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Made in gb
Grim Dark Angels Interrogator-Chaplain





The Rock

Maybe that's just how that person in the studio chose to base it? I wouldn't start panicking just yet.

AoV's Hobby Blog 29/04/18 The Tomb World stirs p44
How to take decent photos of your models
There's a beast in every man, and it stirs when you put a sword in his hand
Most importantly, Win or Lose, always try to have fun.
Armies Legion: Dark Angels 
   
Made in ca
Fixture of Dakka






Deadawake1347 wrote:I'm not really complaining about the price, hell, I just spend $500 on Forgeworld last night. However my point is that the barrier to entry to these games is fairly silly, as even the "low model count armies" don't gain you any kind of benefit in price, the way JohnHwangDD was implying as those models increase considerably in price as they increase in points. I think it would be brilliant if GW left Fantasy the way it is and used this new layout in a similar, but smaller scale game. As it stands now a ten man box of <insert core of choice here> is essentially useless. But, if they used this new setup as a skirmish game where a box of a given unit was all you needed to make that unit, it would drastically lower the barrier of entry. Then, once the person has a sizable force for the skirmish game, I'm willing to bet that they would look at the idea of getting a another few boxes to play a small game of traditional Fantasy as rather reasonable.

Just about every other miniatures game out there has a entry level of roughly $50, WM/H, X-Wing, Infinity, MERCS. ect. Every one of those, and others, you can pick up a starter force for a reasonable amount. Often for any faction you wish to play. Fantasy and 40K lack those cheap entry forces that allow players to impulse buy their way into the game, and I think that is a big part of what is hurting them lately. If a new person comes into the shop and wants to try out a game, which ones are they going to gravitate towards, the one where they have to spend $50 to learn how to play, or the one where they have to spend $500 to learn how to play?

And I think that your comparison to a game console is rather flawed. Yes, it has a high start up cost, but that cost is split between something that functions as a game console, a DvD/Blu-ray player, a device that allows you to use your streamer of choice, and a bunch of other things that I honestly have no interest in. The cost is further split for each game that you buy, as while you have to spend money to buy the game itself, the percentage that you spend to play a game is reduced with each new one. Have you ever seen someone buy a game console just to play a single game? That would actually be a more apt analogy than your current one. With Fantasy and 40K you can spend $500 to get a single playable list of average size, and often you pay more than that.


Well, WMH using a $50 starter box (or half of a $2-faction $100 starter box) is not really any better than 40k with half of Dark Vengeance. It's technically playable, but not really against people who have proper armies. The essence of your point is perfectly valid though -- generally, XWing, Infinity, or MERCs are all much cheaper to play, and WMH is significantly less expensive.

Dark Vengeance is a perfectly legitimate way to get into the hobby & game with a friend, so long as you understand that you're probably going to roll (at least) another thousand bucks before you're happy with an army.

JohnHwangDD wrote:
40k is a skirmish game. You can play Kill Team games of 750, 500, 400, 250 pts just fine. You don't have to take Flyers or Knights, if you don't want to. Personally, I'm a fan of 40k games for 750 pts, minimum 2 Troops, 0-1 HQ, 0-2 other. Try it - it's fast and fun. It doesn't need more chrome added.


Sure, and I agree that KT is fun. I've played many KT games. However, it still uses 40k squad mechanics, which are built for a bunch of squads, rather than very few squads. My idea of "skirmish" is more like, a game playable with 10 or fewer models. In that case, things like unit coherency should be relaxed (though perhaps not eliminated), and each model in a unit should get an option to perform an action, separate from every other model.

The model count would look more like -- 3 basic troops, 1 sergeant, 1 special weapon; 2 dreadnought size (or bike); 1 commander type independent character; 1 psyker type independent character. Every unit gets its own move and AP, more like Rogue Trader.
   
Made in us
The Conquerer






Waiting for my shill money from Spiral Arm Studios

 Fango wrote:
 Grey Templar wrote:
Yes, but that could possibly be a change to those model's rules. They're IIRC the only models that don't have a specific unit type, and are thus Unique.

