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Made in us
Fixture of Dakka






First update out, detailing the character boards:

https://www.kickstarter.com/projects/510580564/bunnies-vs-zombies/posts

"The Omnissiah is my Moderati" 
   
Made in jp
Experienced Saurus Scar-Veteran





California the Southern



Am I the only one who has difficulty in reading the board? I find the background patterning very distracting.

Things could get interesting with all the barricades getting replaced in plastic, if the comments are anything to go by.

I also imagine there will be an automated zombie mode at some point, what with the seven different gameplay modes.

I think this could coexist on my game shelf next to Zombicide, depending on what else is in there by the end.

Poorly lit photos of my ever- growing collection of completely unrelated models!

http://www.dakkadakka.com/dakkaforum/posts/list/0/627383.page#7436324.html
Watch and listen to me ramble about these minis before ruining them with paint!
https://www.youtube.com/channel/UCmCB2mWIxhYF8Q36d2Am_2A 
   
Made in us
Fixture of Dakka






Automated Zombies confirmed in the comments Highlord.

"The Omnissiah is my Moderati" 
   
Made in us
Beast of Nurgle




Seattle, WA

Ouch, that character card is a train wreck. My eyes are sore!

This game is just not yanking my chain, neither the (apparent) gameplay nor the aesthetics. Just as well, more pennies for SDE add ons

Advanced Terrain: Indestructible, pre-painted 28mm games terrain.
And yes... we are a Hirst Arts licensee! 
   
Made in ie
Fixture of Dakka






Yeah that character card is a mess, I've had time to look at this properly now and it looks like that $80 will be going to Zombicide 3 instead.
   
Made in us
Sniping Reverend Moira





Cincinnati, Ohio

Schmapdi wrote:




Maybe because you missed the first two Zombicide Kickstarters and you don't want to be 300 exclusives behind? And their is a crossover bunny. The zombie bunny they included at the end of the SDE campaign ...


Yeah, that dog don't hunt for me. Some exclusive survivors in no way detract from my enjoyment of Zombicide.


Automatically Appended Next Post:
I don't even know what I'm looking at with that character card though. That is brutal.

This message was edited 1 time. Last update was at 2014/06/11 21:30:43


 
   
Made in jp
Experienced Saurus Scar-Veteran





California the Southern

That card is a serious turnoff for me. There's just so much going on- random comments, background effects, neon colors, icons, blood splatter, rainbow writing, multiple fonts...

I get it's going for a cute, fun, irreverent style, but I need that stuff tightened up!

Some of the cards look like they've got graffiti tags on them!

I understand if that's the look they want, but it's not for me, that's for sure. Need my game info tight and easy to read.

Poorly lit photos of my ever- growing collection of completely unrelated models!

http://www.dakkadakka.com/dakkaforum/posts/list/0/627383.page#7436324.html
Watch and listen to me ramble about these minis before ruining them with paint!
https://www.youtube.com/channel/UCmCB2mWIxhYF8Q36d2Am_2A 
   
Made in us
Fixture of Dakka






Yeah that card sucks. Honestly I liked this at first but I was increasingly trying to convince myself of why I should stick with it, so I backed out.

Zombicide is calling my name...

"The Omnissiah is my Moderati" 
   
Made in us
Aspirant Tech-Adept





Don't care for the aesthetic here. Everything's so busy.

Not that it matters too much in this type of game, but what material are they using for the miniatures? Wouldn't even be asking except that they're advertised as "highly detailed miniatures".
   
Made in ie
Fixture of Dakka






Ninjadivision logo2.small
Creator Ninja Division about 14 hours ago

- The average bunny is 32mm tall. The material is Hardened Vinyl and will take paint quite well.


or in plain English PVC
   
Made in gb
Decrepit Dakkanaut




UK

I'll guess whatever SDE uses

 
   
Made in jp
Experienced Saurus Scar-Veteran





California the Southern

I would have assumed board game plastic.

Poorly lit photos of my ever- growing collection of completely unrelated models!

http://www.dakkadakka.com/dakkaforum/posts/list/0/627383.page#7436324.html
Watch and listen to me ramble about these minis before ruining them with paint!
https://www.youtube.com/channel/UCmCB2mWIxhYF8Q36d2Am_2A 
   
Made in ie
Fixture of Dakka






 OrlandotheTechnicoloured wrote:
I'll guess whatever SDE uses


Same stuff yep they've described SDE miniatures as Hardened Vinyl before but that's what the base game is made from the later expansions are a softer more flexible plastic but ultimately they are all just different mixes and grades of PVC. Hardened Vinyl will actually shatterd if you drop it found that out the hard way.

