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Just curious, Kaine, but why bugbears? They're a bit off the beaten Goblinoid path. I think the average KS campaign / established wargame mini company would have used trolls or ogres to achieve the same purpose and skipped bugbears entirely.
I have nothing against them, mind; it's always cool to see something a bit obscure get elevated to greatness. Just wondering where the inspiration came from.
Dakkadakka: Bringing wargamers together, one smile at a time.™
It came from years of roleplaying really, they are still usable as proxies for the other races and people can use them as they wish. I have always been very fond of Bugbears in my roleplaying days and thought they needed a bit of an overhaul!
Trolls, Ogres and the like will be coming further down the line I can assure you!
Kaine Larson wrote: It came from years of roleplaying really, they are still usable as proxies for the other races and people can use them as they wish. I have always been very fond of Bugbears in my roleplaying days and thought they needed a bit of an overhaul!
Trolls, Ogres and the like will be coming further down the line I can assure you!
Interesting. I guess it's like my love of Mi-Go, which are hardly the most famous of Lovecraft's creations. (It's my patriotic duty to like them, as they're the only Lovecraft race whose base of operations is in Vermont.)
Anyhow, I find your take on the bugbear much more interesting than just recapitulating Ogre / Troll types, and you're correct, it'd be easy to proxy it as either of them anyway. I always admire it when a mini company has the hutzpah to make things not commonly found on the market already, or to do more common things significantly differently. Honestly, if you hadn't pursued such an original goblin design, I wouldn't be paying attention to this. (Of course, that's also because your Goblin heads would be easy to slot into a sci-fi setting, too. Probably a side benefit you never considered.)
Again, just out of curiousity, how long has all of this been dancing around in your head? You've mentioned how carefully you've laid the ground to work with Renedra and get the miniature renders right for polystyrene casting, but when I asked you to define "bugbear" earlier, you fired back a thorough response in no time flat, which suggests that you've put plenty of thought into your gameworld's backstory as well. (Or if not, perhaps you've just played too much D&D over the years.)
Dakkadakka: Bringing wargamers together, one smile at a time.™
I think a little of column A and a little of column B. Definitely too much fantasy roleplaying!
The world has been a roleplay setting for about 15 years. The Underdeep idea came about when we were trying to think of something different that would stick out form the crowd. We have been working on the project for around 9 months now so lot of groundwork, lots of meetings and lots of travelling to get this right!
We are having some slight delays because of video formatting and approval from KS.
We will start ASAP.
Thanks for your kind words and support!
I have not been able to copy the URL for the new colour faction picture for the Zombie Abominations as I'm on my I phone. I managed to post a link to my Facebook page.
Maybe announcing the day of the KS without having finished with your video and getting approval was not a good move...I remember creators usually have to wait some days before approval, I thought you had already done that before proceeding in your announcement? My God, I'd be really pissed if I were you for having missed that! Now you risk not getting it today and so many people waiting, doesn't look good, hope you haven't missed anything else and get lucky so the approval comes in asap and finaly get this moving
If I were in your place I'd try to fix this by being on my computer however as much as possible and not on my smart phone on the day it launches, you've spent some money and so much time on this, why lose it on the last stretch? Also, have you considered finding more people to help you out during this KS? If I got this correctly you are alone in this, great job till now but may not be enough, people who do not know you want to see comitment from the project creator. Reaching out for help, it's not something bad, is it?
Just a thought...
I've seen this happen a few times. KS launch delayed because the creator left approval until the last minute. It is my understanding that once you get approval it's then up to you when to launch, correct? So why not submit for approval at least 72 hours before you plan to start?
I've never run a KS so I may be missing something...
I know that this is delayed but what time in what timezone was this KS scheduled to launch? Is there an eta on the delays? Are we looking at hours or days?
It's definitely a big oversight on my part something I had read about previously. Unfortunately I have been so busy I made a mistake and did not take it into consideration.
I apologise to those who are waiting but the launch will be forthcoming!
Sorry about the silence guys. Truly hellish last couple of days. Basically don't use Google Chrome to launch a kickstarter!!
Video upload issues followed by clicking on the review button followed by the removal of my own eyes via spoon followed by many other horrible events that I wish had not happened when they did!!!
Any way... its seems as if the project is ready to go. I just have to click the launch button (I swear if something go's wrong when I hit that button I may go on some kind of rampage!)