Maybe they're getting made into a unit that is on a round base and operates singly.

Mangler squigs and fanatics are on round bases.


The problem with this, Zach, is that they are just huge frames on wheels. They have no self-locomotion, and need a bunch of rats around it to push it around. Without ranking it up with a unit, how's that going to work? I guess we'll find out soon enough.


A wizard did it

But seriously, maybe they'll just become more like warmachines which just sit in the back and shoot.

Self-proclaimed evil Cat-person. Dues Ex Felines

Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.

MURICA!!! IN SPESS!!! 
   
Made in us
Battle Tested Karist Trooper





Central Coast, California

 Grey Templar wrote:
 Fango wrote:
 Grey Templar wrote:
Yes, but that could possibly be a change to those model's rules. They're IIRC the only models that don't have a specific unit type, and are thus Unique.

Maybe they're getting made into a unit that is on a round base and operates singly.

Mangler squigs and fanatics are on round bases.


The problem with this, Zach, is that they are just huge frames on wheels. They have no self-locomotion, and need a bunch of rats around it to push it around. Without ranking it up with a unit, how's that going to work? I guess we'll find out soon enough.


A wizard did it

But seriously, maybe they'll just become more like warmachines which just sit in the back and shoot.


*Holding my flame template touching the front of my furnace's base while it sits on a hill in the back* "Man, I just cant seem to get range on anything..."

This message was edited 1 time. Last update was at 2015/01/09 21:49:42


   
Made in ca
Paramount Plague Censer Bearer





 Fango wrote:
 Grey Templar wrote:
 Fango wrote:
 Grey Templar wrote:
Yes, but that could possibly be a change to those model's rules. They're IIRC the only models that don't have a specific unit type, and are thus Unique.

Maybe they're getting made into a unit that is on a round base and operates singly.

Mangler squigs and fanatics are on round bases.


The problem with this, Zach, is that they are just huge frames on wheels. They have no self-locomotion, and need a bunch of rats around it to push it around. Without ranking it up with a unit, how's that going to work? I guess we'll find out soon enough.


A wizard did it

But seriously, maybe they'll just become more like warmachines which just sit in the back and shoot.


*Holding my flame template touching the front of my furnace's base while it sits on a hill in the back* "Man, I just cant seem to get range on anything..."


Hey now it'll solve the issue of Schrodinger Screaming Bell. It is both part of the unit and not part of the unit...

This message was edited 1 time. Last update was at 2015/01/09 21:59:08


My win rate while having my arms and legs tied behind by back while blindfolded and stuffed in a safe that is submerged underwater:
100% 
   
Made in us
Regular Dakkanaut




Talys wrote:


Well, WMH using a $50 starter box (or half of a $2-faction $100 starter box) is not really any better than 40k with half of Dark Vengeance. It's technically playable, but not really against people who have proper armies. The essence of your point is perfectly valid though -- generally, XWing, Infinity, or MERCs are all much cheaper to play, and WMH is significantly less expensive.

Dark Vengeance is a perfectly legitimate way to get into the hobby & game with a friend, so long as you understand that you're probably going to roll (at least) another thousand bucks before you're happy with an army.


My point is that it's really the only valid option, one which only works if there are two people, one interested in Dark Angels, the other in Chaos.
There's no starter box for Dark Eldar, just to pick a random faction. However, there's a starter box for every faction aside from Mercs and Minions in WM/H. So if I wanted to start playing, and say, Cygnar interested me, I could grab the Cygnar starter for $50 and have a legal, if small and not optimal starting force. The closest I can do for say, Lizardmen in Fantasy is their battalion box, which is $110 and needs an additional purchase in the form of a lord or hero choice for a legal army. The best choice is probably an Oldblood at $15, making the starting price $125. I don't know about you, but I wouldn't spend that much to start as a new player unless I had several friends already playing.
   
