Switch Theme:

Dakka's Game - Maelstrom's Edge - First teaser from the Broken faction - pg 91  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
[DCM]
Dankhold Troggoth






Shadeglass Maze

ziggurattt wrote:
Everything sounds awesome, I'm really looking forward to backing this on Kickstarter.

However, there is one thing that is really bothering me:

"cybel"

How is this pronounced?

Thanks!

I think it is pronounced "sigh - bell", correct me if I'm wrong any of you fiction writers

This message was edited 1 time. Last update was at 2015/04/17 19:49:25


 
   
Made in us
Decrepit Dakkanaut






Leerstetten, Germany

Spammy joke pictures about pronouncing cybel is exactly the kind of thing that leads to complaints about "over moderation"...
   
Made in us
Decrepit Dakkanaut






Omadon's Realm

 RiTides wrote:
ziggurattt wrote:
Everything sounds awesome, I'm really looking forward to backing this on Kickstarter.

However, there is one thing that is really bothering me:

"cybel"

How is this pronounced?

Thanks!

I think it is pronounced "sigh - bell", correct me if I'm wrong any of you fiction writers



Isn't is 'Sybil'?





 
   
Made in us
Drop Trooper with Demo Charge




Cleveland

Perhaps it is:

"cyb" like cyber
"el" like electronic

Which would be "sigh - bell".

?

This message was edited 1 time. Last update was at 2015/04/17 20:08:50


 
   
Made in nl
[MOD]
Decrepit Dakkanaut






Cozy cockpit of an Archer ARC-5S

Que?

Movink onnnnn.

The two novels that have been released to date, are those Kindle only or can these also be read with an iPad?



Fatum Iustum Stultorum



Fiat justitia ruat caelum

 
   
Made in us
[DCM]
Dankhold Troggoth






Shadeglass Maze

BrookM, I use a kindle app on my iphone for things like that... best of both worlds!

Edit: Muwaha, ninja'ed lego

This message was edited 5 times. Last update was at 2015/04/17 20:17:21


 
   
Made in gb
[ADMIN]
Decrepit Dakkanaut






London, UK

You can install the kindle app on ipad and read them that way (and then on your phone as well).

Check out our new, fully plastic tabletop wargame - Maelstrom's Edge, made by Dakka!
 
   
Made in nl
[MOD]
Decrepit Dakkanaut






Cozy cockpit of an Archer ARC-5S

I have a Blackberry, so phonewise I'm still in the dark ages.

I've probably missed it, but when the rules are going out digitally, will these be in .pdf format as well and not exclusive to certain devices and / or services?

This message was edited 1 time. Last update was at 2015/04/17 20:16:08




Fatum Iustum Stultorum



Fiat justitia ruat caelum

 
   
Made in us
Anointed Dark Priest of Chaos






The karist models are amazing.

The art is profesional looking and well done.

The "colonial marine" faction look a ittle "stiff" and all seem to have the same pose/rifle position in the eary pics. Hopefully you have a little more wiggle room to create varied poses/rifle angles than the pics hint at?



++ Death In The Dark++ A Zone Mortalis Hobby Project Log: http://www.dakkadakka.com/dakkaforum/posts/list/0/663090.page#8712701
 
   
Made in us
Legendary Master of the Chapter





SoCal

 d-usa wrote:
Spammy joke pictures about pronouncing cybel is exactly the kind of thing that leads to complaints about "over moderation"...


Tell that to Raging Heroes or Mantic.

It was a constructive answer with a joke embedded, not spam.

We've seen the sprues, and it looks like there will be some room to reposition limbs and heads to reduce stiffness.

This message was edited 1 time. Last update was at 2015/04/17 20:49:08


   
Made in us
Haughty Harad Serpent Rider





Richmond, VA

 CT GAMER wrote:

The "colonial marine" faction look a ittle "stiff" and all seem to have the same pose/rifle position in the eary pics. Hopefully you have a little more wiggle room to create varied poses/rifle angles than the pics hint at?


The Epirians contractors look like an overengineered version of

Spoiler:


(Robogear by Tehnolog).

