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Made in us
Blood-Drenched Death Company Marine




Little Rock, Arkansas

I had the hypothesis that one of my early 6e (pre-tau) GK lists that I came up with was insanely broken. (3 teleport dreadknights, coteaz a couple jokaero and heavy weapon servitors in chimera, another chimera of the same with an unnamed inquisitor, 3 Meq squads in razorbacks, and a vindi assassin. Everybody who could rolled on divination.)

I played a straight up handicap match of 2k (GK) vs 2500 (5e marines.) he was tabled turn 5 and I had lost one razorback, and one marine that died in the explosion of the razorback.
The psychic book keeping was over the top though.

When tau came out, I saw a lot of brokenness as well, and decided to test if it was just my imagination or not. I quickly made what is now called a farsight bomb along with 3 riptides, a longstrike railhead, an ionhead, and some outflanking kroot for objectives. Played against some 6e marines and tabled them without losing a model, followed by a daemon flying circus that I almost tabled (fate weaver was cowering behind a building and wouldn't stop passing saves against smart missiles,) with very few casualties.

5e BA drop pod dreadnought spam vs orks. I drop in fragiosos and take out all the lootaz, toss in regular dreads with assault cannon/heavy flamer to whittle boy squads. Turn 2 all the 5 man asm squads with a meltagun each just drop on objectives and stay there, while gabe Seth's command squad lands near a very diminished boys mob. He charges, challenges with a big choppa nob, I accept, Seth totally whiffs, nob wounds him once, and Seth fails 3+ save and auto dies to str 8. Even with that, the command squad wins the combat and sweeps them, I finish sweeping everywhere else, and there is just a single boys mob led by a warboss left in the south on my turn 3, while I have literally only lost Seth. He conceded and his boss ran away.

This message was edited 1 time. Last update was at 2015/04/05 17:53:55


20000+ points
Tournament reports:
1234567 
   
Made in us
Dark Angels Librarian with Book of Secrets






Played a small 1000 point game of SM vs Tau, my first experience. I had a Rhino, 3 Bikes, and a squad of devestators plus footslogging marines. Tau go first turn, running a normal gunline. I don't think I killed a single model.

~1.5k
Successful Trades: Ashrog (1), Iron35 (1), Rathryan (3), Leth (1), Eshm (1), Zeke48 (1), Gorkamorka12345 (1),
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Made in us
Human Auxiliary to the Empire




The first game of a new edition.

My first third edition game had me against a Blood Angels Overcharged Rhino rush army, and I was hilariously tabled by turn three.

My first fourth (or was it fifth?) edition game introduced me to the Ork Snikrott (?) outflanking madness + nobz bikerz list of craziness. Also hilariously tabled turn three.

I took a break for fifth and sixth, and returned to the game with this edition. My first game back was a tournament, against an Eldar serpent spam list with jet bike farseers. I simultaneously experienced the new psychic phase, 'true' line of sight, jinking, ignore cover, and objectives. It was a quick two turns.
   
Made in fi
Confessor Of Sins




Meeting my mate's Space Wolves last time we played was pretty one-sided. We had several players and boards and brought 750 point lists so we could get several games too.

His list was a small model count drop pod list, vs my Adepta Sororitas with two 10 girl flamer squads in Rhinos, Melta Dominions in a Melta Immolator (Canoness HQ with them) and five Seraphim with 2xhandflamers. His squads were just too small to do anything as they came down and died the next turn. The poor dreadnoughts were vaporized with melta and then my Seraphim put so many wounds on the Wolf Guard Terminators that they too were vaporized (guy rolled abysmal saves). I lost a few Sisters but no units.

And my list wasn't really optimized IMO - I could have taken five-girl troops instead and St Celestine as HQ or maybe cranked in an Exorcist.
   
Made in us
Painlord Titan Princeps of Slaanesh






Dallas, TX

In 6th edition my blastmaster "spam" army went against a marine player at a tournament. I explained to him that my blastmasters ignored cover and that during night fight I couldn't see anything beyond 36" (back in 6th), so he might want to hang back and spread out. He promptly deployed everything very close together and inside of 36". My four squads of noisemarines wiped out four squads of space marines after a helbrute cracked open a rhino and he deployed them, also, tightly packed.

