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Made in us
Dakka Veteran





How do Shining Spear lances work? Only on the charge still?

Do Shining Spears have any access to Hit and Run?

Madness is however an affliction which in war carries with it the advantage of surprise - Winston Churchill 
   
Made in ca
Executing Exarch






 Saber wrote:
How do Shining Spear lances work? Only on the charge still?

Do Shining Spears have any access to Hit and Run?


Still on the charge, exact the same, no hit and run, they have a 4+ cover save if they move and the exarch rerolls against MCs and tanks

Rick Priestley said it best:
Bryan always said that if the studio ever had to mix with the manufacturing and sales part of the business it would destroy the studio. And I have to say – he wasn’t wrong there! The modern studio isn’t a studio in the same way; it isn’t a collection of artists and creatives sharing ideas and driving each other on. It’s become the promotions department of a toy company – things move on!
 
   
Made in us
Powerful Phoenix Lord





Dallas area, TX

Swooping Hawks now have to buy the Exarch to get Herald of Victory, but all Exarchs are 2W now and cost the same 10pts to upgrade and pay no additional cost for the extra rule that they have.

Shining spears are better and worse. They still have Skilled rider and outflank, but the Exarch DOES NOT have access to Hit & Run. However, they come with a 4+ cover if they moved and the Laser Lance is ALWAYS AP3. The str bonus is only gained on the charge, though

   
Made in ca
Executing Exarch






Here's another list that is a little nicer (not by much)

Wind rider host
Farseer - 115pts
- jetbike

Warlock conclave - 50pts
- 1 warlock on jetbike

2x 5 jetbikes - 135pts (270pts)
- 5 scatter lasers

5 jetbikes - 125pts
- 4 scatter lasers

Vyper - 40pts

Dire Avenger Shrine:
3x 10 Dire avengers - 140pts (420pts)
- Exarch

3 Wave serpents - 115pts (345pts)
- twin linked scatter laser

Wraith Construct
Wraith Knight - 295pts

Wraith Construct
Hemlock - 185pts

Total: 1845pts

Rick Priestley said it best:
Bryan always said that if the studio ever had to mix with the manufacturing and sales part of the business it would destroy the studio. And I have to say – he wasn’t wrong there! The modern studio isn’t a studio in the same way; it isn’t a collection of artists and creatives sharing ideas and driving each other on. It’s become the promotions department of a toy company – things move on!
 
   
Made in ca
Fixture of Dakka






First: thank you very much for doing this!!

Is there any way to take Wraithguard in a Warhost without taking the auxiliary that requires 3 Guard units and 1 Wraithlord?
   
Made in ca
Executing Exarch






 Talys wrote:
First: thank you very much for doing this!!

Is there any way to take Wraithguard in a Warhost without taking the auxiliary that requires 3 Guard units and 1 Wraithlord?


You can go Cad + formation that's about it. Im having a hard time getting wraithguard into the list for an upcoming tournament that uses comp.

The wraithhost is the only way if you take the warhost detachment.

EDIT: You are welcome!

This message was edited 1 time. Last update was at 2015/04/22 03:12:13


Rick Priestley said it best:
Bryan always said that if the studio ever had to mix with the manufacturing and sales part of the business it would destroy the studio. And I have to say – he wasn’t wrong there! The modern studio isn’t a studio in the same way; it isn’t a collection of artists and creatives sharing ideas and driving each other on. It’s become the promotions department of a toy company – things move on!
 
   
Made in us
Powerful Phoenix Lord





Dallas area, TX

 Talys wrote:
First: thank you very much for doing this!!

Is there any way to take Wraithguard in a Warhost without taking the auxiliary that requires 3 Guard units and 1 Wraithlord?