Seriously, though, I _love love love_ generic future sci fi infantry. My favorites on the market are Urban War/Metropolis Viridian Colonial Marines, Copplestone Future Wars military dudes, Mantic Enforcer plastics. Just, the top tier of generic sci fi models. Which is why I own scads and scads of them. And about five each of every vehicle Antenociti's Workshop has made, to go with them all, plus tons of 1/48 ultramodern armor. So I'm always looking to get more for various factions for generic sci fi wargaming.

Now...the Epirian contractors...
Spoiler:


The kneepads were designed by someone who has no idea how kneepads work. They will slip off the moment the dude takes a step.
The shoulder armor is held on by wishes.
The rifle is somehow even brickier than a Bolter and must weigh about 40 pounds.
There is no abdominal armor despite that being the most vital part of armor (and the reason that modern military has abdominal armor). (and medieval militaries) (seriously no one likes getting shot or stabbed in the gut) (why the shoulder pad fetish?)
The assless chaps. Seriously. Do they have a butt flap as well? Do they eat a lot of Activia yogurt?
THE HEAD SIZE. Their heads appear to be larger than the armored versions of the other two models. and their arms are huge. Like also they appear to be thicker than the dudes in powered armor. (wait, I got it... do the powered armor dudes FIT INSIDE the Epirian skin-suits?)
Actually, these guys look like someone gave hydrocephalic Hobbits some Nerf guns that were spray painted black.
This is a great example of the George Lucas effect - only a few people saying "YES!" and not enough critical eyes saying "NO" before going into production. This is why there is a need for Professional Naysayers that someone can hire, who is not close to the project, and say "this is a terrible design." Oh, man, I wish GW and Mantic would hire one of those.

However,
the Karist trooper
Spoiler:

Is a valiant effort by someone to remember what their Warzone Bauhaus faction looked like back in 1998 and recalling the most prominent design queues. A solid model for those who enjoy the 40k/Warmachine shoulder pauldron fetish. Nothing remarkable other than the blatant design influence, but, a solid effort.

The best, of course, is
the Karist Tempest
Spoiler:

Now, despite the physically impossible broken wrist design, this model is oozing with great design sensibilities. Segmented armor plates, some sort of jetpack or venting system, enhanced calf/heel thing (sorely lacking on many heavy armor models), just looks great.
This is the model I'm most excited about and will probably buy a ton of and make them Spetsnaz for my future-Russians (who currently consists of two platoons of motorized rifle infantry - Pig Iron Assault Troopers mounted in modified BTR's and supported by four T-80's and T-90's)

Looking forward to seeing what's coming next!

"...and special thanks to Judgedoug!" - Alessio Cavatore "Now you've gone too far Doug! ... Too far... " - Rick Priestley "I've decided that I'd rather not have you as a member of TMP." - Editor, The Miniatures Page "I'd rather put my testicles through a mangle than spend any time gaming with you." - Richard, TooFatLardies "We need a Doug Craig in every store." - Warlord Games "Thank you for being here, Judge Doug!" - Adam Troke 
   
Made in us
[DCM]
Dankhold Troggoth






Shadeglass Maze

Glad to see you like the Karist troopers/tempests, judgedoug! I am very partial to them, too, although I think it will be possible to field a very robot-heavy Epirian force if you're not a fan of the look of the contractors. I know that's what I'm hoping to do

Roll on Salute, and the accompanying reveals!

(Just a week to go, right?)

This message was edited 1 time. Last update was at 2015/04/17 21:21:17


 
   
Made in gb
Hurr! Ogryn Bone 'Ead!





 judgedoug wrote:
 CT GAMER wrote:

The "colonial marine" faction look a ittle "stiff" and all seem to have the same pose/rifle position in the eary pics. Hopefully you have a little more wiggle room to create varied poses/rifle angles than the pics hint at?


The Epirians contractors look like an overengineered version of

Spoiler:


(Robogear by Tehnolog).

