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Poll
What is the most powerful army in 40k?
Adepta Sororitas
Astra Militarum
Chaos Daemons
Blood Angels
Chaos Space Marines
Dark Angels
Dark Eldar
Eldar
Grey Knights
Imperial Knights
Militarum Tempestus
Necrons
Orks
Space Marines
Space Wolves
Tyranids
Tau Empire

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Made in us
Dakka Veteran




.

This message was edited 1 time. Last update was at 2019/10/02 23:56:58


 
   
Made in us
Esteemed Veteran Space Marine







Its still Eldar without a doubt
   
Made in us
Dakka Veteran





The guy with the best mind for strategy

Nothing more fun than tabling an opponent 
   
Made in us
Longtime Dakkanaut




Houston, Texas

Zodiark wrote:
The guy with the best mind for strategy

Basically this.
A good mind for tactics helps too.

Finally found my quote from a gym buddy born and raised in South Korea:
"It is the soldier, not the reporter who has given us the freedom of the press.
"It is the soldier, not the poet, who has given us the freedom of speech.
"It is the soldier, not the campus organizer, who gives us the freedom to demonstrate.
"It is the soldier who salutes the flag, who serves beneath the flag, and whose coffin is draped by the flag, who allows the protester to burn the flag." 
   
Made in at
Slashing Veteran Sword Bretheren






This question is irrelevant because you wont be seeing armies in 40k anymore, just collections of miniatures from various factions

2000 l 2000 l 2000 l 1500 l 1000 l 1000 l Blood Ravens (using Ravenguard CT) 1500 l 1500 l
Eldar tactica l Black Templars tactica l Tau tactica l Astra Militarum codex summary l 7th ed summary l Tutorial: Hinged Land Raider doors (easy!) l My blog: High Gothic Musings
 Ravenous D wrote:
40K is like a beloved grandparent that is slowly falling into dementia and the rest of the family is in denial about how bad it is.
squidhills wrote:
GW is scared of girls. Why do you think they have so much trouble sculpting attractive female models? Because girls have cooties and the staff at GW don't like looking at them for too long because it makes them feel funny in their naughty place.
 
   
Made in us
Infiltrating Broodlord





Rapid City, SD

Fluff wise or rules wise?

Successful trades/sales: tekn0v1king 
   
Made in us
Longtime Dakkanaut




Houston, Texas

 Sir Arun wrote:
This question is irrelevant because you wont be seeing armies in 40k anymore, just collections of miniatures from various factions

Someone believes everything they read.

Finally found my quote from a gym buddy born and raised in South Korea:
"It is the soldier, not the reporter who has given us the freedom of the press.
"It is the soldier, not the poet, who has given us the freedom of speech.
"It is the soldier, not the campus organizer, who gives us the freedom to demonstrate.
"It is the soldier who salutes the flag, who serves beneath the flag, and whose coffin is draped by the flag, who allows the protester to burn the flag." 
   
Made in us
Cosmic Joe





I hope the guy that voted Sisters of Battle did it as a joke.

Also "which has the best general?"
Say that to the BA player going against a Tau Riptide list.

This message was edited 1 time. Last update was at 2014/05/24 22:02:32




Also, check out my history blog: Minimum Wage Historian, a fun place to check out history that often falls between the couch cushions. 
   
Made in us
Fresh-Faced New User




Armored, Imperial Guard tank columns can crush any resistance.
   
Made in us
Wondering Why the Emperor Left




Seattle

Have any of you tried running a CSM list against Tau.
The very thought still gives me shivers.


 
   
Made in de
Decrepit Dakkanaut





I'm going with the overpowered bikes that can now even score.

   
Made in us
Slippery Scout Biker




Northern Virginia

 Sir Arun wrote:
This question is irrelevant because you wont be seeing armies in 40k anymore, just collections of miniatures from various factions

Basically this.

I have a sneaking suspicion it will be the true-to-lore Grey Knights + Chaos Daemons list, though.
   
Made in za
Fixture of Dakka




Temple Prime

 Triton wrote:
 Sir Arun wrote:
This question is irrelevant because you wont be seeing armies in 40k anymore, just collections of miniatures from various factions

Basically this.

I have a sneaking suspicion it will be the true-to-lore Grey Knights + Chaos Daemons list, though.

Luckily GKs don't have malefic.

Unluckily that's totally acceptable as per unbound.

For extra heresy, have Necrons, Tyranids, Orks, and Eldar there as well.

This message was edited 1 time. Last update was at 2014/05/24 22:57:27


 Midnightdeathblade wrote:
Think of a daemon incursion like a fart you don't quite trust... you could either toot a little puff of air, bellow a great effluvium, or utterly sh*t your pants and cry as it floods down your leg.



 
   
Made in us
Hellish Haemonculus






Boskydell, IL

You've left off the "I think the armies are all reasonably balanced" option. So, I'm going to have to skew your poll by voting for something else.

However, since people often seem to confuse "easy to master simple/basic strategies" with "overpowered," I'll go ahead and vote for the army that is easiest to get a beginner's grasp of.

Welcome to the Freakshow!

