Author |
Message |
 |
|
 |
Advert
|
Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
- No adverts like this in the forums anymore.
- Times and dates in your local timezone.
- Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
- Email notifications for threads you want to watch closely.
- Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now. |
|
 |
![[Post New]](/s/i/i.gif) 2015/02/02 14:27:47
Subject: New Harlequins - Discuss
|
 |
Omnipotent Necron Overlord
|
Waste of time. Fix tactical marines, give them a new transport if you want to sell some models that aren't selling. GW sucks.
|
If we fail to anticipate the unforeseen or expect the unexpected in a universe of infinite possibilities, we may find ourselves at the mercy of anyone or anything that cannot be programmed, categorized or easily referenced.
- Fox Mulder |
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/02/02 15:37:46
Subject: New Harlequins - Discuss
|
 |
Fresh-Faced New User
Cambridgeshire
|
vipoid wrote:One thing I feel I should bring up regarding the Embrace/Caress comparisons is that the Embrace is HoW hits - so in order to get all of them you have to get every harlequin in BTB with the enemy.
When comparing the two, I just feel you should be careful about the assumption that 10 models will all get into BTB with their target. As, to me, this seems very optimistic if you're not fighting infantry-guard or an ork horde.
Indeed, but if the rumoured transport is the open-topped fast skimmer we are expecting, then getting the harlequins into base contact with the a unit of say 5 models or a tank shouldn't actually be particularly difficult.
The real issue is making sure you have something to assault first and draw the overwatch fire because that will hurt them.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/02/02 15:46:41
Subject: New Harlequins - Discuss
|
 |
Mighty Vampire Count
|
Xenomancers wrote:Waste of time. Fix tactical marines, give them a new transport if you want to sell some models that aren't selling. GW sucks.
Of fix the broken stuff in the game that makes them look so bad maybe?
I have 4 1/2 Marine armies - we simply don't need this ongoing multi Codex bloat with various ever so slightly different Chapters being given "new" stuff to try and make them actually different.
|
I AM A MARINE PLAYER
"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos
"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001
www.dakkadakka.com/dakkaforum/posts/list/528517.page
A Bloody Road - my Warhammer Fantasy Fiction |
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/02/02 16:30:28
Subject: New Harlequins - Discuss
|
 |
Screaming Shining Spear
|
Ravenous D wrote:Well lets run some math for a guide.
a 10 man unit of Harlies is 225 to 255 with either all kisses, embraces, or all caresses, and haywire grenades on the squad leader.
If you manage to get them unscathed into combat, and that's a big if, you'll do the following:
Against 10 marines:
Embraces: 20 hits, 17 wounds, 6 dead at I10, followed by 41 attacks, 28 hits, 14 wounds, 4 more dead at I6. All dead with no swings back.
Kisses: 10 kiss attacks, 7 hits, 2 dead followed by 31 attacks, 20 hits, 10 wounds, 3 more dead. Half as good as embraces. Marines swing back and probably kill 2.
Caresses: 41 attacks. 6 autodead, 22 other hits, 11 wounds, 3 more dead. Still not as good as the embraces. But better against medium and heavy tanks.
Against say 20 guardsmen:
Embraces: 20 hits, 17 wounds, 11 dead, followed by 41 attacks, 27 hits, 18 wounds, 12 more dead.
Kisses: 10 kiss attacks, 7 hits, 1 kiss wound, 5 other wounds, 5 dead. 31 other attacks, 20 hits, 14 wounds, 10 dead.
Caresses: 41 attacks. 6 autodead, 22 other hits, 15 wounds, 10 more dead.
Against tanks (I wont bother with kisses as they clearly wont be as good as others). Assume 1 HP gone from the Haywire grenade too. Anything with av 10 back armour will suffer 4 glances on average for a total of 5Hps before adding the specials
Embraces (remember hammer of wrath hits the side you are assaulting) :
Av10: 20 hits, 6 pens 4 glances
Av11: 20 hits, 3 pens, 3 glances
Av12: 20 hits, 3 glances
Av13 and 14: N/A
Caresses: All Av types: 41 attacks, 6 glances.
I might be misreading this but I think you have messed up the numbers for the "kiss" attacks. 10 attacks, 7 hits and then S6 and ap2 means way more than 2 dead marines...
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/02/02 16:35:58
Subject: New Harlequins - Discuss
|
 |
Omnipotent Necron Overlord
|
Mr Morden wrote: Xenomancers wrote:Waste of time. Fix tactical marines, give them a new transport if you want to sell some models that aren't selling. GW sucks.
