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![[Post New]](/s/i/i.gif) 2015/02/26 08:19:45
Subject: Re:Power Level of the Necron Codex
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Dakka Veteran
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adamsouza wrote:
I'll be happy to revisit this conversation, 3 months from now, after we get more tournament results because I'm confident that Necrons still won't be dominating the tournament scene.
Agree totally.
I like the book because I can field allot of different units and still feel like I have a chance to win in a "normal" game, the internal balance is amazing. But against power lists? whole different story..
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![[Post New]](/s/i/i.gif) 2015/02/26 08:30:54
Subject: Power Level of the Necron Codex
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Longtime Dakkanaut
Moscow, Russia
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Yes. The greatness, the "thank you GW I want to kiss you" part of the codex is that now I can play an army that is fluffy against one of the BS min-max builds, which are an abomination in the face of god and man, and possibly win.
Death to min-Warrior Night Scythe spam!
Death to Deathmarks and Despair Crypteks!
Death to "Stop Hitting Yourself" Mind-Schackle Scarabs!
Death to Quadruple-Haywire Teleporting Crypteks!
Death to Invisible Centstars!
Death to Buffmanders!
Death to Belakor/Invisibility in every list!
It is this stuff that makes we want to just keep my models on the shelf and not play the game. The Decurion makes a fluffy army viable, and thank you GW for that.
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![[Post New]](/s/i/i.gif) 2015/02/26 08:33:44
Subject: Re:Power Level of the Necron Codex
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!!Goffik Rocker!!
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Jancoran wrote:
That being said, the fun factor here was very high. There's nothing more fun than a come back.
Agreed  And who does the comeback better than terminator-crons?
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![[Post New]](/s/i/i.gif) 2015/02/26 12:26:02
Subject: Re:Power Level of the Necron Codex
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Longtime Dakkanaut
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But... but... it was all the fault of 6th edition cheese that was ment to be thrown away into history bin by the new shiny, toned down, balanced 7th edition codieces. Well necrons just shat at the idea and we're back to the good old huge gaps between tiers. I only hope that at least eldar and tau books will be crap because it's pretty embarrasing for 40k universe to be dominated by those two factions imnho. Necrons despite robots riding robots silliness that newcrons brought are still infinitely better suited to be a menace than ponytail elves, the taudar dominance was really spoiling the mood for me.
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From the initial Age of Sigmar news thread, when its "feature" list was first confirmed:
Kid_Kyoto wrote:
It's like a train wreck. But one made from two circus trains colliding.
A collosal, terrible, flaming, hysterical train wreck with burning clowns running around spraying it with seltzer bottles while ring masters cry out how everything is fine and we should all come in while the dancing elephants lurch around leaving trails of blood behind them.
How could I look away?
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![[Post New]](/s/i/i.gif) 2015/02/26 13:10:57
Subject: Re:Power Level of the Necron Codex
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Numberless Necron Warrior
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I am not sure I buy the idea of crons being stronger. More units definately are viable but a lot of the broken stuff got toned down a fair bit.
We are more durable for sure, but at the same time we are less hurty and our anti air took a hit. Sadly I think we became even more frustrating to play against. I have to play more games before I can make up my mind regarding power level though, but my hunch is that we got slightly weaker at the high end.
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This message was edited 1 time. Last update was at 2015/02/26 17:08:31
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![[Post New]](/s/i/i.gif) 2015/02/26 13:55:57
Subject: Re:Power Level of the Necron Codex
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Longtime Dakkanaut
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They are stronger than orkz for sure.
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From the initial Age of Sigmar news thread, when its "feature" list was first confirmed:
Kid_Kyoto wrote:
It's like a train wreck. But one made from two circus trains colliding.
A collosal, terrible, flaming, hysterical train wreck with burning clowns running around spraying it with seltzer bottles while ring masters cry out how everything is fine and we should all come in while the dancing elephants lurch around leaving trails of blood behind them.
How could I look away?