This message was edited 1 time. Last update was at 2014/06/11 23:14:38


 
   
Made in us
Mutating Changebringer





Pennsylvania

Interesting that this hasn't funded yet. I don't know about any other campaigns (like perhaps Robotech?), but there was an update earlier from the Super Dungeon Explore campaign hawking this. That was about 7 hours ago, and went to over 6500 backers of that project.

Yet now, hours and hours into the launch, Bunnies vs Zombies hasn't reached funding yet.

I'm honestly not sure how much pre-launch publicity there has been, but these companies are not unknowns. The expectation I would have had for companies that have had multiple $1 million+ campaigns is almost instant funding. Given that tomorrow will almost certainly be less then today, it's not inconceivable that this campaign won't fund until right before the weekend. That is, barring some unforeseen and unpredictable influx of backers from... somewhere.

Right now I'm backing mainly to get the updates, but I severely doubt that I will be holding on. The Super Dungeon Explore PM is expected soon and that will be my disposable income (also, as noted by others above, the look of the game materials is ghastly... and not in a good way!). It's also a bit puzzling that Ninja Division would launch this when they can reasonably expect their 'loyal fans' are about to deplete their funds with SDE.

   
Made in au
Unstoppable Bloodthirster of Khorne





Melbourne .au

 AT wrote:
Ouch, that character card is a train wreck. My eyes are sore!


Too bloody right!

And no more money to Soda Division from me until they actually start delivering on more campaigns than they start.


Automatically Appended Next Post:
 Buzzsaw wrote:

It's also a bit puzzling that Ninja Division would launch this when they can reasonably expect their 'loyal fans' are about to deplete their funds with SDE.


Zombie game competition - getting in quick before Zombicide S3.

Especially after Arcadia Quest launched at the same time as SDE. Seems that SPMND and CMoN are taking a somewhat adversarial/direct competitor stance towards one another...

This message was edited 1 time. Last update was at 2014/06/12 07:16:12


   
Made in us
Longtime Dakkanaut





New Jersey, USA

 Buzzsaw wrote:
Interesting that this hasn't funded yet. I don't know about any other campaigns (like perhaps Robotech?), but there was an update earlier from the Super Dungeon Explore campaign hawking this. That was about 7 hours ago, and went to over 6500 backers of that project.

Yet now, hours and hours into the launch, Bunnies vs Zombies hasn't reached funding yet.

I'm honestly not sure how much pre-launch publicity there has been, but these companies are not unknowns. The expectation I would have had for companies that have had multiple $1 million+ campaigns is almost instant funding. Given that tomorrow will almost certainly be less then today, it's not inconceivable that this campaign won't fund until right before the weekend. That is, barring some unforeseen and unpredictable influx of backers from... somewhere.

Right now I'm backing mainly to get the updates, but I severely doubt that I will be holding on. The Super Dungeon Explore PM is expected soon and that will be my disposable income (also, as noted by others above, the look of the game materials is ghastly... and not in a good way!). It's also a bit puzzling that Ninja Division would launch this when they can reasonably expect their 'loyal fans' are about to deplete their funds with SDE.


If it's the same material they use for SDE then it should work very well for the models in this project.


 
   
Made in us
Mutating Changebringer





Pennsylvania

 Catyrpelius wrote:
 Buzzsaw wrote:
Interesting that this hasn't funded yet. I don't know about any other campaigns (like perhaps Robotech?), but there was an update earlier from the Super Dungeon Explore campaign hawking this. That was about 7 hours ago, and went to over 6500 backers of that project.

Yet now, hours and hours into the launch, Bunnies vs Zombies hasn't reached funding yet.

I'm honestly not sure how much pre-launch publicity there has been, but these companies are not unknowns. The expectation I would have had for companies that have had multiple $1 million+ campaigns is almost instant funding. Given that tomorrow will almost certainly be less then today, it's not inconceivable that this campaign won't fund until right before the weekend. That is, barring some unforeseen and unpredictable influx of backers from... somewhere.

Right now I'm backing mainly to get the updates, but I severely doubt that I will be holding on. The Super Dungeon Explore PM is expected soon and that will be my disposable income (also, as noted by others above, the look of the game materials is ghastly... and not in a good way!). It's also a bit puzzling that Ninja Division would launch this when they can reasonably expect their 'loyal fans' are about to deplete their funds with SDE.


