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![[Post New]](/s/i/i.gif) 2015/04/24 19:44:48
Subject: Harlequin Stand Alone (and as Allies) Tactical Thread
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Missionary On A Mission
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Skerr wrote:Awesome, a unit of skyweavers that can be overwatched with banshee autarch on bike is great news!!
Automatically Appended Next Post:
I dont have the old or new dex in front of me. Does the jet autarch have assault grenades that a unit of attached skyweavers can benefit from?
I got a look at the Codex today and the Autarch has both plasma and haywire grenades stranded.
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Anvils Hammer wrote:
@MrFlutterPie - That's not currently a service we offer, but you can purchase quality miniatures from us..
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![[Post New]](/s/i/i.gif) 2015/04/24 20:32:15
Subject: Harlequin Stand Alone (and as Allies) Tactical Thread
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Regular Dakkanaut
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Autarch will swing at initiative, but the whole unit needs grenades in order to benefit from them. Bikes charging into cover will swing last still.
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ITC 2016 - Best of Harlequins |
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![[Post New]](/s/i/i.gif) 2015/04/27 21:16:41
Subject: Re:Harlequin Stand Alone (and as Allies) Tactical Thread
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Regular Dakkanaut
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So the single source tournament was yesterday! Here are the results of using my pure harlequin army. Reminder of the list. The tournament was only allowing a single detachment / formation / source, so I couldn't even do multiple formations or anything from the quins. My one concern going in was flyers. Game 1 - Versus IG (or Astra Militarum). My round 1 opponent was getting back into the game with a fluffy IG list. Three squads of guardsmen (not blob'd), Pask & friend, a vendetta with vets, ogryns, a ccs, two chimera, and three heavy weapons teams of 2 autocannons and a lascannon was his list, more or less. Early game saw him denying veil on my caress unit, rolling 3 6's on his 5 denial dice. Voidweavers killed pask's friend turn 1, doing 3 hull points after getting four hits from their small blasts on both tanks. Key players in this game were the skyweavers and the death jesters, tanking a lot of shots and killing off guardsmen left and right. Most of his units ran off the board from the jesters. The caress unit was able to make a long charge turn 2 to kill a guard squad. They were able to then charge pask to finish him off. Highlight of the game was having two starweavers surround his ogryns in their chimera, then a troupe charging it. Wasn't able to wreck it, but stunned it. In his ensuing turn, I was able to wreck it, but after some quins died to his shooting, I wasn't able to completely surround it. Still, only a psycher and 2 out of 6 ogryns could squeeze out of the wreck, giving me a nice bonus to not having to shoot them. We were only able to get to turn 3 as he was still learning most of his units / army, but I maxed points. 12-1 win to me. Game 2 - Versus White Scars. Round 2 opponent was a very nice guy. All of his bikes were forgeworld models, converted, and painted quite nicely. He had a smash chapter master, khan, 2 thunderfires, 6 units of grave bikes with some multimelta attack bikes....and a forgeworld fire raptor.  Having never played against a fire raptor and finding out what it did made this game significantly harder, as without allies, I had no anti-air whatsoever. Going in to this game, I was merely trying to survive, as the table, while having some small ruins, had no BLOS terrain, so it was a shooting gallery for him. Early game saw me reserve a lot of units to play the late game. I had to abandon maelstrom points as his two thunderfires and fire raptor just obliterated squad after squad, though veil of tears was clutch for turn 1. Solitaire did work this game, precision striking out his apothecary in his command squad. I wasn't fully able to block his hit & run from my units turn 2 as I had to send bikes to deal with his tfcs. In retrospect, I should have used the skyweavers to fully block his command squad's hit & run, as it would have saved a majority of my units from his fire raptor. Despite the uphill battle, I would have snagged a few points on turn 5, but alas, the game continued on to turn 6 and I lost. 1-12. Game 3 - Versus Dark Eldar. I was lucky and got one of the 2 tables that had some BLOS terrain this game. The dark eldar was a mix of splinter rack raiders, blasterborn in venoms, three talos, an archon, and a unit of reavers. I opted to deploy everything this game and took first turn, forcing most of his raiders & venoms to jink. Skyweavers took out the reavers easily, though they got lucky as the 2 remaining reavers failed to hit & run turn 2. (Side note - he accidentally played his reavers as WS 5. I would have wiped them out in the first round of combat, as most of my to hit rolls were 3's, especially the glaive. But failing hit & run made up for it). He was able to take out a few starweavers, getting a lucky explodes on my warlord's unit to kill all of them but the warlord and mask seer. After wiping out most of his vehicles, forcing his units to run towards my caress