I don't have the book yet, but I have seen it. The answer is No. This is actually great for the game (formations, I mean). It forces players to either pay for tax units (Vyper) or spend more on the units they want (3x WG units, 3x Crimson Hunters, etc.) This will be the balancing factor for Eldar, Necrons and any other codex that has or will have the "detachment of formations & auxiliaries"

   
Made in us
Imperial Guard Landspeeder Pilot




On moon miranda.

 Galef wrote:
 Talys wrote:
First: thank you very much for doing this!!

Is there any way to take Wraithguard in a Warhost without taking the auxiliary that requires 3 Guard units and 1 Wraithlord?


I don't have the book yet, but I have seen it. The answer is No. This is actually great for the game (formations, I mean). It forces players to either pay for tax units (Vyper) or spend more on the units they want (3x WG units, 3x Crimson Hunters, etc.) This will be the balancing factor for Eldar, Necrons and any other codex that has or will have the "detachment of formations & auxiliaries"
This only matters if they want the Warhost benefits. If you're not running units that get a major boost out of "Matchless Agiility" (bonus for Run Moves), then you can just take individual formations or a CAD or any combination of them.

IRON WITHIN, IRON WITHOUT.

New Heavy Gear Log! Also...Grey Knights!
The correct pronunciation is Imperial Guard and Stormtroopers, "Astra Militarum" and "Tempestus Scions" are something you'll find at Hogwarts.  
   
Made in us
Fresh-Faced New User




Thank you for doing this. Everything important has been answered. It would appears that the rumors are true. If the next books are not somewhat comparable, the exodus will be real. Oh the rage.
   
Made in ca
Executing Exarch






 Vaktathi wrote:
 Galef wrote:
 Talys wrote:
First: thank you very much for doing this!!

Is there any way to take Wraithguard in a Warhost without taking the auxiliary that requires 3 Guard units and 1 Wraithlord?


I don't have the book yet, but I have seen it. The answer is No. This is actually great for the game (formations, I mean). It forces players to either pay for tax units (Vyper) or spend more on the units they want (3x WG units, 3x Crimson Hunters, etc.) This will be the balancing factor for Eldar, Necrons and any other codex that has or will have the "detachment of formations & auxiliaries"
This only matters if they want the Warhost benefits. If you're not running units that get a major boost out of "Matchless Agiility" (bonus for Run Moves), then you can just take individual formations or a CAD or any combination of them.


Matchless agility + Dscythes + Dark Eldar WWP = "You might as well burn down your own house and save us the time"

Rick Priestley said it best:
Bryan always said that if the studio ever had to mix with the manufacturing and sales part of the business it would destroy the studio. And I have to say – he wasn’t wrong there! The modern studio isn’t a studio in the same way; it isn’t a collection of artists and creatives sharing ideas and driving each other on. It’s become the promotions department of a toy company – things move on!
 
   
Made in ca
Fixture of Dakka






Ravenous D wrote:
 Talys wrote:
First: thank you very much for doing this!!

Is there any way to take Wraithguard in a Warhost without taking the auxiliary that requires 3 Guard units and 1 Wraithlord?


You can go Cad + formation that's about it. Im having a hard time getting wraithguard into the list for an upcoming tournament that uses comp.

The wraithhost is the only way if you take the warhost detachment.

EDIT: You are welcome!


Thanks!

Galef wrote:
 Talys wrote:
First: thank you very much for doing this!!

Is there any way to take Wraithguard in a Warhost without taking the auxiliary that requires 3 Guard units and 1 Wraithlord?


I don't have the book yet, but I have seen it. The answer is No. This is actually great for the game (formations, I mean). It forces players to either pay for tax units (Vyper) or spend more on the units they want (3x WG units, 3x Crimson Hunters, etc.) This will be the balancing factor for Eldar, Necrons and any other codex that has or will have the "detachment of formations & auxiliaries"


I don't disagree at all. I like this, especially in the context of max 2 detachments.

This message was edited 1 time. Last update was at 2015/04/22 03:22:24


 
   
Made in us
Imperial Guard Landspeeder Pilot




On moon miranda.