Seriously, though, I _love love love_ generic future sci fi infantry. My favorites on the market are Urban War/Metropolis Viridian Colonial Marines, Copplestone Future Wars military dudes, Mantic Enforcer plastics. Just, the top tier of generic sci fi models. Which is why I own scads and scads of them. And about five each of every vehicle Antenociti's Workshop has made, to go with them all, plus tons of 1/48 ultramodern armor. So I'm always looking to get more for various factions for generic sci fi wargaming.

Now...the Epirian contractors...
Spoiler:


The kneepads were designed by someone who has no idea how kneepads work. They will slip off the moment the dude takes a step.
The shoulder armor is held on by wishes.
The rifle is somehow even brickier than a Bolter and must weigh about 40 pounds.
There is no abdominal armor despite that being the most vital part of armor (and the reason that modern military has abdominal armor). (and medieval militaries) (seriously no one likes getting shot or stabbed in the gut) (why the shoulder pad fetish?)
The assless chaps. Seriously. Do they have a butt flap as well? Do they eat a lot of Activia yogurt?
THE HEAD SIZE. Their heads appear to be larger than the armored versions of the other two models. and their arms are huge. Like also they appear to be thicker than the dudes in powered armor. (wait, I got it... do the powered armor dudes FIT INSIDE the Epirian skin-suits?)
Actually, these guys look like someone gave hydrocephalic Hobbits some Nerf guns that were spray painted black.
This is a great example of the George Lucas effect - only a few people saying "YES!" and not enough critical eyes saying "NO" before going into production. This is why there is a need for Professional Naysayers that someone can hire, who is not close to the project, and say "this is a terrible design." Oh, man, I wish GW and Mantic would hire one of those.

However,
the Karist trooper
Spoiler:

Is a valiant effort by someone to remember what their Warzone Bauhaus faction looked like back in 1998 and recalling the most prominent design queues. A solid model for those who enjoy the 40k/Warmachine shoulder pauldron fetish. Nothing remarkable other than the blatant design influence, but, a solid effort.

The best, of course, is
the Karist Tempest
Spoiler:

Now, despite the physically impossible broken wrist design, this model is oozing with great design sensibilities. Segmented armor plates, some sort of jetpack or venting system, enhanced calf/heel thing (sorely lacking on many heavy armor models), just looks great.
This is the model I'm most excited about and will probably buy a ton of and make them Spetsnaz for my future-Russians (who currently consists of two platoons of motorized rifle infantry - Pig Iron Assault Troopers mounted in modified BTR's and supported by four T-80's and T-90's)

Looking forward to seeing what's coming next!


See, for me these models don't look bad by any means, but the design points like the segmented armour plates is too generic. Much like the other popular model sci-fi model producers that aren't GW, they aren't bad, but don't seem to stand out from the crowd either. This I think is because each tends to borrow the same nice design ideas which, over time, have become overused. Best I think would be to work out what designs of armour haven't been picked as the emphasis point in other mainstream models (i.e. shoulder pads have been- did GW popularise this?). Overall, nothing to really complain about, but nor anything which jumps out as unique or having that 'wow factor'. However- the one thing which I'm not a fan of is the gun design- with the three slits on the sides and blocky design, I honestly thought they were actual Tau guns for a second.

I guess what I'm saying is- what can the model designers do to make their models distinctive for this game? I like to look at a model and instantly recognise it as belonging to the design aesthetic of a company. I can do that with GW, and with Privateer Press, for example. (for example, compare the Karist Tempest to Mantic's Enforcers for what I mean about lack of distinctiveness).

As for rules- absolutely great that the intentions seems to be take all the best bits of other game systems. I hope that with the experience in the development team Maelstrom's Edge should shape up to have a cracking rule set.

This message was edited 1 time. Last update was at 2015/04/17 21:29:38


Death Korps of Krieg Siege Army 1500 
   
Made in us
[ADMIN]
Decrepit Dakkanaut






Los Angeles, CA


Thanks for all the feedback, guys. Sorry there are elements of the models you're not crazy about, but it is good to hear that there are some things you do like about them.

What I will say is that, while these models do in many ways represent the 'core' of each faction, that kind of by necessity means they're also the least exciting (compartiively speaking). So when we finally are able to show you the rest of what we have planned, I think putting them together as a whole range will give you a clear picture about the design aesthetics of each faction, and you may (hopefully) even find yourself forgetting/forgiving some of the elements that are bothering you now when you see thaf full picture.

