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Made in pl
Longtime Dakkanaut




Where I play people that unhappy about necrons, are unhappy because of the BA treatment. Sure stuff got buffed. Some stuff got very nice. Only for an necron player to build those that army they have to drop everything they bought and more or less buy a new army. And if someone has cash for that, why not just buy eldar that work much smoother ?

I doubt many people who had to buy 6 AB boxs and 4-5 scyths is happy now.

If new eldar will be even better then they are now, but based around a first turn infiltration melee rush with scorpions , people won't be happy either.
   
Made in us
Stealthy Space Wolves Scout






Just because a unit is in the book doesn't mean you have to buy it.
A lot of VERY common units got buffs. Ghost Arks don't look like they glance themselves anymore. Destroyers that I love got another Wound. FLAYED ONES ARE GOOD!!! YAAAY!


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Made in pl
Longtime Dakkanaut




And any necron player with a 1500pts army will have. 0 destroyers. as they were bad. 0 flyed ones as they were beyond bad. Maybe 1-2 ghost arcs. As scyths were a much better transport option.
He will have to shelf his ctan, his crypteks, ABs, most of the scyths. And he will not have any of the melee units or the jetbikes which got realy nice with the no cover blast weapons.
As I said this is like the blood angles dex all over again. The new codex could be better, I don't know never played nids, but anyone who already had a necron army will struggle to be happy.
   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

Makumba wrote:
And any necron player with a 1500pts army will have. 0 destroyers. as they were bad. 0 flyed ones as they were beyond bad. Maybe 1-2 ghost arcs. As scyths were a much better transport option.
He will have to shelf his ctan, his crypteks, ABs, most of the scyths. And he will not have any of the melee units or the jetbikes which got realy nice with the no cover blast weapons.
As I said this is like the blood angles dex all over again. The new codex could be better, I don't know never played nids, but anyone who already had a necron army will struggle to be happy.


Assuming that all necron players started in fifth, it seems
Or that they only had what they used in a list.

This message was edited 1 time. Last update was at 2015/02/03 12:12:17


What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in be
Longtime Dakkanaut




euhm C'tans are gonna come off the shelves (except the Transcendant maybe). The nightbringer is very nice.
Crypteks are still good. Agreed, they lost a lot of that special gear that made them unique snowflakes, but you can use them to give warrior blobs 5+ invulns (and arguably 4+ reanimation protocol against ID in Decurions).

I had a necron army before the release, but I am not a netlist player so I didn't have 6 AB's and ditto Scythes.

This message was edited 1 time. Last update was at 2015/02/03 12:14:30


You don't have to be happy when you lose, just don't make winning the condition of your happiness.  
   
Made in au
Screaming Shining Spear





Western Australia

Scythes are still very good and even the AB has a place - even though it's now balanced.

Both of these no brainer choices have been brought back into line. Both got better due to core rules updates which were not factored into their original point value. It's now been taken into account

For gaming, hobby and events in Perth, Western Australia - https://objectivesecured.com.au 
   
Made in de
Decrepit Dakkanaut





I don't see AB having a place with the new price when there's an Obelisk.

   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

You can't spam an obelisk.

TL Tesla Destructors are still more accurate than the spheres, thanks to being twin linked.

This message was edited 1 time. Last update was at 2015/02/03 13:32:18


What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in nl
Loyal Necron Lychguard



Netherlands

The biggest con of the Obelisk is the firing-arc.
That and the fact that you are paying 160USD for a model that is only slightly and situationally better than a Barge.
I think it's more: People with an Obelisk will use the Obelisk and people with Barges will continue to use the Barges.

Makumba wrote:
And any necron player with a 1500pts army will have. 0 destroyers. as they were bad. 0 flyed ones as they were beyond bad. Maybe 1-2 ghost arcs. As scyths were a much better transport option.
He will have to shelf his ctan, his crypteks, ABs, most of the scyths. And he will not have any of the melee units or the jetbikes which got realy nice with the no cover blast weapons.
As I said this is like the blood angles dex all over again. The new codex could be better, I don't know never played nids, but anyone who already had a necron army will struggle to be happy.
That is not our responsibility nor Games Workshop's.
If a player, in a tabletop hobby, only buys the overpowered models then he should expect change like this and I personally do not feel sorry for these 'powerbuyers'.

