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Made in ie
Hallowed Canoness




Ireland

Perkustin wrote:There are a myriad of games that convincingly add scale to space. Many of which are decades old. It's far easier, you require only a cubemap and a few features to fill the space. This means you can have insane draw distances, decently high-poly structures and still maintain a decent framerate. You can literally have objects miles in size and miles apart.
You can do all of this in-atmosphere, too. Inserting a "ground" does not remove any of the other options.
Also, I'm confused now - did you mean scale as in "this map looks big" or as in "these ships feel huge"? I thought we were talking about the latter.

Perkustin wrote:it also goes without saying that having such craft in-atmosphere is totally redundant. Assuming that mobility of these craft is governed by a finite resource and that the laws of physics apply, taking such craft in-atmosphere would be highly inefficient.
Perhaps they have a core of some new material that is much lighter than air (aka hi-tech zeppelin, just with way more lift). Perhaps they use element zero and a mass effect generator to alter the ship's weight. Perhaps they are powered by fission engines capable of supplying the vessel with energy for decades before a need to refuel. And perhaps the weapons systems do not have a sufficient range (in terms of accuracy -- you don't need an airship if you just want to carpet-bomb an area anyways) to allow ground support from orbit, requiring these fortresses to go down and hover over the ground.

And perhaps they just wanted to make a cool game.
   
Made in us
Longtime Dakkanaut





USA

Y'know, as much as this looks badass, I can't help but feel that 'dreadnoughts' fighting in atmo makes almost zero sense. I mean, bombardment wise, maybe or perhaps to deliver troops...but to combat other capital ships? *shrug*

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Made in ca
Rampaging Carnifex





Toronto, Ontario

Is this a PC exclusive? Would love to play it on X Box One.
   
Made in ie
Hallowed Canoness




Ireland

Frankenberry wrote:Y'know, as much as this looks badass, I can't help but feel that 'dreadnoughts' fighting in atmo makes almost zero sense. I mean, bombardment wise, maybe or perhaps to deliver troops...but to combat other capital ships? *shrug*
That's the thing - if you use them as artillery pieces and for troop deployment, then what happens if two of those meet in the skies?

I'd see "capital ship duels" more like a byproduct of their mission rather than the original intent. The first warships on the sea were not built to fight other warships either, but to do something else (after all, there is no sense in just destroying an enemy's navy just for its own sake).
   
Made in us
Consigned to the Grim Darkness





USA

Personally, I prefer the Gratuitous Space Battles variant of "why are these ships fighting here".

"BECAUSE LASERS, DAMNIT."

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Made in us
Longtime Dakkanaut





USA

I mean, it looks like 'Mechwarrior-instead-of-mechs-use-giant-ships', which means anyone can play but the guys who spend a minimum of fifty bucks will end up winning more often.

Hopefully they charge a proper game price, 50-60 bucks and you don't have the PTW bs like you see so often now. This could be SO awesome if they have the sack to avoid the F2P business model that everyone has been doing.

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Made in us
Decrepit Dakkanaut





Just saw a new video today... This time, it's nearly 3 minutes of gameplay:

http://www.gamespot.com/videos/live-out-your-capital-ship-fantasy-dreadnought-gam/2300-6421059/
   
Made in nz
Heroic Senior Officer




New Zealand

It kinda looks like a arcade space fighter game.

When I read the title I thought it was gonna be a cool space naval combat game where you command from the bridge and direct gun fire and make commandery decisions. Like where to put shields and where the power is gonna be distributed along with placement of your ship and directing fighter and bomber craft from your hangars etc.

Does a game like that exist?

I mean, this one looks nice but its just not the kinda game for me.
   
Made in us
Decrepit Dakkanaut





 Swastakowey wrote:
It kinda looks like a arcade space fighter game.

When I read the title I thought it was gonna be a cool space naval combat game where you command from the bridge and direct gun fire and make commandery decisions. Like where to put shields and where the power is gonna be distributed along with placement of your ship and directing fighter and bomber craft from your hangars etc.

Does a game like that exist?

I mean, this one looks nice but its just not the kinda game for me.


I've been looking for something much the same as you, and it would seem that this is about as close as it gets.
   
Made in nz
Heroic Senior Officer




New Zealand

If I had the skills and the team, its one of those kickstarter ideas really. Surely there is a decent market for them out there.

Oh well, ill keep looking.

This message was edited 1 time. Last update was at 2014/09/19 22:35:10


 
   
Made in us
Decrepit Dakkanaut





I mean, I suppose that the closest you could get to a true capitol ship commanding space "simulator" is Star Trek Online, but the whole, having to leave my ship to do ANYTHING other than blow up other ships/travel to locations to blow up other ships bothered the hell out of me.
   
Made in us
Executing Exarch




 Swastakowey wrote:
It kinda looks like a arcade space fighter game.

