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2016/02/22 04:08:34
Subject: Shieldwolf Miniatures - Official News thread (KS-2.5 is LIVE! ) FUNDED + New SG: Warbear Rider!
Ok, decided to give you guys another go, pledged at the Garrison level, but will only keep it if the covered mid drift SG is unlocked. Also can I 'add' on items in the pledge manager?
2016/02/22 08:52:28
Subject: Re:Shieldwolf Miniatures - Official News thread (KS-2.5 is LIVE! ) FUNDED + New SG: Warbear Rider!
overtyrant wrote: Ok, decided to give you guys another go, pledged at the Garrison level, but will only keep it if the covered mid drift SG is unlocked. Also can I 'add' on items in the pledge manager?
And the trust will be repaid. Don't know if the SG you mention gets unlocked, we certainly think and hope so, but for us primary mission has already been accomplished. :-D
As for your question, and this is valid 99% (we always withold a 1% when we aren't absolutely certain)
1st Pledge Manager (PM) you will have to choose what you pledged for during the KS.
2nd PM is planned to come out after we show you proofs (sprues) and sculpts of unlocked minis. We think this will be mid/late Q3.
And perhaps more importantly, once the rider is unlocked, I assume that the armoured/clothed midriff-variation will be shown.
The design of that is probably a dealbreaker for me and I'm interested in how they plan to engineer that option.
The render shown at the moment has the front half of the torso attached to the legs, so either the components would be changed to have a detachable torso all together, or there'll be a plastic part to attach onto the bare midriff.
The render shown at the moment has the front half of the torso attached to the legs, so either the components would be changed to have a detachable torso all together, or there'll be a plastic part to attach onto the bare midriff.
Negative @Zywus, for it is none of the above. We will tool two completely different bodies to add to the existing ones armoured/cloted midriff variations (two planned for sure and if possible even three as long as they fit) for a minimum total of four.
This will leave only two naked/little-clothed midriff variations for those who still want to choose them however.
(Hope I made sense, lol)
Edit. By bodies I mean front torso+legs :-)
This message was edited 1 time. Last update was at 2016/02/22 21:23:01
Would the armoured/clothed midriff'ed bodies* be in addition to the bare ones (meaning there would be some spare incomplete bodies left after assemby) or is the same number of bodies as without the stretchgoal, only more variations?
Zywus wrote: Would the armoured/clothed midriff'ed bodies* be in addition to the bare ones (meaning there would be some spare incomplete bodies left after assemby) or is the same number of bodies as without the stretchgoal, only more variations?
*Front torso + legs
The first. But if you're good with some greenstuff, it's only the rear torso missing, we have already thought of suggesting placing a shield on their backs and each box will contain around 10 more miniatures, totalling 30 instead of 20!
That's also the reason we pushed this SG ahead of the Command. We find it makes the kit of extremely good value. :-)
RiTides wrote: One question that might be obvious - if the clothed midriff torsos are only replacing the front, does that mean the back of the torso is still bare?
The back torsos will be tooled in such a way that will fit both versions. They are a small piece so it's easy to add some cloth/fur/chainmail/whatever and still be fitting for both clothed and unclothed body types :-)
Automatically Appended Next Post: (give me a sec and I'll upload a picture to show you what I mean!)
This message was edited 1 time. Last update was at 2016/02/22 22:49:09
Zywus wrote: Would the armoured/clothed midriff'ed bodies* be in addition to the bare ones (meaning there would be some spare incomplete bodies left after assemby) or is the same number of bodies as without the stretchgoal, only more variations?
*Front torso + legs
The first. But if you're good with some greenstuff, it's only the rear torso missing, we have already thought of suggesting placing a shield on their backs and each box will contain around 10 more miniatures, totalling 30 instead of 20!
That's what I was thinking! I'm not a GS-master by any measure but some spare shields or capes from thee bitz box and it should't be to difficult to make some extra ladies. I do think the design shown as a render would fit very well with a cape anyway.
They could also easily be used for some really high quality casualties to spruce up some bases.
