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Made in us
Crushing Black Templar Crusader Pilot






Not that we'll see a resurgence of Deathwing armies, but they will gain a significant boost from being a Troop choice; now they can DS in enemy territory and secure objectives really well. Not to mention bringing Land Raiders as dedicated transports.
   
Made in us
Daemonic Dreadnought






 TheSilo wrote:
 schadenfreude wrote:
 TheSilo wrote:
 schadenfreude wrote:
Went back to the video and I couldn't find anything to confirm any unbound v battle forged interactions.

I found another gem. Dedicated transports are troops if their units are troops. Chimera, rhinos, and drop pods can be superscoring. Also get ready to throw up in your mouth a little bit. Wave serpents going flat out like jetbikes while jinking for a 2+ or 3+ cover save with holofields depending on if going flat out adds a +1 to jink that stacks with holofields.


My master or ordnance can now ignore cover when ordered. Wave serpents shall fall by the dozen.


AP3 can no longer explode vehicles, all it can possibly do now is immobilize or strip HP. Ignore cover is only -2 to it's jink save.


Oh man, last game my MOO detonated a land raider. Any chance ordnance will get a +1 bonus?


Unlikely. Ordinance has consistently received rerolling armor pen as it's bonus against vehicles.


Automatically Appended Next Post:
 phoenix darkus wrote:
Not that we'll see a resurgence of Deathwing armies, but they will gain a significant boost from being a Troop choice; now they can DS in enemy territory and secure objectives really well. Not to mention bringing Land Raiders as dedicated transports.


Looks like BA, GK, and DA will have access to Troops land raiders with objective secured.

Helldrakes, vendettas, and Valkyries can also go into hover mode to secure an objective.

Inquisition Valkyries purchased for henchmen will be objective secured troops if they go into hove mode on the last turn of the game.

This message was edited 1 time. Last update was at 2014/05/20 19:53:52


Chaos isn’t a pit. Chaos is a ladder. Many who try to climb it fail, and never get to try again. The fall breaks them. And some are given a chance to climb, but refuse. They cling to the realm, or love, or the gods…illusions. Only the ladder is real. The climb is all there is, but they’ll never know this. Not until it’s too late.


 
   
Made in us
Painlord Titan Princeps of Slaanesh





I really wish that friggen vehicles n monsterous creature do not score! What is the point of even taking troops then? U take the complsory 2 cheapest n now score with anything.

   
Made in ca
Trustworthy Shas'vre




For Tau, this is a very good thing. Previously our troops were bad scoring units, fragile and easily wiped out. Having other options to hold the backfield (hello scoring Broadsides!) means that our troops can contribute in a way that matches their strengths - massed pulse fire and acting as speed bumps for assault armies.

Given it sounds like a jinking Devilfish with a DPod having a 3+ again and that vehicles in general may be tougher, I think my Firewarriors are going to ride up the board for a little old school Fish of Fury action. Hopefully Pinning takes a boost too, make those Pulse Carbines even sweeter.

Tau and Space Wolves since 5th Edition. 
   
Made in za
Fixture of Dakka




Temple Prime

 Filch wrote:
I really wish that friggen vehicles n monsterous creature do not score! What is the point of even taking troops then? U take the complsory 2 cheapest n now score with anything.


Troops are more resilient to certain weapons than MCs and Vehicles are and can bring more shots to the table for the same points value (whether they're good shots or not varies), and troops are super-scoring.


Automatically Appended Next Post:
Jefffar wrote:
For Tau, this is a very good thing. Previously our troops were bad scoring units, fragile and easily wiped out. Having other options to hold the backfield (hello scoring Broadsides!) means that our troops can contribute in a way that matches their strengths - massed pulse fire and acting as speed bumps for assault armies.

Given it sounds like a jinking Devilfish with a DPod having a 3+ again and that vehicles in general may be tougher, I think my Firewarriors are going to ride up the board for a little old school Fish of Fury action. Hopefully Pinning takes a boost too, make those Pulse Carbines even sweeter.

Vehicles have a new, better damage chart, so anything less than AP2 can at best immobilize a vehicle; leaving hull point stripping as the main way to kill vehicles for anything but specialist weapons.

That being said if you remind me of the aggravation that was fish of fury I will shove your codex down your throat in a PTSD induced berserk fury triggered by memories of 4e Grav falcons and Fish of Fury.

This message was edited 1 time. Last update was at 2014/05/21 11:52:46


 Midnightdeathblade wrote:
Think of a daemon incursion like a fart you don't quite trust... you could either toot a little puff of air, bellow a great effluvium, or utterly sh*t your pants and cry as it floods down your leg.



 
   
Made in us
Lone Wolf Sentinel Pilot






So now I'm debating between taking Grey Knight terminator allies for my Guard since they will now have objective secured. Sounds really nasty TBH since they have Deep Strike.
   