unit, pinning a 10 man warrior unit before charging in the solitaire, and forcing his deepstriking scourges off of my table edge, he wound up with just his unit of 3 talos left. Turn 5, I had the relic, was up 11 - 1 on maelstrom points, and had the tertiary as well. For fun and because he didn't want to quit, I charged the talos with a shadowseer, one troupe unit, and the solitaire, after getting off fog of dreams on them. The shadowseer had peril'd and rolled a 6, so most of the talos were only taking FNP against her. Between them all, (and a 6 on a kiss wound), I was able to kill all but 1 wound on a talos. The game ended with just one talos left alive for him. 12 - 0 victory to me. Overall, I went 2-1 with my quins and tied for 6th out of 18, points-wise. It wasn't a super hardcore tournament (hence only one source!), but I played well and had fun. Terrain was SERIOUSLY lacking, so my game 2 was an uphill battle with no way to hide any of my models. I wasn't a fan of adepticon maelstrom nor how tertiary was 3 points to whomever won the most of them, but format aside, I was very pleased with the quins. They certainly need allies, which the club is considering for the next tournament. I will say that it was nice to take a break from our super competitive meta in my home store and just play for fun. My opponents were all very nice guys and great sports. I'm looking forward to playing a few more competitive games with Harlequins / Eldar in the future, so I'll post some reports about them on here as well.
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This message was edited 1 time. Last update was at 2015/04/28 05:02:39
ITC 2016 - Best of Harlequins |
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![[Post New]](/s/i/i.gif) 2015/04/27 22:09:20
Subject: Re:Harlequin Stand Alone (and as Allies) Tactical Thread
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Missionary On A Mission
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Nice write up and congratz on doing well
I just started buying my Harlequin army today as my sisters are all but finished expect for a small thing here and there
I have been waiting a long time for a proper Harlequin dex so this is really exciting for me.
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Anvils Hammer wrote:
@MrFlutterPie - That's not currently a service we offer, but you can purchase quality miniatures from us..
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![[Post New]](/s/i/i.gif) 2015/04/28 03:31:54
Subject: Harlequin Stand Alone (and as Allies) Tactical Thread
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Frightening Flamer of Tzeentch
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Great write up and thanks.
Did the reroll to 1s on the invuln come into play?
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![[Post New]](/s/i/i.gif) 2015/04/28 05:07:00
Subject: Harlequin Stand Alone (and as Allies) Tactical Thread
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Regular Dakkanaut
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Honestly rerolling 1's never really made much of a difference. It saved maybe 1 or two players over the course of the day, but it wasn't the end all be all like it appears. The solitaire still died to the fire raptor shooting everything at him game two and took no wounds games 1 and 3.
I'd be fine with a masque detachment instead I suppose. The formation bonus was occasionally nice, but the wins/loss would have been the same without it.
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ITC 2016 - Best of Harlequins |
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![[Post New]](/s/i/i.gif) 2015/05/01 20:45:57
Subject: Harlequin Stand Alone (and as Allies) Tactical Thread
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Regular Dakkanaut
North Coast, NSW, Australia
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So now that the Eldar codex had been out for a week now, I'm going to throw up the same question:
Eldar or Dark Eldar allies?
What is good / bad for the Harlequins in the new Eldar dex? Any interesting combos with Phoenix Lords I'm missing?
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'Anyone can win, but it takes a good man to lose.'
-Louis Guzman |
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![[Post New]](/s/i/i.gif) 2015/05/01 21:01:01
Subject: Re:Harlequin Stand Alone (and as Allies) Tactical Thread
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Ancient Venerable Dark Angels Dreadnought
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as others have stated here, I'm going to mix DE and Harlies.
my group generally plays 1500pts and don't use flyers, so...
harlequin mask detachment
5 Harlies, neuro/caress, 2 kiss, 2 embrace, shadow weaver (Succubus joins this troupe) 208
9 Harlies, pw+hw gren, 5 kiss, 3 embrace (will ride in FA Raider from DE) 215
9 Harlies , pw+hw gren, 5 kiss, 3 embrace (will ride in FA Raider from DE) 215
Shadow Weaver (DE warriors and jester ride in this) 75
Shadow Weaver (DE warriors and jester ride in this) 75
Void weaver, haywire cannon 75
Deathjester (ride in shadow weaver) 60
Deathjester (ride in shadow weaver) 60
Shadowseer, lvl 2, mask of secrets (rides in raider) 100
Shadowseer, lvl 2 (rides in raider) 85
DE Realspace detachment
Succubus, archite glaive, hw gren 100
5 warriors (ride in shadow weaver) 40
5 warriors (ride in shadow weaver) 40
Raider, lance, night shields 75
Raider, lance, night shields 75
1498pts.
just a lot of fun running around.