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![[Post New]](/s/i/i.gif) 2015/02/26 17:50:17
Subject: Power Level of the Necron Codex
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Shas'o Commanding the Hunter Kadre
Olympia, WA
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well that depends o nthe orks build I guess. As with essentially every comparison ever. Automatically Appended Next Post: koooaei wrote: Jancoran wrote:
That being said, the fun factor here was very high. There's nothing more fun than a come back.
Agreed  And who does the comeback better than terminator-crons?
Oh the irony.
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This message was edited 1 time. Last update was at 2015/02/26 17:51:19
Hold out bait to entice the enemy. Feign disorder, and then crush him.
-Sun Tzu, the Art of War
http://www.40kunorthodoxy.blogspot.com
7th Ambassadorial Grand Tournament Registration: http://40kambassadors.com/register.php |
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![[Post New]](/s/i/i.gif) 2015/02/26 22:00:25
Subject: Re:Power Level of the Necron Codex
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Longtime Dakkanaut
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Following that line of thinking, you can say dark angels are not exactly weaker than eldar because some DA build can beat some eldar build. Obviously I mean on average, or top list vs top list, medium vs medium, fluffy vs fluffy etc or sth like that, I value my life to much to get into defining external codex comparision methods now.
I still say that necrons at least ruin the idea of 7th edition codieces being balanced vs each other, and as a result we get books that are both bland and externaly unbalanced. Joy.
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From the initial Age of Sigmar news thread, when its "feature" list was first confirmed:
Kid_Kyoto wrote:
It's like a train wreck. But one made from two circus trains colliding.
A collosal, terrible, flaming, hysterical train wreck with burning clowns running around spraying it with seltzer bottles while ring masters cry out how everything is fine and we should all come in while the dancing elephants lurch around leaving trails of blood behind them.
How could I look away?
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![[Post New]](/s/i/i.gif) 2015/02/26 22:07:37
Subject: Power Level of the Necron Codex
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Shas'o Commanding the Hunter Kadre
Olympia, WA
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I think you're painting this really broad brushstroke about codex's.
The reality is that the ork lists can be built to compete. That someone had certain models and that OTHER models are now preferable may even be true. But if you're willing to stay mentally agile and try new things, there's no reason that any codex should turn into an auto-loss in your mind.
There's one build in all of 40K that I fear above all others. And while it too can be taken down by CERTAIN builds, it comes the closest to being "too much". and thats one build in one codex.
I do not place necrons in this same category.
Look at whose winning tournaments. Tyranids are making a shockingly good case, while Eldar continue to do well, but smattered all over the top 25% are a bunch of codex's.
It is the General that matters the most. Not his list. Certainly not his CODEX. that's just too broad a brushstroak for me.
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This message was edited 1 time. Last update was at 2015/02/26 22:08:00
Hold out bait to entice the enemy. Feign disorder, and then crush him.
-Sun Tzu, the Art of War
http://www.40kunorthodoxy.blogspot.com
7th Ambassadorial Grand Tournament Registration: http://40kambassadors.com/register.php |
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![[Post New]](/s/i/i.gif) 2015/02/26 22:31:55
Subject: Power Level of the Necron Codex
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Blood-Drenched Death Company Marine
Little Rock, Arkansas
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It's more like there's a good half of the codices where the general matters.
And then there's the sad half of the codices that can, at best, be cherry picked for little ally or supporting detachments to go with the good ones.
Believe me, when you get a match between one of the "have" codices and one of the "have-nots," the general starts to matter a LOT less. I regularly switch off and play with some of my friends' necrons, tyranids, and tau, and it's like I'm playing the game on a lower difficulty setting.
If, at the time of this post, you only have BA models, the LVO win %'s would suggest that being near the top of a big tourney is an almost impossibility. (In case you haven't seen it, they have the lowest of all the armies at a startlingly low 30%)
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20000+ points
Tournament reports:
1234567 |
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![[Post New]](/s/i/i.gif) 2015/02/27 00:00:30
Subject: Power Level of the Necron Codex
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Shas'o Commanding the Hunter Kadre
Olympia, WA
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niv-mizzet wrote:It's more like there's a good half of the codices where the general matters.
