy's weapons!"
Or " I can only look out this window if I am Firing a gun, or shooting Lightning from my arse" Automatically Appended Next Post: Heres One, Knight commander Pask Crack Shot For Battle Cannons, Demolishers, Eradicators, and Vanquishers.
He can re-roll to-hits with those weapons.
Those are all Blast weapons and do not roll to hit.
I know that the ability to re-roll to hit with Blasts allow you to re-roll Scatter, but why not just say re-roll scatter?
I wonder if 7th is going to have Blasts roll to hit then scatter on a miss?
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This message was edited 1 time. Last update was at 2014/05/14 03:30:00
This is my Rulebook. There are many Like it, but this one is mine. Without me, my rulebook is useless. Without my rulebook, I am useless.
Stop looking for buzz words and start reading the whole sentences.
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![[Post New]](/s/i/i.gif) 2014/05/14 03:47:33
Subject: Astra Militarum General queries Thread UPDATE: 20/4/2014
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Boom! Leman Russ Commander
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Kommissar Kel wrote:
Heres One, Knight commander Pask Crack Shot For Battle Cannons, Demolishers, Eradicators, and Vanquishers.
He can re-roll to-hits with those weapons.
Those are all Blast weapons and do not roll to hit.
I know that the ability to re-roll to hit with Blasts allow you to re-roll Scatter, but why not just say re-roll scatter?
I wonder if 7th is going to have Blasts roll to hit then scatter on a miss?
Vanquishers are not blast weapons. They're heavy 1, armourbane.
HIWPI, you re-roll like twin-link.
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![[Post New]](/s/i/i.gif) 2014/05/14 03:49:28
Subject: Astra Militarum General queries Thread UPDATE: 20/4/2014
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Powerful Ushbati
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Scipio Africanus wrote: Kommissar Kel wrote:
Heres One, Knight commander Pask Crack Shot For Battle Cannons, Demolishers, Eradicators, and Vanquishers.
He can re-roll to-hits with those weapons.
Those are all Blast weapons and do not roll to hit.
I know that the ability to re-roll to hit with Blasts allow you to re-roll Scatter, but why not just say re-roll scatter?
I wonder if 7th is going to have Blasts roll to hit then scatter on a miss?
Vanquishers are not blast weapons. They're heavy 1, armourbane.
HIWPI, you re-roll like twin-link.
It also allows you to re-roll the overheat roll.
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TK - 2012 40K GT Record 18-5
4th in 2nd bracket Feast of Blades 2012 (IG/SoB); 4th Overall Midwest Massacre (IG/SW); 5th Overall Indy Open (IG); Final 16 Adepticon Open (IG)
TK - 2013 40K GT Record 24-4
Best General Indy Open (Crons/CSM)
Top 5! Bugeater GT (TauDar)
Final 4 Nova Invitational (Eldau)
Best Overall Midwest Massacre (Crons/CSM)
TK- 2014 to Date: http://www.torrentoffire.com/rankings |
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![[Post New]](/s/i/i.gif) 2014/05/14 11:23:09
Subject: Astra Militarum General queries Thread UPDATE: 20/4/2014
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Lord Commander in a Plush Chair
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Well just having the ability to re-roll with blasts allows you to re-roll the scatter.
I had also forgotten that the Vanquisher is not a blast weapon(for some reason I thought it was a small Blast).
Tomb King: none of those weapons have Gets hot, Pask does something different with the Executioner Plasma Cannon.
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This is my Rulebook. There are many Like it, but this one is mine. Without me, my rulebook is useless. Without my rulebook, I am useless.
Stop looking for buzz words and start reading the whole sentences.
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![[Post New]](/s/i/i.gif) 2014/05/14 11:44:45
Subject: Astra Militarum General queries Thread UPDATE: 20/4/2014
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Boom! Leman Russ Commander
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Kommissar Kel wrote:Well just having the ability to re-roll with blasts allows you to re-roll the scatter. I had also forgotten that the Vanquisher is not a blast weapon(for some reason I thought it was a small Blast). Tomb King: none of those weapons have Gets hot, Pask does something different with the Executioner Plasma Cannon. That's not true. Executioners do have gets hot. Pasks special fire mode does have gets hot (and blind, if it matters). Pask reduces the gets hot chance of losing a hullpoint from 1/12 to 1/72 because of preferred enemy.
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This message was edited 1 time. Last update was at 2014/05/14 11:45:07
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![[Post New]](/s/i/i.gif) 2014/05/03 11:14:14
Subject: Astra Militarum General queries Thread UPDATE: 20/4/2014
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Heroic Senior Officer
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Scipio Africanus wrote: Kommissar Kel wrote:Well just having the ability to re-roll with blasts allows you to re-roll the scatter.
I had also forgotten that the Vanquisher is not a blast weapon(for some reason I thought it was a small Blast).
Tomb King: none of those weapons have Gets hot, Pask does something different with the Executioner Plasma Cannon.
That's not true. Executioners do have gets hot. Pasks special fire mode does have gets hot (and blind, if it matters).
Pask reduces the gets hot chance of losing a hullpoint from 1/12 to 1/72 because of preferred enemy.
And the Executioner is not on the list that was posted.............................................