Of fix the broken stuff in the game that makes them look so bad maybe?
I have 4 1/2 Marine armies - we simply don't need this ongoing multi Codex bloat with various ever so slightly different Chapters being given "new" stuff to try and make them actually different.
Cept tactical marines are bad across the board in every chapter. You have 4 marine armies - I have 3 - most have at least 2...make a new box set with better looking tacticals and change their rules up in a data slate to make them competitive and bam...you just made several millions of dollars and made a lot of people happy. Don't know about you but I couldn't care less about harlequins - they are a niche unit - it doesn't make many happy and it doesn't make anyone any money. Basically it's bad for everyone.
|
If we fail to anticipate the unforeseen or expect the unexpected in a universe of infinite possibilities, we may find ourselves at the mercy of anyone or anything that cannot be programmed, categorized or easily referenced.
- Fox Mulder |
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/02/02 16:40:00
Subject: New Harlequins - Discuss
|
 |
Fixture of Dakka
|
Except for people who like Harlequins. Whereas changing tactical marines doesn't really help that many people.
|
tremere47-fear leads to anger, anger leads to hate, hate, leads to triple riptide spam |
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/02/02 16:42:01
Subject: New Harlequins - Discuss
|
 |
Longtime Dakkanaut
|
Xenomancers wrote: Mr Morden wrote: Xenomancers wrote:Waste of time. Fix tactical marines, give them a new transport if you want to sell some models that aren't selling. GW sucks.
Of fix the broken stuff in the game that makes them look so bad maybe?
I have 4 1/2 Marine armies - we simply don't need this ongoing multi Codex bloat with various ever so slightly different Chapters being given "new" stuff to try and make them actually different.
Cept tactical marines are bad across the board in every chapter. You have 4 marine armies - I have 3 - most have at least 2...make a new box set with better looking tacticals and change their rules up in a data slate to make them competitive and bam...you just made several millions of dollars and made a lot of people happy. Don't know about you but I couldn't care less about harlequins - they are a niche unit - it doesn't make many happy and it doesn't make anyone any money. Basically it's bad for everyone.
Tactical Marines are already good in comparison with many other units.
Harlequins create the stage where Marines play.
If GW were to follow your logic, 40K would only be about Marines, extremely boring, and you'd never get a Xenos to fight because all their codexes and miniatures would be 10 years older.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/02/02 16:48:40
Subject: New Harlequins - Discuss
|
 |
Executing Exarch
|
Massaen wrote:
I might be misreading this but I think you have messed up the numbers for the "kiss" attacks. 10 attacks, 7 hits and then S6 and ap2 means way more than 2 dead marines...
Ah, I misread the rule, I thought it was only ap2 on the 6. So it would be 7 hits, 6 dead.
|
Rick Priestley said it best:
Bryan always said that if the studio ever had to mix with the manufacturing and sales part of the business it would destroy the studio. And I have to say – he wasn’t wrong there! The modern studio isn’t a studio in the same way; it isn’t a collection of artists and creatives sharing ideas and driving each other on. It’s become the promotions department of a toy company – things move on!
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/02/02 17:14:54
Subject: New Harlequins - Discuss
|
 |
Grey Knight Psionic Stormraven Pilot
|
God In Action wrote: ALEXisAWESOME wrote:
Yes and no. I think i have a solid theory which i put on this thread, page 2. http://www.dakkadakka.com/dakkaforum/posts/list/30/632815.page By no means definitive, but it fits into my personal fan-hammer.
As for the Solitaire he fits right in with my null-deployment Dark Eldar list. Nothing on the board at the start of the game, everything should be on by turn 2. And with the Solitaire being so dam fast, he should be able to be a threat to a lot of the board due to Blitz so he can make his charge along with the rest of my scary stuff ala Dark Artisan's and Grotesques. He is also rather sexy, and i REALLY loved Motley. So for me it's a no-brainer. The Harlequins themselves? That will depend on that fancy new transport of theirs, if the Enigma's of the Black Library help them out and how the Shadowseer works.