With more points I'd add a ravager or Solitaire (can't decide), 6 reaver jetbikes with caltrops and blasters, and squeeze in another Void Weaver (so running 1850pts)
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![[Post New]](/s/i/i.gif) 2015/05/01 21:46:49
Subject: Harlequin Stand Alone (and as Allies) Tactical Thread
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Regular Dakkanaut
North Coast, NSW, Australia
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Oh, RYPHER, I FORGOT TO MENTION.
Thanks for the reports. It's nice to read them :-)
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'Anyone can win, but it takes a good man to lose.'
-Louis Guzman |
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![[Post New]](/s/i/i.gif) 2015/05/02 00:14:53
Subject: Re:Harlequin Stand Alone (and as Allies) Tactical Thread
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Ancient Venerable Dark Angels Dreadnought
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so thinking about the skyweavers, I really don't seen the point in taking haywire cannons for them. You're paying a lot of points for that attack profile so it should be used. 4 S5 attacks plus HOW on the charge is pretty nasty, especially if combined with a banshee autarch on a bike and jester kills moving units out of cover. For this reason, the shuricannon is better for me. besides, when not using them as harlies, I'll probably run four of them as shuribikes for Eldar to use up a Troops slot. Saves buying more bikes.
I think I'll keep the haywire cannon on the Void weaver even though it doesn't gel with it's other weapons, and may get a 2nd.
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![[Post New]](/s/i/i.gif) 2015/05/02 06:47:35
Subject: Re:Harlequin Stand Alone (and as Allies) Tactical Thread
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Hellion Hitting and Running
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I heard that there was a white dwarf were harlequin troupes can be taken as eldar/DE troops. Anyone know anything about this?
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![[Post New]](/s/i/i.gif) 2015/05/04 03:31:49
Subject: Re:Harlequin Stand Alone (and as Allies) Tactical Thread
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Dakka Veteran
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One of my Harlequins might have just one-shotted a Hive Tyrant in today's tournament.
Also - wow being able to move 6" in the transport, disembark 6", fleet run, fleet assault gives us a *massive* threat bubble that's badly under-estimated by our opponents...
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This message was edited 1 time. Last update was at 2015/05/04 03:32:00
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![[Post New]](/s/i/i.gif) 2015/05/05 00:09:35
Subject: Re:Harlequin Stand Alone (and as Allies) Tactical Thread
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Swift Swooping Hawk
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After alot of tuning point-wise here is my take on the whole Synergy thing with the Harlequins.
The Archon (1) goes in the Raider with the Dark troupe (5) along with the Death Jester (1) and the Shadowseer who has the Mask of Secrets (1) AND the Autarch (1). So 8 guys in the Raider.
The Armor of Misery gives -2LD, the Death Jester causes a roll on a -2LD whenever he kills someone. Mask of Secrets gives another -2LD and the Hemlock another -2LD not to mention the other psychic powers and some D-Strength blasts.
When the Dark troupe assaults, they will be protected from overwatch by the Autarch with Banshee Mask and that's if the target is not already pinned by the DJ's or SS's shot. The Archon and DJ remain on-board the Raider and are a walking -4LD which is nothing to sneeze at.
The bikes are there because they are the cheapest troop.
Hemlock with Telepathy is just yummy in this list.
The rest is self explanatory
Your thoughts? (Not too sure where to throw the last 8 points. Maybe some HWG on the Solitaire)
+++ Harlies Synergy (1842pts) +++
++ Harlequins - Codex (Masque Detachment) (1323pts) ++
+ Elites (475pts) +
Death Jester (60pts)
Shadowseer (100pts) [Mastery Level 2, Shuriken Pistol, The Mask of Secrets]
Shadowseer (85pts) [Mastery Level 2, Shuriken Pistol]
Shadowseer (85pts) [Mastery Level 2, Shuriken Pistol]
Solitaire (145pts) [Harlequin's Kiss]
+ Troops (553pts) +
Dark - Troupe (161pts)
···· Player [Harlequin's Kiss, Shuriken Pistol]
···· Player [Harlequin's Kiss, Shuriken Pistol]
···· Player [Harlequin's Caress, Shuriken Pistol]
···· Player [Harlequin's Caress, Shuriken Pistol]
···· Troupe Master [Power sword, Shuriken Pistol, The Starmist Raiment]
Light - Troupe (196pts) [Starweaver]
···· Player [Harlequin's Caress, Shuriken Pistol]
···· Player [Harlequin's Caress, Shuriken Pistol]
···· Player [Harlequin's Kiss, Shuriken Pistol]
···· Player [Harlequin's Kiss, Shuriken Pistol]
···· Troupe Master [Harlequin's Kiss, Shuriken Pistol]
Twilight - Troupe (196pts) [Starweaver]
···· Player [Harlequin's Kiss, Shuriken Pistol]
···· Player [Harlequin's Kiss, Shuriken Pistol]
···· Player [Harlequin's Caress, Shuriken Pistol]
···· Player [Harlequin's Caress, Shuriken Pistol]
···· Troupe Master [Harlequin's Kiss, Shuriken Pistol]
+ Fast Attack (220pts) +
Skyweavers (110pts)
···· Skyweaver [Haywire cannon, Star Bolas]
···· Skyweaver [Haywire cannon, Star Bolas]
Skyweavers (110pts)
···· Skyweaver [Haywire cannon, Star Bolas]
···· Skyweaver [Haywire cannon, Star Bolas]
+ Heavy Support (75pts) +
Voidweavers (75pts)
···· Voidweaver [Haywire cannon]
++ Eldar Craftworlds: Codex (2015) (Allied Detachment) (314pts) ++
+ HQ (78pts) +
Autarch (78pts) [Banshee mask, Scorpion chainsword]
+ Troops (51pts) +
Windriders (51pts) [3x Windrider with twin-linked Shuriken catapult]
+ Fast Attack (185pts) +
Hemlock Wraithfighter (185pts) [Mindshock Pod, Spirit Stones, 2x Heavy D-Scythe]
++ Dark Eldar: Codex (2014) (Allied Detachment) (205pts) ++
+ HQ (110pts) +
Archon (110pts) [Close Combat Weapon, Kabalite Armour, Splinter Pistol, The Armour of Misery, Webway portal]
+ Troops (40pts) +
Kabalite Warriors (40pts) [5x Kabalite Warrior]
+ Fast Attack (55pts) +
Raider (55pts) [Disintegrator cannon]
Created with BattleScribe
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This message was edited 1 time. Last update was at 2015/05/05 00:24:30
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![[Post New]](/s/i/i.gif) 2015/05/05 04:04:50
Subject: Re:Harlequin Stand Alone (and as Allies) Tactical Thread
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Ancient Venerable Dark Angels Dreadnought
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quick Q....
neuro pistol on shadowseer or just shuripistol?
I'm thinking I'll be using a formation that runs and charges most of the time anyway so 10pts could be spent elsewhere. Just not sure I really want him in combat.
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![[Post New]](/s/i/i.gif) 2015/05/05 08:25:18
Subject: Re:Harlequin Stand Alone (and as Allies) Tactical Thread
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[DCM]
Moustache-twirling Princeps
Gone-to-ground in the craters of Coventry
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lambsandlions wrote:I heard that there was a white dwarf were harlequin troupes can be taken as eldar/ DE troops. Anyone know anything about this?
The DE codex still has Harlies listed? If so, you can use them from there, with the listed costs and abilities also listed there.
They've been ' FAQ'd out of the Eldar codex, by way of a new book.
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![[Post New]](/s/i/i.gif) 2015/05/05 10:06:56
Subject: Re:Harlequin Stand Alone (and as Allies) Tactical Thread
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Hellion Hitting and Running
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Skinnereal wrote: lambsandlions wrote:I heard that there was a white dwarf were harlequin troupes can be taken as eldar/ DE troops. Anyone know anything about this?
The DE codex still has Harlies listed? If so, you can use them from there, with the listed costs and abilities also listed there.
They've been ' FAQ'd out of the Eldar codex, by way of a new book.
Harlequins are in neither of the current eldar codices. What I heard about was rules from a white dwarf that allowed you to take troupes as troops in de/eldar lists. Seeing as no one is talking about this I either have to assume a) no one reads white dwarf of b) my source was a troll (most likely)
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![[Post New]](/s/i/i.gif) 2015/05/05 11:47:22
Subject: Re:Harlequin Stand Alone (and as Allies) Tactical Thread
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Missionary On A Mission
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WD was suggesting that Harlies make great allies for DE and CE. You will still need to add the clowns in via a formation in the Harlequin book. You just can't add them in as troops (as nice as objec troupes would be).
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This message was edited 1 time. Last update was at 2015/05/05 13:02:26
Anvils Hammer wrote:
@MrFlutterPie - That's not currently a service we offer, but you can purchase quality miniatures from us..
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![[Post New]](/s/i/i.gif) 2015/05/05 12:12:36
Subject: Re:Harlequin Stand Alone (and as Allies) Tactical Thread
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Swift Swooping Hawk
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bullyboy wrote:quick Q....
neuro pistol on shadowseer or just shuripistol?
I'm thinking I'll be using a formation that runs and charges most of the time anyway so 10pts could be spent elsewhere. Just not sure I really want him in combat.
Shuripistol as most of the time you will want to shoot with your Hallucinogen grenade launcher anyway. Neuro Pistol prevents you from shooting with the GL and is therefore wasted points.
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![[Post New]](/s/i/i.gif) 2015/05/05 13:47:21
Subject: Re:Harlequin Stand Alone (and as Allies) Tactical Thread
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Ancient Venerable Dark Angels Dreadnought
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Erik_Morkai wrote:bullyboy wrote:quick Q....
neuro pistol on shadowseer or just shuripistol?
I'm thinking I'll be using a formation that runs and charges most of the time anyway so 10pts could be spent elsewhere. Just not sure I really want him in combat.
Shuripistol as most of the time you will want to shoot with your Hallucinogen grenade launcher anyway. Neuro Pistol prevents you from shooting with the GL and is therefore wasted points.
derp, completely forgot about the HGL.
I actually modeled the neuro on him as I love the look of the pistol but will just use shuri. My group is not fully WYSIWYG and I doubt many of them could tell the difference between the neuro, shuri and fusion anyway (I'm the only Eldar player)
Thanks
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![[Post New]](/s/i/i.gif) 2015/05/06 19:35:53
Subject: Re:Harlequin Stand Alone (and as Allies) Tactical Thread
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Dakka Veteran
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I just realized in Cegorach's Revenge the Solitaire get s 3++ reroll 1s... That seems good....
one thing, where do you put all the ICs in this formation since only three can ride with the troupes? :(
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![[Post New]](/s/i/i.gif) 2015/05/07 02:17:24
Subject: Harlequin Stand Alone (and as Allies) Tactical Thread
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Regular Dakkanaut
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Hg(XIV) - see my previous 1850 Revenge list a page or two back. I had 1-2 shadowseers each with a troupe in a weaver, and 1-2 with the unit on foot. The jesters would either start on foot, or usually one on foot while two jumped into the empty weaver from the 10 man unit.
Rerolling 1's is nice, but not necessary. Solitaire already does work without the bonus, I find.
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ITC 2016 - Best of Harlequins |
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![[Post New]](/s/i/i.gif) 2015/05/07 10:58:27
Subject: Harlequin Stand Alone (and as Allies) Tactical Thread
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Dakka Veteran
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Rypher wrote:Hg(XIV) - see my previous 1850 Revenge list a page or two back. I had 1-2 shadowseers each with a troupe in a weaver, and 1-2 with the unit on foot. The jesters would either start on foot, or usually one on foot while two jumped into the empty weaver from the 10 man unit.
Rerolling 1's is nice, but not necessary. Solitaire already does work without the bonus, I find.
How well do your Harlies do when deployed on foot? I'm afraid to try. I guess you keep Veil up? But they have to move forward or something deep strikes near them... then what?
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![[Post New]](/s/i/i.gif) 2015/05/07 16:17:37
Subject: Harlequin Stand Alone (and as Allies) Tactical Thread
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Regular Dakkanaut
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The large unit of 10 usually did very very well. It's a distraction more than anything. Veil when possible is always nice on them. The big thing is underestimating their movement. Turn 1 is usually just move + run. Turns 2+ is move + run and attempt charges. When you have skyweavers and smaller troupes flying in your opponent's face, they tend to either not shoot the large unit that's "far away" or they over commit to shooting it, leaving the rest of the army unscathed.
Don't forget, with 6 mastery levels, I have a decent shot at getting dance of shadows. Suddenly the quins have a 2+ cover if touching any piece of terrain, usually with veil as well. If not, they typically do what they want to do.
Pyrrhic victories mean nothing in a game where all of your units are alive in the next battle.
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ITC 2016 - Best of Harlequins |
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![[Post New]](/s/i/i.gif) 2015/05/08 12:02:58
Subject: Re:Harlequin Stand Alone (and as Allies) Tactical Thread
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Hellish Haemonculus
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What are peoples' preferences on Warlord trait table? I like Dark, myself.
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![[Post New]](/s/i/i.gif) 2015/05/08 12:39:36
Subject: Re:Harlequin Stand Alone (and as Allies) Tactical Thread
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Swift Swooping Hawk
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Jimsolo wrote:What are peoples' preferences on Warlord trait table? I like Dark, myself.
While I like the Dark traits, I find the tables to be very situational. If I absolutely need to go first I will give it a shot at the light table to get the +4 to Seize initative. You have to adapt to whatever army, deployement and mission. With an army like the Harlequins, you have to stay flexible.
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![[Post New]](/s/i/i.gif) 2015/05/09 04:45:14
Subject: Harlequin Stand Alone (and as Allies) Tactical Thread
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Blood-Drenched Death Company Marine
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Hi Guys,
I've been thinking about buying some Harlequins. I've had a soft spot for them since 2nd edition when I played Eldar. These days I only have a Blood Angels army. My meta is DA, Khorne Daemonkin/World Eaters, and pure Thousand Sons. What would you recommend to ally with my army?
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![[Post New]](/s/i/i.gif) 2015/05/09 10:55:40
Subject: Harlequin Stand Alone (and as Allies) Tactical Thread
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Dakka Veteran
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Crimson Devil wrote:Hi Guys,
I've been thinking about buying some Harlequins. I've had a soft spot for them since 2nd edition when I played Eldar. These days I only have a Blood Angels army. My meta is DA, Khorne Daemonkin/World Eaters, and pure Thousand Sons. What would you recommend to ally with my army?
I'd start small with a Faolchu's Blade formation, maybe with two units of three jetbikes and just one Voidweaver. They'll wreck anything that doesn't ignore cover.
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![[Post New]](/s/i/i.gif) 2015/05/10 16:34:37
Subject: Harlequin Stand Alone (and as Allies) Tactical Thread
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Longtime Dakkanaut
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Just got my Shadowseer and Deathjester - LVL2 on Shadowseer with a Mask of Secrets definetely. Deathjester will probably be barebones, unless I have 5 pts spare for Haywire. Shall probably be using in a DE detachment for Armour of Misery/Coven Ld shenanigans.
What would be the better purchase? Solitaire for heres path (and have personal Venoms for each guy so it's a 4+ cover in open, 2+ behind something) or Troupe (for Harlequin warlord traits and a single Raider for transport, so cheaper)?
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![[Post New]](/s/i/i.gif) 2015/05/10 20:46:20
Subject: Re:Harlequin Stand Alone (and as Allies) Tactical Thread
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Hellish Haemonculus
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You know the Shrouded/Stealth doesn't confer on the Venom, right? As a side note, since it isn't a DT for them, it also cannot Infltrate or Outflank.
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![[Post New]](/s/i/i.gif) 2015/05/11 18:17:44
Subject: Harlequin Stand Alone (and as Allies) Tactical Thread
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Regular Dakkanaut
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Hosting a Mini tournament on Wednesday. 750 points, single codex/faction, battle forged only. Some other restrictions such as max total armor value of 33, no 2+ multi-wound models or units, etc.
Heroes' Path
Death Jester
Shadowseer - Level 2, Mask of Secrets
Solitaire - Cegorach's Rose
Cegorach's Jest
Troupe - 3 kisses, 2 Embrace. Haywire on Master. Starweaver
Skyweavers - 2x bolas, 1x glaive. 3x shuriken cannons
Void weaver - 1 weaver, Prismatic cannon
Never used the prismatic on the voidweaver, but it should help out with some more anti-tank punch. Normally I'm happy with the haywire blast, but with most things being av 11 or lower, the skyweavers and jester usually get the job done.
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ITC 2016 - Best of Harlequins |
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