When I read the title I thought it was gonna be a cool space naval combat game where you command from the bridge and direct gun fire and make commandery decisions. Like where to put shields and where the power is gonna be distributed along with placement of your ship and directing fighter and bomber craft from your hangars etc.

Does a game like that exist?

I mean, this one looks nice but its just not the kinda game for me.


No fighters or bombers, but did you ever play Star Trek: Bridge Commander?

   
Made in nz
Heroic Senior Officer




New Zealand

I tried the online Startrek one, but didnt like it. All the walking and MMO style stuff kind of put the focus away from the space combat aspect it felt like.

I didnt get far in that game.
   
Made in us
Longtime Dakkanaut





USA

 Swastakowey wrote:
It kinda looks like a arcade space fighter game.

When I read the title I thought it was gonna be a cool space naval combat game where you command from the bridge and direct gun fire and make commandery decisions. Like where to put shields and where the power is gonna be distributed along with placement of your ship and directing fighter and bomber craft from your hangars etc.

Does a game like that exist?

I mean, this one looks nice but its just not the kinda game for me.


FTL is probably as close as you're going to get to something like what you want, it isn't bad or anything, it's a fun little indie game that lets you control nearly every aspect of the ship. Then again, now that I think about it, it's more that you're the ship itself than a commander...


Edit: Just watched the video and it looks boss. Now, if that's just a gameplay demo, coolbeans, but from what I saw it looks very similar to the 'get a random team of people together and fight over nothing' type multiplayer games I've been seeing (MW, WoT) and if that's the case I'll be steering clear. If they make an actual game out of it, I'll be all over this.

This message was edited 1 time. Last update was at 2014/09/20 04:37:16


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Made in nl
Decrepit Dakkanaut






 Frankenberry wrote:
 Swastakowey wrote:
It kinda looks like a arcade space fighter game.

When I read the title I thought it was gonna be a cool space naval combat game where you command from the bridge and direct gun fire and make commandery decisions. Like where to put shields and where the power is gonna be distributed along with placement of your ship and directing fighter and bomber craft from your hangars etc.

Does a game like that exist?

I mean, this one looks nice but its just not the kinda game for me.


FTL is probably as close as you're going to get to something like what you want, it isn't bad or anything, it's a fun little indie game that lets you control nearly every aspect of the ship. Then again, now that I think about it, it's more that you're the ship itself than a commander...


Edit: Just watched the video and it looks boss. Now, if that's just a gameplay demo, coolbeans, but from what I saw it looks very similar to the 'get a random team of people together and fight over nothing' type multiplayer games I've been seeing (MW, WoT) and if that's the case I'll be steering clear. If they make an actual game out of it, I'll be all over this.


It will have an episodic campaign written by Dan Abnett.
   
Made in us
Executing Exarch




 Swastakowey wrote:
I tried the online Startrek one, but didnt like it. All the walking and MMO style stuff kind of put the focus away from the space combat aspect it felt like.

I didnt get far in that game.


Wrong Star Trek game.

https://en.wikipedia.org/wiki/Star_Trek:_Bridge_Commander


I doubt it's available new anymore, as the licensing agreement was supplanted quite a while back. But it might be what you're looking for.
   
Made in nz
Heroic Senior Officer




New Zealand

Oh yea, looks pretty interesting. May have to do some searching later for it. Sounds pretty close to what im after.
   
Made in se
Glorious Lord of Chaos






The burning pits of Hades, also known as Sweden in summer

I'll confess I am in love with the design style.

Currently ongoing projects:
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Made in us
Longtime Dakkanaut





USA

 Soladrin wrote:
 Frankenberry wrote:
 Swastakowey wrote:
It kinda looks like a arcade space fighter game.

When I read the title I thought it was gonna be a cool space naval combat game where you command from the bridge and direct gun fire and make commandery decisions. Like where to put shields and where the power is gonna be distributed along with placement of your ship and directing fighter and bomber craft from your hangars etc.

Does a game like that exist?

I mean, this one looks nice but its just not the kinda game for me.


FTL is probably as close as you're going to get to something like what you want, it isn't bad or anything, it's a fun little indie game that lets you control nearly every aspect of the ship. Then again, now that I think about it, it's more that you're the ship itself than a commander...


Edit: Just watched the video and it looks boss. Now, if that's just a gameplay demo, coolbeans, but from what I saw it looks very similar to the 'get a random team of people together and fight over nothing' type multiplayer games I've been seeing (MW, WoT) and if that's the case I'll be steering clear. If they make an actual game out of it, I'll be all over this.

It will have an episodic campaign written by Dan Abnett.


Yeah, pre-ordering this. I don't even care that it's in Alpha.

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USA

Just watched a Dev-blog where they confirmed it's F2P, so I'm willing to bet that there will be no single player but purely MP with P2W bits.

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