Made in ca
Fixture of Dakka






Deadawake1347 wrote:
Talys wrote:


Well, WMH using a $50 starter box (or half of a $2-faction $100 starter box) is not really any better than 40k with half of Dark Vengeance. It's technically playable, but not really against people who have proper armies. The essence of your point is perfectly valid though -- generally, XWing, Infinity, or MERCs are all much cheaper to play, and WMH is significantly less expensive.

Dark Vengeance is a perfectly legitimate way to get into the hobby & game with a friend, so long as you understand that you're probably going to roll (at least) another thousand bucks before you're happy with an army.


My point is that it's really the only valid option, one which only works if there are two people, one interested in Dark Angels, the other in Chaos.
There's no starter box for Dark Eldar, just to pick a random faction. However, there's a starter box for every faction aside from Mercs and Minions in WM/H. So if I wanted to start playing, and say, Cygnar interested me, I could grab the Cygnar starter for $50 and have a legal, if small and not optimal starting force. The closest I can do for say, Lizardmen in Fantasy is their battalion box, which is $110 and needs an additional purchase in the form of a lord or hero choice for a legal army. The best choice is probably an Oldblood at $15, making the starting price $125. I don't know about you, but I wouldn't spend that much to start as a new player unless I had several friends already playing.


Well, you can also buy Stormclaw or Deathstorm, and have Space Wolves, Orks, Blood Angels, or Tyranids, too -- and have a legal formation (if not optimal). They all come with a manual, identical to the full size BRB in content. Most people would also buy at least one codex. With WMH, most people would buy the rulebook, and maybe their faction book. The problem is, if you're not playing with another person with very constrained units (just like WMH starter box), you'll probably lose most (all?) of your games and lose interest.

On any of the GW boxes, you get way, way better value in models as compared to WMH, or Infinity (Corvus Belli starter box). If you only want one faction, and are enterprising, you can (easily) sell all the stuff that's brand new on sprue. In fact, with Deathstorm, you can easily recover $60 (Canadian) just for carnifex and rulebook; and usually someone will pick up the genestealers and warriors for at least a few bucks. Or you can just model them for fun!

All things being equal though, the Covus Belli starter box from Infinity is probably the best, playable value, IMO.

This message was edited 1 time. Last update was at 2015/01/09 22:18:53


 
   
Made in us
Decrepit Dakkanaut






SoCal, USA!

Talys wrote:
JohnHwangDD wrote:
40k is a skirmish game. You can play Kill Team games of 750, 500, 400, 250 pts just fine. You don't have to take Flyers or Knights, if you don't want to. Personally, I'm a fan of 40k games for 750 pts, minimum 2 Troops, 0-1 HQ, 0-2 other. Try it - it's fast and fun. It doesn't need more chrome added.


Sure, and I agree that KT is fun. I've played many KT games. However, it still uses 40k squad mechanics, which are built for a bunch of squads, rather than very few squads. My idea of "skirmish" is more like, a game playable with 10 or fewer models. In that case, things like unit coherency should be relaxed (though perhaps not eliminated), and each model in a unit should get an option to perform an action, separate from every other model.

The model count would look more like -- 3 basic troops, 1 sergeant, 1 special weapon; 2 dreadnought size (or bike); 1 commander type independent character; 1 psyker type independent character. Every unit gets its own move and AP, more like Rogue Trader.


I totally misunderstood what you meant by Kill Team before. Thanks for clarifying that you want to play Mordheim / Necromunda / Inquisimunda scale games for less than a dozen models per side.

If that's where you're looking, then yes, coherency doesn't belong and you process individual models.

   
Made in ca
Fixture of Dakka






 JohnHwangDD wrote:

I totally misunderstood what you meant by Kill Team before. Thanks for clarifying that you want to play Mordheim / Necromunda / Inquisimunda scale games for less than a dozen models per side.

If that's where you're looking, then yes, coherency doesn't belong and you process individual models.


Yeah, you got it

I mean, all it would cost GW is to pump out another $50 rulebook for less than a dozen model per side games, and it would give people a way to get started in the 40k hobby without having to buy, model, and paint a zillion units at a thousand bucks. Plus, it would be fun to do, in the same way that WMH is a far more easily transportable game (if I don't want to carry boxes of models).
   