You can still build a good army with all those models, but it will probably not be the strongest list any more.
 CthuluIsSpy wrote:
Assuming that all necron players started in fifth, it seems

I started after 6th BRB was released and still have all of those models, so that's not an excuse.
The reason I bought those is because they looked great.
I also only have two Flyers, because I do not like to spam the same unit four times.
Except Warriors, everyone loves to spam Warriors.
   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

Well yeah. It's just not necrons without warrior spam.

What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in gb
Hallowed Canoness





Between

 CthuluIsSpy wrote:
Well yeah. It's just not necrons without warrior spam.


Warrior Spam hasn't been Warrior Spam since they nerfed Warriors down to 4+ saves.



"That time I only loaded the cannon with powder. Next time, I will fill it with jewels and diamonds and they will cut you to shrebbons!" - Nogbad the Bad. 
   
Made in us
Gargantuan Gargant





New Bedford, MA USA

Makumba wrote:
And any necron player with a 1500pts army will have. 0 destroyers. as they were bad. 0 flyed ones as they were beyond bad. Maybe 1-2 ghost arcs. As scyths were a much better transport option.
He will have to shelf his ctan, his crypteks, ABs, most of the scyths. And he will not have any of the melee units or the jetbikes which got realy nice with the no cover blast weapons.
As I said this is like the blood angles dex all over again. The new codex could be better, I don't know never played nids, but anyone who already had a necron army will struggle to be happy.


Only if they built soley around the power units of the last codex.

I have 20+ Destroyers, 20+ Flayed ones, 3 Ghost Arks, and 2 Monoliths that are going to get more use. Anyone who owns Lychguard and Praetorians is doing a happy dance.

Also, your assesment of the changes in entirely overly grim. Crypteks are incredibley usefull as a defensive tool. Scythes are still good. C'tan are about the same, they weren't particularly good last edition. AB's are about the only thing that should expect to collect some dust.

Warriors and Immortals are better than they have ever been.

   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

 Furyou Miko wrote:
 CthuluIsSpy wrote:
Well yeah. It's just not necrons without warrior spam.


Warrior Spam hasn't been Warrior Spam since they nerfed Warriors down to 4+ saves.


That's why we have ghost arks.
Those 5 points from the 3rd ed warrior costs had to somewhere

What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in gb
Hallowed Canoness





Between

Codex Creep would have seen them come down to 15 points anyway just to be in line with Space Marines :p I could have lived with that and T5 immortals!



"That time I only loaded the cannon with powder. Next time, I will fill it with jewels and diamonds and they will cut you to shrebbons!" - Nogbad the Bad. 
   
Made in us
Decrepit Dakkanaut




 CthuluIsSpy wrote:
RaptorHunter wrote:
 CthuluIsSpy wrote:
RaptorHunter wrote:
My best friend plays necrons and after reading the new Codex I absolutely have no idea how to beat him. We just started playing a few months ago and I got used to the "focus one unit" approach to necrons, but now I have no idea what to do. His basic troops have a weapon that can wound anything with a 4+ .


Well, that's wrong. Nothing in the book allows him to do that, unless he's fielding purely deathmarks.
Also, you do realize that Instant Death gives a -1 penalty to RP, right? That 4+ from the cryptek or Decurion becomes a 5+


Sorry, typed in haste! I meant they can wound anything on a 6 with a 4+ armour save and 4+ FNP. However, I had no idea that ID gave a -1 penalty to RP. That makes things a lot more manageable. Is that new in this codex or have we simply missed that rule this entire time?


It's a new addition.
The wound everything on a six isn't that special, unless you are using exclusively Wraithlords.
Keep in mind that bolters can also wound most things on a 6, up to T7.

It was more relevant of a rule when I played 4th, and our basic guns couldn't wound T7.

CaptainStabby wrote:
If Tyberos falls and needs to catch himself it's because the ground needed killing.

 jy2 wrote:
BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.

 vipoid wrote:
Indeed - what sort of bastard would want to use their codex?

 MarsNZ wrote:
ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever.
 
   
Made in de
Decrepit Dakkanaut





 CthuluIsSpy wrote:
Makumba wrote:
And any necron player with a 1500pts army will have. 0 destroyers. as they were bad. 0 flyed ones as they were beyond bad. Maybe 1-2 ghost arcs. As scyths were a much better transport option.
He will have to shelf his ctan, his crypteks, ABs, most of the scyths. And he will not have any of the melee units or the jetbikes which got realy nice with the no cover blast weapons.
As I said this is like the blood angles dex all over again. The new codex could be better, I don't know never played nids, but anyone who already had a necron army will struggle to be happy.


Assuming that all necron players started in fifth, it seems
Or that they only had what they used in a list.