Made in gb
Longtime Dakkanaut






I think, as my main opponent is eldar and i play orks, my main battle strategy will change from "too many troops for you to kill" to just trying to table him. if his waveserpents now have a 3+ cover save and are scoring units because they're dedicated transports for his troops, I'll just give up even trying to score points and go for the kill.

against other armies though, my 6 trukks of boys approach just doubled the number of scoring units i had from 6 to 12, and all the other units semi-scoring besides! using big guns as an objective sitter just became a lot more reliable!

there are some minor abuses I've figured out though. one of which was for necrons - a Monolith is 6" square, so it makes an 8" square no-go zone (the 1" bubble around it) for enemy units (unless they charge). so if you can get a monolith onto an objective and they can't destroy it, then even the enemy troops can't get within 3" of the objective to claim it, and it'll go uncontested. and now with unbound, you can take 10 monoliths! they can simply push the enemy off of objectives and kill stuff.

for my chaos it might make me a bit more flexible on my HQ's as I like making my plague marines troops, and so if they score already then i might use DP's and abbadon more often.

large squadrons will also have a decent advantage (I'm thinking grot tanks here) as they can spread out to keep people off of their own objective.

all in all though, I think we'll see the return of elites! and that sounds good to me, where are my burna boys?

12,300 points of Orks
9th W/D/L with Orks, 4/0/2
I am Thoruk, the Barbarian, Slayer of Ducks, and This is my blog!

I'm Selling Infinity, 40k, dystopian wars, UK based!

I also make designs for t-shirts and mugs and such on Redbubble! 
   
Made in us
Longtime Dakkanaut



Cheyenne WY

 some bloke wrote:
I think, as my main opponent is eldar and i play orks, my main battle strategy will change from "too many troops for you to kill" to just trying to table him. if his waveserpents now have a 3+ cover save and are scoring units because they're dedicated transports for his troops, I'll just give up even trying to score points and go for the kill.

against other armies though, my 6 trukks of boys approach just doubled the number of scoring units i had from 6 to 12, and all the other units semi-scoring besides! using big guns as an objective sitter just became a lot more reliable!

there are some minor abuses I've figured out though. one of which was for necrons - a Monolith is 6" square, so it makes an 8" square no-go zone (the 1" bubble around it) for enemy units (unless they charge). so if you can get a monolith onto an objective and they can't destroy it, then even the enemy troops can't get within 3" of the objective to claim it, and it'll go uncontested. and now with unbound, you can take 10 monoliths! they can simply push the enemy off of objectives and kill stuff.

for my chaos it might make me a bit more flexible on my HQ's as I like making my plague marines troops, and so if they score already then i might use DP's and abbadon more often.

large squadrons will also have a decent advantage (I'm thinking grot tanks here) as they can spread out to keep people off of their own objective.

all in all though, I think we'll see the return of elites! and that sounds good to me, where are my burna boys?


Yeah, I think that Orks can now spend more points on "not just boyz" and that is a good thing. It certainly looks like Mech/speed cult lists can go wild

The will of the hive is always the same: HUNGER 
   
Made in us
Daemonic Dreadnought






I'm having some doubts now if vehicles will score. We all know the baseline is everything scores, but that doesn't eliminate the possibility that units can have a rule stating that they can not score. I'm starting to suspect they will give a can't score usr to swarms and vehicles that are not walkers.

Chaos isn’t a pit. Chaos is a ladder. Many who try to climb it fail, and never get to try again. The fall breaks them. And some are given a chance to climb, but refuse. They cling to the realm, or love, or the gods…illusions. Only the ladder is real. The climb is all there is, but they’ll never know this. Not until it’s too late.


 
   
Made in us
Big Mek in Kustom Dragster with Soopa-Gun





Nebraska, USA

If vehicles can score without Scouring or Big Guns type rules, then Fast and/or Skimmer type vehicles just because a must-have for last minute contesting, as they move 12 then flat out for 12-18 more - thats enough to reach most of the board given the same objective placement rules (6" from edges, 12" from each other).

My piranha will love that

An ork with an idea tends to end with a bang.

14000pts Big 'n Bad Orkz
6000pts Admech/Knights
7500pts Necron Goldboys 
   
Made in gb
The Last Chancer Who Survived




United Kingdom

 Vineheart01 wrote:
If vehicles can score without Scouring or Big Guns type rules, then Fast and/or Skimmer type vehicles just because a must-have for last minute contesting, as they move 12 then flat out for 12-18 more - thats enough to reach most of the board given the same objective placement rules (6" from edges, 12" from each other).

My piranha will love that

At least CSM will finally have some ups:
-Scoring flying daemon princes
-Scoring Heldrakes (when hovering)
-Scoring deep-striking Oblits
-Scoring allied GUO + Plaguebearer retinue.
   