And then there's the sad half of the codices that can, at best, be cherry picked for little ally or supporting detachments to go with the good ones.
Believe me, when you get a match between one of the "have" codices and one of the "have-nots," the general starts to matter a LOT less. I regularly switch off and play with some of my friends' necrons, tyranids, and tau, and it's like I'm playing the game on a lower difficulty setting.
If, at the time of this post, you only have BA models, the LVO win %'s would suggest that being near the top of a big tourney is an almost impossibility. (In case you haven't seen it, they have the lowest of all the armies at a startlingly low 30%)
I didn't really follow this line of reasoning. Are you suggesting that if you're good at 40K, you cannot play certain units successfully against stiff competition? If that's what you're suggesting...
The codex isn't playing you is it? The list is and more specifically the General. Unless you show me how that ceases to be true, I am sorry. I just don't understand how your conclusion is that the codex can play itself on ANY mode. I've run people to ground with Rough Riders. The "lesser" units are so often considered that way just because no ones ever had the patience to try and build around them and certainly not committed to a lot of practice time with it.
Now i play a lot. Like, a lot. 3 games a week is very normal and almost never less than two. This week I have 5 scheduled. So I do not feel like my time is wasted testing new things out. Maybe people with less time to game gravitate to sure things, and dont have the time to practice. thats not an indictment of a Codex or unit. Thats just a function of time.
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Hold out bait to entice the enemy. Feign disorder, and then crush him.
-Sun Tzu, the Art of War
http://www.40kunorthodoxy.blogspot.com
7th Ambassadorial Grand Tournament Registration: http://40kambassadors.com/register.php |
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![[Post New]](/s/i/i.gif) 2015/02/27 00:27:08
Subject: Power Level of the Necron Codex
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Dakka Veteran
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Agree Jancoran, if people were able to play more they could experiment with different unit's and understand they can win with there codex (against good opposition) with units the inter webs deemed #shamefull
It's hard to find 5 games a week! I need to move where you live!!
Also Tyrainds are easy mode? removing the one list where you take 47 Flyrants how are Tyranids as a Codex easy mode?
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![[Post New]](/s/i/i.gif) 2015/02/27 00:29:34
Subject: Re:Power Level of the Necron Codex
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Gargantuan Gargant
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That is because the Orks role in 40K is to provide an army with massive amounts of customized models possibilities that are target practice for other armies.
They've even cleverly brain washed the ork players to accept it with the fluff.
ORKS NEVER LOSE
IF THEY WIN, THEY WIN.
IF THEY RUN AWAY, THEY GET TO FIGHT ANOTHER DAY
IF THEY ALL DIE, IT DON'T COUNT.
Orks haven't been good since they went BS2 back in 3rd Edition.
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![[Post New]](/s/i/i.gif) 2015/02/27 00:40:03
Subject: Power Level of the Necron Codex
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Shas'o Commanding the Hunter Kadre
Olympia, WA
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bodazoka wrote:Agree Jancoran, if people were able to play more they could experiment with different unit's and understand they can win with there codex (against good opposition) with units the inter webs deemed #shamefull
It's hard to find 5 games a week! I need to move where you live!!
Also Tyrainds are easy mode? removing the one list where you take 47 Flyrants how are Tyranids as a Codex easy mode?
Tyranids aren't easy mode. They got a lot more impressive with the allowance of the Pods and so on. I personally don't really like the Tyranid aesthetic as much and it's one of three armies i don't own. but I have played against them plenty and it's good. Can be played a fair number of ways also.
Automatically Appended Next Post:
adamsouza wrote:
That is because the Orks role in 40K is to provide an army with massive amounts of customized models possibilities that are target practice for other armies.
They've even cleverly brain washed the ork players to accept it with the fluff.
ORKS NEVER LOSE
IF THEY WIN, THEY WIN.