Necrons were a major FOTM army in 5th / 6th and it really shows.

   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

 Furyou Miko wrote:
Codex Creep would have seen them come down to 15 points anyway just to be in line with Space Marines :p I could have lived with that and T5 immortals!


I miss T5 immortals. Those were awesome

What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in gb
Hallowed Canoness





Between

I miss T8 Scarabs, too...



"That time I only loaded the cannon with powder. Next time, I will fill it with jewels and diamonds and they will cut you to shrebbons!" - Nogbad the Bad. 
   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

Now that's a new one.
2nd ed?

What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in pl
Longtime Dakkanaut




 adamsouza wrote:


Also, your assesment of the changes in entirely overly grim. Crypteks are incredibley usefull as a defensive tool. Scythes are still good. C'tan are about the same, they weren't particularly good last edition. AB's are about the only thing that should expect to collect some dust.

Warriors and Immortals are better than they have ever been.

I don't play necrons. I play IG. But tell me, necron armies here were using 2 chariots 4-5 scyths, 3 AB and tesla immortals. Now chariots got weaker, imo, or at least changed a lot. There is no way 4-5 scyths will fit in to a necron army, just like my IG can't fit 4 vendettas in to an army. AB are horrible, if they can't jink then we are looking here at skimer version of hydra flakk guns.

Only ctan that was run was the LoW one and that one was nerfed. The shard ones have random shoting, which is horrible.
Don't know about immortals rules, but people will have to get guass arms for them back again. Also if am not wrong the base size of units got bigger, so people will have to buy more units anyway. Those that used necrons in transports now won't be able to put their lords inside as they 10 man transports now.

Again I didn't say that the necron army became bad. I don't know that, I don't play necron. But someone would have had to buy bad units in 5th or 6th, to be happy about them.That is why I can imagine why people whos army not only got bad, but also lost the way they like to play , arre unhappy.
I doubt a BA player who liked to play with razorbacks and assault marines is happy that the new BA codex has heavy flamer tacs, grav weapons etc. I know that I am unhappy about my army going from good vets in chimeras and vendettas to you will lose no matter what you take, because your army is too slow and not resilient enough.


I haven't played in 4th, but from other people told me necron were rather horrible back then. made out of destroyer spam and auto lose condition in rules.
   
Made in nl
Loyal Necron Lychguard



Netherlands

AB's can still Jink.

And no, one wouldn't have had to buy "bad" units.
He would have to buy something besides the three overpowered ones.

What is your point?
Do you want us to feel bad because Timmy Powergamer has to buy a new FOTM-unit?
Well, nobody cares about those players.
   
Made in de
Violent Space Marine Dedicated to Khorne






Makumba wrote:

Those that used necrons in transports now won't be able to put their lords inside as they 10 man transports now.


You can still put your Warriors and your lord in a ghost ark once you lost 1 warrior as the only restrictions are the size of the squad (resolved now that you lost 1 warrior, so with your lord you have 10 in total) and the unit type (your lord still counts as infantry). It works. Just not from the start. That brings me to another question. Can i decide not to reanimate?



This message was edited 5 times. Last update was at 2015/02/03 18:41:34


 stealth992 wrote:
...
Or you can just keep buying chaos everything, and not play them. Just sit alone in your room for years, painting and detailing, and detailing some more. Then keep doing that for years until you own upwards of 10000 points of chaos. Keep shining their swords and sharpening their knives. Then some day, some wonderful day, when a new book comes out that will realize your armies' potential, come out from hiding. Everyone will have thought you had left warhammer 40k for good, but no, you had been training, preparing, and brooding for this moment. Return with such vengeance and hatred that you will not hold back, and you will destroy everything in your path. Like a true chaos crusade, wait for the right moment, then burst forth from the Eye of Terror and unleash your pain on the whole universe. And when they cry and complain that you are OP and that it's not fair. Reassure them that it's true. It isn't fair, but it's what they DESERVE. All of them, each and every one of them deserve to be obliterated into oblivion. And if they ask you to play with a fluffy army, tell them you will do so. But on game day bring the meanest nastiest, ugliest army you can. Give them no opportunity for victory, give them no opportunity for enjoyment. Your only goal is to inflict as much pain and suffering as possible. And when they cry, and they will cry, laugh at them, drink their salty tears, and bath in their sweet, sweet blood.

 
   
Made in us
Loyal Necron Lychguard





Virginia

SicSemperTyrannis wrote:
Makumba wrote:

Those that used necrons in transports now won't be able to put their lords inside as they 10 man transports now.


You can still put your Warriors and your lord in a ghost ark once you lost 1 warrior as the only restrictions are the size of the squad (resolved now that you lost 1 warrior, so with your lord you have 10 in total) and the unit type (your lord still counts as infantry). It works. Just not from the start. That brings me to another question. Can i decide to not to REAP?





You could also just buy a Ghost ark in the Fact attack, and let your Royal court ride around in it....

40k:
8th Edtion: 9405 pts - Varantekh Dynasty  
   
Made in us
Mutilatin' Mad Dok






SicSemperTyrannis wrote:
Makumba wrote:

Those that used necrons in transports now won't be able to put their lords inside as they 10 man transports now.


You can still put your Warriors and your lord in a ghost ark once you lost 1 warrior as the only restriction is the size of the squad (resolved now that you lost 1 warrior, so with your lord you have 10 in total) and the unit type (your lord still counts as infantry). It works. Just not from the start. That brings me to another question. Can i decide to not to REAP?





You're correct, but not for the reasons you stated: squad size is not the only restriction. Ghost arks may only carry warriors and characters with the infantry type.

So what you said totally works, but that one line was a little misleading.

   
Made in us
Loyal Necron Lychguard





Virginia

 adamsouza wrote:
Makumba wrote:
And any necron player with a 1500pts army will have. 0 destroyers. as they were bad. 0 flyed ones as they were beyond bad. Maybe 1-2 ghost arcs. As scyths were a much better transport option.
He will have to shelf his ctan, his crypteks, ABs, most of the scyths. And he will not have any of the melee units or the jetbikes which got realy nice with the no cover blast weapons.
As I said this is like the blood angles dex all over again. The new codex could be better, I don't know never played nids, but anyone who already had a necron army will struggle to be happy.


Only if they built soley around the power units of the last codex.

I have 20+ Destroyers, 20+ Flayed ones, 3 Ghost Arks, and 2 Monoliths that are going to get more use. Anyone who owns Lychguard and Praetorians is doing a happy dance.

Also, your assesment of the changes in entirely overly grim. Crypteks are incredibley usefull as a defensive tool. Scythes are still good. C'tan are about the same, they weren't particularly good last edition. AB's are about the only thing that should expect to collect some dust.

Warriors and Immortals are better than they have ever been.


I dunno, the Transcendant Ctan is still rather useful, and the Nightbringer is actually rather solid. The random powers suck, but his Gaze, being able to shoot in and out of combat, and hit FMCs, is pretty useful.

This message was edited 1 time. Last update was at 2015/02/03 18:44:58


40k:
8th Edtion: 9405 pts - Varantekh Dynasty  
   
Made in de
Violent Space Marine Dedicated to Khorne






 krodarklorr wrote:
SicSemperTyrannis wrote:
Makumba wrote:

Those that used necrons in transports now won't be able to put their lords inside as they 10 man transports now.


You can still put your Warriors and your lord in a ghost ark once you lost 1 warrior as the only restrictions are the size of the squad (resolved now that you lost 1 warrior, so with your lord you have 10 in total) and the unit type (your lord still counts as infantry). It works. Just not from the start. That brings me to another question. Can i decide to not to REAP?





You could also just buy a Ghost ark in the Fact attack, and let your Royal court ride around in it....


Ah thanks totally overlooked that one.

 stealth992 wrote:
...
Or you can just keep buying chaos everything, and not play them. Just sit alone in your room for years, painting and detailing, and detailing some more. Then keep doing that for years until you own upwards of 10000 points of chaos. Keep shining their swords and sharpening their knives. Then some day, some wonderful day, when a new book comes out that will realize your armies' potential, come out from hiding. Everyone will have thought you had left warhammer 40k for good, but no, you had been training, preparing, and brooding for this moment. Return with such vengeance and hatred that you will not hold back, and you will destroy everything in your path. Like a true chaos crusade, wait for the right moment, then burst forth from the Eye of Terror and unleash your pain on the whole universe. And when they cry and complain that you are OP and that it's not fair. Reassure them that it's true. It isn't fair, but it's what they DESERVE. All of them, each and every one of them deserve to be obliterated into oblivion. And if they ask you to play with a fluffy army, tell them you will do so. But on game day bring the meanest nastiest, ugliest army you can. Give them no opportunity for victory, give them no opportunity for enjoyment. Your only goal is to inflict as much pain and suffering as possible. And when they cry, and they will cry, laugh at them, drink their salty tears, and bath in their sweet, sweet blood.