This message was edited 2 times. Last update was at 2016/02/22 22:52:27
Zywus wrote: Would the armoured/clothed midriff'ed bodies* be in addition to the bare ones (meaning there would be some spare incomplete bodies left after assemby) or is the same number of bodies as without the stretchgoal, only more variations?
*Front torso + legs
The first. But if you're good with some greenstuff, it's only the rear torso missing, we have already thought of suggesting placing a shield on their backs and each box will contain around 10 more miniatures, totalling 30 instead of 20!
That's also the reason we pushed this SG ahead of the Command. We find it makes the kit of extremely good value. :-)
Why not just add 10 extra backs and make it unquestionably better value without asking people to use shield, greenstuff and other half-measures? Seems like a no-brainer to me.
I think the idea with not adding any kits 'officially' is so that the no-navel-gazing crew (in whose ranks I am proud to count myself) can legitimately have an all-covered Shieldmaiden army, and then not be annoyed at having some spare parts that we could potentially convert into extra Shieldmaidens for the same or another project, because they are bonus bits rather than oppressive semi-cheesecake.
So, with the new stretch goal (if we reach it) we can make 20 Shieldmaidens with covered middrits without having to green stuff or add shields to their backs and an additional 8-10 with green stuffing? If this is so it is amazing value for money!
2016/02/23 08:38:08
Subject: Shieldwolf Miniatures - Official News thread (KS-2.5 is LIVE! ) FUNDED + New SG: Warbear Rider!
Zywus wrote: Would the armoured/clothed midriff'ed bodies* be in addition to the bare ones (meaning there would be some spare incomplete bodies left after assemby) or is the same number of bodies as without the stretchgoal, only more variations?
*Front torso + legs
The first. But if you're good with some greenstuff, it's only the rear torso missing, we have already thought of suggesting placing a shield on their backs and each box will contain around 10 more miniatures, totalling 30 instead of 20!
That's also the reason we pushed this SG ahead of the Command. We find it makes the kit of extremely good value. :-)
Why not just add 10 extra backs and make it unquestionably better value without asking people to use shield, greenstuff and other half-measures? Seems like a no-brainer to me.
In fact it wouldn't be but we have in mind a specific lay-out and the sprue space may not suffice to throw in the extra backs. Plus we have a specific box size we are currently using so if we do change the sprue size it's probably going to end up causing us new issues with the packaging of the retail version. We wouldn't like to state something and then not do it, it is human to make mistakes one had not thought of but if we have foreseen it is best saying it upfront, it's the honest thing to do.
It's way better ending up with delivering something more than promised instead of promising something and failing to deliver... :-)
overtyrant wrote: So, with the new stretch goal (if we reach it) we can make 20 Shieldmaidens with covered middrits without having to green stuff or add shields to their backs and an additional 8-10 with green stuffing? If this is so it is amazing value for money!
Affirmative.
This message was edited 1 time. Last update was at 2016/02/23 09:41:20
Thank you for the pic Shieldwolf! It took me a minute even looking at it, but now I see - the midriff is actually part of the same piece for front and back. Very nice design . Seems like it might be a little more challenging for the tooling with the non-bare midriffs, but I am sure you are on that!
2016/02/23 18:12:48
Subject: Shieldwolf Miniatures - Official News thread (KS-2.5 is LIVE! ) FUNDED + New SG: Addtiional bodies!
Micky wrote: Will the ogres become available as add ons later?
Only in the remote case we are in need of something extra to fill in a relatively small gap in order to unlock a SG (e.g. if we find ourelves being at 68K and need the 70K in order to unlock the Rangers or something like that, I think you understand what I'm trying to say...)
This message was edited 1 time. Last update was at 2016/02/23 22:21:09
They had a bit of a simpleton look to them. Like they weren't all that bright (or dangerous). Gave me a Lenny from Of Mice & Men vibe for some reason.
"Tell me about the lizards George!"
lol, that's way funnier than it should be..
I plan on looking at them to see about sculpting them into Femurs. If not, I have some really really interesting RPG uses lined up (or I'd buy enough to do both).
The Mammoth is very very nice and I think it's really reasonable too.