For example, some people don't care for the blocky/angular feel of the Contractor's shoulder pads. But I personally feel that when you see them arrayed on the table with all the drones (which are also naturally angular), those shoulder pads actually help to connect them to the force as a cohesive aesthetic. Of cousre, personal taste varies, so it may not work that way for you, but there is very much a design aesthetic for each faction that is distinct and will become more apparent the more models for each of the factions we produce.


I play (click on icons to see pics): DQ:70+S++G(FAQ)M++B-I++Pw40k92/f-D+++A+++/areWD104R+T(D)DM+++
yakface's 40K rule #1: Although the rules allow you to use modeling to your advantage, how badly do you need to win your toy soldier games?
yakface's 40K rule #2: Friends don't let friends start a MEQ army.
yakface's 40K rule #3: Codex does not ALWAYS trump the rulebook, so please don't say that!
Waaagh Dakka: click the banner to learn more! 
   
Made in us
Wraith






 yakface wrote:

Thanks for all the feedback, guys. Sorry there are elements of the models you're not crazy about, but it is good to hear that there are some things you do like about them.

What I will say is that, while these models do in many ways represent the 'core' of each faction, that kind of by necessity means they're also the least exciting (compartiively speaking). So when we finally are able to show you the rest of what we have planned, I think putting them together as a whole range will give you a clear picture about the design aesthetics of each faction, and you may (hopefully) even find yourself forgetting/forgiving some of the elements that are bothering you now when you see thaf full picture.

For example, some people don't care for the blocky/angular feel of the Contractor's shoulder pads. But I personally feel that when you see them arrayed on the table with all the drones (which are also naturally angular), those shoulder pads actually help to connect them to the force as a cohesive aesthetic. Of cousre, personal taste varies, so it may not work that way for you, but there is very much a design aesthetic for each faction that is distinct and will become more apparent the more models for each of the factions we produce.



Awesome. If the game is good, I can handle "not my favorite" models versus the other way around. I do look forward to the other items. And I notice that usually any games first run of models are not the same quality as someone else's 10+ year release. A lot of the other companies had way uglier models and in metal. I'd buy these guys any day over Nyss Hunters (not a dig on your stuff), but I did buy Nyss Hunters because they are a great unit.

For game first folks, just concerned that the pieces are functional.

Shine on, Kaldor Dayglow!
Not Ken Lobb

 
   
Made in gb
Longtime Dakkanaut





Scotland

Wow, this is a very exciting bit of news. Really impressed that the team has been able to reveal a fully formed project rather than something that might happen in a few years.

I look forward to seeing more different models, mainly the character minis and 'heavy' stuff.

One minor concern is with the setting, from what i've read in the quick synopsis there's a rather large plot hole i can see.

The idea of the expanding Malestrom consuming the galaxy from the inside is an evocative one but also highly problematic from a physics standpoint, especially in this 'Edge' region. If the Maelstrom expands outward at a sublight speed slow enough to be appreciable at an interplanetary level this phenomenom would be trivial (at least to mortal, darwinian creatures), taking millions of years to even move between two proximal stars (for example the 4.2 light years between Sol and it's closest neighbour).

Mary Sue wrote: Perkustin is even more awesome than me!



 
   
Made in ca
Stone Bonkers Fabricator General






Congrats to the Dakka team, looks like a lot of hard work went into this.

I've never played Full Spectrum Warrior but it sounds like it has similar mechanics to the Brother's in Arms series which would make a good table top game.

 
   
Made in au
[MOD]
Making Stuff






Under the couch

 Perkustin wrote:
If the Maelstrom expands outward at a sublight speed slow enough to be appreciable at an interplanetary level this phenomenom would be trivial (at least to mortal, darwinian creatures), taking millions of years to even move between two proximal stars (for example the 4.2 light years between Sol and it's closest neighbour).

It's sped up by expanding through the cybel network.