 
   
Made in gb
Hallowed Canoness





Between

CthuluIsSpy wrote:Now that's a new one.
2nd ed?


Yeah. Original Scarabs were individual models with T8 and a 2+ save. They had no attacks, but reduced the armour of any vehicle they were attached to by 3, and of course at the time every Necron (including Scarabs) came with Disruption Fields... at this time, Disruption Fields inflicted what was effectively Gets Hot on everyone within 3", along with a -1 modifier To Hit for every additional Necron in range... it modified the dice roll, not the result needed, so if a Marine was in range of 3 scarabs, his bolter, grenades and CC attacks would Get Hot on anything less than a 4 and thus could only hit on a 5+.



"That time I only loaded the cannon with powder. Next time, I will fill it with jewels and diamonds and they will cut you to shrebbons!" - Nogbad the Bad. 
   
Made in us
Loyal Necron Lychguard





Virginia

SicSemperTyrannis wrote:
 krodarklorr wrote:
SicSemperTyrannis wrote:
Makumba wrote:

Those that used necrons in transports now won't be able to put their lords inside as they 10 man transports now.


You can still put your Warriors and your lord in a ghost ark once you lost 1 warrior as the only restrictions are the size of the squad (resolved now that you lost 1 warrior, so with your lord you have 10 in total) and the unit type (your lord still counts as infantry). It works. Just not from the start. That brings me to another question. Can i decide to not to REAP?





You could also just buy a Ghost ark in the Fact attack, and let your Royal court ride around in it....


Ah thanks totally overlooked that one.


I honestly can't tell if that was sarcasm or not. >.>

40k:
8th Edtion: 9405 pts - Varantekh Dynasty  
   
Made in de
Violent Space Marine Dedicated to Khorne






 krodarklorr wrote:
SicSemperTyrannis wrote:
 krodarklorr wrote:
SicSemperTyrannis wrote:
Makumba wrote:

Those that used necrons in transports now won't be able to put their lords inside as they 10 man transports now.


You can still put your Warriors and your lord in a ghost ark once you lost 1 warrior as the only restrictions are the size of the squad (resolved now that you lost 1 warrior, so with your lord you have 10 in total) and the unit type (your lord still counts as infantry). It works. Just not from the start. That brings me to another question. Can i decide to not to REAP?





You could also just buy a Ghost ark in the Fact attack, and let your Royal court ride around in it....


Ah thanks totally overlooked that one.


I honestly can't tell if that was sarcasm or not. >.>


Nah I´m serious. I´m new into the hobby so my sarcasm and bitterness hasn´t fully evolved (yet). Were they fast attack in the previous codex too? Don´t have the old one laying around atm.

This message was edited 1 time. Last update was at 2015/02/03 19:12:15


 stealth992 wrote:
...
Or you can just keep buying chaos everything, and not play them. Just sit alone in your room for years, painting and detailing, and detailing some more. Then keep doing that for years until you own upwards of 10000 points of chaos. Keep shining their swords and sharpening their knives. Then some day, some wonderful day, when a new book comes out that will realize your armies' potential, come out from hiding. Everyone will have thought you had left warhammer 40k for good, but no, you had been training, preparing, and brooding for this moment. Return with such vengeance and hatred that you will not hold back, and you will destroy everything in your path. Like a true chaos crusade, wait for the right moment, then burst forth from the Eye of Terror and unleash your pain on the whole universe. And when they cry and complain that you are OP and that it's not fair. Reassure them that it's true. It isn't fair, but it's what they DESERVE. All of them, each and every one of them deserve to be obliterated into oblivion. And if they ask you to play with a fluffy army, tell them you will do so. But on game day bring the meanest nastiest, ugliest army you can. Give them no opportunity for victory, give them no opportunity for enjoyment. Your only goal is to inflict as much pain and suffering as possible. And when they cry, and they will cry, laugh at them, drink their salty tears, and bath in their sweet, sweet blood.

 
   
Made in de
Decrepit Dakkanaut





SicSemperTyrannis wrote:

You can still put your Warriors and your lord in a ghost ark once you lost 1 warrior as the only restrictions are the size of the squad (resolved now that you lost 1 warrior, so with your lord you have 10 in total) and the unit type (your lord still counts as infantry). It works. Just not from the start. That brings me to another question. Can i decide not to reanimate?





If any tactic requires you to lose models first, chances are, that tactic is bad.

   
 
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