If it's the same material they use for SDE then it should work very well for the models in this project.


Huh? I'm not sure I understand this comment. My point is that a) the launch has been remarkably tepid for companies this well established (as of right now they are still 40% unfunded) and b) that having this project come so close on the heels of their other, much more successful board game (SDE) they run the risk of their fans simply being unable to contribute for being tapped out.


Automatically Appended Next Post:
 Azazelx wrote:
 Buzzsaw wrote:

It's also a bit puzzling that Ninja Division would launch this when they can reasonably expect their 'loyal fans' are about to deplete their funds with SDE.


Zombie game competition - getting in quick before Zombicide S3.

Especially after Arcadia Quest launched at the same time as SDE. Seems that SPMND and CMoN are taking a somewhat adversarial/direct competitor stance towards one another...


Hmm, while that makes a certain kind of sense, it seems like a bad idea to me to launch so soon (as I mention above): Zombiecide strikes me (as an observer, I don't play it myself) as tonally different enough that this game is more a compliment then a rival, per se.

That said, given that there are reasons not to launch now and I can't really think of other reasons to launch now, you're very probably correct in your reasoning.

This message was edited 2 times. Last update was at 2014/06/12 15:47:20


   
Made in us
Sniping Reverend Moira





Cincinnati, Ohio

I'm wondering if zombies and bunnies will suffer a big hit when Z:S3 drops. I think it's going to end up being towards the tail end of the Bunnies campaign. Could get interesting.


Automatically Appended Next Post:
I'm wondering if zombies and bunnies will suffer a big hit when Z:S3 drops. I think it's going to end up being towards the tail end of the Bunnies campaign. Could get interesting.

This message was edited 1 time. Last update was at 2014/06/12 18:14:33


 
   
Made in us
Fixture of Dakka






 cincydooley wrote:
I'm wondering if zombies and bunnies will suffer a big hit when Z:S3 drops. I think it's going to end up being towards the tail end of the Bunnies campaign. Could get interesting.


Automatically Appended Next Post:
I'm wondering if zombies and bunnies will suffer a big hit when Z:S3 drops. I think it's going to end up being towards the tail end of the Bunnies campaign. Could get interesting.


I can't see a single person who is interested in or already plays 'zombicide' even considering this game. If this was supposed to be a knee-jerk reaction to the CMoN split and an attempt to compete with Zombicide, it is a horribly poor effort.

If this was an attempt at 'reverse-AQ', I think they are failing spectacularly. If this impacts any of my current undelivered Sodapop KS products, I will be very upset at Sodapop regardless of which of the random companies they try to place blame upon.

My Models: Ork Army: Waaagh 'Az-ard - Chibi Dungeon RPG Models! - My Workblog!
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
RULE OF COOL: When converting models, there is only one rule: "The better your model looks, the less people will complain about it."
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
MODELING FOR ADVANTAGE TEST: rigeld2: "Easy test - are you willing to play the model as a stock one? No? MFA." 
   
Made in us
Serious Squig Herder






You guys are overthinking this one a bit.

A) Yes, it hasn't funded in one day. It set a high funding total and has a single pledge level (a relatively cheap one) and no real paid add-ons yet. I think this campaign will be much more "limited" than the "limited" SDE campaign. (Which imo, didn't really feel that limited)

B) I don't think it's meant as a direct competitor to Zombicide in any way. There are currently Umpteen thousand zombie products on the shelves and another billion in the works. Zombies are stupid popular the last few years.

C) It's going to be a pretty niche game no matter what. With all the bunnies and whatnot. But I'm sure it will still fund. Probably 2x over or more.
   
Made in us
Sniping Reverend Moira





Cincinnati, Ohio

I'd normally agree with A if Xenoshyft didn't hit $60k in the same time period with only one real pledge level and with far fewer shiny things.


Automatically Appended Next Post:
And a smaller purchase price.

This message was edited 1 time. Last update was at 2014/06/12 20:32:05


 
   
Made in jp
Experienced Saurus Scar-Veteran





California the Southern

Rising from an early grave?



2 more bunnies added to the game and an extra 16 zombies.

All of which really should have been there from the get go, but at least it's a step in the right direction. Hope it helps turn things around.