IF THEY RUN AWAY, THEY GET TO FIGHT ANOTHER DAY
IF THEY ALL DIE, IT DON'T COUNT.
Orks haven't been good since they went BS2 back in 3rd Edition.
if their BS is being tested to any great degree, I'm pretty sure you're playing them wrong. Lol. since when is an Orks BS coming up often enough to truly matter? Hehehe.
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This message was edited 2 times. Last update was at 2015/02/27 00:41:35
Hold out bait to entice the enemy. Feign disorder, and then crush him.
-Sun Tzu, the Art of War
http://www.40kunorthodoxy.blogspot.com
7th Ambassadorial Grand Tournament Registration: http://40kambassadors.com/register.php |
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![[Post New]](/s/i/i.gif) 2015/02/27 01:49:22
Subject: Power Level of the Necron Codex
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Liche Priest Hierophant
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Jancoran wrote:
if their BS is being tested to any great degree, I'm pretty sure you're playing them wrong. Lol. since when is an Orks BS not coming up often enough to truly matter? Hehehe.
FTFY
Certainly necrons are not the beast I initially thought they would be when I first saw the rumors (that came to be true) ages ago.
Now that I've seen the codex in action, I know they aren't as strong as I initially thought (something my gut was telling me when I got and read the codex a few days after release).
They are certainly durable, and the decurion is the best codex-detachment so far, however they also lost a lot of their points-efficient shooting and other things.
Wraithwing got buffed by the Harvest, but lost Warscythe/ MSS DLord support and so are way less of an offensive threat, they're just an super-duper awesome defensive unit (too good of one, though).
Haywire-Tek bombs and Doom and Despair squads are now a thing of the past, and so our reliable AT is gone, and replaced with the less-reliable-but-not-bad gauss-spam
Our Str 7 spam is more expensive and not as tough (as jinking is no longer a no-brainer)
And 'Command' Barges now actually Command stuff, not being a crazy-tanking DISRUPTION CARNIFEX (seriously, that build wasn't good it cost too many points for what it did)
However, everything else is now viable, so certain builds are greatly improved, others wrecked and a smaller number have been slightly improved.
I think this codex is above the level of the 7th Ed codexes, but not by as much as many keep claiming they are.
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![[Post New]](/s/i/i.gif) 2015/02/27 20:21:56
Subject: Power Level of the Necron Codex
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Loyal Necron Lychguard
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Matt.Kingsley wrote:
I think this codex is above the level of the 7th Ed codexes, but not by as much as many keep claiming they are.
I can agree with that...
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40k:
8th Edtion: 9405 pts - Varantekh Dynasty |
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![[Post New]](/s/i/i.gif) 2015/02/28 18:41:32
Subject: Re:Power Level of the Necron Codex
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Gargantuan Gargant
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Saw this and it made me think of the first few pages of this thread
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![[Post New]](/s/i/i.gif) 2015/02/28 18:50:49
Subject: Power Level of the Necron Codex
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Archmagos Veneratus Extremis
On the Internet
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I'm glad the opinion of the book has calmed down. The anger was getting a bit much.
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![[Post New]](/s/i/i.gif) 2015/02/28 19:14:39
Subject: Power Level of the Necron Codex
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Lone Wolf Sentinel Pilot
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ClockworkZion wrote:I'm glad the opinion of the book has calmed down. The anger was getting a bit much.
Isn't that how it is at least a little for most all codexes?
Though I agree the Necron codex "whining" has turned to the rational side quicker than I expected.
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![[Post New]](/s/i/i.gif) 2015/02/28 21:01:34
Subject: Re:Power Level of the Necron Codex
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Annoyed Blood Angel Devastator
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It didnt change , everyone just got tired of arguing with two people.
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![[Post New]](/s/i/i.gif) 2015/02/28 22:09:50
Subject: Re:Power Level of the Necron Codex
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Archmagos Veneratus Extremis
On the Internet
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I don't recall "everyone" being on either side of this.
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