(Leadership-shenanigans for Eldar of all types.) 
   
Made in za
Fixture of Dakka




Temple Prime

 Jimsolo wrote:
You've left off the "I think the armies are all reasonably balanced" option. So, I'm going to have to skew your poll by voting for something else.

However, since people often seem to confuse "easy to master simple/basic strategies" with "overpowered," I'll go ahead and vote for the army that is easiest to get a beginner's grasp of.

Options should not be provided for objectively wrong choices.


 Midnightdeathblade wrote:
Think of a daemon incursion like a fart you don't quite trust... you could either toot a little puff of air, bellow a great effluvium, or utterly sh*t your pants and cry as it floods down your leg.



 
   
Made in us
Hellish Haemonculus






Boskydell, IL

 ThePrimordial wrote:
Zodiark wrote:
The guy with the best mind for strategy

Basically this.
A good mind for tactics helps too.


As does extensive game experience both with their chosen army and against their opposing army.

Welcome to the Freakshow!

(Leadership-shenanigans for Eldar of all types.) 
   
Made in us
Longtime Dakkanaut



Cheyenne WY

If anything Eldar have gotten even stronger

The will of the hive is always the same: HUNGER 
   
Made in us
Hellish Haemonculus






Boskydell, IL

 Kain wrote:
 Jimsolo wrote:
You've left off the "I think the armies are all reasonably balanced" option. So, I'm going to have to skew your poll by voting for something else.

However, since people often seem to confuse "easy to master simple/basic strategies" with "overpowered," I'll go ahead and vote for the army that is easiest to get a beginner's grasp of.

Options should not be provided for objectively wrong choices.



Dude, you should ALWAYS leave room in a poll for people that you think are wrong. Unless you aren't interested in what the community thinks and just want to generate some sloppy numbers to support your preconceived opinion. That's why I always put the other/confused/no opinion option in my polls, even when there is NO POSSIBLE other option. (If you go back through them, you'll not that someone ALWAYS clicks those, too. Without them, people will be giving weird answers and skewing the numbers.)

This message was edited 1 time. Last update was at 2014/05/24 23:08:26


Welcome to the Freakshow!

(Leadership-shenanigans for Eldar of all types.) 
   
Made in us
Lone Wolf Sentinel Pilot





Fort Benning, Georgia

 YFNPsycho wrote:
Have any of you tried running a CSM list against Tau.
The very thought still gives me shivers.


Yes I have unfortunately. I was tabled turn 3 at a tourney without killing a single model at the champions table.

Needless to say I voted Tau.
   
Made in za
Fixture of Dakka




Temple Prime

 Jimsolo wrote:
 Kain wrote:
 Jimsolo wrote:
You've left off the "I think the armies are all reasonably balanced" option. So, I'm going to have to skew your poll by voting for something else.

However, since people often seem to confuse "easy to master simple/basic strategies" with "overpowered," I'll go ahead and vote for the army that is easiest to get a beginner's grasp of.

Options should not be provided for objectively wrong choices.



Dude, you should ALWAYS leave room in a poll for people that you think are wrong. Unless you aren't interested in what the community thinks and just want to generate some sloppy numbers to support your preconceived opinion. That's why I always put the other/confused/no opinion option in my polls, even when there is NO POSSIBLE other option. (If you go back through them, you'll not that someone ALWAYS clicks those, too. Without them, people will be giving weird answers and skewing the numbers.)

He is asking for the most powerful army. The list that has the greatest variety of high preforming builds is currently the Eldar. Some lists can do better under certain circumstances but in general terms, the Eldar preform the best as a mono-codex.

Of course as GW wants everyone to play baby's first apocalypse and the Imperium has a disgusting amount of options, it's almost easier to talk about the Imperium as a single giant supercodex which should be watched carefully, but I expect the forces of the Imperium to be top tier.

Primarily because they get all of the toys while everyone else gets scraps thrown their way whenever GW is feeling generous.

 Midnightdeathblade wrote:
Think of a daemon incursion like a fart you don't quite trust... you could either toot a little puff of air, bellow a great effluvium, or utterly sh*t your pants and cry as it floods down your leg.



 
   
Made in ca
Evasive Pleasureseeker



Lost in a blizzard, somewhere near Toronto

I think trying to decide "who's most powerful?" right now is kinda silly, since we've just had an entire new rulebook dropped into the mix.

A lot of the Eldar's biggest antics for example came from their 2++ re-rollable Deathstar build, and/or spamming a bunch of skimmers who could gain a jink save whilst still shooting pretty effectively.
In 7th, Eldar will not longer have their near-automatic augments to the Jetseerstar due to how the new Psychic phase works, whilst those spammed Wave Serpents will be much more vulnerable now due to the changes to the Jink rule, or else won't be shooting with near the accuracy that they've become accustomed to.

Same for Daemons and the dreaded Flying Circus or Screamerstar.

New rules, new game.
How about we give it a few months to see where the chips now fall?!

 
   
Made in us
Big Mek in Kustom Dragster with Soopa-Gun





Nebraska, USA

Hehhehe....on the note of GK....theres an interesting rules loop i imagine theyre going to FAQ in either Daemons or GK as it is the ultimate anti-fluff situation ive ever heard of.