After the top of turn 2, my turn, he was tabled. He brought in his stormraven and deployed everything out of it while in flying mode. On my turn my helbrute got lucky again and shot it out of the sky, and my blastmasters wiped out his warlord and terminator squad that had come from the raven. Done. He didn't kill anything at all. Tabled at the top of 3.

He ragequit the tournament after that round.

40k Armies I play:


Glory for Slaanesh!

 
   
Made in us
Longtime Dakkanaut






In 5th edition my Mech IG routinely roflstomped my buddy's Dark Eldar. It wasn't even really fun TBH. Multilasers to bad things to Raiders and Venoms, and that's just the tip of the grievous beating.

Tier 1 is the new Tactical.

My IDF-Themed Guard Army P&M Blog:

http://www.dakkadakka.com/dakkaforum/posts/list/30/355940.page 
   
Made in gb
Mighty Vampire Count






UK

i had 2 games that were awful

Game one was a new guy came to the club with a Imperial Guard force - I said I'll give you a game - put a couple of pieces of terrain on the table and I deployed my Dark Eldar - he deployed his Medusa's, Psykers in Cineras and Vendettas and Valkyries and shot me off the table in two turns....... that was a bit of a shock........

(*) He had got some minor rules wrong - and as a tournament player was still adament that he was right "as thats what we play in torunaments" - so tiresome that line - tournament players often get things wrong. In this case he was claming that he could sacrfice the psyker minder on a perils - depsite the rules being clear that it had to be a psyker...

Second game was a different opponent - I spread my Dark Eldar (see a theme) around the deployment - he drop podded down and smashed all my cool stuff in turn one.....Turn two finished the game............

I AM A MARINE PLAYER

"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos

"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001

www.dakkadakka.com/dakkaforum/posts/list/528517.page

A Bloody Road - my Warhammer Fantasy Fiction 
   
Made in gb
Devastating Dark Reaper




Hampshire, England

BA & Eldar vs. Orks back in 2nd ED.

Don't remember all the details because it was 15+ yrs ago but basically we (BA & Eldar) got first turn, a BA character thew a virus grenade into this huge mass of Orks. The virus jumped from model to model wiping out more than 50% of the Orks in the first round of shooting.

He conceeded without moving a model. We reset the game and promised to never use Virus grens again

This message was edited 1 time. Last update was at 2015/04/05 21:15:05


Over 4000 points of Eldar goodness  
   
Made in au
[MOD]
Making Stuff






Under the couch

 BobNT wrote:
Don't remember all the details because it was 15+ yrs ago but basically we (BA & Eldar) got first turn, a BA character thew a virus grenade into this huge mass of Orks. The virus jumped from model to model wiping out more than 50% of the Orks in the first round of shotting.

I had a similar 2nd ed game, drawing the 'Virus Outbreak' strategy card against an Ork army. I think he had about 12 models left after the Virus had run its path. We removed that card from the strategy deck after than, and an issue or two later the FAQ in White Dwarf suggested the same thing


We had a game shortly after Forgeworld released Anngrath (the Bloodthirster character), running him solo against 1000 points of guard. That was... messy.


Also remember watching a mate's game back in 4th, his guard against a Dark Eldar army - DE player deployed all in reserve except for his lord on a board with the webway portal. Turn one, Guard goes first - battle cannon shot takes out the lord. Game over.

 
   
Made in us
Imperial Guard Landspeeder Pilot




On moon miranda.

5th edition, my IG vs Space Marines, 2000pts.

I won the rolloff to go first. I set up and deploy. My Space Marine opponent deploys in the open as if he's going to seize the initiative. He does not.

Now, granted I had some absurdly magnificent rolling, but I then proceeded to pop every vehicle he had, land all three pieplates on target, and whatever was not killed had run off the board at the end of turn 1. He did not bother bringing in his remaining unit, a dreadnought in a drop pod.