 
   
Made in gb
[ADMIN]
Decrepit Dakkanaut






London, UK

Here are some scale comparison pictures. The first image is Dreamforge Eisenkern, Maelstrom's Edge Epirian Contractor, 40k Imperial Guard, Zombicide survivor, 40k Space Marine, Maelstrom's Edge Karist Tempest, Lego construction worker, Karist Trooper, Mantic Deadzone Orx.









What image do you think would be most appropriate to display on the main kickstarter page as a scale reference?

This message was edited 1 time. Last update was at 2015/04/17 22:15:11


Check out our new, fully plastic tabletop wargame - Maelstrom's Edge, made by Dakka!
 
   
Made in ca
Stone Bonkers Fabricator General






The one with the Lego guy

 
   
Made in gb
Hurr! Ogryn Bone 'Ead!





The colour scheme of the red Karist Tempest works very well. There's something to be said too for the idea of 'basic' infantry being deliberately less exciting than the more specialised units. If your line troopers look as fancy as the elite stuff, then the elites begin to look that little less special.

Death Korps of Krieg Siege Army 1500 
   
Made in us
Stoic Grail Knight





Raleigh, NC

Awesome, this is exactly what I wanted to see- a nice scale shot of the minis!

I do have to say that, although I agree with some of the complaints leveled against the Epicurians, I find that they fit in well opposed to the Karists. They seem to be everything the Karists aren't in terms of models. I'm also very excited to see how they stand next to the robots- THAT I think its going to have the biggest effect on the opinions of that faction.
   
Made in us
Wraith






They look much better in those shots, IMO.

Shine on, Kaldor Dayglow!
Not Ken Lobb

 
   
Made in us
[ADMIN]
Decrepit Dakkanaut






Los Angeles, CA

 Perkustin wrote:
Wow, this is a very exciting bit of news. Really impressed that the team has been able to reveal a fully formed project rather than something that might happen in a few years.

I look forward to seeing more different models, mainly the character minis and 'heavy' stuff.

One minor concern is with the setting, from what i've read in the quick synopsis there's a rather large plot hole i can see.

The idea of the expanding Malestrom consuming the galaxy from the inside is an evocative one but also highly problematic from a physics standpoint, especially in this 'Edge' region. If the Maelstrom expands outward at a sublight speed slow enough to be appreciable at an interplanetary level this phenomenom would be trivial (at least to mortal, darwinian creatures), taking millions of years to even move between two proximal stars (for example the 4.2 light years between Sol and it's closest neighbour).


Yep, trust me, we got that covered! Some of the people on our team are smart people with big degrees in smart science-type stuff (not me, if you can't tell), and there is totally a logical scientific explanation for it all (as insaniak has already hinted at).

They'll be posting an article soon with some more details about how the Maelstrom functions for people to sink their teeth into.



I play (click on icons to see pics): DQ:70+S++G(FAQ)M++B-I++Pw40k92/f-D+++A+++/areWD104R+T(D)DM+++
yakface's 40K rule #1: Although the rules allow you to use modeling to your advantage, how badly do you need to win your toy soldier games?
yakface's 40K rule #2: Friends don't let friends start a MEQ army.
yakface's 40K rule #3: Codex does not ALWAYS trump the rulebook, so please don't say that!
Waaagh Dakka: click the banner to learn more! 
   
Made in us
Phanobi





Paso Robles, CA, USA

 yakface wrote:

Thanks for all the feedback, guys. Sorry there are elements of the models you're not crazy about, but it is good to hear that there are some things you do like about them.

What I will say is that, while these models do in many ways represent the 'core' of each faction, that kind of by necessity means they're also the least exciting (compartiively speaking). So when we finally are able to show you the rest of what we have planned, I think putting them together as a whole range will give you a clear picture about the design aesthetics of each faction, and you may (hopefully) even find yourself forgetting/forgiving some of the elements that are bothering you now when you see thaf full picture.

For example, some people don't care for the blocky/angular feel of the Contractor's shoulder pads. But I personally feel that when you see them arrayed on the table with all the drones (which are also naturally angular), those shoulder pads actually help to connect them to the force as a cohesive aesthetic. Of cousre, personal taste varies, so it may not work that way for you, but there is very much a design aesthetic for each faction that is distinct and will become more apparent the more models for each of the factions we produce.