Hate to break it to you, but this is technically an auto lose. The rules state that if at the end of any game turn (i.e. the end of each yours and the opponent's turn 1) you have no models on the board, you automatically lose. You just need to have at least one model on the board by the end of both player's turn 1,
You might want to re-read that. Nothing he wrote says he will have no models on the board at the end of turn 1. He only says he will start the game with no models on the board and all models will be on by turn 2. That rather implies he will have units deploying during the first turn.
|
Grey Knights 7500 points
Inquisition, 2500 points
Baneblade
Adeptus Mechanicus 3000 points |
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/02/02 17:16:37
Subject: New Harlequins - Discuss
|
 |
Screaming Shining Spear
|
Ravenous D wrote: Massaen wrote:
I might be misreading this but I think you have messed up the numbers for the "kiss" attacks. 10 attacks, 7 hits and then S6 and ap2 means way more than 2 dead marines...
Ah, I misread the rule, I thought it was only ap2 on the 6. So it would be 7 hits, 6 dead.
It also effects the other calculations and with S6 is a credible threat to light and medium AV as well
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/02/02 17:17:59
Subject: New Harlequins - Discuss
|
 |
Omnipotent Necron Overlord
|
pm713 wrote:Except for people who like Harlequins. Whereas changing tactical marines doesn't really help that many people.
Sorry to break it to you....but the ratio of people who want tactical marine updates compared to harlequin updates is probably close to 1000:1.
|
If we fail to anticipate the unforeseen or expect the unexpected in a universe of infinite possibilities, we may find ourselves at the mercy of anyone or anything that cannot be programmed, categorized or easily referenced.
- Fox Mulder |
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/02/02 17:37:52
Subject: New Harlequins - Discuss
|
 |
Fixture of Dakka
|
Sorry to break it to you, but wouldn't Harlies be part of fixing Tacs? When I want to kill Harlies, Boltguns are the first thing that comes to mind.
More Harlie-like things and fewer IK stupidity would go a long way towards fixing Tacs...
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/02/02 17:39:58
Subject: Re:New Harlequins - Discuss
|
 |
Lone Wolf Sentinel Pilot
PA Unitied States
|
BlackTalos wrote:Maybe just me having a moment, but what does:
-May take one item from the Enigmas of the Black Library list.
Refer to?
page 27 of the WD? Or an items list not yet released? (WD54?)
Those are going to be artifacts or some type of special ability, no one currently knows what they will be. These in my opinion will dictate if Harli's will be playable.
we still do not know if we'll see:
High Warlock? was in the original
are Shadowseers still in?
psychic powers for them?
no mention of Death Jester (I assume he is in)
Harli wraithlord will he be a true harli? or just ally one to count as?
I also assume jetbikes are in as sky weavers, maybe?
Neural Shredder? I saw this in a rumor as a pistol
one or two more weeks we'll find out alot of this
|
This message was edited 1 time. Last update was at 2015/02/02 17:49:28
22 yrs in the hobby
:Eldar: 10K+ pts, 2500 pts
1850 pts
Vampire Counts 4000+ |
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/02/02 18:13:33
Subject: Re:New Harlequins - Discuss
|
 |
Stalwart Strike Squad Grey Knight
|
Rune Stonegrinder wrote:we still do not know if we'll see:
High Warlock? was in the original
are Shadowseers still in?
psychic powers for them?
no mention of Death Jester (I assume he is in)
Harli wraithlord will he be a true harli? or just ally one to count as?
I also assume jetbikes are in as sky weavers, maybe?
Neural Shredder? I saw this in a rumor as a pistol
one or two more weeks we'll find out alot of this
For what it's worth right now:
I think the Neural Shredder pistol you're referring to is the Neural Disruptor in this week's release, no? 12" S1 AP2 Pistol Fleshbane
Current word is that Shadowseers and Death Jesters will be in, but will be in the last week of release since they already have models
Multiple sources also list Jetbikes and High Warlock as coming
You are correct, we'll know more about their viability once all the rules are in. I just wanted to make sure all the info here was as current as possible.
|
Armies Played: Grey Knights Tyranids Harlequins (WIP) |
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/02/02 18:33:06
Subject: New Harlequins - Discuss
|
 |
Sneaky Lictor
|
Xenomancers wrote:pm713 wrote:Except for people who like Harlequins. Whereas changing tactical marines doesn't really help that many people.
Sorry to break it to you....but the ratio of people who want tactical marine updates compared to harlequin updates is probably close to 1000:1.
Did we just go over a bridge or something?
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/02/02 18:35:42
Subject: New Harlequins - Discuss
|
 |
Omnipotent Necron Overlord
|
Bharring wrote:Sorry to break it to you, but wouldn't Harlies be part of fixing Tacs? When I want to kill Harlies, Boltguns are the first thing that comes to mind.