Poorly lit photos of my ever- growing collection of completely unrelated models!

http://www.dakkadakka.com/dakkaforum/posts/list/0/627383.page#7436324.html
Watch and listen to me ramble about these minis before ruining them with paint!
https://www.youtube.com/channel/UCmCB2mWIxhYF8Q36d2Am_2A 
   
Made in au
Unstoppable Bloodthirster of Khorne





Melbourne .au

 Buzzsaw wrote:

 Azazelx wrote:
 Buzzsaw wrote:

It's also a bit puzzling that Ninja Division would launch this when they can reasonably expect their 'loyal fans' are about to deplete their funds with SDE.

Zombie game competition - getting in quick before Zombicide S3.
Especially after Arcadia Quest launched at the same time as SDE. Seems that SPMND and CMoN are taking a somewhat adversarial/direct competitor stance towards one another...

Hmm, while that makes a certain kind of sense, it seems like a bad idea to me to launch so soon (as I mention above): Zombiecide strikes me (as an observer, I don't play it myself) as tonally different enough that this game is more a compliment then a rival, per se.
That said, given that there are reasons not to launch now and I can't really think of other reasons to launch now, you're very probably correct in your reasoning.


Well, they're both "zombie games" and very much in the same gamespace, despite differences in tone. Remember when Mercs/Megacon talked about how they didn't feel that they had any competition on KS since there was nothing exactly the same out there at that very moment? I think we'll see if this specilation is accurate once ZCS3 starts, and if this one takes a big hit.

nkelsch makes the mistake of applying his own values and interests to everyone else in the world. you may as well say that you "can't see a single person who is interested in or already plays 'zombicide' even considering" SDE. People like different things. Often people like more than one thing. They can even like both Rock and Rap, for example.

   
Made in us
Pulsating Possessed Chaos Marine





America

6 or so days in and only 3/5th the way there. That seems like a bad sign to me

Age Quod Agis 
   
Made in gb
Decrepit Dakkanaut




UK

I think it's just back to the way KS used to be before Early Birds drove people to jump in right at the start

They're not doing KS exclusives (again a big draw for folk to jump in early)

They've not got multiple pledge levels which tend to end up with people pledging for all of them before working out what's actually they want to spend their cash on at the end (where new pledges mask the drop outs)

It's clearly not going to be a huge run away (which I'm certain they'd hoped for), but I'm sure it will fund

(on a personal level I think it's just too bright/flashy/eyewatering in terms of the look to make folk want to stick and read the thing)


 
   
Made in us
Longtime Dakkanaut





New Jersey, USA

 OrlandotheTechnicoloured wrote:
I think it's just back to the way KS used to be before Early Birds drove people to jump in right at the start

They're not doing KS exclusives (again a big draw for folk to jump in early)

They've not got multiple pledge levels which tend to end up with people pledging for all of them before working out what's actually they want to spend their cash on at the end (where new pledges mask the drop outs)

It's clearly not going to be a huge run away (which I'm certain they'd hoped for), but I'm sure it will fund

(on a personal level I think it's just too bright/flashy/eyewatering in terms of the look to make folk want to stick and read the thing)



It think it has more to do with what they were offering from the get go. There was nothing there to really entice anyone to back this, originally there was nothing added to the main box and there were no stretch goals put up. Their Friday the 13th unlocks should have been encluded from the beginning . If they really intended for the Friday the 13th unlocks to be a thing then whoever came up with that idea should be sacked. They've lost the momentum with this project and I don't think they will ever get it back.

Yesterday they added 6 backers... As of 8:00 this morning they've lost 2.


 
   
Made in us
Fixture of Dakka






 Azazelx wrote:


nkelsch makes the mistake of applying his own values and interests to everyone else in the world. you may as well say that you "can't see a single person who is interested in or already plays 'zombicide' even considering" SDE. People like different things. Often people like more than one thing. They can even like both Rock and Rap, for example.


No, not really. One can not be a 'fan' of country or rap and still understand objective talent and see there is a market for it. There are a ton of games and models which while I do not want to buy, I can clearly see there is a market for it as well as models being well sculpted. So I am not judging the world via 'my own values' I am applying established observations by the market place and the collective values of the market and applying it to this product. I am basically saying 'This isn't country or rap... it is a Polka-rap Fusion or Country Bagpipes Techno... What is the appeal, it doesn't justify a full-time radio station as the appeal doesn't seem to be there.'

So let's break it down:

1. This is literally the first product I have seen which is trying to go for the 'looney tunes' art direction. While there has been a good market for stylized figures, never once has someone done 'american animation' in the style of looney tunes. Even the established 'cartoon stylized' miniature lines are VERY NICHE already. So they went into a niche market and risked being even MORE niche. Not a good plan, but if they want to be a trailblazer, so be it. When the two closest 'NICHE' markets, SDE for the mini style and Zombiecide for gameplay and theme have no interest, you know something is wrong. They wanted a reaction from Zombicide players much how AQ got from SDE players and they failed to get it.