Come the Apoc allies, can be allied and are literally just Desperate Allies with an additional deployment restriction of 12" from each other.

GK + Daemons. Someones going to do it just because its allowed, whether its going to be nasty or even viable i have no idea lol but legal.

An ork with an idea tends to end with a bang.

14000pts Big 'n Bad Orkz
6000pts Admech/Knights
7500pts Necron Goldboys 
   
Made in se
Glorious Lord of Chaos






The burning pits of Hades, also known as Sweden in summer

I voted Tyranids before I realised this was about rules. FML.

Currently ongoing projects:
Horus Heresy Alpha Legion
Tyranids  
   
Made in za
Fixture of Dakka




Temple Prime

 Ashiraya wrote:
I voted Tyranids before I realised this was about rules. FML.

So, will the DEldar, Infinite Daemons, or the Imperial Super-codex be the army to dominate the game?

 Midnightdeathblade wrote:
Think of a daemon incursion like a fart you don't quite trust... you could either toot a little puff of air, bellow a great effluvium, or utterly sh*t your pants and cry as it floods down your leg.



 
   
Made in se
Glorious Lord of Chaos






The burning pits of Hades, also known as Sweden in summer

 Kain wrote:
 Ashiraya wrote:
I voted Tyranids before I realised this was about rules. FML.

So, will the DEldar, Infinite Daemons, or the Imperial Super-codex be the army to dominate the game?


I don't really know. It gets so stupid on that level of things and so very cluttered. Psy-buffed wave serpents versus Gra'vesa stars and all kinds of gak.

Not my area.


Currently ongoing projects:
Horus Heresy Alpha Legion
Tyranids  
   
Made in za
Fixture of Dakka




Temple Prime

 Ashiraya wrote:
 Kain wrote:
 Ashiraya wrote:
I voted Tyranids before I realised this was about rules. FML.

So, will the DEldar, Infinite Daemons, or the Imperial Super-codex be the army to dominate the game?


I don't really know. It gets so stupid on that level of things and so very cluttered. Psy-buffed wave serpents versus Gra'vesa stars and all kinds of gak.

Not my area.


Luckily the warriors of the Adeptus Astartes are now only desperate allies with the Tau.

 Midnightdeathblade wrote:
Think of a daemon incursion like a fart you don't quite trust... you could either toot a little puff of air, bellow a great effluvium, or utterly sh*t your pants and cry as it floods down your leg.



 
   
Made in ar
Dakka Veteran




Experiment 626 wrote:
I think trying to decide "who's most powerful?" right now is kinda silly, since we've just had an entire new rulebook dropped into the mix.

A lot of the Eldar's biggest antics for example came from their 2++ re-rollable Deathstar build, and/or spamming a bunch of skimmers who could gain a jink save whilst still shooting pretty effectively.
In 7th, Eldar will not longer have their near-automatic augments to the Jetseerstar due to how the new Psychic phase works, whilst those spammed Wave Serpents will be much more vulnerable now due to the changes to the Jink rule, or else won't be shooting with near the accuracy that they've become accustomed to.

Same for Daemons and the dreaded Flying Circus or Screamerstar.

New rules, new game.
How about we give it a few months to see where the chips now fall?!


Boy, you need to reed the psi rules again, if anything Eldar are way more powerful psiwise than before, expect them to have an additional 8+ power dice against your measly +2 or so, and that is just from the jetcoucil and the lvl3 psiquer, they will bring more if they add counsilmen as sargeants at 35 points a pop and they are all also getting twice as many powers as before. If you think you are stopping their psi phase you are in for a reckoning, THEY are completely shutting YOU down.

On average on your phase they will need 3 dice to pull a success where you need 2, and they are likely to have the dice to pull it off.

This message was edited 1 time. Last update was at 2014/05/25 01:05:30


 
   
Made in br
Fireknife Shas'el




Lisbon, Portugal

Eldar.
Now closely followed by Gk, Daemons, Necrons and Tau

This message was edited 1 time. Last update was at 2014/05/25 01:34:09


AI & BFG: / BMG: Mr. Freeze, Deathstroke / Battletech: SR, OWA / Fallout Factions: BoS / HGB: Caprice / Malifaux: Arcanists, Guild, Outcasts / MCP: Mutants / SAGA: Ordensstaat / SW Legion: CIS / WWX: Union

 Unit1126PLL wrote:
"FW is unbalanced and going to ruin tournaments."
"Name one where it did that."
"IT JUST DOES OKAY!"

 Shadenuat wrote:
Voted Astra Militarum for a chance for them to get nerfed instead of my own army.
 
   
Made in us
Thunderhawk Pilot Dropping From Orbit





Dayton, TN

I'm guilty...i voted for space wolves. It's the best army in my opinion.

Click the images to see my armies!


 
   
Made in us
Oozing Plague Marine Terminator






Anything with an Ignores Shaken/Stunned option is HUGE now, effectively ignoring 2/3 of the Damage chart, and explosions are harder to achieve, which some units have an invul save for.

   
 
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