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Made in us
Monster-Slaying Daemonhunter






Dimmamar

 Nilok wrote:
Wow, that Farsight faq.

All the instances of "Farsight Army" and "Your Army" are now "Farsight Detachment". Buff Command and Shadowsun for Farsight.


Can you explain what this means? I'm not quite familiar with the mechanics of how Tau Bombs used to work, and how this changes it.

The Talisman of Arthas Moloch is amazing. +4 dice for DTW and everyone get a 4+ to DTW within 12"? I was right to call Farsight the anti-psykers for Tau.

I was sad to see the GK Reinforced Aegis get a serious nerf. Now I'm even sadder to see that someone else has what I was hoping the RA would be (and what the RA used to do).

LVO 2017 - Best GK Player

The Grimdark Future 8500 1500 6000 2000 5000


"[We have] an inheritance which is beyond the reach of change and decay." 1 Peter 1.4
"With the Emperor there is no variation or shadow due to change." James 1.17
“Fear the Emperor; do not associate with those who are given to change.” Proverbs 24.21 
   
Made in us
Shas'ui with Bonding Knife





 Elric Greywolf wrote:
Kyutaru wrote:
Unbound list rules essentially use: "Use anything you want."


This is false. Unbound armies must still abide by unit compositions and point values.
There are also some army-specific restrictions in the various codices, eg. Honour Guard, Ghost Knights, Inquisitorial Warbands, Crisis Bodyguards.

Please do not derail the thread.

If you really need to pimp your thread, post a link to it and stop forcing it into other topics.
   
Made in us
Focused Dark Angels Land Raider Pilot




Magnolia, TX

My DA can now be demon summoning factories too!

Demon factories for everyone!

Well, except for you GK and nids...

Captain Killhammer McFighterson stared down at the surface of Earth from his high vantage point on the bridge of Starship Facemelter. Something ominous was looming on the surface. He could see a great shadow looming just underneath the waters of the Gulf of Mexico, slowly spreading northward. "That can't be good..." he muttered to himself while rubbing the super manly stubble on his chin with one hand. "But... on the other hand..." he looked at his shiny new bionic murder-arm. "This could be the perfect chance for that promotion." A perfect roundhouse kick slammed the ship's throttle into full gear. Soon orange jets of superheated plasma were visible from the space-windshield as Facemelter reentered the atmosphere at breakneck speed. 
   
Made in us
Prescient Cryptek of Eternity





East Coast, USA

 Elric Greywolf wrote:
 Nilok wrote:
Wow, that Farsight faq.

All the instances of "Farsight Army" and "Your Army" are now "Farsight Detachment". Buff Command and Shadowsun for Farsight.


Can you explain what this means? I'm not quite familiar with the mechanics of how Tau Bombs used to work, and how this changes it.


The Farsight Enclaves book was worded poorly before. RAW, you were not allowed to take Shadowsun or a Tau Commander with Tau Empire Special Issue Systems (Relics) even in an allied detachment because it was forbidden in your army. It's now forbidden only in a Farsight Enclaves detachment. Most people agreed that RAI would allow you and RAW has now been changed to match.

Check out my website. Editorials! Tutorials! Fun Times To Be Had! - kriswallminis.com


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Completed Trades With: ultraatma 
   
Made in us
Focused Dark Angels Land Raider Pilot




Magnolia, TX

All of my summoned demons will look suspiciously like DA tac squads though...

Captain Killhammer McFighterson stared down at the surface of Earth from his high vantage point on the bridge of Starship Facemelter. Something ominous was looming on the surface. He could see a great shadow looming just underneath the waters of the Gulf of Mexico, slowly spreading northward. "That can't be good..." he muttered to himself while rubbing the super manly stubble on his chin with one hand. "But... on the other hand..." he looked at his shiny new bionic murder-arm. "This could be the perfect chance for that promotion." A perfect roundhouse kick slammed the ship's throttle into full gear. Soon orange jets of superheated plasma were visible from the space-windshield as Facemelter reentered the atmosphere at breakneck speed. 
   
Made in us
The Hive Mind





 Nilok wrote:
The Talisman of Arthas Moloch is amazing. +4 dice for DTW and everyone get a 4+ to DTW within 12"? I was right to call Farsight the anti-psykers for Tau.

No it doesn't. The second sentence now reads that everyone within 12" gets +2 to DtW.

My beautiful wife wrote:Trucks = Carnifex snack, Tanks = meals.
 
   
Made in br
Fireknife Shas'el




Lisbon, Portugal

Chaos Daemons got a new HQ unit - Exalted Flamer of Tzeentch. It's entry says it counts as one Herald. Does it mean I can buy Herald upgrades for it or it's just a new unit without any upgrades? This guy without Disk/Chariot is useless.

 Elric Greywolf wrote:
 Nilok wrote:
Wow, that Farsight faq.

All the instances of "Farsight Army" and "Your Army" are now "Farsight Detachment". Buff Command and Shadowsun for Farsight.


Can you explain what this means? I'm not quite familiar with the mechanics of how Tau Bombs used to work, and how this changes it.


Farsight Enclaves was the first supplement to allow alliance with its mother codex (Iyanden couldn't ally with Eldar). But they put the word 'army' instead of 'detachment' (as the newer supplements used), so the alliance between these were quite fuzzy. Example: Farsight has a clause that prohibits you to use Signature Systems (Tau Relics) from Tau Codex. This is normal to the allied detachment or primary, but it had an extra restriction: your ARMY couldn't take Tau Sig Systems, not only the Farsight detachment (so, if you had Farsight as either ally or primary, the other detach with Tau couldn't take their own Sig Systems!). People used to change 'army' to 'detachment' to overcome that. This FAQ shows this decision was indeed RAI

This message was edited 3 times. Last update was at 2014/05/27 17:07:51


AI & BFG: / BMG: Mr. Freeze, Deathstroke / Battletech: SR, OWA / Fallout Factions: BoS / HGB: Caprice / Malifaux: Arcanists, Guild, Outcasts / MCP: Mutants / SAGA: Ordensstaat / SW Legion: CIS / WWX: Union

 Unit1126PLL wrote:
"FW is unbalanced and going to ruin tournaments."
"Name one where it did that."
"IT JUST DOES OKAY!"

 Shadenuat wrote:
Voted Astra Militarum for a chance for them to get nerfed instead of my own army.
 
   
Made in us
Prescient Cryptek of Eternity





East Coast, USA

Shadowsun and the "Buff Commander" add numerous benefits to the Farsight Bomb Deathstar, including Stealth, Shrouded, twin-linking, Stubborn, Ignores Cover and potential others such as Tank Hunters/Monster Hunters, etc.

They are VERY desireable force multiplier units.

Check out my website. Editorials! Tutorials! Fun Times To Be Had! - kriswallminis.com


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Completed Trades With: ultraatma 
   
Made in br
Fireknife Shas'el




Lisbon, Portugal

 Kriswall wrote:
Shadowsun and the "Buff Commander" add numerous benefits to the Farsight Bomb Deathstar, including Stealth, Shrouded, twin-linking, Stubborn, Ignores Cover and potential others such as Tank Hunters/Monster Hunters, etc.

They are VERY desireable force multiplier units.


15 hot plasmaguns with TL and Ignores cover? Monster/Tank Hunters? Oh my!

AI & BFG: / BMG: Mr. Freeze, Deathstroke / Battletech: SR, OWA / Fallout Factions: BoS / HGB: Caprice / Malifaux: Arcanists, Guild, Outcasts / MCP: Mutants / SAGA: Ordensstaat / SW Legion: CIS / WWX: Union

 Unit1126PLL wrote:
"FW is unbalanced and going to ruin tournaments."
"Name one where it did that."
"IT JUST DOES OKAY!"

 Shadenuat wrote:
Voted Astra Militarum for a chance for them to get nerfed instead of my own army.
 
   
Made in us
Quick-fingered Warlord Moderatus





jamesk1973 wrote:
My DA can now be demon summoning factories too!

Demon factories for everyone!

Well, except for you GK and nids...


Well everyone other than Daemons still perils on doubles

I'll just take a dreadnaught and try to shut your factory down with rerolled DTW

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Made in us
Captain of the Forlorn Hope





Chicago, IL

The FaQ's are interesting, a lot of things to digest.

This message was edited 2 times. Last update was at 2014/05/27 17:14:50


"Did you notice a sign out in front of my chapel that said "Land Raider Storage"?" -High Chaplain Astorath the Grim Redeemer of the Lost.

I sold my soul to the devil and now the bastard is demanding a refund!

We do not have an attorney-client relationship. I am not your lawyer. The statements I make do not constitute legal advice. Any statements made by me are based upon the limited facts you have presented, and under the premise that you will consult with a local attorney. This is not an attempt to solicit business. This disclaimer is in addition to any disclaimers that this website has made.
 
   
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Quick-fingered Warlord Moderatus





Redacted

This message was edited 1 time. Last update was at 2014/05/27 17:33:11


3000
4000 
   
Made in us
Prescient Cryptek of Eternity





East Coast, USA

Pretty sure Codex:GK can use only Sanctic Daemonology.

Check out my website. Editorials! Tutorials! Fun Times To Be Had! - kriswallminis.com


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Completed Trades With: ultraatma 
   
Made in us
Focused Dark Angels Land Raider Pilot




Magnolia, TX

 WrentheFaceless wrote:
jamesk1973 wrote:
My DA can now be demon summoning factories too!

Demon factories for everyone!

Well, except for you GK and nids...


Well everyone other than Daemons still perils on doubles

I'll just take a dreadnaught and try to shut your factory down with rerolled DTW


Dreadnaughts can re-roll Deny the Witch?


Automatically Appended Next Post:
 WrentheFaceless wrote:
 DeathReaper wrote:
jamesk1973 wrote:
My DA can now be demon summoning factories too!

Demon factories for everyone!

Well, except for you GK and nids...


GK Librarians, Grand Masters, Brother Captains, Coteaz, Draigo, and Psyker Henchmen can summon Demons too...


No they cant


I guess it depends on what Codex you take them from. I think it was Coteaz who is listed in multiple Codexes but has different capabilities between the two.

This message was edited 1 time. Last update was at 2014/05/27 17:15:30


Captain Killhammer McFighterson stared down at the surface of Earth from his high vantage point on the bridge of Starship Facemelter. Something ominous was looming on the surface. He could see a great shadow looming just underneath the waters of the Gulf of Mexico, slowly spreading northward. "That can't be good..." he muttered to himself while rubbing the super manly stubble on his chin with one hand. "But... on the other hand..." he looked at his shiny new bionic murder-arm. "This could be the perfect chance for that promotion." A perfect roundhouse kick slammed the ship's throttle into full gear. Soon orange jets of superheated plasma were visible from the space-windshield as Facemelter reentered the atmosphere at breakneck speed. 
   
Made in br
Fireknife Shas'el




Lisbon, Portugal

Ahriman can cast the SAME witchfire thrice per Psychic phase. Psychic Shriek to clean hordes, Smite to clean termies

This message was edited 1 time. Last update was at 2014/05/27 17:22:51


AI & BFG: / BMG: Mr. Freeze, Deathstroke / Battletech: SR, OWA / Fallout Factions: BoS / HGB: Caprice / Malifaux: Arcanists, Guild, Outcasts / MCP: Mutants / SAGA: Ordensstaat / SW Legion: CIS / WWX: Union

 Unit1126PLL wrote:
"FW is unbalanced and going to ruin tournaments."
"Name one where it did that."
"IT JUST DOES OKAY!"

 Shadenuat wrote:
Voted Astra Militarum for a chance for them to get nerfed instead of my own army.
 
   
Made in us
Thane of Dol Guldur




It should be noted that Tyranids got the screwjob once again.

I was expecting some kind of FAQ for Shadows in the Warp...none delivered. I guess the leadership penalty just hurts on those couple-three Perils of the Warp results.
   
Made in br
Fireknife Shas'el




Lisbon, Portugal

 jasper76 wrote:
It should be noted that Tyranids got the screwjob once again.

I was expecting some kind of FAQ for Shadows in the Warp...none delivered. I guess the leadership penalty just hurts on those couple-three Perils of the Warp results.


You aren't alone. Daemons of Tzeentch still get +3 Ld when manifesting Psychic Powers; it wasn't addressed in the FAQ. I don't know if you can keep the extra Ld for Perils tests...

This message was edited 1 time. Last update was at 2014/05/27 17:24:17


AI & BFG: / BMG: Mr. Freeze, Deathstroke / Battletech: SR, OWA / Fallout Factions: BoS / HGB: Caprice / Malifaux: Arcanists, Guild, Outcasts / MCP: Mutants / SAGA: Ordensstaat / SW Legion: CIS / WWX: Union

 Unit1126PLL wrote:
"FW is unbalanced and going to ruin tournaments."
"Name one where it did that."
"IT JUST DOES OKAY!"

 Shadenuat wrote:
Voted Astra Militarum for a chance for them to get nerfed instead of my own army.
 
   
Made in us
Unhealthy Competition With Other Legions




Lost Carcosa

 Vector Strike wrote:
Ahriman can cast the SAME witchfire thrice per Psychic phase. Psychic Shriek to clean hordes, Smite to clean termies


As long as you have enough dice to even reliably attempt 3 powers per turn.

Standing in the light, I see only darkness.  
   
Made in us
Thane of Dol Guldur




 Vector Strike wrote:
 jasper76 wrote:
It should be noted that Tyranids got the screwjob once again.

I was expecting some kind of FAQ for Shadows in the Warp...none delivered. I guess the leadership penalty just hurts on those couple-three Perils of the Warp results.


You aren't alone. Daemons of Tzeentch still get +3 Ld when manifesting Psychic Powers; it wasn't addressed in the FAQ. I don't know if you can keep the extra Ld for Perils tests...


I'd assume so, since they didn't FAQ it.

So Tzeentch daemons get +3 leadership, Shadows in the Warp gives -3 leadership...this only comes into play now if you're rolling on the Perils of the Warp table and hit one with a leadership test, or so it would seem...

This message was edited 2 times. Last update was at 2014/05/27 19:37:48


 
   
Made in au
Automated Rubric Marine of Tzeentch





Perth

 Elric Greywolf wrote:
 Idolator wrote:
Notice that they deleted the "Primary" from the detachment description on Heralds.

Now, you definitely can take four per detachment.


And no more than four!

--but that's in a detachment. So it's still a silly army construction loophole for Unbound armies. Daemon Primary Unbound may take 0-4 Heralds (since it's a detachment, it's limited). Anything-else Primary Unbound may take infinity Heralds (since it's not a detachment, it's unlimited).


so per detachment where i can take heralds + 2 troops + whatever else multiply by however many i want?
same as i can take 2 librarians per detachment mmmm hello daemon allies wait i just realised it means Detachement, so it CAN be an allied detachment, rather than just normal daemons detachments as well, so in each allies detachment i COULD take 4 heralds + a unit of pink horrors? ouuchie..

SitW doesnt need an FAQ really, the penalty for failing that leadership test is bad bad ju ju... it will help there.

and the heldrake is now a steamer again, must have sold juuust enough
aaaaaand i can turn abby into a damn spawn again.... no more beatsticking for him

EDIT: so with my above theories, if i drop drakes for a bunch of heralds all good to go?.....

This message was edited 2 times. Last update was at 2014/05/27 17:32:03


CSM 20,000 Pts
Daemons 4,000 (ish)
WoC over 10,000
6000+ Pts


 
   
Made in us
Longtime Dakkanaut





Central Oregon

Im having some PDF issues, why does the Heldrake blow now?

   
Made in us
The Hive Mind





 Iechine wrote:
Im having some PDF issues, why does the Heldrake blow now?

Hull mounted weapon, not 360 from the base anymore.

My beautiful wife wrote:Trucks = Carnifex snack, Tanks = meals.
 
   
Made in us
Unhealthy Competition With Other Legions




Lost Carcosa

 pretre wrote:
 Mywik wrote:
 pretre wrote:
 Happyjew wrote:
BA no longer have their own powers. They roll on tables like everyone else. Problem "solved".

Along with SW. No more Jaws.



And Runic weapons nerfed/adjusted to +1 DTW.

Is that really a nerf though? It is now unlimited range and each dice you roll for DTW is 5+... Njal is 4+. That seems pretty decent.


How is it unlimited range? The model gets +1. You only get to use the models bonus if its targeting him or the unit he is a part of, correct? Unless I read the DtW rules incorrectly. It was only a Psychic Hood that let you use a Psyker's DtW bonuses to other units within 12".

Also, technically, the 3rd sentence of the Runic Weapons entry (that the FAQ tells you to replace) says "A runic weapon is a force weapon". The 4th sentence is the one saying it nullifies powers on a 4+ etc. So..

Standing in the light, I see only darkness.  
   
Made in au
Automated Rubric Marine of Tzeentch





Perth

 Iechine wrote:
Im having some PDF issues, why does the Heldrake blow now?


hull mounted weapon, so 45deg LOS arcs and cant wound outside of those arcs if i read right...

CSM 20,000 Pts
Daemons 4,000 (ish)
WoC over 10,000
6000+ Pts


 
   
Made in br
Fireknife Shas'el




Lisbon, Portugal

I just noticed Blood Angels lost almost ALL of its Fast stuff - only Baal Predators and Land Speeders are fast

 Iechine wrote:
Im having some PDF issues, why does the Heldrake blow now?


Previous FAQs doesn't count anymore. So Heldrake lost the Turret mounting on his weapons. It needs to be fired in a 45 degree arc from the muzzle of the weapon. So, you cannot hit people behind/at your side.

And Abaddon can become spawn/daemon prince again, lol

This message was edited 2 times. Last update was at 2014/05/27 17:31:32


AI & BFG: / BMG: Mr. Freeze, Deathstroke / Battletech: SR, OWA / Fallout Factions: BoS / HGB: Caprice / Malifaux: Arcanists, Guild, Outcasts / MCP: Mutants / SAGA: Ordensstaat / SW Legion: CIS / WWX: Union

 Unit1126PLL wrote:
"FW is unbalanced and going to ruin tournaments."
"Name one where it did that."
"IT JUST DOES OKAY!"

 Shadenuat wrote:
Voted Astra Militarum for a chance for them to get nerfed instead of my own army.
 
   
Made in us
Quick-fingered Warlord Moderatus





jamesk1973 wrote:
 WrentheFaceless wrote:
jamesk1973 wrote:
My DA can now be demon summoning factories too!

Demon factories for everyone!

Well, except for you GK and nids...


Well everyone other than Daemons still perils on doubles

I'll just take a dreadnaught and try to shut your factory down with rerolled DTW


Dreadnaughts can re-roll Deny the Witch?


GK ones can with Reinforced Aegis, normal GK units with Aegis can reroll 1s for DTW

3000
4000 
   
Made in us
Legendary Master of the Chapter






 ausYenLoWang wrote:
 Iechine wrote:
Im having some PDF issues, why does the Heldrake blow now?


hull mounted weapon, so 45deg LOS arcs and cant wound outside of those arcs if i read right...


Doesnt templates and blasts kinda thing still wound out of LOS?

 Unit1126PLL wrote:
 Scott-S6 wrote:
And yet another thread is hijacked for Unit to ask for the same advice, receive the same answers and make the same excuses.

Oh my god I'm becoming martel.
Send help!

 
   
Made in us
Tzeentch Aspiring Sorcerer Riding a Disc






Battle Barge Impossible Fortress

So now we know that CSM don't have access to Divination unless they are Huron (1/3 chance) or Balestar. Right?
   
Made in us
Regular Dakkanaut




 Brometheus wrote:
So now we know that CSM don't have access to Divination unless they are Huron (1/3 chance) or Balestar. Right?


We've known that for a while. Psychic cards are not rulebooks. Just gives people an overview.

The 7th Edition FAQ is out!
Pink Horrors can summon.
Daemon Factory is legal! 
   
Made in br
Fireknife Shas'el




Lisbon, Portugal

Azrael doesn't force himself to be your Warlord anymore

 Brometheus wrote:
So now we know that CSM don't have access to Divination unless they are Huron (1/3 chance) or Balestar. Right?


Scrolls of Magnus can give Divination as well

AI & BFG: / BMG: Mr. Freeze, Deathstroke / Battletech: SR, OWA / Fallout Factions: BoS / HGB: Caprice / Malifaux: Arcanists, Guild, Outcasts / MCP: Mutants / SAGA: Ordensstaat / SW Legion: CIS / WWX: Union

 Unit1126PLL wrote:
"FW is unbalanced and going to ruin tournaments."
"Name one where it did that."
"IT JUST DOES OKAY!"

 Shadenuat wrote:
Voted Astra Militarum for a chance for them to get nerfed instead of my own army.
 
   
 
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