2. The theme makes no sense and seems like a mish-mash of stuff. Even sticking to one theme like 'bunnies vs zombie bunnies' or 'cartoon humans vs humans' would have infinitely made this a better line of models and theme right of the bat. I really don't understand or see the appeal of bunnies vs zombies. There might be a market for 'cartoon zombicide' but lots of people I have seen online are turned off by the bunnies. I have also seen people who like the bunnies but have no interest int he game or zombies.

3. How are people backing this with ZERO gameplay information? The only way someone can back a game with zero gameplay information is 'models alone' and it is clear that the models seem to be not the draw that SDE or other games were. People were literally saying 'I don't care if the rules are good, the models are awesome and I will use them regardless if the game is good' for both AQ and SDE. That does not seem to be the case here.

4. The game parts we have seen are terrible by all objective standards. Those gameplay cards are noisy and look like they were made for a game for 5 year olds. Of course we don't know the gameplay, so we can't tell if the cards are functional or so abstract they become unusable.

Comparing to all the other games on the market, and other KS run and the appeal of miniature styles on all fronts, this seems to have missed the mark on every level by all objective standards. Unless gameplay is amazingly fun (which it might be) this might be a disaster for them, or at least a setback. After the MYTH debacle, solid gameplay is now a requirement for all KS games who don't have just amazing models. Even if the gameplay as awesome, the models seem to have limited appeal and the art direction also has limited appeal. If you enjoy 'Polka-rap Fusion', good for you... just don't tell me that your genre is mainstream and has mass appeal.

My Models: Ork Army: Waaagh 'Az-ard - Chibi Dungeon RPG Models! - My Workblog!
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
RULE OF COOL: When converting models, there is only one rule: "The better your model looks, the less people will complain about it."
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
MODELING FOR ADVANTAGE TEST: rigeld2: "Easy test - are you willing to play the model as a stock one? No? MFA." 
   
Made in us
[DCM]
.







It could be due to any number of things, of course, but to me it looks like a confusing mish-mash of genres that don't mix well.

And maybe the bloom is off the Soda Ninja rose a bit too now?
   
Made in us
Fixture of Dakka






Apparently one of the large issues is that the base game does not come with enough models or pieces to fully play the game as of yet. This means that the expectation is that the base game will 'grow' in numbers via fake stretch goals so the core box will actually be complete. If the KS ended today and was funded, to play the game you would need to buy a 20$ minion pack to have enough models to play the entire game.

When you have a runaway success, those fake stretch goals and expanding the core pledge can be helpful... and you may get people who will say 'later' now it is worth my money... But this one seems to be lacking the perceived expected value from day one, and risks never reaching the value people want which discourages early backing.

Right now, the 100$ SDE pledge had 100 models vs this one with 40 models for

My Models: Ork Army: Waaagh 'Az-ard - Chibi Dungeon RPG Models! - My Workblog!
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
RULE OF COOL: When converting models, there is only one rule: "The better your model looks, the less people will complain about it."
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
MODELING FOR ADVANTAGE TEST: rigeld2: "Easy test - are you willing to play the model as a stock one? No? MFA." 
   
Made in us
Sniping Reverend Moira





Cincinnati, Ohio

nkelsch wrote:
Apparently one of the large issues is that the base game does not come with enough models or pieces to fully play the game as of yet. This means that the expectation is that the base game will 'grow' in numbers via fake stretch goals so the core box will actually be complete. If the KS ended today and was funded, to play the game you would need to buy a 20$ minion pack to have enough models to play the entire game.

When you have a runaway success, those fake stretch goals and expanding the core pledge can be helpful... and you may get people who will say 'later' now it is worth my money... But this one seems to be lacking the perceived expected value from day one, and risks never reaching the value people want which discourages early backing.

Right now, the 100$ SDE pledge had 100 models vs this one with 40 models for


Yeah... I have a feeling all of the Friday the 13th 'additions' were actually supposed to be some of those "fake stretch goals."

Additionally, someone pointed out in the comments that the box art that they posted lists over 100 cards in the base game box, while the game info at the start only claims 82 or so cards.

So again, fake stretch goals.

I'm still waiting to see some rules/gameplay videos, but even if they're good I'm may not be able to back because of that character board. Its really hard for me to look at and focus on, because its so very busy.

 
   
 
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