 Ravenous D wrote:
 Vaktathi wrote:
 Galef wrote:
 Talys wrote:
First: thank you very much for doing this!!

Is there any way to take Wraithguard in a Warhost without taking the auxiliary that requires 3 Guard units and 1 Wraithlord?


I don't have the book yet, but I have seen it. The answer is No. This is actually great for the game (formations, I mean). It forces players to either pay for tax units (Vyper) or spend more on the units they want (3x WG units, 3x Crimson Hunters, etc.) This will be the balancing factor for Eldar, Necrons and any other codex that has or will have the "detachment of formations & auxiliaries"
This only matters if they want the Warhost benefits. If you're not running units that get a major boost out of "Matchless Agiility" (bonus for Run Moves), then you can just take individual formations or a CAD or any combination of them.


Matchless agility + Dscythes + Dark Eldar WWP = "You might as well burn down your own house and save us the time"
That's could certainly be absolutely nasty

IRON WITHIN, IRON WITHOUT.

New Heavy Gear Log! Also...Grey Knights!
The correct pronunciation is Imperial Guard and Stormtroopers, "Astra Militarum" and "Tempestus Scions" are something you'll find at Hogwarts.  
   
Made in us
Regular Dakkanaut




New York, NY

 Ravenous D wrote:
 Saber wrote:
How do Shining Spear lances work? Only on the charge still?

Do Shining Spears have any access to Hit and Run?


Still on the charge, exact the same, no hit and run, they have a 4+ cover save if they move and the exarch rerolls against MCs and tanks


Well, at least they had the good sense to make Shining Spears worse...
   
Made in ca
Executing Exarch






Or hemlocks new mind shock pods with death jesters near armour of misery and mask of secrets - 8Ld.

Rick Priestley said it best:
Bryan always said that if the studio ever had to mix with the manufacturing and sales part of the business it would destroy the studio. And I have to say – he wasn’t wrong there! The modern studio isn’t a studio in the same way; it isn’t a collection of artists and creatives sharing ideas and driving each other on. It’s become the promotions department of a toy company – things move on!
 
   
Made in us
Ancient Space Wolves Venerable Dreadnought




The oceans of the world

Do cannons have the -1 to the d table like the scythes?
   
Made in us
Longtime Dakkanaut




Indiana

Do hawks keep haywire grenades as standard? Is there anything limiting their ability to charge after moving 18?

People who stopped buying GW but wont stop bitching about it are the vegans of warhammer

My Deathwatch army project thread  
   
Made in us
Imperial Guard Landspeeder Pilot




On moon miranda.

 Leth wrote:
Do hawks keep haywire grenades as standard? Is there anything limiting their ability to charge after moving 18?
Yes and No respectively.

IRON WITHIN, IRON WITHOUT.

New Heavy Gear Log! Also...Grey Knights!
The correct pronunciation is Imperial Guard and Stormtroopers, "Astra Militarum" and "Tempestus Scions" are something you'll find at Hogwarts.  
   
Made in ca
Enigmatic Chaos Sorcerer





British Columbia

What can the Hawks do if anything after doing their Haywire a flyer trick?

 BlaxicanX wrote:
A young business man named Tom Kirby, who was a pupil of mine until he turned greedy, helped the capitalists hunt down and destroy the wargamers. He betrayed and murdered Games Workshop.


 
   
Made in us
Fixture of Dakka



Chicago, Illinois

What are the rules for Dark Reapers I've seen the image but whats the wording cause the image I got was in spanish.

Is it all FLiers, Flying Monstrous Creatures and Flyers or just Vehicle Flyers that they reroll.

If I lose it is because I had bad luck, if you win it is because you cheated. 
   
Made in us
Imperial Guard Landspeeder Pilot




On moon miranda.

Hollismason wrote:
What are the rules for Dark Reapers I've seen the image but whats the wording cause the image I got was in spanish.

Is it all FLiers, Flying Monstrous Creatures and Flyers or just Vehicle Flyers that they reroll.
Anything that Zoomed, Swooped, Turboboosted, or moved Flat Out.

IRON WITHIN, IRON WITHOUT.

New Heavy Gear Log! Also...Grey Knights!
The correct pronunciation is Imperial Guard and Stormtroopers, "Astra Militarum" and "Tempestus Scions" are something you'll find at Hogwarts.  
   
Made in us
Tough Tyrant Guard





Hollismason wrote:
What are the rules for Dark Reapers I've seen the image but whats the wording cause the image I got was in spanish.

Is it all FLiers, Flying Monstrous Creatures and Flyers or just Vehicle Flyers that they reroll.


The english image I have reads:

A model with this special rule re-rolls failed to hit rolls when fire at a unit that Zoomed (fliers), Swooped (FMC), Turbo-boosted (bikes/jetbikes), or moved Flat Out (Vehicles). Also no jink VS them. 5 meltabombs each. exarch is 2 more, and fires an extra shot. Entire unit can take flakk missiles for the cost of a chainaxe each

This message was edited 2 times. Last update was at 2015/04/22 04:42:53


 
   
Made in us
Sneaky Striking Scorpion






 Ravenous D wrote:
There is a formation called the seer council where its 2 farseers and a warlock conclave (1-10 warlocks who are brotherhood of psykers) they can be on bikes. They cast powers on 3+ and can take bikes, this will probably be a thing that goes under the radar while everyone rages over D.


This x 1000. Virtually no nerf to seer council via mastery system since you can CHOOSE which power to loose (Guess what, it'll never be +1 armor or shrouded), and you only ever need to cast 2 powers anyway. In addition, you get a spare Farseer from which ever core formation you choose. So 3 Farseers + 7 Warlocks -> 16 WC to start. Oh, yea, throw in Barrhoth for HnR as well as extra movement for charges. Comes in at ~870. For referance sake, 6ed 8 warlock council + baron was 805. So for almost exactly the cost of switching your 8th warlock to a Farseer, you get more movement, more Rolls for Invis/Fortune (yes....both), and an EW tank character who doesn't slow the unit down at all. And, oh yea, they cast on 3+. And the Farseers can re-roll powers.

Just wanted to preview the next GT winner for ya.

This message was edited 4 times. Last update was at 2015/04/22 05:36:09


It is forbidden to kill; therefore all murderers are punished unless they kill in large numbers and to the sound of trumpets.
Voltaire 
   
Made in at
Slashing Veteran Sword Bretheren






 Galef wrote:
and the Laser Lance is ALWAYS AP3. The str bonus is only gained on the charge, though


[rough rider crying intensifies]


Dire Avengers lost unitwide 5++ inv., am I correct?

Has Prince Yriel changed?

What about War Walkers, Falcon and the Fire Prism?

This message was edited 3 times. Last update was at 2015/04/22 06:23:43


2000 l 2000 l 2000 l 1500 l 1000 l 1000 l Blood Ravens (using Ravenguard CT) 1500 l 1500 l
Eldar tactica l Black Templars tactica l Tau tactica l Astra Militarum codex summary l 7th ed summary l Tutorial: Hinged Land Raider doors (easy!) l My blog: High Gothic Musings
 Ravenous D wrote:
40K is like a beloved grandparent that is slowly falling into dementia and the rest of the family is in denial about how bad it is.
squidhills wrote:
GW is scared of girls. Why do you think they have so much trouble sculpting attractive female models? Because girls have cooties and the staff at GW don't like looking at them for too long because it makes them feel funny in their naughty place.
 
   
Made in us
Imperial Guard Landspeeder Pilot




On moon miranda.

 Sir Arun wrote:
 Galef wrote:
and the Laser Lance is ALWAYS AP3. The str bonus is only gained on the charge, though


[rough rider crying intensifies]


Dire Avengers lost unitwide 5++ inv., am I correct?
The Exarch can still provide that to the squad.



Has Prince Yriel changed?
He's identical.



What about War Walkers, Falcon and the Fire Prism?
Yes, except Scatterlasers are now a free swap and EML's simply automatically come with flakk missiles.

Falcons and Fire Prisms are identical, Night Spinners are 15pts cheaper.

This message was edited 1 time. Last update was at 2015/04/22 06:31:09


IRON WITHIN, IRON WITHOUT.

New Heavy Gear Log! Also...Grey Knights!
The correct pronunciation is Imperial Guard and Stormtroopers, "Astra Militarum" and "Tempestus Scions" are something you'll find at Hogwarts.  
   
Made in au
Araqiel





Sunshine coast

How has the base unit pricing in the following aspects changed:
- howling banshees
- striking scorpions
- fire dragons
- warp spiders
- dire avengers
- dark reapers (BTW are these started in squads of 3 or 5?)
- jain zar

Thanks for that!

3000 4500

 
   
Made in gb
Battleship Captain




....That slipped under the rumour radar.
So a warwalker squad with eldar missile launchers can do double duty as a hydra?

Do you pay for the wraithknight's weapon options, or are they all free swaps?

Termagants expended for the Hive Mind: ~2835
 
   
Made in au
Araqiel





Sunshine coast

locarno24 wrote:
....That slipped under the rumour radar.
So a warwalker squad with eldar missile launchers can do double duty as a hydra?

Do you pay for the wraithknight's weapon options, or are they all free swaps?
apart from the weakness of the platform yes, and the wraithknight comes base with wraith cannons and the other two are free, with the should weapons the SL and SC went down a melta-bomb in price.

3000 4500

 
   
Made in us
Imperial Guard Landspeeder Pilot




On moon miranda.

 hiveof_chimera wrote:
How has the base unit pricing in the following aspects changed:
- howling banshees
2ppm cheaper

- striking scorpions
- fire dragons
- warp spiders
- dire avengers
no change.


- dark reapers (BTW are these started in squads of 3 or 5?)
5pmm cheaper, min squad 3.


- jain zar
identical


Oh, another buff I hadn't seen elsewhere yet, Rangers get Shrouded now instead of just Stealth for the same price.

IRON WITHIN, IRON WITHOUT.

New Heavy Gear Log! Also...Grey Knights!
The correct pronunciation is Imperial Guard and Stormtroopers, "Astra Militarum" and "Tempestus Scions" are something you'll find at Hogwarts.  
   
Made in ca
Violent Space Marine Dedicated to Khorne




Ottawa, Ontario

Any changes to Spiders?

I heard they can now use their special movement during the enemy's shooting phase? What about the rumor that they make to wound rolls against initiative?

BLOOD FOR THE BLOOD GOD! SKULLS FOR THE SKULL THRONE! MILK FOR THE KHORNE FLAKES!

3000+
3000+ 
   
Made in us
Imperial Guard Landspeeder Pilot




On moon miranda.

 GearheadXII wrote:
Any changes to Spiders?

I heard they can now use their special movement during the enemy's shooting phase? What about the rumor that they make to wound rolls against initiative?
Basically if they're declared a target of a shooting attack they can warp jump (potentially taking them out of range) and the firing unit cannot choose a different target, but then the Warp Spiders give up their move in the next turn. Exarch makes the unit Fearless, but without any of the downsides (e.g. they can still Go to Ground). Otherwise identical

This message was edited 1 time. Last update was at 2015/04/22 07:20:33


IRON WITHIN, IRON WITHOUT.

New Heavy Gear Log! Also...Grey Knights!
The correct pronunciation is Imperial Guard and Stormtroopers, "Astra Militarum" and "Tempestus Scions" are something you'll find at Hogwarts.  
   
 
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