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Don "MONDO"
www.ironfistleague.com
Northern VA/Southern MD |
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![[Post New]](/s/i/i.gif) 2014/05/14 11:52:56
Subject: Astra Militarum General queries Thread UPDATE: 20/4/2014
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Boom! Leman Russ Commander
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don_mondo wrote: Scipio Africanus wrote:w That's not true. Executioners do have gets hot. Pasks special fire mode does have gets hot (and blind, if it matters). Pask reduces the gets hot chance of losing a hullpoint from 1/12 to 1/72 because of preferred enemy. And the Executioner is not on the list that was posted............................................. Hi Don. Couple things. 1. Your Ellipses doesn't become more omissive by adding more dots at the end. IT's three. Nothing more, nothing less. I don't care if this is the goddamn internet, it's 3. 2. I misinterpreted his "none of these things have gets hot" line. It is true that Pask does stop the cannons from killing you. That's what I was talking about. But, uh, seriously, 3 dots. "..." Use them sparingly.
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This message was edited 2 times. Last update was at 2014/05/14 11:53:18
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![[Post New]](/s/i/i.gif) 2014/05/14 12:33:12
Subject: Astra Militarum General queries Thread UPDATE: 20/4/2014
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Lord Commander in a Plush Chair
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Scipio Africanus wrote: Kommissar Kel wrote:Well just having the ability to re-roll with blasts allows you to re-roll the scatter.
I had also forgotten that the Vanquisher is not a blast weapon(for some reason I thought it was a small Blast).
Tomb King: none of those weapons have Gets hot, Pask does something different with the Executioner Plasma Cannon.
That's not true. Executioners do have gets hot. Pasks special fire mode does have gets hot (and blind, if it matters).
Pask reduces the gets hot chance of losing a hullpoint from 1/12 to 1/72 because of preferred enemy.
Those weapons were the ones that get re-rolls.
The executioner is not one of those weapons, it can still get hot and cause a hull point without any benefit of a re-roll in either firing mode.
Tomb King had stated that the re-rolls also allow you to stop the weapon from getting hot, which is erroneous as the only gets hot turret weapon does not get re-rolls
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This is my Rulebook. There are many Like it, but this one is mine. Without me, my rulebook is useless. Without my rulebook, I am useless.
Stop looking for buzz words and start reading the whole sentences.
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![[Post New]](/s/i/i.gif) 2014/05/14 14:02:29
Subject: Astra Militarum General queries Thread UPDATE: 20/4/2014
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Decrepit Dakkanaut
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Unless you have Pask as your warlord, in which case he would have rerolls, just not through his specific ability but the warlord trait.
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![[Post New]](/s/i/i.gif) 2014/05/15 03:46:54
Subject: Astra Militarum General queries Thread UPDATE: 20/4/2014
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Boom! Leman Russ Commander
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Kommissar Kel wrote: Scipio Africanus wrote: Kommissar Kel wrote:Well just having the ability to re-roll with blasts allows you to re-roll the scatter.
I had also forgotten that the Vanquisher is not a blast weapon(for some reason I thought it was a small Blast).
Tomb King: none of those weapons have Gets hot, Pask does something different with the Executioner Plasma Cannon.
That's not true. Executioners do have gets hot. Pasks special fire mode does have gets hot (and blind, if it matters).
Pask reduces the gets hot chance of losing a hullpoint from 1/12 to 1/72 because of preferred enemy.
Those weapons were the ones that get re-rolls.
The executioner is not one of those weapons, it can still get hot and cause a hull point without any benefit of a re-roll in either firing mode.
Tomb King had stated that the re-rolls also allow you to stop the weapon from getting hot, which is erroneous as the only gets hot turret weapon does not get re-rolls
If you're running pask in an executioner, he's your warlord. And he gives his squad preferred enemy. Preferred enemy = re-rolls ones, including to get hot.
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![[Post New]](/s/i/i.gif) 2014/05/15 15:22:35
Subject: Astra Militarum General queries Thread UPDATE: 20/4/2014
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Lord Commander in a Plush Chair
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Scipio Africanus wrote: Kommissar Kel wrote: Scipio Africanus wrote: Kommissar Kel wrote:Well just having the ability to re-roll with blasts allows you to re-roll the scatter.
I had also forgotten that the Vanquisher is not a blast weapon(for some reason I thought it was a small Blast).
Tomb King: none of those weapons have Gets hot, Pask does something different with the Executioner Plasma Cannon.
That's not true. Executioners do have gets hot. Pasks special fire mode does have gets hot (and blind, if it matters).
Pask reduces the gets hot chance of losing a hullpoint from 1/12 to 1/72 because of preferred enemy.
Those weapons were the ones that get re-rolls.
The executioner is not one of those weapons, it can still get hot and cause a hull point without any benefit of a re-roll in either firing mode.
Tomb King had stated that the re-rolls also allow you to stop the weapon from getting hot, which is erroneous as the only gets hot turret weapon does not get re-rolls
If you're running pask in an executioner, he's your warlord. And he gives his squad preferred enemy. Preferred enemy = re-rolls ones, including to get hot.
And that has absolutely nothing to do with Crack Shot; which is what I was talking about.
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This is my Rulebook. There are many Like it, but this one is mine. Without me, my rulebook is useless. Without my rulebook, I am useless.
Stop looking for buzz words and start reading the whole sentences.
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![[Post New]](/s/i/i.gif) 2014/05/16 03:57:48
Subject: Astra Militarum General queries Thread UPDATE: 20/4/2014
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Boom! Leman Russ Commander
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Kommissar Kel wrote:
If you're running pask in an executioner, he's your warlord. And he gives his squad preferred enemy. Preferred enemy = re-rolls ones, including to get hot.
And that has absolutely nothing to do with Crack Shot; which is what I was talking about.
Yup, I was just explaining what I was talking about. My Apologies.
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