No, I think it's fair to judge the entirety of a line off of one model.

I can't wait to see the kickstarter!

My name is Ozymandias, King of Kings.
Look on My works, Ye Mighty, and despair.

Chris Gohlinghorst wrote:Holy Space Marine on a Stick.

This conversation has even begun to boggle my internet-hardened mind.

A More Wretched Hive of Scum and Villainy 
   
Made in gb
Thermo-Optical Hac Tao





Gosport, UK

The red Tempest guy looks all kinds of cool.
   
Made in us
Phanobi





Paso Robles, CA, USA

 KamikazeCanuck wrote:
The one with the Lego guy


Man, that Lego faction is completely overpowered!!

My name is Ozymandias, King of Kings.
Look on My works, Ye Mighty, and despair.

Chris Gohlinghorst wrote:Holy Space Marine on a Stick.

This conversation has even begun to boggle my internet-hardened mind.

A More Wretched Hive of Scum and Villainy 
   
Made in gb
Keeper of the Holy Orb of Antioch





avoiding the lorax on Crion

Yay, humans more in proportion! Chaps may take longer to get used too. I guess the concept is a hevey over layer? Ballistic cloth? But then it does not guard the crown jewels though

Is it me or do yours make the guardsman look like he ate all the rations?

Very nice models, you just answered a potential question.

Sgt. Vanden - OOC Hey, that was your doing. I didn't choose to fly in the "Dongerprise'.

"May the odds be ever in your favour"

Hybrid Son Of Oxayotl wrote:
I have no clue how Dakka's moderation work. I expect it involves throwing a lot of d100 and looking at many random tables.

FudgeDumper - It could be that you are just so uncomfortable with the idea of your chapters primarch having his way with a docile tyranid spore cyst, that you must deny they have any feelings at all.  
   
Made in us
Near Golden Daemon Caliber






Illinois

I think the MEdge stuff will blend in well enough with my Mantic and Infinity armies. They're a bit more heroic, but not as much as the cadian.

Keep the contractor next to the cadian, I think he compares favorably and they're relatively analogous.

 
   
Made in us
Angry Blood Angel Assault marine





TEXAS

I think seeing your models next to the regular old GW models many of us are used to seeing really puts the level of detail there into perspective. Although, I also assume you can't use those pictures on your kickstarter page at all. Regardless, I think the mini's look good.

Honestly, I don't mind the chaps or the shoulder pads on the Epirians at all. My assumption is that, if you're a contractor rather than regular military, you don't get issued uniforms that are fitted to you in any way. You're getting the one size fits all ill fitting piece of crap created by the lowest bidding manufacturer that you get to throw on over your work clothes. And that aesthetic is preety much exactly what those look like, so in my mind, they look like what I expect. Same thought process that was used to show the 80's style manual technology in the spaceships in the Alien film honestly. A mining ship wouldn't look like a state of the art overwhelmingly expensive luxury ship built to shuttle a future corporation CEO around. I also think those shoulders are really no bigger than what my old football pads used to look like, even if the arms are proportionally large as well. Heck, I wish my arms actually were that big.

I think the Karist look great period though. I just really like them and I also wondered if you could tell us anything about their paint schemes. I mean will they all generally use the same schemes across the whole army, or would they likely have any differently painted factions, maybe indicative of a specific leader or loyalty within the overall command structure?

Will there be any contractors designed with different body types at some point? I ask only because as non-professional military units, I could easily see using one with a body that was really skinny, or a dude that was somewhat overweight as well. That might be a fun project to add in using greenstuff. I'm very okay with having some variety in that unit versus the more professional military fighting units they'll be seen next too.

ALL HAIL THE ORKISSIAH, TRINARY SPEAKING GOD OF ORK TECHNOLOGY. (Unlike wimpy old Binary, Orks have commands for Yes, No AND "Maybe")

 Agent_Tremolo wrote:
In my personal scale for rating unlikely prophecies it scored two Millenium Bugs and one Mayan Apocalypse.

 
   
 
Forum Index » News & Rumors
Go to: