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Made in gb
Longtime Dakkanaut





I'm thinking a jotww wolf priest + squad in a drop pod + longfangs to hang back

They are unlikely to ever be within 6" and can even drop onto an early objective near the enemy lines if needed.
   
Made in us
Longtime Dakkanaut



Cheyenne WY



I've been thinking Inquisiter with followes, Landraider... But I haven't been thinking too hard as of yet. Some Broadsides, or a Riptide would likely be the biggest game changer for Nids...

The will of the hive is always the same: HUNGER 
   
Made in us
Regular Dakkanaut




I asked the same question in another topic and it was unanimously agreed that Imperial Guard long range units would be the best match.

The 7th Edition FAQ is out!
Pink Horrors can summon.
Daemon Factory is legal! 
   
Made in us
Longtime Dakkanaut



Cheyenne WY

Kyutaru wrote:
I asked the same question in another topic and it was unanimously agreed that Imperial Guard long range units would be the best match.


And the fluffiest, Genestealer cultists..

The will of the hive is always the same: HUNGER 
   
Made in ca
Terrifying Wraith





Canada

If I look back at the IA vol 4, Inquisition and IG are the best one... why, the Inquisition studied the xenos and they get out of there cages.

 
   
Made in us
Longtime Dakkanaut



Cheyenne WY

 hellpato wrote:
If I look back at the IA vol 4, Inquisition and IG are the best one... why, the Inquisition studied the xenos and they get out of there cages.


Hmm...odd thought do "Till the apoc" allies pool their Warp Charges? I assume yes....Nids with Inquisitor Divination, and Telepathy could be a very scarey thing. (I am thinking Invisable Carnifexen ) (Coteaz, Crypo-Hybrid!! )

The will of the hive is always the same: HUNGER 
   
Made in us
Never Forget Isstvan!






2 flying hive tyrants + 2 Knight paladins + deathleaper assasin brood formation sounds mighty nasty.

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Made in us
Tunneling Trygon






An Imperial Knight. Fast enough to support, fills our anti-armor need, can avoid being within 12", has Objective secured, is supported by RT era fluff, and looks badass. Will draw firepower and can lay down some pain.

EDIT: Holy beep, why haven't I bought an Imperial knight yet?

This message was edited 1 time. Last update was at 2014/05/27 01:42:24



 
   
Made in us
Daemonic Dreadnought






I tought desperate and come the apoc allies can't score and can't cast blessing on allies.

Chaos isn’t a pit. Chaos is a ladder. Many who try to climb it fail, and never get to try again. The fall breaks them. And some are given a chance to climb, but refuse. They cling to the realm, or love, or the gods…illusions. Only the ladder is real. The climb is all there is, but they’ll never know this. Not until it’s too late.


 
   
Made in us
Tunneling Trygon






 schadenfreude wrote:
I tought desperate and come the apoc allies can't score and can't cast blessing on allies.


No psychic powers can be cast, but they score. Also, fluff support:

http://wh40k.lexicanum.com/wiki/House_Mortimer#.U4PxkmS9Kc0
It would actually be incredibly effective.


 
   
Made in us
Frightening Flamer of Tzeentch




PNW

"Shoot the Big Ones!"... the Imperial Knight is the [biggest]...

 
   
Made in us
Tunneling Trygon






Aurelian wrote:
"Shoot the Big Ones!"... the Imperial Knight is the [biggest]...


Here we go:

1850

Flyrant, Devourers, Haywire
Flyrant, Devourers, Haywire
Flyrant, Devourers, Haywire
3 Rippers
3 Rippers
Crone
Harpy
Harpy
15 Gargoyles
10 Gargoyles
10 Gargoyles

Aegis Defense Line, Comms Relay

Imperial Knight, Melta Cannon thing

You know what? I'm going to buy this list. I'm three models away, F*** it. Calling my FLGS tomorrow, this is going to happen. Brace for Batreps in ~2 weeks.


 
   
Made in us
Boom! Leman Russ Commander





Princeton, WV

I got a knight being painted up for house mortimer. In the mean time i am allying some of my nids with orks...

Spoiler:
   
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[DCM]
Dankhold Troggoth






Shadeglass Maze

pinecone77 wrote:
Kyutaru wrote:
I asked the same question in another topic and it was unanimously agreed that Imperial Guard long range units would be the best match.


And the fluffiest, Genestealer cultists..

We ran this combo at the AdeptiCon team tourney a month and a half ago. Granted, it was 6th edition, but it really was a good combination!
   
Made in us
Longtime Dakkanaut



Cheyenne WY

 Lord Scythican wrote:
I got a knight being painted up for house mortimer. In the mean time i am allying some of my nids with orks...

Spoiler:


Shouldn't you paint the Big Bug Blue, for luck? Of course the red ones do go fasta..

The will of the hive is always the same: HUNGER 
   
Made in us
Boom! Leman Russ Commander





Princeton, WV

pinecone77 wrote:
 Lord Scythican wrote:
I got a knight being painted up for house mortimer. In the mean time i am allying some of my nids with orks...

Spoiler:


Shouldn't you paint the Big Bug Blue, for luck? Of course the red ones do go fasta..


Yeah blue would have been nice but the red ones do go faster. I actually thought about modeling a grot with a paintbucket trying to paint the carapace red...

I really need to upload a new pic of this guy. I touched him up and repainted some stuff (like the flags) awhile back.
   
Made in nz
Stealthy Space Wolves Scout




In ur base, killin ur d00dz

wtnind wrote:
I'm thinking a jotww wolf priest + squad in a drop pod + longfangs to hang back

They are unlikely to ever be within 6" and can even drop onto an early objective near the enemy lines if needed.


Excellent plan!

Except for that whole part because I think you mean Rune Priest, not Wolf Priest and more importantly, the part where Space Wolves no longer have any of their codex powers
   
Made in ca
Elite Tyranid Warrior





I like that list. It could work quite effectively!

Also, that ork and mid model is fantastic. I laughed so hard, but it totally fits the orks.

3500 Imperium army

1250 Nidzilla

1000 Chaos army

1000 Drukhari Raiding Force  
   
Made in gb
Towering Hierophant Bio-Titan






 jifel wrote:
An Imperial Knight. Fast enough to support, fills our anti-armor need, can avoid being within 12", has Objective secured, is supported by RT era fluff, and looks badass. Will draw firepower and can lay down some pain.

EDIT: Holy beep, why haven't I bought an Imperial knight yet?


Use a Scythed Hierodule counts-as a Knight. Probably the only way to make them playable
   
Made in au
Towering Hierophant Bio-Titan





I think IG and IK are the big ones. However CSM with Melta PlagueMarines in a Rhino, and Nurgle Melta bikers are worth considering for fast survivable units (something else we need) capable of anti-tank that can tarpit stuff for the slower stuff of the Nid army, without dropping any of the high-toughness/+3 saturation that Nids bring, and still spending the bulk of their time out of the CTA range because of their speed. May be worth considering Lascannon Havocs or Nurgle Oblits as well.


Two squads of White Scars grav bikes + Centurions are probably also worth considering.

This message was edited 4 times. Last update was at 2014/06/05 02:47:02


P.S.A. I won't read your posts if you break it into a million separate quotes and make an eyesore of it. 
   
Made in qa
Boosting Ultramarine Biker




For fluff reasons alone go with a guard genestealer cult, the fact that their long range power is exactly what nids need is irrelevant
   
Made in au
Towering Hierophant Bio-Titan





Exactly which IG tank does everyone want OOC?

P.S.A. I won't read your posts if you break it into a million separate quotes and make an eyesore of it. 
   
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Pragmatic Primus Commanding Cult Forces






Southeastern PA, USA

Ceann Fine wrote:
For fluff reasons alone go with a guard genestealer cult, the fact that their long range power is exactly what nids need is irrelevant


Well, what the fluff actually says is that the Tyranids gobble up Genestealer Cults just like everyone else. The Cult never really works alongside a Hive Fleet...it softens up a planet in advance of the invasion and then gets consumed with the rest of the planet's lifeforms when the Hive Fleet arrives.

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Made in gb
Longtime Dakkanaut





 Thorgrim Bloodcrow wrote:
wtnind wrote:
I'm thinking a jotww wolf priest + squad in a drop pod + longfangs to hang back

They are unlikely to ever be within 6" and can even drop onto an early objective near the enemy lines if needed.


Excellent plan!

Except for that whole part because I think you mean Rune Priest, not Wolf Priest and more importantly, the part where Space Wolves no longer have any of their codex powers


It was an excellent plan when I suggested it (2 days before faq was released).
   
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Huge Hierodule






North Bay, CA

Thinking Orks and the KFF. Nice 5+ invulnerable save bubble for my Tyranids? Venomthrope, Mek with KFF in a bastion?

This message was edited 1 time. Last update was at 2014/06/03 18:39:57


   
Made in au
Towering Hierophant Bio-Titan





Although somewhat gimmicky, I believe you can use Deathleapers Assassin brood + SitW from a Flyrant, plus Ahriman in a Raider to keep up, and have a bubble of -1 LD extended by any member of the Assassin Brood that stacks with SitW on Psykers, as well as stacked with -3 LD on a character from Deatheaper, allowing for a possible epic Psychic Shriek C-C-C-Combo from Ahriman now being allowed to cast it 4 times in a row. Add to this any rolls of Psychic Scream on your Flyrants which now don't count as shooting a gun, and that Ahriman can infiltrate 1-3 units of Zoeys (150 PTS for three solo Zoeys, take the ones who roll Scream ), you might be able to surprise the hell out of someone with this combo of lol. Probably doesn't require doing too much out of the ordinary either, half of that stuff is already in most lists, just build the rest of the list sensibly. Deathleaper Assassin brood is pretty underrated as well, and Ahriman is a boss regardless of what you do with him, and CSM can be great allies for Nids anyway as I mentioned earlier.

This message was edited 3 times. Last update was at 2014/06/05 00:57:21


P.S.A. I won't read your posts if you break it into a million separate quotes and make an eyesore of it. 
   
Made in us
Longtime Dakkanaut



Cheyenne WY

 SHUPPET wrote:
Although somewhat gimmicky, I believe you can use Deathleapers Assassin brood + SitW from a Flyrant, plus Ahriman in a Raider to keep up, and have a bubble of -1 LD extended by any member of the Assassin Brood that stacks with SitW on Psykers, as well as stacked with -3 LD on a character from Deatheaper, allowing for a possible epic Psychic Shriek C-C-C-Combo from Ahriman now being allowed to cast it 4 times in a row. Add to this any rolls of Psychic Scream on your Flyrants which now don't count as shooting a gun, and that Ahriman can infiltrate 1-3 units of Zoeys (150 PTS for three solo Zoeys, take the ones who roll Scream ), you might be able to surprise the hell out of someone with this combo of lol. Probably doesn't require doing too much out of the ordinary either, half of that stuff is already in most lists, just build the rest of the list sensibly. Deathleaper Assassin brood is pretty underrated as well, and Ahriman is a boss regardless of what you do with him, and CSM can be great allies for Nids anyway as I mentioned earlier.



Nice! And its kinda crpto-fluffy 'cause Tzench can be using the Nids as pawns in it's perfect plan...

The will of the hive is always the same: HUNGER 
   
Made in au
Towering Hierophant Bio-Titan





Taking Dark Eldar allies allows you to unleash Crucible of Malediction on Psykers forcing all models within 3D6 (average 10-11") to "pass a leadership test or be removed from play as they go stark raving mad. No saves of any kind are allowed."

This could be kind of badass coupled with SitW and maybe Deathleapers ability on say, AN INVISIBLE BELAKOR, or farseer, or Fateweaver, or anything lame. As well as giving hell to GK and Daemon summoners, or anything with Psykers whatsoever.

The best delivery for this is on a Haemonculi in a deepstriking Venom. 160 points gets you a Haemonculi, a squad of Wracks as troops to unlock the Venom, and completely satisifies the Allied Detachment FOC.

Pretty damn cheap for the utility/cover/protection-against-dicks it adds, just build the rest of the list how you normally would. There is some other cool utility items he can take and also use in the same turn, including a template that ignores wound allocations and also removes models based on an individual toughness test for each model beneath the template, no saves allowed (15 pts), which is absolutely awesome and probably 100% worth it as well. 2++ rerollable crowd will not like.




This is an ally that is NOT gimmicky at all. Chances are it's going to be worth its points regardless of whether they have psykers or not. That Shattershard will absolutely ace things in a T3 meta. Taking the Haemonculi in a unit of 9 Warriors instead in a Raider brings the entirety of the allied detachment up to 225 pts but allows you to immediately threaten anything not threatened by toughness tests, e.g. a Riptide is getting hit with 19 TL poison shots and a S8 AP2 Lance. Pretty fun.

This message was edited 8 times. Last update was at 2014/06/08 17:13:03


P.S.A. I won't read your posts if you break it into a million separate quotes and make an eyesore of it. 
   
Made in us
Screaming Shining Spear





 SHUPPET wrote:
Taking Dark Eldar allies allows you to unleash Crucible of Malediction on Psykers forcing all models within 3D6 (average 10-11") to "pass a leadership test or be removed from play as they go stark raving mad. No saves of any kind are allowed."

This could be kind of badass coupled with SitW and maybe Deathleapers ability on say, AN INVISIBLE BELAKOR, or farseer, or Fateweaver, or anything lame. As well as giving hell to GK and Daemon summoners, or anything with Psykers whatsoever.

The best delivery for this is on a Haemonculi in a deepstriking Venom. 160 points gets you a Haemonculi, a squad of Wracks as troops to unlock the Venom, and completely satisifies the Allied Detachment FOC.

Pretty damn cheap for the utility/cover/protection-against-dicks it adds, just build the rest of the list how you normally would. There is some other cool utility items he can take and also use in the same turn, including a template that ignores wound allocations and also removes models based on an individual toughness test for each model beneath the template, no saves allowed (15 pts), which is absolutely awesome and probably 100% worth it as well. 2++ rerollable crowd will not like.





This is an ally that is NOT gimmicky at all. Chances are it's going to be worth its points regardless of whether they have psykers or not. That Shattershard will absolutely ace things in a T3 meta. Taking the Haemonculi in a unit of 9 Warriors instead in a Raider brings the entirety of the allied detachment up to 225 pts but allows you to immediately threaten anything not threatened by toughness tests, e.g. a Riptide is getting hit with 19 TL poison shots and a S8 AP2 Lance. Pretty fun.

Wow....these are great, I may have to look into this for my Eldar.

This message was edited 1 time. Last update was at 2014/06/08 17:47:42


4000 points: Craftworld Mymeara 
   
Made in au
Towering Hierophant Bio-Titan





I don't think the combo would work as well with Eldar I think that Crucible is only worth taking because we have so many tools to feth with Psykers LD in Tyranid. With Deathleaper Assassin brood and a Flyrant, a psyker character of your choice is at -5 to -7 leadership, average -6. But imagine the look on their face when you tell them their Fateweaver has to roll double 1's to not be removed from play - and you haven't even shot your guns at anything yet

This message was edited 1 time. Last update was at 2014/06/09 01:16:14


P.S.A. I won't read your posts if you break it into a million separate quotes and make an eyesore of it. 
   
 
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