Made in gb
Slashing Veteran Sword Bretheren






Liverpool

Just seen that image on warseer of the screaming bells on round bases. Very weird since boneripper is on a normal base. Perhaps leakers saw this early and made up the rumour based on that? Only thing I can think of atm.

Fury from faith
Faith in fury

Numquam solus ambulabis 
   
Made in us
Cosmic Joe





$135 for a very good force of 35pts that's actually competitive and comes with everything you need including basic rule book. And they're going to be doing these for all the factions.

It's what GW should be doing.



Also, check out my history blog: Minimum Wage Historian, a fun place to check out history that often falls between the couch cushions. 
   
Made in us
Stoic Grail Knight





Raleigh, NC

Thanks greatly for the info Warhams. I went ahead and updated the OP and thread title- the change in bases may obviously not be related to with the rumors of WHFB bubble wars but I want to make sure any and all news is kept up. It is at least consistent with the other rumors we've seen.

This message was edited 1 time. Last update was at 2015/01/09 22:26:42


 
   
Made in us
Decrepit Dakkanaut






SoCal, USA!

Deadawake1347 wrote:
Talys wrote:
Well, WMH using a $50 starter box (or half of a $2-faction $100 starter box) is not really any better than 40k with half of Dark Vengeance. It's technically playable, but not really against people who have proper armies. The essence of your point is perfectly valid though -- generally, XWing, Infinity, or MERCs are all much cheaper to play, and WMH is significantly less expensive.

Dark Vengeance is a perfectly legitimate way to get into the hobby & game with a friend, so long as you understand that you're probably going to roll (at least) another thousand bucks before you're happy with an army.


My point is that it's really the only valid option, one which only works if there are two people, one interested in Dark Angels, the other in Chaos.
There's no starter box for Dark Eldar, just to pick a random faction. However, there's a starter box for every faction aside from Mercs and Minions in WM/H. So if I wanted to start playing, and say, Cygnar interested me, I could grab the Cygnar starter for $50 and have a legal, if small and not optimal starting force. The closest I can do for say, Lizardmen in Fantasy is their battalion box, which is $110 and needs an additional purchase in the form of a lord or hero choice for a legal army. The best choice is probably an Oldblood at $15, making the starting price $125. I don't know about you, but I wouldn't spend that much to start as a new player unless I had several friends already playing.


If I want to start Flames of War, and I want to play Russians or Italians, isn't that purely a la carte??

If I want to play X-wing, that starter still has opposed models I don't need. And I'm pretty sure that 1 X-wing or 2 Fighters isn't a valid starter force for either faction.

I know Malifaux crews don't include a rulebook - you would have to buy that separately. I assume Infinity is the same way.

Do all of the WMH faction starters include rules? Or do you have to buy the main rulebook / 2-faction starter?



Automatically Appended Next Post:
 MWHistorian wrote:
$135 for a very good force of 35pts that's actually competitive and comes with everything you need including basic rule book. And they're going to be doing these for all the factions.

It's what GW should be doing.


What the hell kind of Khador force is that? What are those Vostroyans / Valhallans doing there?

The Khador starter is 2 Heavies and a Warcaster. To scales up, add more Heavies!

This message was edited 1 time. Last update was at 2015/01/09 22:28:30


   
Made in gb
Thermo-Optical Hac Tao





Gosport, UK

 JohnHwangDD wrote:
Deadawake1347 wrote:
Talys wrote:
Well, WMH using a $50 starter box (or half of a $2-faction $100 starter box) is not really any better than 40k with half of Dark Vengeance. It's technically playable, but not really against people who have proper armies. The essence of your point is perfectly valid though -- generally, XWing, Infinity, or MERCs are all much cheaper to play, and WMH is significantly less expensive.

Dark Vengeance is a perfectly legitimate way to get into the hobby & game with a friend, so long as you understand that you're probably going to roll (at least) another thousand bucks before you're happy with an army.