More Harlie-like things and fewer IK stupidity would go a long way towards fixing Tacs...
really? You'd take a squad of marines vs harlequins? even before their rework they were essentially designed to tear marines apart - without taking a loss.
|
If we fail to anticipate the unforeseen or expect the unexpected in a universe of infinite possibilities, we may find ourselves at the mercy of anyone or anything that cannot be programmed, categorized or easily referenced.
- Fox Mulder |
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/02/02 18:47:50
Subject: New Harlequins - Discuss
|
 |
Fixture of Dakka
|
Umm... Try shooting them? Like, with guns?
(2/3)(2/3)(2/3) = 8/27ths. At 24", that's 3 dead Harlies. Rapid fire is 6 dead harlies.
That's no Special and no Heavy. Just imagine the sweet sweet smell of burning space elf clown meat if they ever dance near a flamer! Although they do taste funny.
Then, in melee, Harlies do have an advantage. But they cost a boatload more than a Marine.
So, basically, if your Marines sit around twiddling their thumbs while Harlies get close, then charge, Marines will lose to the more expensive CC-dedicated unit. But if Marines get off a rapid fire volley, Marines will win on a per-model basis despite being absurdly cheaper.
In other words, if Harlies are hard-countering your Tacs, you're doing it very wrong.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/02/02 19:20:10
Subject: New Harlequins - Discuss
|
 |
Longtime Dakkanaut
|
I don't think anyone can successfully argue that Tactical Marines are bad.
They may not be good enough for the tournament scene, but at 14 points, 3+ Save 4/4/4/4 ATSKNF Krak Grenade + options including access to Drop Pods they'll never be "bad".
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/02/02 19:33:54
Subject: New Harlequins - Discuss
|
 |
Longtime Dakkanaut
|
Yeh, tac marines are among the best basic troops, and with drop pods being broken good and cheap, space marine players really don't have much to complain about. But then they never did, doesn't stop them though.
Not really the topic for this thread though, so stop it please unless you can make it relevant thanks
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/02/02 19:51:27
Subject: New Harlequins - Discuss
|
 |
Boom! Leman Russ Commander
|
I see I'm not the only one missing the death jester
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/02/02 20:14:54
Subject: New Harlequins - Discuss
|
 |
Longtime Dakkanaut
|
I'm really interested in what his rules will be, but I also can't wait for the other harlequin units/transports to come out. Exciting times.
I do wonder if they are keeping the same jester model, as they have taken the jester and shadowseer models off the website now. Maybe being re-released in plastic, which would be nice.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/02/02 20:36:04
Subject: New Harlequins - Discuss
|
 |
Foolproof Falcon Pilot
Livingston, United Kingdom
|
Xenomancers wrote:Waste of time. Fix tactical marines, give them a new transport if you want to sell some models that aren't selling. GW sucks.
This is why we can't have good things: Imperial players complaining.
Maybe one day we'll get a Forgeworld 50k ruleset. No humans, only Xenos dancing in the fiery ruins of Terra
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/02/02 20:45:38
Subject: New Harlequins - Discuss
|
 |
Longtime Dakkanaut
|
Charles Rampant wrote: Xenomancers wrote:Waste of time. Fix tactical marines, give them a new transport if you want to sell some models that aren't selling. GW sucks.
This is why we can't have good things: Imperial players complaining.
Maybe one day we'll get a Forgeworld 50k ruleset. No humans, only Xenos dancing in the fiery ruins of Terra 
Lol yeh, damn imperials.
I mean they get to use any units from imperial guard, SOB, inquisition, imperial knights, and any of the space marine codices, without any downsides at all, as well as being able to use each others transports and independant characters freely....
Whereas orks can do exactly none of this, everything is "one eye open" and no transport or IC sharing and are a weaker codex in the first place.
Tac marines have nothing to complain about. They are safe in a big imperial bubble.
While I'm happy so far with the harlequin releases (and am looking forward to the rest of it) this has made me think that I would really like something similar to happen for orks. Maybe make the dread mob stuff official and release some more stuff for them. Just to bring them up to speed.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/02/02 21:33:15
Subject: New Harlequins - Discuss
|
 |
Sneaky Lictor
|
Niiru wrote: Charles Rampant wrote: Xenomancers wrote:Waste of time. Fix tactical marines, give them a new transport if you want to sell some models that aren't selling. GW sucks.