I think that was the most one sided game I've ever played, a combination of absurdly good rolling on my part, and poor deployment on my opponents part really made it a very short affair.

 insaniak wrote:

Also remember watching a mate's game back in 4th, his guard against a Dark Eldar army - DE player deployed all in reserve except for his lord on a board with the webway portal. Turn one, Guard goes first - battle cannon shot takes out the lord. Game over.
I had a similar game in 4th. 1000pts vs DE. I go first, my LRBT manages to land its large blase on my opponents raider with his Archon and Incubi and WWP, he fails his "hull down" roll (turn 1 hadn't moved yet so no SMF benefits), rolled a "Vehicle Annihilated" result, everything inside dead.

Though he still had a couple of Ravagers on the board that killed a couple of my tanks in return.

This message was edited 2 times. Last update was at 2015/04/05 21:18:03


IRON WITHIN, IRON WITHOUT.

New Heavy Gear Log! Also...Grey Knights!
The correct pronunciation is Imperial Guard and Stormtroopers, "Astra Militarum" and "Tempestus Scions" are something you'll find at Hogwarts.  
   
Made in us
Judgemental Grey Knight Justicar





New Orleans

My old Nid Codex Drop Pod list never lost - it was always one sided.

My Old Gk Codex list smashed things utterly. It was always one sided. 1 Tech Marine( for the monkeys cover saves), 20 Monkeys, 6 Psykic pilot Rhino transports w/ 1 psyker and 2 henchmen in each was crazy. Move up use the psy power where it is a 3d6 leadership roll to take wounds w/ no armor or cover saves.

My New Nids Flying monstrous creatures list is usually one sided.

New Necrons w/ Destroyer Lord, Orikan, and Imotekh joined to the wraiths from the Canoptek Harvest formation is crazy. Wraiths w/ 3++ re rolling 1s. They also have protocols. I give the wraiths beamers. Add 3 Doom Scythes and everything gets eaten.

01001000 01101001 00100000 01110100 01101000 01100101 01110010 01100101 00101110  
   
Made in us
Veteran Knight Baron in a Crusader





I played SW/SM pod melta spam with an invisible grav star against khorne Demonkin yesterday. By turn 4 all he had left was a cannon and a demon prince. We were playing NOVA mission 1, I won 15-2 (15 is max points in NOVA missions). His 2 points came from the "marked for death" secondary from killing my 5 man tac squad that I suicided to pick up an objective. My rune priest got prescience off 4 out of 5 turns on the centurions and tigurius got invisibility off all 5 turns without being denied once. His only perils, he rolled a 5 and passed Ld. It was pretty lopsided.
   
Made in us
Grim Dark Angels Interrogator-Chaplain






A Protoss colony world

At my most recent local tournament outing, my Dark Angels got curbstomped by my opponent's BA Drop Pod army. He managed to kill over half my stuff on his first turn (partly due to stupid deployment on my part). I managed to kill a few marines and one of the drop pods (out of 9 total!). That game was pretty rough. A few more details about that game can be seen in my battle report for that tournament (it was game 2): http://www.dakkadakka.com/dakkaforum/posts/list/636911.page

Another one-sided game was at my first ever tournament. I was running Dark Angels with Tau allies, my opponent was running Daemon flying circus w/CSM allies. I didn't manage to kill anything except a unit of summoned bloodletters (fell to a volley from my Fire Warriors w/Fireblade). His psychic phases were pretty insane! I had a crisis suit team set up for anti air and I still only managed to wound one of his flying demons once!

My armies (re-counted and updated on 11/7/24, including modeled wargear options):
Dark Angels: ~16000 Astra Militarum: ~1200 | Imperial Knights: ~2300 | Leagues of Votann: ~1300 | Tyranids: ~3400 | Stormcast Eternals: ~5000 | Kruleboyz: ~3500 | Lumineth Realm-Lords: ~700
Check out my P&M Blogs: ZergSmasher's P&M Blog | Imperial Knights blog | Board Games blog | Total models painted in 2024: 40 | Total models painted in 2025: 25 | Current main painting project: Tomb Kings
 Mad Doc Grotsnik wrote:
You need your bumps felt. With a patented, Grotsnik Corp Bump Feelerer 9,000.
The Grotsnik Corp Bump Feelerer 9,000. It only looks like several bricks crudely gaffer taped to a cricket bat.
Grotsnik Corp. Sorry, No Refunds.
 