My point is that it's really the only valid option, one which only works if there are two people, one interested in Dark Angels, the other in Chaos.
There's no starter box for Dark Eldar, just to pick a random faction. However, there's a starter box for every faction aside from Mercs and Minions in WM/H. So if I wanted to start playing, and say, Cygnar interested me, I could grab the Cygnar starter for $50 and have a legal, if small and not optimal starting force. The closest I can do for say, Lizardmen in Fantasy is their battalion box, which is $110 and needs an additional purchase in the form of a lord or hero choice for a legal army. The best choice is probably an Oldblood at $15, making the starting price $125. I don't know about you, but I wouldn't spend that much to start as a new player unless I had several friends already playing.


If I want to start Flames of War, and I want to play Russians or Italians, isn't that purely a la carte??

If I want to play X-wing, that starter still has opposed models I don't need. And I'm pretty sure that 1 X-wing or 2 Fighters isn't a valid starter force for either faction.

I know Malifaux crews don't include a rulebook - you would have to buy that separately. I assume Infinity is the same way.

Do all of the WMH faction starters include rules? Or do you have to buy the main rulebook / 2-faction starter?


All WMH starters come with quick start rules. Infinity rules are completely free online.

What are you on about with the Khador thing? Khador are an infantry faction and don't run lots of heavys well. That force in the box is a fairly competitive 35 point army.

This message was edited 1 time. Last update was at 2015/01/09 22:30:10


 
   
Made in us
Crazed Bloodkine




Baltimore, Maryland

When anyone sights an Ungor on a round base, let me know. I rebased them when they moved to the bigger WHFB base, then back to the smaller one, in their current incarnation. Won't do it again, even though I only have a few of the original metal mini's.

If its just warmarchines, or even big mini's, I'm cool with that.

"Sometimes the only victory possible is to keep your opponent from winning." - The Emperor, from The Outcast Dead.
"Tell your gods we are coming for them, and that their realms will burn as ours did." -Thostos Bladestorm
 
   
Made in us
Confessor Of Sins




WA, USA

While the picture is somewhat concerning, the overall message is that more information is needed. Now is not the time for pitchforks, wailing and gnashing of teeth, now is the time to figure out what we know.

Gotta just have patience. The rarest commodity online.

 Ouze wrote:

Afterward, Curran killed a guy in the parking lot with a trident.
 
   
Made in us
Regular Dakkanaut




Talys wrote:
Deadawake1347 wrote:
Talys wrote:


Well, WMH using a $50 starter box (or half of a $2-faction $100 starter box) is not really any better than 40k with half of Dark Vengeance. It's technically playable, but not really against people who have proper armies. The essence of your point is perfectly valid though -- generally, XWing, Infinity, or MERCs are all much cheaper to play, and WMH is significantly less expensive.

Dark Vengeance is a perfectly legitimate way to get into the hobby & game with a friend, so long as you understand that you're probably going to roll (at least) another thousand bucks before you're happy with an army.


My point is that it's really the only valid option, one which only works if there are two people, one interested in Dark Angels, the other in Chaos.
There's no starter box for Dark Eldar, just to pick a random faction. However, there's a starter box for every faction aside from Mercs and Minions in WM/H. So if I wanted to start playing, and say, Cygnar interested me, I could grab the Cygnar starter for $50 and have a legal, if small and not optimal starting force. The closest I can do for say, Lizardmen in Fantasy is their battalion box, which is $110 and needs an additional purchase in the form of a lord or hero choice for a legal army. The best choice is probably an Oldblood at $15, making the starting price $125. I don't know about you, but I wouldn't spend that much to start as a new player unless I had several friends already playing.


Well, you can also buy Stormclaw or Deathstorm, and have Space Wolves, Orks, Blood Angels, or Tyranids, too -- and have a legal formation (if not optimal). They all come with a manual, identical to the full size BRB in content. Most people would also buy at least one codex. With WMH, most people would buy the rulebook, and maybe their faction book. The problem is, if you're not playing with another person with very constrained units (just like WMH starter box), you'll probably lose most (all?) of your games and lose interest.

On any of the GW boxes, you get way, way better value in models as compared to WMH, or Infinity (Corvus Belli starter box). If you only want one faction, and are enterprising, you can (easily) sell all the stuff that's brand new on sprue. In fact, with Deathstorm, you can easily recover $60 (Canadian) just for carnifex and rulebook; and usually someone will pick up the genestealers and warriors for at least a few bucks. Or you can just model them for fun!

All things being equal though, the Covus Belli starter box from Infinity is probably the best, playable value, IMO.


You would have a point if those weren't (for patented GW reasons) limited edition and therefore only available by the whims of eBay or similar site now. And again, it's $125 for Deathstorm and Stormclaw, which you can get back if you sell off the other half. But don't you think it'd be a good idea if they came out with a budget starter where you don't have to sell off the other half after purchasing the whole thing?Seems like a hassle for the newer players.

I got into WM/H through one of those starters because it caught my eye, and cost as much as a single unit for 40K. Never once did I have any problem finding people willing to play quick little battlebox games. However, I don't know anyone who wants to play 40K or Fantasy at 500 points. Hell, there's even a format for larger battlebox style games in WM/H.

Honestly, I find it somewhat confusing that you're arguing against the idea of having Kill Team and an equivalent style game for Fantasy be more supported and promoted to help pull in new players. Do you really think that the starting point of several hundred dollars doesn't turn people off to the game before they even give it a shot?

Edit: Anyway, I think I've posted far enough off topic here. If you like I'd be happy to start another thread where we can discuss it more. I'm sure everyone else would appreciate this one sticking more to the rumors and new information for Fantasy's future.

This message was edited 1 time. Last update was at 2015/01/09 22:39:44


 
   
Made in ca
Fixture of Dakka




 Sigvatr wrote:
 pretre wrote:
I'm gonna have to dig up who the big proponents of pancake were.


inb4 Natfka.

The hilarious thing about pancake edition, however, is that it not only was a pretty good-looking forged piece of rules, it also was considerably better than the actual rules GW published.


Why would you bring up Natfka? He doesn't make rumours, he just gathers them. He never takes credit for it, unlike some other sites.

If we had pancake edition, I in most cases would have stayed with 40K and maybe spent a lot of money on it. On that note, I wonder how much GW lost from other people for what they do now and what they could have had if they gave what we wanted.

Agies Grimm:The "Learn to play, bro" mentality is mostly just a way for someone to try to shame you by implying that their metaphorical nerd-wiener is bigger than yours. Which, ironically, I think nerds do even more vehemently than jocks.

Everything is made up and the points don't matter. 40K or Who's Line is it Anyway?

Auticus wrote: Or in summation: its ok to exploit shoddy points because those are rules and gamers exist to find rules loopholes (they are still "legal"), but if the same force can be composed without structure, it emotionally feels "wrong".  
   
Made in ca
Fixture of Dakka






Deadawake1347 wrote:

You would have a point if those weren't (for patented GW reasons) limited edition and therefore only available by the whims of eBay or similar site now. And again, it's $125 for Deathstorm and Stormclaw, which you can get back if you sell off the other half. But don't you think it'd be a good idea if they came out with a budget starter where you don't have to sell off the other half after purchasing the whole thing?Seems like a hassle for the newer players.

I got into WM/H through one of those starters because it caught my eye, and cost as much as a single unit for 40K. Never once did I have any problem finding people willing to play quick little battlebox games. However, I don't know anyone who wants to play 40K or Fantasy at 500 points. Hell, there's even a format for larger battlebox style games in WM/H.

Honestly, I find it somewhat confusing that you're arguing against the idea of having Kill Team and an equivalent style game for Fantasy be more supported and promoted to help pull in new players. Do you really think that the starting point of several hundred dollars doesn't turn people off to the game before they even give it a shot?

Edit: Anyway, I think I've posted far enough off topic here. If you like I'd be happy to start another thread where we can discuss it more. I'm sure everyone else would appreciate this one sticking more to the rumors and new information for Fantasy's future.


No, not disagreeing with you at all against having a small scale game for Fantasy to promote pulling in new players. I think that would be a great thing.