Made in gb
Stalwart Veteran Guard Sergeant




 schadenfreude wrote:
I'm having some doubts now if vehicles will score. We all know the baseline is everything scores, but that doesn't eliminate the possibility that units can have a rule stating that they can not score. I'm starting to suspect they will give a can't score usr to swarms and vehicles that are not walkers.


Even buildings can score as long as they have been "claimed"
   
Made in ca
Grisly Ghost Ark Driver





Not a whole lot: The majority of my favoured units either are scoring or had ways to count as scoring.

That said, I'll be delighted to see the look on a gun-line players' face after they've realised their victory point-granting cards now require them to move around. a lot. Should be fun. :-)
   
Made in us
Speed Drybrushing





TN

Kholzerino wrote:
Wraithwing Necron sounds pretty good again- scoring, invulnerable saves working against the D, consolidate into further assault.

*blows dust of 18 wraiths*


I would just like to state that unless you have a very special rule to ignore D weapons then nothing stops a D weapon in the new edition. Escalation's ruling on no saves of any kind on D weapons will be going to apoc book too.

Source: I am close friends with a man that has his hands on the new rulebook for being a distributor. My shadowsword just got even better.

BB's Trading Emporium - 6 Positive Trades

1850 0 - 0 - 0
Marines 1850 1 - 0 - 0
210 points Trolls 9 - 0 - 3 
   
Made in gb
Towering Hierophant Bio-Titan



UK

Tanks can score.

Models with Objective Secured can take objectives from tanks, everything can contest.

...when within 3" of an objective.

Tanks are big. Tank squadrons are -really- big.

Hmm.....

 H.B.M.C. wrote:
Friend of mine just sent me this:

"The Tyranid Codex, where I learned the truth about despair, as will you. There's a reason why this codex is the worst hell on earth... Hope. ."
Too be fair.. it's all worked out quite well!

Heh.  
   
Made in gb
Stalwart Veteran Guard Sergeant




 BunkerBob wrote:
Kholzerino wrote:
Wraithwing Necron sounds pretty good again- scoring, invulnerable saves working against the D, consolidate into further assault.

*blows dust of 18 wraiths*


I would just like to state that unless you have a very special rule to ignore D weapons then nothing stops a D weapon in the new edition. Escalation's ruling on no saves of any kind on D weapons will be going to apoc book too.

Source: I am close friends with a man that has his hands on the new rulebook for being a distributor. My shadowsword just got even better.


The rulebook disagrees...
   
Made in us
Oozing Plague Marine Terminator





Looks like Fear is the same... Unless the lines that follow say "...their models off the table as they run home for a change of their shorts"

This message was edited 1 time. Last update was at 2014/05/22 00:41:03


 
   
Made in au
Flashy Flashgitz




Canberra, Down Under

Lootas can now hold back-field objectives.

Aww yiss. That is a substantial buff to an already great unit.


Current Proposed Rules Project: Orkish AC-130 Spekta Gunship!

WAAAGH Sparky!
1400 (ish) - On the rebound!
Kommander Sparks DKoK
1000 (ish) - Now on the backburner

- Men, you're lucky men. Soon, you'll all be fighting for your planet. Many of you will be dying for your planet. A few of you will be put through a fine mesh screen for your planet. They will be the luckiest of all.  
   
Made in us
Stealthy Sanctus Slipping in His Blade






Makes me wonder how many Dominion squads I can fit into an army.

A ton of armies and a terrain habit...


 
   
Made in us
Longtime Dakkanaut





I like this, will free up a lot of options and create a lot of flexibility for peoples entire armies.

19th Krieg Siege Army 7500pts.
40k/HH Night Lords 5000pts.
Orks Waaaghmacht Spearhead 2500pts.
 
   
Made in za
Fixture of Dakka




Temple Prime

Jesus christ that deathblow can one shot a Heirophant reliably.

 Midnightdeathblade wrote:
Think of a daemon incursion like a fart you don't quite trust... you could either toot a little puff of air, bellow a great effluvium, or utterly sh*t your pants and cry as it floods down your leg.



 
   
Made in gb
The Last Chancer Who Survived




United Kingdom

 Nightlord1987 wrote:
Looks like Fear is the same... Unless the lines that follow say "...their models off the table as they run home for a change of their shorts"

Could be an Ld test on a 3D6.

Chaos can only hope. But knowing GW, it'll read:

"...that cause Fear must take an Ld test on a D3, if they pass, they fire all of their weapons at BS 10, ten times over, and each of these shots has Rending, Instant Death, Twin Linked and Witchfire. As per the "For The Emperor" USR."
   
Made in us
Shas'o Commanding the Hunter Kadre




Olympia, WA

 dracpanzer wrote:
Makes me wonder how many Dominion squads I can fit into an army.

Let me take 9 Dominion squads? Yup. Crazy talk

Hold out bait to entice the enemy. Feign disorder, and then crush him.
-Sun Tzu, the Art of War
http://www.40kunorthodoxy.blogspot.com

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