   
Made in ca
Longtime Dakkanaut





1000 Point battle.

My Farsight Enclave army vs Astra Militarum army.

I lost almost no units. Only my two pathfinder teams. Once I started advancing across the board he got stomped badly.
   
Made in us
Shrieking Traitor Sentinel Pilot







Played a tiny, 500 pt game with Daemons against Necrons. Most of my troops died to Tesla and my Herald got Mindshackle Scarab'd and killed herself. I lost everything and he lost one unit of Necron Warriors. :( Since it was only 500 pts, that's not as bad as it otherwise sounds, but it was still the worst beating I've taken. Generally my games are pretty close.

40k is 111% science.
 
   
Made in us
Sneaky Sniper Drone






My first game with the new tau dex. Had a friend who ran the old necron flyer spam so I took a skyray, interceptor and skyfire suits and riptide, and as many markerlights as I could squeeze in. I proceeded to down both of his doomrays (or whatever they are called) and then blew the night scythes out of the sky my turn. After his warriors walked on the board and took a IA blast to the face he gave up.

I Lost 6 firewarriors and a unit of suits haha

This message was edited 1 time. Last update was at 2015/04/06 00:39:50


 
   
Made in us
Powerful Phoenix Lord





Buffalo, NY

800 points Nids vs UM.

Turn 1 saw a Tac squad and Dev squad (with Tigurius) run off the table. Game was pretty much over right there. Only lost 2 units - Venomthrope who decided he wasn't needed for the battle and left, and a squad of Gants in reserves (no room to deploy) that I forgot about after Turn 2 so they never arrived. I do give props to my opponents ML Dev in the other squad who by himself went 3 full game turns against a 20-man gargoyle brood (that barely survived the battle...stupid biovore scatter).

Greebo had spent an irritating two minutes in that box. Technically, a cat locked in a box may be alive or it may be dead. You never know until you look. In fact, the mere act of opening the box will determine the state of the cat, although in this case there were three determinate states the cat could be in: these being Alive, Dead, and Bloody Furious.
Orks always ride in single file to hide their strength and numbers.
Gozer the Gozerian, Gozer the Destructor, Volguus Zildrohar, Gozer the Traveler, and Lord of the Sebouillia 
   
Made in us
Stubborn Dark Angels Veteran Sergeant





Illinois

Was a game in 6th with my ravenwing. I was up against a tau army with double riptides broadsides, deepstriking battle suits and 2 transports with firewarriors. I get second turn, leave all the large bike squads off the table. I scout move up with what I can, he wiffs his shooting badly. I get both transports with landspeeders advance up with the attack bikes multi melta one broadside, charge the other 2 and destroy them with 2 attack bikes. He does a little damage with the riptides but one overloads and wounds itself. I outflank with my black knights and poof one riptide down. His reserves don't come in until turn 4 and by that point it's right in front of my black knights and another bike squad. They kill a few bikes but get shot up and killed off in assault.

Nothing went right for him ended up calling it turn 5 when all he had left was a riptide with 2 wounds left.

RoperPG wrote:
Blimey, it's very salty in here...
Any more vegans want to put forth their opinions on bacon?
 
   
Made in us
Nasty Nob




Cary, NC

Cityfight/Cities of Death game with my Genestealer army (older edition). I had a Broodlord and retinue, and 6 squads of 12 genestealers, as well as 3 lictors. I used the Sewer Tunnels stratagem and deployed NOTHING. The genestealers were all supposed to emerge from manhole covers, and the lictors had hidden deployments.

(I was in a Cityfight league and had been having tons of fun with this list. Not always winning, but it ensured games were very different.)