I was just pointing out that there are options for starting up 40k on the cheap, that are about as bad as starting up some of the other games on the cheap. The Deathstorm and Stormclaw boxes are still for sale at many retailers. While I think they are great model value and good dollar value, I don't actually think they are a good way to get into the game.
   
Made in us
Decrepit Dakkanaut





Biloxi, MS USA

 JohnHwangDD wrote:


The Khador starter is 2 Heavies and a Warcaster. To scales up, add more Heavies!


Sure, if you want a terrible Khador force. Khador is really all about the infantry.

You know you're really doing something when you can make strangers hate you over the Internet. - Mauleed
Just remember folks. Panic. Panic all the time. It's the only way to survive, other than just being mindful, of course-but geez, that's so friggin' boring. - Aegis Grimm
Hallowed is the All Pie
The Before Times: A Place That Celebrates The World That Was 
   
Made in au
Grizzled Space Wolves Great Wolf





Chopxsticks wrote:
The decision to show two sets of bases opens up so many more questions... Well played GW, well played..
I'm not sure if it's well played when you consider that it's going to cause a lot of people to stop buying anything until they know what's happening.

I don't like much of these rumours at all. I think I'll just wait it out and see what happens, I'm fully expecting to put the last of my Warhammer armies in a box never to be touched again.
   
Made in us
Decrepit Dakkanaut






SoCal, USA!

 Platuan4th wrote:
 JohnHwangDD wrote:


The Khador starter is 2 Heavies and a Warcaster. To scales up, add more Heavies!


Sure, if you want a terrible Khador force. Khador is really all about the infantry.


The fact that any WM force can be all about the infantry is a travesty of what the game became from what it was originally sold as (a Warcaster, a Heavy, and 1+ other Jacks in a box)..

   
Made in us
Cosmic Joe





 JohnHwangDD wrote:
 Platuan4th wrote:
 JohnHwangDD wrote:


The Khador starter is 2 Heavies and a Warcaster. To scales up, add more Heavies!


Sure, if you want a terrible Khador force. Khador is really all about the infantry.


The fact that any WM force can be all about the infantry is a travesty of what the game became from what it was originally sold as (a Warcaster, a Heavy, and 1+ other Jacks in a box)..

Huh? WMH, especially Khador is very infantry based. Jacks are like tanks in WWII, a tank surrounded by infantry. Jacks are on the promotional stuff a lot because they're flashier, but the game's always been about combined arms and using different types of units in conjunction with one another.



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Chopxsticks wrote:
Or they are truly just ass holes...


GW is not AHoles, it's players. GW says use the base they came with. You have players who get but hurt if you use a square base in 40K.

This message was edited 1 time. Last update was at 2015/01/09 23:15:50


Agies Grimm:The "Learn to play, bro" mentality is mostly just a way for someone to try to shame you by implying that their metaphorical nerd-wiener is bigger than yours. Which, ironically, I think nerds do even more vehemently than jocks.

Everything is made up and the points don't matter. 40K or Who's Line is it Anyway?

Auticus wrote: Or in summation: its ok to exploit shoddy points because those are rules and gamers exist to find rules loopholes (they are still "legal"), but if the same force can be composed without structure, it emotionally feels "wrong".  
   
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Its possible the round bases are just for larger models, and square bases will remain for rank and file models.

its also possible they are entirely optional like the new "heroic" base size in deathstorm with 32mm bases and what not.
   
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Camas, WA

Davor wrote:
Why would you bring up Natfka? He doesn't make rumours, he just gathers them. He never takes credit for it, unlike some other sites.

Natfka may not like it, but he is a rumor monger. Because he posts all sorts of stuff under the heading 'anonymous source of faeit 212', he is no different than people like Darnok (who posts about what his birdies told him) or any of the other rumor mongers with 'sources'. He just chooses to deny that he is a rumor monger despite the evidence.

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Made in ca
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 pretre wrote:
Davor wrote:
Why would you bring up Natfka? He doesn't make rumours, he just gathers them. He never takes credit for it, unlike some other sites.