This is why we can't have good things: Imperial players complaining.
Maybe one day we'll get a Forgeworld 50k ruleset. No humans, only Xenos dancing in the fiery ruins of Terra 
Lol yeh, damn imperials.
I mean they get to use any units from imperial guard, SOB, inquisition, imperial knights, and any of the space marine codices, without any downsides at all, as well as being able to use each others transports and independant characters freely....
Whereas orks can do exactly none of this, everything is "one eye open" and no transport or IC sharing and are a weaker codex in the first place.
Tac marines have nothing to complain about. They are safe in a big imperial bubble.
While I'm happy so far with the harlequin releases (and am looking forward to the rest of it) this has made me think that I would really like something similar to happen for orks. Maybe make the dread mob stuff official and release some more stuff for them. Just to bring them up to speed.
Bring back the Boar Boys!
Seriously, though, the new Death Jester has been spotted. Check the rumor page re same. Also, the new WD cover has the Harlie Jetbikes on it. They look awesome!
|
This message was edited 1 time. Last update was at 2015/02/02 21:33:30
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/02/02 22:11:50
Subject: New Harlequins - Discuss
|
 |
Longtime Dakkanaut
|
Boar boyz and old zogwort, good times
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/02/02 22:43:35
Subject: New Harlequins - Discuss
|
 |
Stalwart Strike Squad Grey Knight
|
Asmodas wrote:Seriously, though, the new Death Jester has been spotted. Check the rumor page re same. Also, the new WD cover has the Harlie Jetbikes on it. They look awesome!
Ooooh, two-man Jetbikes!  I'm seriously excited about the prospects of a heavier unit with Eldar Jetbike powers.
I can't help but wonder, though, if the old cowls will fit on these new bikes... they were so amazing looking!
|
Armies Played: Grey Knights Tyranids Harlequins (WIP) |
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/02/02 23:17:09
Subject: New Harlequins - Discuss
|
 |
Longtime Dakkanaut
|
Doomaflatchi wrote: Asmodas wrote:Seriously, though, the new Death Jester has been spotted. Check the rumor page re same. Also, the new WD cover has the Harlie Jetbikes on it. They look awesome!
Ooooh, two-man Jetbikes!  I'm seriously excited about the prospects of a heavier unit with Eldar Jetbike powers.
I can't help but wonder, though, if the old cowls will fit on these new bikes... they were so amazing looking!
I hadn't actually seen this picture... they look cool!
Problem is, eldar jetbikes themselves tend to be good cos they are priced low enough to take multiple units and dish out fast firepower, with jetbike movement. All good.
These... I suspect will be priced higher, and so will have to be powerful enough to make up for that. Extra wounds, extra damage...
Though if they end up being terminator prices, but with jetbike movement... that could be crazy good.
Ooh fun times.
I'm going to hold off on pre-ordering any harlequin troops until all the new figures/dataslate has been released, as I dont want to end up having things I dont use...
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/02/02 23:28:06
Subject: New Harlequins - Discuss
|
 |
Powerful Phoenix Lord
|
Probable Statline for bikes:
WS BS S T W I A Ld Sv
5 4 3 4 1 6 2 9 3+/5++
Alternatively, if it is 2 models per bike, expect Wounds and Attacks to double.
|
Greebo had spent an irritating two minutes in that box. Technically, a cat locked in a box may be alive or it may be dead. You never know until you look. In fact, the mere act of opening the box will determine the state of the cat, although in this case there were three determinate states the cat could be in: these being Alive, Dead, and Bloody Furious.
Orks always ride in single file to hide their strength and numbers.
Gozer the Gozerian, Gozer the Destructor, Volguus Zildrohar, Gozer the Traveler, and Lord of the Sebouillia |
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/02/03 01:38:57
Subject: Re:New Harlequins - Discuss
|
 |
Fresh-Faced New User
USA
|
I just got the WD and I can say I really really like the Harlequins. The customization is great and the Solitaire looks so much fun to paint and use. It makes me really want to start collection Dark Eldar and be that weird guy. Can't wait to see what is in the next WD.
|
"While a single mass reactive bolter shell from a Space Marine can stop a single foe in their tracks, the hail of a million lasguns can halt the advance of an entire army" |
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/02/03 01:40:18
Subject: Re:New Harlequins - Discuss
|
 |
Stoic Grail Knight
|
I just want to start seeing Unbound armies with Harlequins riding in Land Raiders again.
|
|
 |
 |
|