My Necron opponent took the maximum number of small Destroyer and Heavy Destroyer units and blocked off all the sewer entrances. So, basically, his army vs. 3 Lictors.

I maintain that I didn't lose. The genestealers were actually in some other battle, and the Lictors just got the directions wrong.

 
   
Made in us
Latest Wrack in the Pits




500 pts De Verses Drop pod Sallies. Tabled turn two. All the fire! Was fun through.
   
Made in us
Courageous Silver Helm





My Eldar serpent spam against (mostly) foot-based Orks. Serpent shields for the win!
   
Made in us
The Conquerer






Waiting for my shill money from Spiral Arm Studios

 KaptinBadrukk wrote:
Experiment 626 wrote:
5th edition Tzeentch Daemons vs. Grey Knights...

I didn't even get to put a single model on the table due to how OP Warp Quake shenanigans were.


Could you tell me what you mean?

Sounds like that battle was won before it even started.


GK Strike Squads had a unique psychic power, along with Interceptor squads, which was any enemy unit which was arriving by deep strike within 12" of the unit automatically misshaped. It was the only reason you took Strike Squads because they were pretty meh otherwise. If you took enough of them you could easily cover most of the table by turn 2 with their bubbles between Scout from a Grandmaster and Rhino transports.

It was a very corner case ability that really only worked against Daemons(who then HAD to arrive by deep strike) or Drop Pod armies. So basically you could build an army that would auto-table daemons, but it was a pretty bad list against other matchups.

This message was edited 1 time. Last update was at 2015/04/06 02:26:48


Self-proclaimed evil Cat-person. Dues Ex Felines

Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.

MURICA!!! IN SPESS!!! 
   
Made in us
Depraved Slaanesh Chaos Lord




Inside Yvraine

Played a match a few months ago with my "White Tide" Blood Claw spam list against an unbound Tau gunline consisting of 2 R'Varna Riptides and 4 regular ones. By turn 4 he had managed to kill ~60 out of the 80 Blood Claws in my list and the entire 6-man TWC unit- not a single model ever made it into assault.

It was in that moment that I realized yes, foot-slogging lists were officially dead.

My opponent had a hell of a time, though.

This message was edited 2 times. Last update was at 2015/04/06 02:46:28


 
   
Made in us
Lone Wolf Sentinel Pilot





A friend and I were going to have a really casual game trying out new models we were working on, just a small 500 pts of my DA vs his orks.

It was my first time running the standard of devastation (cheese alert), and my army was composed entirely of tac and dev marines except for a laserback carrying the command squad, devs carrying two lascannons.
He had 2 squads of boyz, a trukk with his new meganobz, some tankbustas.

We were playing on a relatively empty table (a huge mistake on our part), so I run everything up the center of the map and form a blob in the middle (he has no blasts) that lets my entire army fit underneath the standard, with 3/4 of it having 4+ or 5+ cover. I only make one shot that turn, the razorback blows up his trukk.

All of the subsequent turns were his models slogging towards me, running because they're out of range, then eating something like 60 bolter shots a turn. He never made it anywhere near melee, managed to kill something like 3 or 4 marines before he was tabled.

I have never again used that same build, and never use the standard in anything under 1000 points. Honestly one of the fastest and least exciting experiences I've ever had, don't know how anyone can genuinely enjoy playing a gunline army. It feels nice throwing 20+ dice at a time, and killing stuff before it even gets to fight back, but it was just painfully boring sitting in a building all game. I much prefer being the guy that charges your gunline turn 2
   
Made in us
Been Around the Block





1500pt match, IG vs IG.

My list was Paskisher with two support LRBTs, Knight, valk w/meltaveta, 2x Scout sentinels, CCS w/mortar, MoO and Chimera, PCS w/mortar, infantry squads with AC's, and two psyckers.

His list had a Baneblade, Cortez w/retinue, Straken, and HWS w/Missile launcher, and a few infantry squads with missile launchers.

His general strategy against anyone is to just sit there and make the opponent come to him, as I am the only other IG player this didn't work well. His list was very crappy and tailored against the meta of assault armies so it did very poor against my list with superior long range firepower.