Natfka may not like it, but he is a rumor monger. Because he posts all sorts of stuff under the heading 'anonymous source of faeit 212', he is no different than people like Darnok (who posts about what his birdies told him) or any of the other rumor mongers with 'sources'. He just chooses to deny that he is a rumor monger despite the evidence.


Never seen it that way. I see your point.

Agies Grimm:The "Learn to play, bro" mentality is mostly just a way for someone to try to shame you by implying that their metaphorical nerd-wiener is bigger than yours. Which, ironically, I think nerds do even more vehemently than jocks.

Everything is made up and the points don't matter. 40K or Who's Line is it Anyway?

Auticus wrote: Or in summation: its ok to exploit shoddy points because those are rules and gamers exist to find rules loopholes (they are still "legal"), but if the same force can be composed without structure, it emotionally feels "wrong".  
   
Made in us
Badass "Sister Sin"






Camas, WA

Chopxsticks wrote:
Warhams-77 wrote:
Tomorrow's White Dwarf confirms round bases for Warhammer Fantasy

Source: Tabletopwelt.de Forum


This chafes my balls... why would they not release previous models with both bases if they knew they were doing this. I was literally going to go buy the VerminLord today from my lfg, wanna make a bet there is no round base in the box?


Automatically Appended Next Post:
The only other thing I can make from this is they will in fact still support a game based around square bases. Or they are truly just ass holes...

They are probably just allowing you to use whatever you want. Just like the non-answer we got on rebasing to 32mm.


Automatically Appended Next Post:
Davor wrote:
 pretre wrote:
Davor wrote:
Why would you bring up Natfka? He doesn't make rumours, he just gathers them. He never takes credit for it, unlike some other sites.

Natfka may not like it, but he is a rumor monger. Because he posts all sorts of stuff under the heading 'anonymous source of faeit 212', he is no different than people like Darnok (who posts about what his birdies told him) or any of the other rumor mongers with 'sources'. He just chooses to deny that he is a rumor monger despite the evidence.


Never seen it that way. I see your point.

Now if only Natfka would. He just deletes my posts on his blog if I bring it up.


Automatically Appended Next Post:
blaktoof wrote:
Its possible the round bases are just for larger models, and square bases will remain for rank and file models.

its also possible they are entirely optional like the new "heroic" base size in deathstorm with 32mm bases and what not.

Yeah. You totally got this in before me, but this is what I was trying to say.

This message was edited 2 times. Last update was at 2015/01/09 23:23:56


Looking for great deals on miniatures or have a large pile you are looking to sell off? Checkout Mindtaker Miniatures.
Live in the Pacific NW? Check out http://ordofanaticus.com
 
   
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Serious Squig Herder






Wow - that's really curious.

There's no way in hell I'm going to rebase my mostly painted Ogre/N. Goblin armies though.

It also seems like it's going to cause a big headache for GW. How many customers for the next few years will buy a box of something for their new Warhammer Fantasy Bubbles game and find square bases?
   
Made in us
Decrepit Dakkanaut






SoCal, USA!

 MWHistorian wrote:
 JohnHwangDD wrote:
 Platuan4th wrote:
 JohnHwangDD wrote:


The Khador starter is 2 Heavies and a Warcaster. To scales up, add more Heavies!


Sure, if you want a terrible Khador force. Khador is really all about the infantry.


The fact that any WM force can be all about the infantry is a travesty of what the game became from what it was originally sold as (a Warcaster, a Heavy, and 1+ other Jacks in a box)..

Huh? WMH, especially Khador is very infantry based. Jacks are like tanks in WWII, a tank surrounded by infantry. Jacks are on the promotional stuff a lot because they're flashier, but the game's always been about combined arms and using different types of units in conjunction with one another.


When I started playing WMH, there was no such thing as infantry. My Cryx consist of Dennie, 3 Slayers and a half-dozen chickens. Good stuff, played decently enough.

I'm glad I stopped buying before WMH became yet another bulk infantry game - I already have that from 40k and WFB, so no need to add to the pile.

   
 
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