Due to his horrible targeting priorities, I tabled him while only losing one single guardsman from one of my infantry squads, and a single sentinel.

With the outflanking sentinels and valk coming from one side and the Knight rushing him from the other, while my tanks advanced center with the guardsman shooting support I surrounded his force which he failed to deploy into cover, thinking his Baneblade would save him. I got the Baneblade on my first first turn with a combination of Pask and the Knight. The explosion took out a good number of his troops.

His last ditch effort was to turn Cortez into a greater deamon, which due to entering play while flying, gave me two good turns to shoot at it before he would have even gotten a chance to charge me with it so it was taken out easily.

The player was known for attempting to tailor to make cheesy lists and it felt good to kill him while only losing two models.

   
Made in us
Loyal Necron Lychguard





Virginia

Not entirely sure about too far in the past, but last night's game was probably among the worst. My Newcrons vs. my girlfriend's CSM. She's been getting better at the game, but when I saw her list, I cringed, and immediately felt bad about what I brought. The final score was about 12 - 2 at the end of turn 4, but we called it because my next turn I would've tabled her.

40k:
8th Edtion: 9405 pts - Varantekh Dynasty  
   
Made in us
Veteran Knight Baron in a Crusader





 krodarklorr wrote:
Not entirely sure about too far in the past, but last night's game was probably among the worst. My Newcrons vs. my girlfriend's CSM. She's been getting better at the game, but when I saw her list, I cringed, and immediately felt bad about what I brought. The final score was about 12 - 2 at the end of turn 4, but we called it because my next turn I would've tabled her.


You better let her win sometimes or you won't be getting any. Games I mean...
   
Made in us
Loyal Necron Lychguard





Virginia

 Toofast wrote:
 krodarklorr wrote:
Not entirely sure about too far in the past, but last night's game was probably among the worst. My Newcrons vs. my girlfriend's CSM. She's been getting better at the game, but when I saw her list, I cringed, and immediately felt bad about what I brought. The final score was about 12 - 2 at the end of turn 4, but we called it because my next turn I would've tabled her.


You better let her win sometimes or you won't be getting any. Games I mean...


She's beaten me before. Not with the new codex, but still.

40k:
8th Edtion: 9405 pts - Varantekh Dynasty  
   
Made in gb
Sneaky Striking Scorpion






Deep in the Webway

I recently played a game as Necrons against my friend's Chaos Daemons. It was a small 800 point game and I brought the Decurion detachment with a Canoptek formation (I could barely squeeze in any upgrades), he brought bloodletters, pink horrors, the crawling defiler-like thing and a Lord of Change. My gunfire and Wraiths obliterated his foot infantry to the point that I'd nearly tabled him, wiping everything but his Lord of Change and a few Bloodletters in a few turns. I was so sure I'd win the game and admired my friend for continuing to fight in spite of the odds.

Then... Well, we were playing the Relic game. I stupidly had the relic held by a couple of Immortals, so he swooped in the Lord of Change and killed the squad, stealing the relic off them. Then he just held it for the rest of the game, and try as I might I only managed to bring him down to one wound in 3-4 turns, winning what we both thought was clearly my victory by turn 3. Son of a...!

 KaptinBadrukk wrote:
how can SM and CSM work together?

And DE and Eldar?

That makes no sense.

Eldar and Dark Eldar working together does make sense, the relationship they have isn't equal to that of the Space Marines and Chaos Space Marines. While they may be opposites in morals, they both care enough about the minuscule population of the Eldar race in general that they'll come to each other's aid in times of extreme need. I'm sure I've read at least one fluffy story of this.
   
Made in ru
!!Goffik Rocker!!






 Commander Jimbob wrote:

Eldar and Dark Eldar working together does make sense, the relationship they have isn't equal to that of the Space Marines and Chaos Space Marines. While they may be opposites in morals, they both care enough about the minuscule population of the Eldar race in general that they'll come to each other's aid in times of extreme need.


It's called desperate allies.
   
 
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